Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 10:30:48 Player: Zen9890 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (771) 771 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1856 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 16/100 System Corruption 0% Temperature Hot (217) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- High-capacity Matter Pod (200) Improved Terrain Scanner Propulsion Shielding Field Recycling Unit (36) Small Laser Beam Rifle Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Particle Gun Particle Gun Rocket Launcher Plasma Cutter Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 8 11 9 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover 4 | . 2 2 Flight . | . . . Utility 6 | 1 2 3 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 4 10 Power 3 | . 1 2 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 8 | . 4 8 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . . . Propulsion 1 | . 1 . Utility 3 | . 3 3 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 22 | . 6 16 Power 3 | . . 3 Propulsion 1 | . 1 . Utility 9 | . 4 5 Weapon 7 | . 1 6 Tool/Special 2 | . . 2 Average Slot Usage (%) 94 | . 96 91 Engine 11 | . 13 10 Leg 4 | . 7 . Wheel 8 | . 15 . Hover 15 | . 3 29 Storage 12 | . 14 11 Processor 12 | . 13 11 Protection 3 | . . 6 Energy Gun 2 | . 3 . Ballistic Gun 22 | . 23 20 Peak Build Rating 18 | 6 14 18 Average Rating 11 | 4 8 15 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 29 | 13 21 29 Greatest Support 21 | 20 20 21 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1033 | 296 317 420 Remotely . | . . . Salvage Created 1093 | 53 411 629 Parts 62 | 1 22 39 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled 7 | . . 7 Retrieved Matter 58 | . . 58 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 10 11 Guns 21 | . 10 11 Classes Destroyed 8 | 1 4 3 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 2 | . . 2 Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 14 | . 7 7 Sentry 4 | . . 4 Best Kill Streak 9 | 1 9 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 213 | . 86 127 Missed 62 | . 31 31 Hits 151 | . 55 96 Projectile 151 | . 55 96 Critical Strikes 6 | . 1 5 Damage Taken 1737 | . 520 1217 Core 518 | . 107 411 Absorbed by Shields . | . . . Redirected to Shielding 37 | . . 37 Core Remaining (%) 78 | 100 57 . Volleys Fired 99 | 4 45 50 Largest 2 | 2 2 2 Hottest 130 | 40 60 130 Shots Fired 189 | 8 87 94 Gun 189 | 8 87 94 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 164 | 8 73 83 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 20 | 2 10 20 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 122 | 5 51 66 Core Hits 46 | 2 23 21 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1699 | 50 593 1056 Guns 1699 | 50 593 1056 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1407 | 50 430 927 Thermal 129 | . . 129 Explosive . | . . . Electromagnetic 163 | . 163 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | . 47 273 Average Temperature 39 | . 17 54 Received Heat Transfer 786 | . 171 615 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 152 | . 137 152 Initial 27 | . . 27 Average 45 | . 49 50 Influence Increases 654 | 5 287 362 Destroy 0b10 Robot/C 420 | . 200 220 Destroy 0b10 Robot/NC 40 | 5 15 20 Destroy Leader 152 | . 62 90 Successful Hack 10 | . 10 . Disable Machine 15 | . . 15 Destroy Structure 2 | . . 2 Partial Spotted 15 | . . 15 Influence Decreases 566 | 5 222 339 Entered New Map 38 | . . 38 Time Decay 388 | 5 182 201 Lost Part 140 | . 40 100 Squads Dispatched 9 | . 3 6 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 17 19 Peak Tracking Total 8 | . 8 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 5 4 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 38 | . 17 21 Successful 22 | . 8 14 Failed 16 | . 9 7 Catastrophic 6 | . 5 1 Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 14 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 11 | . 3 8 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Assault Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 9 | . 2 7 Recycle Component 2 | . . 2 Process 2 | . 1 1 Report Inventory 4 | . 1 3 Retrieve Components 1 | . . 1 Scanalyzer 7 | . . 7 Insert Component 4 | . . 4 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events 7 | . 4 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . . 2 Recycled Matter 79 | . . 79 Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1096 | 92 564 440 Spaces Moved 901 | 74 406 421 Core 24 | 23 . 1 Treads . | . . . Legs 119 | 26 93 . Wheels 275 | 25 250 . Hover 483 | . 63 420 Flight . | . . . Fastest Speed 50 | 50 80 52 Average Speed 76 | 84 96 54 Slowest Speed 250 | 120 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 74 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1137 | 93 502 542 Wait 24 | . 2 22 Move 899 | 73 405 421 Hop . | . . . Pick Up 50 | 8 23 19 Fast Attach 5 | 2 3 . Attach 19 | 4 5 10 Detach 4 | . . 4 Swap 11 | 2 6 3 Drop 26 | . 13 13 Fire 99 | 4 45 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 415 | -10/Materials | Lost 4 parts (1p1n2w) 543 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Core integrity fell below 50% 1089 | -9/Materials | Core integrity fell below 20% 1097 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- reinforcements to Terminal M006. G-34 Mercenary destroyed. T-07 Excavator destroyed. Imp. Hover Unit destroyed. G-34 Mercenary suffers critical hit (Destroy). Destroyed Aluminum Leg. Imp. Hover Unit destroyed. Critical hit (Burn: +37). Imp. Hover Unit destroyed. Lgt. Ion Engine destroyed. Imp. Assault Rifle destroyed. Acquired Sml. Laser. G-34 Mercenary destroyed. Imp. Assault Rifle destroyed. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. Overheating: Energy bleed (-2). Y-45 Defender heat damages Lgt. Treads. Particle Gun destroyed. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????=g= " +?????????????????? | | ???????????????????????#g=!! #?????????????????? | | ???????????????????????#%%=* #?????????????????? | | ???????????????????????# @%= #?????????????????? | | ???????????????????????###Y ###?????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #?######????????????? | | ?????????????????????????# #? !* #????????????? | | ?????????????????????????# # ! #????????????? | | ???????????? ??????????# # #????????????? | | ???????????# #?????????# + "T" #????????????? | | ???????????# #?????????# # """ #???????????? | | ??????????## ##????????# # ##???????????? | | ??????????# #???###??# #?######????????????? | | ??????????# ##### ##?# #???????????????????? | | ??????????+ ! ## ! #?# #???????????????????? | | ??????????# ?# #?# #???????????????????? | | ??????????? ?# #?# #???????????????????? | | ???????????# #?# ""#?# #???????????????????? | | ???????????# #?# Y"#?# #########???????????? | | ???????????# #?# ""### ## #???????????? | | ######+##### #?# ## # """" #???????????? | | #######+## # """" #???????????? | | * %% T + """" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalSensorMatter Manual? 0 Play Time 00:24:06 Cumulative 4.5 hours Start 2025.08.12 @ 10:06:42 End 2025.08.12 @ 10:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adb25ceb-c79a-4445-8da4-f04299897cb5