Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 15:20:50 Player: Akl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2229 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Disposable Heat Sink Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Salvage Targeting Computer Shield Generator Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Seismic Detector Targeting Computer Shield Generator > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Trap Scanner Salvage Targeting Computer Shield Generator Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 24 | 7 2 8 7 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 7 | 2 . 3 2 Device 5 | 2 . 1 2 Storage . | . . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 4 Power 1 | 1 2 1 . Propulsion . | . . . . Utility 2 | . . 1 2 Weapon 1 | 1 2 1 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 69 85 74 Engine 2 | . . . 5 Leg 18 | . 28 21 13 Hover 7 | . . 10 6 Device 15 | . 28 13 15 Processor 17 | . . 18 18 Ballistic Gun 15 | . . 19 13 Special Weapon 1 | . 12 . . Peak Build Rating 16 | 7 8 13 16 Average Rating 11 | 3 7 11 12 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) 15 | 24 23 16 8 Naked Turns . | . . . . Heaviest Build 15 | 4 3 7 15 Greatest Support 20 | 3 3 7 20 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 809 | 324 20 295 170 Remotely . | . . . . Salvage Created 839 | 143 . 420 276 Parts 53 | 13 . 26 14 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . . 6 6 Guns 11 | . . 6 5 Cannons 1 | . . . 1 Classes Destroyed 7 | 2 . 5 . Worker 1 | . . 1 . Tunneler 4 | 4 . . . Recycler 3 | 1 . 2 . Watcher 3 | . . 3 . Swarmer 3 | . . 3 . Grunt 5 | . . 2 3 Sentry 4 | . . 1 3 Best Kill Streak 5 | 5 . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . . 37 155 Missed 68 | . . 14 54 Hits 124 | . . 23 101 Projectile 124 | . . 23 101 Critical Strikes 6 | . . . 6 Damage Taken 1492 | . . 271 1221 Core 596 | . . 45 551 Absorbed by Shields 223 | . . . 223 Core Remaining (%) 96 | 100 100 88 . Volleys Fired 75 | 18 . 30 27 Largest 2 | 1 . 2 2 Hottest 60 | 20 . 43 60 Shots Fired 123 | 18 . 60 45 Gun 116 | 18 . 60 38 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 116 | 18 . 60 38 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 9 . 15 18 Robot Miss Streak 3 | 1 . 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 94 | 15 . 40 39 Core Hits 36 | 6 . 17 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1324 | 193 . 526 605 Guns 1142 | 193 . 526 423 Cannons 165 | . . . 165 Explosions . | . . . . Melee . | . . . . Ramming 17 | . . . 17 Kinetic 1142 | 193 . 526 423 Thermal 165 | . . . 165 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 6 | . . . 6 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 20 | . . 1 20 Average Temperature 6 | . . 1 7 Received Heat Transfer 693 | . . 78 615 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | 15 3 139 60 Initial 48 | . 3 . 48 Average 22 | 3 . 32 20 Influence Increases 487 | 25 . 231 231 Destroy 0b10 Robot/C 240 | . . 120 120 Destroy 0b10 Robot/NC 55 | 25 . 30 . Destroy Leader 86 | . . 36 50 Destroy Structure 1 | . . . 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 442 | 20 5 116 301 Entered New Map 69 | . 2 . 67 Time Decay 297 | 20 3 106 168 Lost Part 76 | . . 10 66 Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 1 15 25 Peak Tracking Total 12 | . 1 4 12 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 1 6 Successful 2 | . 1 . 1 Failed 7 | . 1 1 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1010 | 25 61 446 478 Optics 806 | . . 328 478 Sensors 62 | . . . 62 Terrain 465 | 25 61 379 . Seismic 463 | 10 61 118 274 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1078 | 93 61 446 478 Spaces Moved 832 | 71 108 337 316 Core 247 | 71 108 7 61 Treads . | . . . . Legs 204 | . . . 204 Wheels . | . . . . Hover 381 | . . 330 51 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 84 | 57 50 79 107 Slowest Speed 250 | 100 50 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 25 30 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1076 | 105 115 455 401 Wait 99 | . 1 66 32 Move 829 | 70 107 336 316 Hop . | . . . . Pick Up 15 | 8 2 4 1 Fast Attach 13 | 1 . 4 8 Attach 15 | 6 2 5 2 Detach 7 | 2 2 2 1 Swap 5 | . . 3 2 Drop 10 | . 1 5 4 Fire 75 | 18 . 30 27 Melee 2 | . . . 2 Ram 3 | . . . 3 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 473 | -9/Materials | Discovered new exit (range 10) 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -8/Materials | Lost 4 parts (3n1w) 1040 | -8/Materials | Core integrity fell below 50% 1048 | -8/Materials | Lost 4 parts (1p1n1u1w) 1052 | -8/Materials | Core integrity fell below 20% 1079 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01016_ Acquired Disposable Heat Sink. 01017_ Aluminum Leg destroyed. 01033_ Acquired Imp. Datajack. 01037_ Jacked Y-45 Defender... >>parse_system Reading system data... 01038_ Jacked Y-45 Defender... 01039_ Slammed into Y-45 Defender. 01044_ Slammed into G-47 Trooper. 01044_ K-01 Serf collects debris. 01045_ Critical hit (Burn: +37). 01049_ Dropped Ion Cannon. 01050_ Dropped Ion Engine. 01050_ Terminal disabled. 01051_ Critical hit (Burn: +37). 01052_ Imp. Sensor Array destroyed. 01055_ Acquired 67 matter. 01071_ Slammed into T-07 Excavator. 01071_ Destabilizing: System corrupted (+1). 01074_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????#"" #?????# #?????????? """ # | | ??????#"T #?????### ###?????????? # ### ! # | | ??????#"" ####### #??????????? # !######## | | ??????### *!= #############+##!%+! !# | | #########![[[! 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Y u g @ s##### #?????????? | | ???????? a g %s + #?????????? | | ???????? ###############+###### !#?????????? | | ?????????????????????????! ???# #?????????? | | ??????????????????????? ?#######?????????? | | ??????????????????????# #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# ! #????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumMomentumShield Manual? 0 Play Time 00:16:25 Cumulative 31.2 hours Start 2026.07.23 @ 15:04:18 End 2026.07.23 @ 15:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb2078b3-168c-49a1-92a1-ee2a85068903