Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 01:27:23 Player: Necoji Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (957) 957 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3367 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Armored Wheel Armored Wheel Medium Matter Pod (100) Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Beam Cannon Hammer > --- INVENTORY -------- Ion Engine Titanium Leg Armored Wheel Armored Wheel Shield Generator Spread Laser Beam Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 47 | 6 4 13 18 5 1 Power 5 | 1 . 2 1 1 . Engine 4 | 1 . 1 1 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | 2 . 6 6 2 . Treads 1 | . . 1 . . . Leg 4 | . . 2 2 . . Wheel 3 | 2 . . 1 . . Hover 8 | . . 3 3 2 . Flight . | . . . . . . Utility 15 | 1 3 3 6 2 . Device 11 | . 2 3 4 2 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 1 2 5 . 1 Energy Gun . | . . . . . . Energy Cannon 5 | . 1 1 3 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 2 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 1 5 2 10 Power 4 | . . 1 . 1 2 Propulsion 4 | . . . 1 1 2 Utility 6 | . . . 2 . 4 Weapon 4 | . . . 2 . 2 Highest Loss Streak 10 | . . 1 2 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 84 96 90 74 Engine 10 | . 14 5 15 16 13 Core 2 | . . 3 . . . Treads 3 | . . 6 . . . Leg 9 | . . 8 21 . . Wheel 4 | . 28 . . . . Hover 3 | . . 1 4 19 14 Device 22 | . 13 26 24 18 15 Storage 10 | . 14 11 9 9 9 Protection 1 | . . . 2 9 5 Energy Cannon 15 | . 7 20 15 9 3 Ballistic Gun 2 | . 20 . . . . Impact Weapon 2 | . . . 2 9 9 Naked Turns . | . . . . . . Heaviest Build 103 | 12 90 96 103 34 29 Greatest Support 51 | 20 20 34 51 27 27 Greatest Overweight (x) 29 | . 29 6 2 2 1 Average Overweight (x) 1 | . . 3 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 8 8 Average Capacity 19 | 6 11 25 19 8 7 Most Carried 25 | 4 8 24 25 8 8 Average Carried 13 | 2 6 15 15 7 7 Final Capacity 25 | 8 25 25 8 8 5 Final Carried 24 | 3 8 24 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 828 | 169 199 134 276 50 . Remotely 121 | . 121 . . . . Salvage Created 1223 | . 199 273 464 170 117 Parts 59 | . 14 17 19 7 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 25 | . 4 7 8 4 2 Melee 7 | . . . 2 3 2 Guns 1 | . 1 . . . . Cannons 14 | . 3 5 5 1 . Classes Destroyed 8 | . 2 3 3 . . Worker 2 | . . 1 . 1 . Hauler 1 | . . 1 . . . Recycler 2 | . . . 1 1 . Watcher 4 | . 1 2 1 . . Swarmer 7 | . . 4 . 3 . Grunt 13 | . 4 3 4 . 2 Sentry 4 | . . . 3 1 . Hunter 1 | . . . 1 . . Best Kill Streak 4 | . 2 4 2 3 2 Combat Bots Only 3 | . 2 3 2 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 304 | . 25 47 87 39 106 Missed 100 | . 11 19 28 8 34 Damage Taken 2589 | . 200 329 910 304 846 Core 596 | . 27 16 126 53 374 Absorbed by Shields 87 | . . . . . 87 Core Remaining (%) 95 | 100 89 96 . . . Volleys Fired 66 | . 15 18 26 7 . Largest 2 | . 2 2 2 1 . Hottest 120 | . 80 120 120 60 . Shots Fired 119 | . 30 36 46 7 . Gun 15 | . 15 . . . . Cannon 104 | . 15 36 46 7 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 15 | . 15 . . . . Thermal 104 | . 15 36 46 7 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 4 4 8 4 . Robot Miss Streak 5 | . 3 5 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 17 17 44 19 9 Core Hits 44 | . 9 9 16 7 3 Critical Kills 3 | . . 1 1 1 . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 6 | . . 1 3 2 . Meltdown 1 | . . 1 . . . Smash 5 | . . . 3 2 . Melee Attacks 43 | . . . 14 18 11 Impact 35 | . . . 14 18 3 Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2384 | 1 222 454 912 511 284 Guns 68 | . 68 . . . . Cannons 1106 | . 139 318 579 70 . Explosions 129 | . . 129 . . . Melee 1025 | . . . 307 441 277 Ramming 56 | 1 15 7 26 . 7 Kinetic 68 | . 68 . . . . Thermal 1235 | . 139 447 579 70 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 802 | . . . 307 441 54 Slashing 223 | . . . . . 223 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 96 | . . 2 34 60 . Projectiles 12 | . . . 12 . . Explosions . | . . . . . . Melee 84 | . . 2 22 60 . Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . 6 52 . . 3 Shots 1 | . . 1 . . . Rammed 9 | 1 4 1 . . 3 Targets Rammed 13 | 1 4 3 2 . 3 Kicked 4 | . . 2 2 . . Crushed . | . . . . . . Highest Temperature 453 | . 132 192 453 29 8 Average Temperature 111 | . 59 62 172 11 6 Received Heat Transfer 1005 | . 132 27 423 45 378 Effects 6 | . . . 6 . . Shutdowns 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 4 | . . 1 1 2 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . 3 2 1 . Heat Transferred 2431 | . 296 766 1221 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 185 | . 122 129 147 185 130 Initial 120 | . . 20 18 61 120 Average 53 | . 46 29 80 138 116 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 2 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 6 13 14 5 10 Peak Tracking Total 6 | . 2 5 4 3 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 6 | . 2 1 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 6 | . 3 1 1 1 . Terminals 5 | . 3 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 11 3 3 2 . Successful 11 | . 6 1 3 1 . Failed 8 | . 5 2 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 11 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 6 1 3 . . Record 4 | . 3 1 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3397 | 98 469 1701 719 278 132 Spaces Moved 1438 | 111 362 417 272 171 105 Core 17 | 16 1 . . . . Treads 183 | . . 183 . . . Legs 414 | . . 218 196 . . Wheels 456 | 95 361 . . . . Hover 368 | . . 16 76 171 105 Flight . | . . . . . . Fastest Speed 50 | 50 80 270 112 112 56 Average Speed 193 | 75 93 367 197 115 81 Slowest Speed 1500 | 80 1500 480 270 180 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 31 40 16 17 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 19 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1900 | 123 484 545 397 214 137 Wait 163 | . 81 67 7 6 2 Move 1433 | 110 361 416 271 170 105 Hop . | . . . . . . Pick Up 68 | 6 12 22 23 4 1 Fast Attach 3 | 3 . . . . . Attach 41 | 3 3 12 17 5 1 Detach 14 | . 1 6 6 1 . Swap 3 | . 1 1 1 . . Drop 40 | . 6 . 30 3 1 Fire 66 | . 15 18 26 7 . Melee 42 | . . . 14 18 10 Ram 8 | 1 4 . . . 3 Kick 4 | . . 2 2 . . Crush 1 | . . 1 . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Discovered new exit (range 12) 2123 | -9/Materials | Discovered new exit (range 12) 2269 | -9/Materials | Entered another Materials area 2269 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2751 | -8/Materials | Discovered new exit (range 16) 2988 | -8/Materials | Entered Storage 3120 | -8/Storage | Identified exit to Garrison 3266 | -8/Storage | Entered Garrison 3326 | -8/Garrison | Triggered checkpoint 3344 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Core integrity fell below 50% 3381 | -8/Garrison | Discovered new exit (range 8) 3393 | -8/Garrison | Core integrity fell below 20% 3398 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03348_ S-10 Pest destroyed. 03349_ Field strength at 32. 03350_ Field strength at 19. 03351_ Field strength at 3. 03352_ Stasis field depleted. 03352_ Imp. Ion Engine destroyed. 03353_ G-47 Trooper destroyed. 03359_ Acquired Imp. Heat Sink. 03363_ Lgt. Ion Engine destroyed. 03366_ Imp. Heat Sink destroyed. 03381_ EXIT=FOUND 03382_ Critical hit (Burn: +37). 03388_ Scythe destroyed. 03391_ Slammed into G-50 Soldier. 03395_ Gravmag System destroyed. 03395_ Adv. Weight Redist. System destroyed. 03395_ S-10 Pest destroyed. 03396_ Sml. Storage Unit destroyed. 03396_ Critical hit (Burn: +37). 03398_ Hammer destroyed. 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