Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 19:34:18 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (250) 1250 Value Destroyed (12659) 12659 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (23248) 23248 TOTAL SCORE: 46677 Bonus ------- High Alert Combat Kills 1706 Follower Combat Kills 967 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8750 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 600 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -275 Cogmind --------- Core Integrity 985/1600 Matter 166/500 Energy 157/2025 System Corruption 23% Temperature Warm (130) Movement Treading (180) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor (fused) > --- PROPULSION (7) --- Improved Heavy Siege Treads (fused) Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Energy Well (fused) Self-contained Transmogrifier > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Biometal Leg Biometal Leg Combat Linear Gravjet Experimental Energy Well (160) Advanced Sensor Array Improved Terrain Scanner Experimental Weapon Cycler Advanced Cloaking Device Skeleton Box Vortex Rifle (18) Vortex Rifle (10) KE Penetrator Multirail Omega Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Weapon Cycler Experimental ECM Suite Layered Heavy Armor Plating Graphene Brace Improved Focal Shield Advanced Force Field Experimental Hacking Suite Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Railgun Multirail > --- INVENTORY -------- Enhanced Armored Heavy Treads Centrium Leg Centrium Leg Advanced Cooling System Advanced Cooling System Experimental Energy Well Advanced Sensor Array Improved Terrain Scanner Advanced Particle Charger Advanced Cloaking Device Improved Utility Shielding Advanced Force Field Skeleton Box Subatomic Replicator Vortex Rifle Enhanced Nova Cannon Omega Cannon Gamma Bomb Array [Rating: 226] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Advanced Surge Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Experimental Hacking Suite Protection Centrium Light Armor Plating Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Gamma Bomb Array Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . 1 . . . . Utility 10 | . . . 2 1 1 . 2 . . . . 1 . 1 . 2 Weapon 3 | . . . 1 1 . . . . . . . . . 1 . . Parts Attached 229 | 7 16 7 32 3 11 20 23 3 6 8 9 8 37 17 1 21 Power 27 | 1 1 2 3 . 1 2 3 1 1 1 2 . 3 5 . 1 Engine 8 | 1 1 2 3 . . . . . . . . . 1 . . . Core 5 | . . . . . 1 2 . . 1 . . . . 1 . . Reactor 14 | . . . . . . . 3 1 . 1 2 . 2 4 . 1 Propulsion 66 | 2 1 3 16 . 2 8 6 2 1 1 3 1 12 3 . 5 Treads 23 | 2 1 2 11 . . 1 2 . . . . . 2 . . 2 Leg 35 | . . . 5 . 2 6 3 1 1 1 2 . 8 3 . 3 Wheel 1 | . . 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 1 . . . 1 . 1 . . . Flight 3 | . . . . . . . . 1 . . . 1 1 . . . Utility 73 | 2 7 . 3 2 6 5 5 . 3 4 1 5 14 6 1 9 Device 50 | 1 4 . 3 1 2 4 4 . 2 2 1 5 10 2 1 8 Storage 8 | 1 3 . . . 1 . . . . 2 . . 1 . . . Processor 4 | . . . . . 1 1 . . 1 . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . 2 . . Protection 9 | . . . . 1 2 . 1 . . . . . 2 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | 2 7 2 10 1 2 5 9 . 1 2 3 2 8 3 . 6 Energy Gun 21 | 1 2 1 3 . 1 . 3 . 1 2 1 2 2 . . 2 Energy Cannon 12 | . 4 . 2 . 1 1 . . . . . . 1 1 . 2 Ballistic Gun 24 | 1 . 1 4 1 . 3 6 . . . 1 . 4 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 3 1 1 . 1 . . 5 1 . 1 1 1 3 Corrupted Parts 4 | . . . . . . . . . . . . . 3 . . 1 System Corruption 40 | . . . . . . . . . . . . . 31 . . 9 Parts Lost 60 | . . 2 1 . . 7 7 . 3 . 1 1 12 1 . 25 Power 9 | . . . . . . 1 1 . 1 . 1 . 1 1 . 3 Propulsion 19 | . . 2 1 . . 2 3 . . . . . 4 . . 7 Utility 20 | . . . . . . 3 1 . 2 . . 1 5 . . 8 Weapon 12 | . . . . . . 1 2 . . . . . 2 . . 7 Highest Loss Streak 6 | . . 1 1 . . 2 2 . 2 . 1 1 4 1 . 6 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Backups 16 | 5 13 14 13 14 16 19 19 19 19 18 18 19 17 17 17 17 Power . | 1 1 1 1 1 1 . 1 . . . . . . . . . Propulsion 3 | 3 5 3 3 4 3 2 5 6 6 5 3 2 1 2 3 3 Utility 5 | . 3 3 3 4 6 7 5 6 6 7 9 10 7 6 7 6 Weapon 5 | 1 3 5 5 5 5 7 6 5 5 5 4 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 72 | 2 5 3 14 1 7 3 2 . 6 9 . 1 3 6 2 8 Power 5 | 1 . . 1 . 2 . 1 . . . . . . . . . Propulsion 28 | 1 4 1 2 1 2 . . . 6 5 . . . 2 . 4 Utility 18 | . 1 . 3 . 1 2 1 . . 3 . 1 1 2 2 1 Weapon 19 | . . 2 8 . 2 1 . . . 1 . . 2 1 . 2 Tool/Special 2 | . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 88 | . 98 100 98 61 86 89 93 94 83 83 70 75 80 93 94 78 Engine 4 | . 14 14 8 5 3 . . . . . . . 1 . . . Reactor 5 | . . . . . . . 8 10 5 11 12 9 6 11 13 8 Treads 10 | . 27 33 33 . . 1 1 5 2 . . . 1 . . 2 Leg 15 | . . . 2 20 28 24 22 21 21 24 15 16 20 29 26 17 Device 21 | . 13 14 17 10 20 22 22 21 24 24 23 31 22 19 24 27 Storage 7 | . 14 14 9 5 8 8 4 5 5 6 5 4 4 4 4 5 Processor 1 | . . . . . . 2 11 10 5 . . . 2 1 . . Protection 1 | . . . . 4 2 . . . . . . . 3 3 4 2 Energy Gun 5 | . 2 5 10 . . 5 8 1 11 14 8 5 3 . . . Energy Cannon 5 | . 20 11 3 4 5 2 2 3 . . . . . 4 8 4 Ballistic Gun 5 | . 2 4 12 10 11 5 6 9 2 . . . 6 10 7 4 Peak Build Rating 226 | 7 21 25 54 77 98 102 130 120 147 172 168 183 174 198 201 226 Average Rating 106 | 6 8 21 38 76 86 96 116 117 127 161 159 174 147 189 196 193 On Entrance 105 | . 7 21 25 51 76 88 97 108 120 147 154 162 174 168 196 201 Avg Prop Armor Cover (%) 5 | . . 13 6 2 . 3 4 7 6 . 2 . 4 . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 32 33 45 81 90 98 110 99 107 126 116 132 130 158 164 166 Greatest Support 220 | 40 40 60 82 72 103 105 115 114 161 170 143 173 198 205 195 220 Greatest Overweight (x) 4 | . . 1 2 1 . 1 4 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 13 14 14 14 17 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 16 Transmogrified Parts 150 | . . . . 2 6 19 11 2 17 13 13 7 17 14 2 27 Integrity Recovered 3968 | . . . . 1 2 343 309 86 290 181 367 146 554 141 11 1537 Class Distribution -------------------- 29% | Mutant 22% | Tank 13% | Gunner 12% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Gunner | -3/Proximity Caves Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 9914 | 286 390 280 1478 . 39 881 981 125 258 834 239 756 610 989 167 1601 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 14489 | 178 826 160 1141 . 39 1665 1432 275 244 308 489 607 1022 367 477 5259 Parts 653 | 19 49 10 48 . 4 86 67 3 1 9 11 27 57 13 20 229 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 18 | . 2 . 5 . . 5 3 . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 24 . . . . . 1 4 . 9 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 177 | . 10 4 12 . 1 26 18 . 3 6 7 14 10 4 5 57 Melee 2 | . . . . . . . . . . . . . 2 . . . Guns 74 | . 1 1 10 . 1 16 16 . 2 4 7 4 5 1 1 5 Cannons 36 | . 9 3 2 . . 5 1 . . . . . . 2 1 13 AOE 24 | . . . . . . 4 . . . 1 . . . . . 19 Classes Destroyed 23 | 2 7 1 3 . 1 2 . . 1 2 . . 2 . 1 1 Worker 14 | . 1 . 2 . . 4 . . . . . . 2 . 1 4 Builder 25 | . 2 . 1 . . 6 4 . . . . 1 4 . . 7 Tunneler 8 | 5 1 . . . . . . . . . . 1 . . . 1 Hauler 3 | . 2 . 1 . . . . . . . . . . . . . Recycler 11 | 1 2 . 5 . . 2 . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 Watcher 8 | . 3 . 1 . . 1 1 . . . . . 1 . . 1 Swarmer 8 | . 1 . . . . 4 . . . . 1 . 1 . 1 . Cutter 1 | . . . 1 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . Grunt 63 | . 9 1 5 . . 6 6 . . 1 1 7 2 . . 25 Brawler 7 | . . . . . . 1 1 . . . . . 1 . . 4 Duelist 2 | . . . 1 . . . . . . . . . . . . 1 Protector 4 | . . . . . . . . . . 3 . . . . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . . . Sentry 15 | . . . 6 . . 2 3 . . . 1 . . 2 . 1 Hunter 34 | . . . . . . 5 3 . 2 1 2 . 5 2 4 10 Programmer 30 | . . . . . 1 8 5 . 1 . 2 7 . . . 6 Q-Series 8 | . . . . . . . . . . . . . 1 . . 7 Subdweller 3 | . . 3 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . . Packrat 3 | . . . . . . . . 2 . . 1 . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 3 1 3 . 1 10 4 . 2 2 3 3 4 2 4 10 Combat Bots Only 7 | . 2 1 2 . 1 5 4 . 2 2 3 6 3 2 4 7 Max Kills in Single Turn 4 | 1 2 1 1 . 1 3 2 2 1 1 1 2 2 1 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . 1 . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2262 | . 56 26 51 . . 292 234 8 88 20 60 172 448 28 99 680 Missed 664 | . 18 5 12 . . 93 83 4 26 7 18 52 168 6 29 143 Deflected 18 | . . . . . . . . . . . . . . . . 18 Hits 1598 | . 38 21 39 . . 199 151 4 62 13 42 120 280 22 70 537 Melee 41 | . . . 5 . . . 6 . . . . . 7 . . 23 Projectile 1557 | . 38 21 34 . . 199 145 4 62 13 42 120 273 22 70 514 AOE 28 | . . . . . . . 2 . . . . . . . . 26 Critical Strikes 90 | . 2 1 1 . . 8 11 . 4 . 2 11 19 . 5 26 Actively Blocked 8 | . . . . . . . . . . . . . . . 2 6 Part Disruptions 7 | . . . . . . 2 . . . . 1 . 1 . 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 25289 | . 484 501 695 6 . 3483 3311 94 870 413 905 1413 3659 443 756 8256 Core 2009 | . 92 72 135 . . 223 375 30 47 59 43 101 168 27 22 615 Absorbed by Shields 5194 | . . . . . . . . . 159 129 . 735 799 . 761 2611 Reduced by Siege Mode 65 | . . . . . . . . . . . . . 56 . . 9 Redirected to Shielding 94 | . . . . . . . . . . . . . . . 63 31 Ignored by Resistances 2288 | . . . . . . . 145 . . . . 484 198 113 . 1348 Regen/Repaired (Parts) 239 | . 100 . . . . . . . . . . . . 48 . 91 Core Remaining (%) 83 | 100 . 57 89 100 100 77 . . . . 75 . 79 . 96 61 Volleys Fired 1114 | 16 103 19 60 2 39 138 120 17 34 23 69 83 69 45 46 231 Largest 5 | 2 2 2 3 1 3 3 5 2 3 3 3 3 3 3 3 4 Hottest 337 | 70 120 120 155 75 131 177 337 66 146 202 146 154 202 120 188 276 Shots Fired 1946 | 32 171 30 140 2 47 285 271 25 70 50 77 126 131 62 59 368 Gun 1154 | 32 20 8 130 . 11 182 223 16 64 45 77 65 128 25 12 116 Cannon 633 | . 127 22 7 1 36 91 46 9 6 . . . 2 37 47 202 Launcher 71 | . . . 1 1 . 12 2 . . 5 . . . . . 50 Special 88 | . 24 . 2 . . . . . . . . 61 1 . . . Kinetic 646 | 16 12 2 56 . 10 118 127 16 10 . . . 71 25 12 171 Thermal 1039 | 16 159 28 83 1 37 155 129 9 60 45 77 62 27 28 16 107 Explosive 12 | . . . 1 1 . 3 2 . . 5 . . . . . . Electromagnetic 162 | . . . . . . 9 13 . . . . . 28 9 31 72 Entropic 25 | . . . . . . . . . . . . 3 4 . . 18 Robot Hit Streak 22 | 6 13 8 9 . 11 22 14 8 18 9 15 13 9 7 5 22 Robot Miss Streak 10 | 3 4 2 4 . 1 10 8 2 6 2 2 4 3 4 8 9 Penetration Max 2 | . . . . . . 1 2 1 . . . . 1 . 1 1 Secondary Targets 10 | . . . . . . 1 2 . 1 3 1 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 1 1 1 . . . 1 Capacitor 85 | . . . . . . . . . . . 48 . . 37 . . Shots Hit Robots 1021 | 20 87 19 78 . 6 156 151 11 36 28 40 59 73 29 24 204 Core Hits 613 | 9 27 7 34 . 1 109 67 7 11 17 16 14 35 12 13 234 Critical Kills 9 | . . . . . 1 . . . . . 3 . 2 . . 3 Critical Parts Destroyed 15 | . . . . . . 1 2 . . . 2 . 1 . . 9 Critical Strikes 56 | 1 2 . . . 1 4 5 . 1 1 6 3 12 . . 20 Burn 16 | 1 2 . . . . 3 2 . 1 1 1 3 2 . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 30 | . . . . . 1 1 3 . . . 5 . 3 . . 17 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . 1 . . 1 Sever 6 | . . . . . . . . . . . . . 6 . . . Melee Attacks 22 | . . . . . . . . . . . . . 22 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . 22 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33633 | 198 1475 343 1466 . 140 4429 4179 282 1130 1037 1209 1120 2280 978 1006 12361 Guns 16628 | 198 131 60 1338 . 114 2460 3727 282 1018 663 1209 1078 1401 244 282 2423 Cannons 8234 | . 1340 283 100 . 26 967 264 . 112 . . . 56 734 673 3679 Explosions 7815 | . . . 28 . . 1002 138 . . 374 . . 66 . . 6207 Melee 704 | . . . . . . . . . . . . . 704 . . . Ramming 252 | . 4 . . . . . 50 . . . . 42 53 . 51 52 Kinetic 10779 | 73 68 . 544 . 82 1887 2649 282 219 . . . 779 244 282 3670 Thermal 13632 | 125 1403 343 894 . 58 1637 1149 . 911 663 1209 972 275 512 130 3351 Explosive 951 | . . . 28 . . 345 138 . . 374 . . 66 . . . Electromagnetic 7209 | . . . . . . 560 193 . . . . . 403 222 543 5288 Impact . | . . . . . . . . . . . . . . . . . Slashing 704 | . . . . . . . . . . . . . 704 . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 106 | . . . . . . . . . . . . 106 . . . . Highest Corruption 38 | . . 2 . . . 11 13 13 14 13 9 2 38 . 2 35 Average Corruption 10 | . . 2 . . . 8 7 13 10 13 4 1 19 . 2 16 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 250 | . . 4 . . . 32 33 25 24 2 16 7 55 . 1 51 Message Errors 65 | . . 1 . . . 10 7 10 6 . 4 2 13 . . 12 Matter Fused 50 | . . 1 . . . 6 5 6 7 1 4 1 11 . . 8 Heat Flow Errors 30 | . . 1 . . . 2 6 3 4 . 3 . 6 . . 5 Energy Discharges 31 | . . 1 . . . 2 1 3 3 1 2 1 10 . 1 6 Parts Rejected 8 | . . . . . . . 2 . . . . 1 1 . . 4 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . 2 3 2 1 . 1 1 5 . . 4 Data Loss (major) 7 | . . . . . . 3 1 1 1 . . . 1 . . . Misfires 4 | . . . . . . 2 . . . . . 1 . . . 1 Alerts 8 | . . . . . . 3 2 . 1 . 1 . . . . 1 Misdirections 9 | . . . . . . . . . . . . . 4 . . 5 Weapon Failures 18 | . . . . . . 2 6 . 1 . 1 . 3 . . 5 Overload Shots 1 | . . . . . . . . . . 1 . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Overflow Damage 382 | . 19 . . . 14 30 7 . 72 . . . 28 . . 212 Projectiles 241 | . 19 . . . 14 16 7 . 72 . . . . . . 113 Explosions 126 | . . . . . . 14 . . . . . . 26 . . 86 Melee 15 | . . . . . . . . . . . . . 2 . . 13 Knockbacks 27 | . . . . . . 9 1 . . . . 1 . . . 16 Impact 3 | . . . . . . . 1 . . . . 1 . . . 1 Kinetic 24 | . . . . . . 9 . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 788 | . . . 22 8 . 33 42 . . . . . 37 . . 646 Shots 50 | . . . 1 1 . 2 1 . . . . . 1 . . 44 Rammed 4 | . 1 . . . . . . . . . . . . . . 3 Targets Rammed 17 | . 1 . . . . . 3 . . . . 3 3 . 2 5 Kicked 13 | . . . . . . . 3 . . . . 3 3 . 2 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 428 | 90 349 351 246 12 66 330 364 187 280 . 154 344 272 327 303 428 Average Temperature 92 | 29 83 101 60 9 17 87 115 93 78 . 75 117 80 125 67 125 Received Heat Transfer 2986 | . 291 429 261 . . 279 608 30 9 37 30 372 241 63 . 336 Effects 20 | . 2 . . . . 1 . . . . . 4 . . . 13 Shutdowns 2 | . 1 . . . . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . . . . . . . . . . 2 . . . . Interference 11 | . . . . . . 1 . . . . . . . . . 10 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . 1 . . 1 Total Turns 57 | . . . . . . . . . . . . . 51 . . 6 Longest Duration 51 | . . . . . . . . . . . . . 51 . . 6 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . 7 Total Turns 128 | . . . . . . . . . . . . . . . . 128 Longest Duration 49 | . . . . . . . . . . . . . . . . 49 Robots Disrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Robots Corrupted 30 | . . . . . . 1 . . . . . . 4 1 3 21 Combat Hostiles 28 | . . . . . . 1 . . . . . . 3 1 3 20 Parts Fried 61 | . . . . . . 4 1 . . . . . 6 2 5 43 Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . 1 Robots Melted 5 | . . . . . . . 1 . 1 1 . 1 . . . 1 Combat Hostiles 4 | . . . . . . . 1 . 1 1 . 1 . . . . Parts Melted 51 | . 3 3 7 . . 8 4 . 4 10 7 3 . . . 2 Heat Transferred 20024 | 444 3182 667 1609 . 57 2760 2149 . 1143 964 1554 1517 518 444 111 2905 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . 2 . . . . . . . . . 14 Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . . 2 2 . . . . . 1 1 1 4 Low Security (%) 67 | 100 100 . 100 100 100 47 36 . . . . 100 56 61 31 6 Level 1 19 | . . . . . . 38 52 . . . . . 43 38 68 15 Level 2 7 | . . . . . . 14 11 . . . . . . . . 38 Level 3 2 | . . . . . . . . . . . . . . . . 14 Level 4 3 | . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1567 | 5 57 . 85 27 32 536 551 . . . . 159 380 308 310 1567 Initial 252 | . . . . 27 . . 252 . . . . . 82 202 76 165 Average 196 | 1 16 . 19 3 3 215 276 . . . . 75 162 193 208 764 Influence Increases 7625 | 30 419 62 450 23 88 957 848 5 148 96 165 384 980 295 461 2214 Destroy 0b10 Robot/C 3860 | . 200 60 260 . 20 520 420 . 100 60 140 280 300 80 220 1200 Destroy 0b10 Robot/NC 425 | 30 60 . 50 . . 70 25 5 . 20 5 10 40 . 25 85 Destroy Leader 774 | . 60 . 74 . 10 112 92 . 20 . 20 60 32 30 32 232 Allied During Kill 299 | . . 2 4 . . . 74 . 28 16 . . 29 . 100 46 Successful Hack 50 | . 4 . 5 . 18 7 16 . . . . . . . . . Disable Machine 495 | . 30 . . 15 30 90 30 . . . . 15 165 15 30 75 Destroy Structure 817 | . 20 . 27 8 10 128 86 . . . . 4 84 60 39 351 Partial Spotted 30 | . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 765 | . 45 . 30 . . 30 105 . . . . 15 315 . . 225 Miscellaneous 110 | . . . . . . . . . . . . . . 110 . . Influence Decreases 6124 | 30 416 65 390 83 88 441 868 462 133 150 163 239 767 518 321 990 Entered New Map 944 | . . 3 . 33 . . 264 184 8 54 . 2 65 158 61 112 Time Decay 4244 | 30 416 52 370 50 88 371 434 278 124 56 163 227 487 350 180 568 Lost Part 529 | . . 10 . . . 70 70 . 1 . . 10 108 10 . 250 Lost Ally 407 | . . . 20 . . . 100 . . 40 . . 107 . 80 60 Squads Dispatched 56 | . 2 . 1 . 2 8 7 . . . . 3 10 . 4 19 Investigation 4 | . 1 . 1 . . . . . . . . . 1 . . 1 Extermination 20 | . . . . . 1 4 3 . . . . 2 4 . . 6 Reinforcement 24 | . 1 . . . 1 4 4 . . . . 1 5 . 3 5 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . . . . . . . . . . . 1 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 . . . . . . . . 1 4 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 17 | . 4 . . . . 1 1 . . . . . 1 3 1 6 Communications Jammed 53 | . . . . . . . 36 . . . . . 17 . . . Distress Signals 53 | . . . . . . . 36 . . . . . 17 . . . Times Spotted 371 | . 23 7 22 . 3 34 40 6 6 43 7 18 52 6 18 86 Peak Tracking Total 10 | . 4 4 3 . 1 7 6 7 2 10 3 5 8 3 6 8 Tactical Retreats 32 | . 3 . 2 . . 1 5 . . . . 1 12 . . 8 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 8 | . 1 2 1 . . . 1 . . . . . . . . 3 Indirectly 3 | . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 35 | . 2 1 . 1 2 6 2 . . 1 . 1 11 1 2 5 Max in Single Turn 2 | . 1 1 . 1 1 2 1 . . 1 . 1 2 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 42 | . 8 1 7 3 3 3 2 . . 1 . 2 1 4 2 5 Terminals 22 | . 6 . 5 2 . 1 1 . . . . 1 . . 2 4 Fabricators 4 | . . . . 1 1 1 . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 6 | . 1 . 2 . . . 1 . . . . 1 . 1 . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 2 . . Total Hacks 84 | . 16 1 15 9 7 9 3 . . 1 . 5 2 7 2 7 Successful 41 | . 9 1 8 4 6 5 1 . . 1 . 1 . 4 . 1 Failed 43 | . 7 . 7 5 1 4 2 . . . . 4 2 3 2 6 Catastrophic 8 | . . . 1 . . . 2 . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 12 . 10 4 . 5 . . 1 . . . . 1 . 1 Terminals 47 | . 13 . 8 8 . 6 2 . . . . 2 . . 2 6 Fabricators 5 | . . . . 1 2 1 . . . . . . . 1 . . Repair Stations 3 | . 2 . . . . . . . . . . . . . . 1 Recycling Units 14 | . 1 . 7 . . . 1 . . . . 3 . 2 . . Scanalyzers 7 | . . . . . 5 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 2 4 . . Terminal Hacks 9 | . 2 1 1 2 . 1 1 . . 1 . . . . . . Record 1 | . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 2 . . . . . . . . 1 . . Network Status 2 | . . . . 1 1 . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . . 1 . . . . Retrieve Components 3 | . . . 2 . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . . . 3 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 15 | . 5 . 5 1 . 2 . . . . . . . 1 . 1 Terminals 13 | . 5 . 5 1 . 2 . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . Skim 11 | . 5 . 5 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 4 1 3 3 2 . . . . 1 1 3 2 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 245 | . . . . . 106 . . . . . . . . 139 . . Total Part Build Rating 30 | . . . . . 12 . . . . . . . . 18 . . Part Studies Acquired 5 | . . . . . 3 2 . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 22 | . . 1 3 . . . 5 . 4 . . . 1 . 4 4 Largest Group 5 | . . 1 3 . . . 5 . 4 4 . . 1 . 4 3 Highest-Rated Group 357 | . . 90 75 . . . 235 . 157 157 . . 110 . 276 357 Highest-Rated Ally 119 | . . 90 25 . . . 47 . 40 40 . . 110 . 69 119 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . 5 5 . . . 37 . 12 6 . . 10 . 20 15 Total Damage 3918 | . . 149 105 . . . 859 . 524 145 . . 543 . 817 776 Kills 27 | . . 2 1 . . . 3 . 2 1 . . 4 . 9 5 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 X0-1V1 Amusement Gains 377 | . 13 . . 8 7 51 71 2 11 54 10 19 66 26 3 36 Good Acts 111 | . . 2 23 . 4 6 2 3 10 3 5 9 12 5 5 22 Bad Acts 71 | . . 5 10 1 1 6 11 1 1 1 4 . 6 5 5 14 Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 9230 | 207 1575 . 1144 1 561 1034 1068 618 429 116 . 116 1320 136 130 775 Optics 826 | . . . . . . . . . . . . 116 710 . . . Sensors 2006 | . . . . . 67 . 227 4 174 116 . . 426 136 130 726 IFF 1268 | . . . . . 494 666 108 . . . . . . . . . Terrain 375 | . . . . . . . . . . . . . . . . 375 Seismic 2927 | 207 1575 . 1144 1 . . . . . . . . . . . . Decoding 2578 | . . . . . . 541 1068 618 351 . . . . . . . Cloaking 155 | . . . . . . . . . . . . . . . . 155 Jamming 2671 | . . . . . . . 511 618 429 . . . 1113 . . . ECM 63 | . . . . . . . . . . . . . 16 . . 47 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . 21 . . . Drone Recoveries 11 | . . . . . . . . . . . . . 11 . . . Decoded 0b10 Intel 47 | . . . . . . 14 33 . . . . . . . . . Patrols 23 | . . . . . . 8 15 . . . . . . . . . Reinforcements 16 | . . . . . . 6 10 . . . . . . . . . Guards 8 | . . . . . . . 8 . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 17464 | 240 2007 1405 1855 335 642 1288 1068 618 1006 1176 798 838 1342 781 364 1701 Spaces Moved 9091 | 113 743 676 907 165 455 648 436 317 636 780 400 415 797 588 220 795 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 2451 | 108 743 617 854 . . . 1 . . . . . 4 . . 124 Legs 6576 | . . . 53 165 455 648 435 317 636 780 400 415 793 588 220 671 Wheels 59 | . . 59 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 126 192 107 108 116 116 120 110 110 113 108 107 110 110 Average Speed 133 | 155 160 156 157 194 108 121 134 176 127 116 112 114 119 108 110 128 Slowest Speed 480 | 160 160 240 260 200 116 227 480 185 185 120 115 127 240 111 110 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . 3 . . 2 . 3 . . 7 2 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 6 92 33 65 8 11 25 12 60 69 78 57 13 71 20 50 22 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 2 . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 . . . . 1 . . Scrap Searched 7 | . . 2 . . . . . . 2 . 3 . . . . . Spaces Dug 157 | . 15 . 21 10 4 18 25 1 . 3 6 . 19 5 6 24 Terrain Destroyed 514 | . 20 . 22 10 11 63 44 7 9 31 27 3 64 24 10 169 Melee 6 | . . . . . . . . . . . . . 6 . . . Projectile 268 | . 20 . 5 . 11 32 29 7 9 5 27 3 20 16 10 74 AOE 237 | . . . 17 10 . 31 15 . . 26 . . 38 8 . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Total 12841 | 147 1344 995 1233 177 557 910 697 347 772 1013 722 615 1022 719 297 1274 Wait 1690 | . 417 275 125 . 22 41 64 1 69 160 231 80 30 17 12 146 Move 9073 | 112 742 675 906 164 454 647 435 316 635 778 399 414 796 587 219 794 Hop . | . . . . . . . . . . . . . . . . . Pick Up 238 | 10 17 8 34 3 15 24 22 3 12 16 5 8 21 16 2 22 Fast Attach 88 | 7 7 1 15 . 4 4 4 . 1 4 4 6 17 3 4 7 Attach 103 | . 3 3 7 3 4 9 15 1 3 2 5 7 12 4 1 24 Detach 31 | . 2 . 1 2 1 . 1 . 1 3 2 2 4 2 1 9 Swap 237 | . 29 6 31 2 9 35 21 5 9 8 1 3 25 22 6 25 Drop 224 | 2 23 8 54 1 9 12 12 2 8 18 6 9 22 23 4 11 Fire 1114 | 16 103 19 60 2 39 138 120 17 34 23 69 83 69 45 46 231 Melee 22 | . . . . . . . . . . . . . 22 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . 3 . . . . 3 3 . 2 2 Crush 4 | . 1 . . . . . . . . . . . . . . 3 Escape Stasis 2 | . . . . . . . . . . 1 . . 1 . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Sto) -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / Sec) -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Derelicts attacked the area 1114 | -10/Materials | Discovered new exit (range 6) 1233 | -10/Materials | Repaired Lgt. Treads 1415 | -10/Materials | Discovered new exit (range 15) 1784 | -10/Materials | Discovered new exit (range 13) 1827 | -10/Materials | Learned 2 Mines zone layouts 1859 | -10/Materials | Learned 2 Mines zone layouts 1881 | -10/Materials | Learned Storage trap positions 1895 | -10/Materials | Learned 2 Mines zone layouts 1909 | -10/Materials | Learned Storage emergency access door positions 1932 | -10/Materials | Learned location of 2 exits from Mines 2228 | -10/Materials | Discovered new exit (range 9) 2240 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2248 | -10/Materials | Entered Subcaves 2249 | -10/Subcaves | Approached by a straggling Scientist 2281 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2424 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2490 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2590 | -10/Subcaves | Disturbed a concealed Subdweller 2778 | -10/Subcaves | Core integrity fell below 50% 2797 | -10/Subcaves | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 2878 | -10/Subcaves | Learned location of Zion (-6) 2878 | -10/Subcaves | Met a Zionite searching for "candidates" 2990 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 3010 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3024 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 3156 | -10/Subcaves | Discovered new exit (range 11) 3498 | -10/Subcaves | Visited 4L-MR0's lab 3507 | -10/Subcaves | Found Prototype Device 3566 | -10/Subcaves | Found Tower Shield 3653 | -10/Subcaves | Entered Materials 3653 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3714 | -8/Materials | Sight range permanently improved by X0-1V1 (+1%; -150 max core) 3716 | -8/Materials | X0-1V1 mutated your Utility slot to Weapon slot 3875 | -8/Materials | Identified exit to Factory 3875 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4106 | -8/Materials | X0-1V1 foreshadows a heat wave 4161 | -8/Materials | Core integrity permanently improved by X0-1V1 (+250) 4271 | -8/Materials | Ambient heat levels rising (+10) 4288 | -8/Materials | Build established: Scavenger-Gunner 4393 | -8/Materials | Ambient heat levels rising (+10) 4536 | -8/Materials | X0-1V1 sent you to a vault 4540 | -8/Materials | Ambient heat levels falling (-10) 4592 | -8/Materials | X0-1V1 activates XOMVISION 4741 | -8/Materials | X0-1V1 whisked you away to safety 4750 | -8/Materials | Ambient heat levels falling (-10) 4897 | -8/Materials | X0-1V1 activates XOMVISION 5126 | -8/Materials | Build established: Gunner 5214 | -8/Materials | Discovered exit to Factory (range 19) 5356 | -8/Materials | Learned Factory stockpile data 5408 | -8/Materials | Learned 4 Recycling zone layouts 5408 | -8/Materials | X0-1V1 activates XOMVISION 5409 | -8/Materials | Learned 8 Factory zone layouts 5506 | -8/Materials | X0-1V1 mutated your Weapon slot to Utility slot 5508 | -8/Materials | Entered Factory 5508 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5509 | -7/Factory | Identified exit to Factory 5509 | -7/Factory | Identified exit to Storage 5510 | -7/Factory | Identified Sfc. Transmogrifier 5513 | -7/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5587 | -7/Factory | Found Powered Armor 5771 | -7/Factory | Discovered exit to Factory (range 21) 5843 | -7/Factory | Entered another Factory area 5843 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5898 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 6445 | -6/Factory | Fabricated Neutrino Core (x2) 6452 | -6/Factory | Build established: Skirmisher 6458 | -6/Factory | Discovered new exit (range 6) 6485 | -6/Factory | Entered another Factory area 6485 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7098 | -5/Factory | Sensors blinded by X0-1V1 7349 | -5/Factory | System corruption reached 10% 7731 | -5/Factory | Discovered new exit (range 17) 7772 | -5/Factory | Identified exit to Factory 7773 | -5/Factory | Entered another Factory area 7773 | -4/Factory | Evolved 2 slots: Utility x2 7803 | -4/Factory | Identified exit to Upper Caves 7803 | -4/Factory | Identified exit to Extension 7803 | -4/Factory | Identified exit to Armory 7963 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 8128 | -4/Factory | X0-1V1 announced a LAN party 8472 | -4/Factory | System corruption reached 10% 8715 | -4/Factory | X0-1V1 upgraded hostiles (x2) 8719 | -4/Factory | X0-1V1 sent allied G-67 Veteran (x5) 8812 | -4/Factory | X0-1V1 mutated your Utility slot to Power slot 8813 | -4/Factory | Lost 5 allies 8841 | -4/Factory | Entered Upper Caves 9010 | -4/Upper Caves | Core integrity restored by X0-1V1 (+276) 9039 | -4/Upper Caves | Spotted B-86 Titan 9048 | -4/Upper Caves | Build established: Scavenger-Gunner 9232 | -4/Upper Caves | Learned Research terminal intel 9330 | -4/Upper Caves | Discovered new exit (range 8) 9343 | -4/Upper Caves | Identified exit to Upper Caves 9442 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9459 | -4/Upper Caves | Entered another Upper Caves area 9786 | -4/Upper Caves | X0-1V1 activates XOMVISION 9866 | -4/Upper Caves | Encountered a Warlord checkpoint 10192 | -4/Upper Caves | Build established: Tank 10231 | -4/Upper Caves | X0-1V1 sent allied Mutant (x4) 10355 | -4/Upper Caves | Discovered new exit (range 13) 10414 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10420 | -4/Upper Caves | Found Prototype Special Weapon 10461 | -4/Upper Caves | X0-1V1 activates XOMVISION 10465 | -4/Upper Caves | Entered Warlord 10465 | -4/Warlord | Accompanied by 4 allies 10505 | -4/Warlord | System corruption cleaned by Quarantine Array 10603 | -4/Warlord | Found Prototype Device 10604 | -4/Warlord | Identified System Purifier 10614 | -4/Warlord | Found Prototype Reactor 10614 | -4/Warlord | Identified Vortex Chain Reactor 10622 | -4/Warlord | Found Prototype Hackware 10758 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11052 | -4/Warlord | Met Warlord 11077 | -4/Warlord | Warlord's base attacked by MAIN.C 11083 | -4/Warlord | Found Prototype Device 11084 | -4/Warlord | Identified Minesniffer Drone Bay 11115 | -4/Warlord | Found Prototype Energy Gun 11115 | -4/Warlord | Identified Vortex Rifle 11120 | -4/Warlord | Found Prototype Energy Gun 11120 | -4/Warlord | Identified Vortex Rail 11127 | -4/Warlord | Found Vortex Rail 11250 | -4/Warlord | Identified exit to Proximity Caves 11250 | -4/Warlord | X0-1V1 revealed exit location to -3/Proximity Caves 11396 | -4/Warlord | Lost 6 allies 11427 | -4/Warlord | Warlord forces counterattacked 11456 | -4/Warlord | X0-1V1 activates XOMVISION 11501 | -4/Warlord | Lost 4 allies 11516 | -4/Warlord | Spotted Executioner 11560 | -4/Warlord | Crushed by falling debris 11607 | -4/Warlord | Lost 6 allies 11641 | -4/Warlord | Entered Proximity Caves 11655 | -3/Proximity Caves | Lost 6 allies 11806 | -3/Proximity Caves | Identified System Mapper 11831 | -3/Proximity Caves | Identified Molecular Deconstructor 11864 | -3/Proximity Caves | Build established: Mutant 11870 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11887 | -3/Proximity Caves | Identified exit to Research 11887 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 11920 | -3/Proximity Caves | Found DCF Scrap (10 items) 12072 | -3/Proximity Caves | X0-1V1 activates XOMVISION 12237 | -3/Proximity Caves | Build established: Gunner 12307 | -3/Proximity Caves | X0-1V1 sent you into danger 12351 | -3/Proximity Caves | X0-1V1 sent hostile Savage (x1) 12439 | -3/Proximity Caves | Entered Research 12439 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12440 | -3/Research | Loaded intel: 25 terminal locations 12637 | -3/Research | Build established: Tank 12817 | -3/Research | Spotted B-86 Titan 12957 | -3/Research | Identified exit to Quarantine 12957 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 13277 | -3/Research | Entered Quarantine 13358 | -3/Quarantine | Found Sigix Corpse 13371 | -3/Quarantine | Found Sigix Corpse 13445 | -3/Quarantine | Lost 4 parts (1p3u) 13584 | -3/Quarantine | Scanned by Researcher 13688 | -3/Quarantine | X0-1V1 upgraded hostiles (x2) 13695 | -3/Quarantine | System corruption reached 10% 13754 | -3/Quarantine | Build established: Mutant 13802 | -3/Quarantine | Lost 3 parts (1n1u1w) 13806 | -3/Quarantine | Lost 5 allies 13815 | -3/Quarantine | Found Alien Artifact 13919 | -3/Quarantine | X0-1V1 sent allied Lightning (x1) 13967 | -3/Quarantine | System corruption reached 30% 14144 | -3/Quarantine | Identified exit to Section 7 14144 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 14183 | -3/Quarantine | Found Alien Slashing Weapon 14358 | -3/Quarantine | Build established: Scavenger-Tank 14458 | -3/Quarantine | Identified exit to Research 14458 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 14619 | -3/Quarantine | Entered Research 14619 | -2/Research | Warlord forces began assault on 0b10 14619 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14729 | -2/Research | Research machine network offline 14826 | -2/Research | Fabricated Enh. Nova Cannon (x2) 14899 | -2/Research | Spotted B-90 Cyclops 14977 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 15098 | -2/Research | Found Gamma Bomb Array 15177 | -2/Research | Identified exit to Access 15177 | -2/Research | X0-1V1 revealed exit location to -1/Access 15197 | -2/Research | Borebot progress halted 15258 | -2/Research | X0-1V1 announced a LAN party 15367 | -2/Research | Met up with Warlord 15370 | -2/Research | Discovered new exit (range 16) 15400 | -2/Research | Entered Testing 15431 | -2/Testing | Spotted PH-P5W6HBVN64 15476 | -2/Testing | Found Prototype Device 15476 | -2/Testing | Identified Exp. Weapon Cycler 15483 | -2/Testing | X0-1V1 sent you to a vault 15498 | -2/Testing | X0-1V1 sent you into danger 15502 | -2/Testing | Garrison activated, responded to threat 15546 | -2/Testing | Found Prototype Ballistic Cannon 15559 | -2/Testing | Lost 4 allies 15612 | -2/Testing | X0-1V1 enhanced Transport squad support 15732 | -2/Testing | Discovered exit to Access (range 15) 15764 | -2/Testing | Entered Access 15764 | -1/Access | Evolved 2 slots: Utility x2 15847 | -1/Access | Identified exit to Surface 15847 | -1/Access | X0-1V1 revealed exit location to -0/Surface 15880 | -1/Access | Garrison activated, responded to threat 15925 | -1/Access | X0-1V1 sent hostile B-74 Champion (x1) 16004 | -1/Access | Hds. Centrium Leg reconfigured into Item Mimic 16109 | -1/Access | X0-1V1 activates XOMVISION 16279 | -1/Access | Found Prototype Ballistic Gun 16279 | -1/Access | Identified Multirail 16385 | -1/Access | X0-1V1 activates XOMVISION 16440 | -1/Access | Centrium Leg reconfigured into Item Mimic 16462 | -1/Access | Lost 3 parts (1p1n1w) 16764 | -1/Access | First assault squad dispatched 16790 | -1/Access | System corruption reached 10% 16964 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 16993 | -1/Access | Destroyed 7 combat bots 17083 | -1/Access | Lost 5 parts (1p1n3u) 17153 | -1/Access | Identified exit to Command 17153 | -1/Access | X0-1V1 revealed exit location to -1/Command 17173 | -1/Access | System corruption reached 30% 17323 | -1/Access | X0-1V1 sent allied Executioner (x3) 17329 | -1/Access | Garrison activated, responded to threat 17355 | -1/Access | Identified Subatomic Replicator 17355 | -1/Access | Used Subatomic Replicator to replicate Vortex Rifle 17380 | -1/Access | Lost 3 allies 17401 | -1/Access | X0-1V1 turns hostiles against one another 17430 | -1/Access | Lost 4 parts (3n1w) 17440 | -1/Access | Door terminal overloaded 17464 | -1/Access | Build established: Mutant 17465 | *** | Escaped! Last Messages --------------- 17451_ P-80 Master system corrupted by crushing effect. 17453_ Slammed into P-80 Master. 17453_ P-80 Master resets P-80 Master, system corruption cleaned. 17453_ Slug penetrates Terminal. 17455_ Biometal Medium Treads destroyed. 17456_ System corrupted: Matter fused (-5). 17456_ The Access Shell folds into the floor. 17457_ Adv. Particle Charger destroyed. 17457_ Matter Neutralizer destroyed. 17457_ Critical hit (Blast). 17459_ X0-1V1's Piety Tracker destroyed. 17459_ X0-1V1 is mildly amused. 17459_ Adv. Force Field destroyed. 17459_ X0-1V1 wants to heat up the action around here (+318 heat). 17461_ Imp. Heavy Treads destroyed. 17462_ Sealed Heavy Doors breached. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | # ##########+######################## #????? | | # T % #????? | | ? "" % p H " ?????? | | ? ####### ####### ########??????????? | | ?# #??????# #?????#% #?????????????????? | | ?# #??????# #?????# #?????????????????? | | ?# #??????# #?????# #?????????????????? | | ?+ ######## #?????# p #?????????????????? | | ?# # ## #?????# "#?????????????????? | | ?# # ## !##???## p ""##????????????????? | | ?# #= #[=!*#???# % #????????????????? | | ?# # %/%T"!###### ##????????????????? | | # # ! %#!"" =!]### % #?????????????????? | | # # % !#!%[=!= # #?????????????????? | | # " ##[*#*# # #?????????????????? | | # # ## ####### @" #?????????????????? | | ]/ # ## #?????# "" #?????????????????? | | #" # ## #?????# #?????????????????? | | # # ## #?????# #?????????????????? | | # # ! ## #?????# #?????????????????? | | # ######## #?????#"""" """""#?????????????????? | | # #??????#+##?????????"""??????????????????????? | | # #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | # #???????????????????????????????????????????? | | %#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # % #???????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 84 Energy Capacity 2025 Matter Stores 1200 Matter Capacity 1200 Sight Range 27 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 2225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 75 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 82 Launcher Accuracy 40 Recoil Reduction 6 Energy Filtering 75 Particle Charging 25 Kinecelleration 50 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Enh. Nova Cannon | x2 | -2/Research | Preloaded Repaired ---------- Lgt. Treads | 28% | -10/Materials Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Coil Gun | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Chaotic Teddy Bear Challenges ------------ None Game ------ Seed AngularCentriumDoomcannon Manual? 0 Play Time 03:40:19 Cumulative 470.5 hours Start 2026.06.25 @ 14:02:00 End 2026.07.01 @ 19:34:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 120 Adventurer 0 Explorer 6 Win Type 0 Total 35 Types 17/2/6/1/2/1/2/2/1/1 Lore% 92 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4768301-2982-4541-a5a3-4629e8bcac09