Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 16:57:38 Player: Bowster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1441) 1441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 3644 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 137 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VSS Leg VSS Leg Advanced Visual Processing Unit Medium Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Targeting Computer Backup Plating III > --- WEAPON ----------- Particle Gun Backup Laser III > --- INVENTORY -------- Deuterium Engine Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Terrain Scanner Improved Power Shielding Shield Generator Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 62 | 6 2 . 19 35 Power 13 | 1 . . 5 7 Engine 11 | 1 . . 5 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 . . 4 9 Treads 6 | . . . 4 2 Leg 9 | 2 . . . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 . 6 10 Device 5 | . . . 1 4 Storage 6 | 1 1 . 3 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 16 | 2 1 . 4 9 Energy Gun 9 | 2 . . 2 5 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 1 | . . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 3 18 Power 3 | . . . . 3 Propulsion 5 | . . . 1 4 Utility 8 | . . . 1 7 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 89 85 97 90 Engine 15 | . 14 14 20 11 Core 2 | . . . . 5 Treads 10 | . . . 15 10 Leg 11 | . 28 28 5 9 Device 9 | . . . 9 13 Storage 17 | . 22 28 22 10 Processor 2 | . . . 1 4 Protection 3 | . . . . 6 Energy Gun 8 | . 19 . 7 7 Energy Cannon 4 | . 4 14 7 . Ballistic Gun 3 | . . . 3 5 Ballistic Cannon 2 | . . . 3 3 Peak Build Rating 27 | 6 7 6 15 27 Average Rating 14 | 4 6 6 12 20 On Entrance 6 | . 6 6 6 15 Naked Turns . | . . . . . Heaviest Build 57 | 12 15 14 57 41 Greatest Support 42 | 20 20 20 40 42 Greatest Overweight (x) 10 | . . . 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 10 Average Capacity 9 | 6 8 8 9 9 Most Carried 10 | 2 5 6 10 10 Average Carried 7 | 1 2 5 7 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 2 5 6 10 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 989 | 226 34 20 222 487 Remotely . | . . . . . Salvage Created 1570 | . 50 . 717 803 Parts 107 | . 8 . 52 47 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 3 . 18 22 Guns 25 | . 3 . 7 15 Cannons 13 | . . . 11 2 AOE 5 | . . . . 5 Classes Destroyed 9 | . 1 . 6 2 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 4 | . . . 4 . Swarmer 17 | . 3 . 7 7 Grunt 14 | . . . 6 8 Duelist 1 | . . . 1 . Sentry 8 | . . . 4 4 Hunter 3 | . . . . 3 Best Kill Streak 6 | . 3 . 6 6 Combat Bots Only 6 | . 3 . 4 6 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 395 | . 6 . 101 288 Missed 103 | . 1 . 29 73 Damage Taken 4095 | . 38 . 863 3194 Core 718 | . 25 . 128 565 Absorbed by Shields 126 | . . . . 126 Redirected to Shielding 71 | . . . 4 67 Regen/Repaired (Parts) 226 | . . . 226 . Core Remaining (%) 86 | 100 . 90 68 . Volleys Fired 159 | . 7 . 72 80 Largest 2 | . 2 . 2 2 Hottest 126 | . 100 . 110 126 Shots Fired 273 | . 14 . 118 141 Gun 170 | . 14 . 47 109 Cannon 96 | . . . 71 25 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 51 | . . . 4 47 Thermal 204 | . 14 . 114 76 Explosive 7 | . . . . 7 Electromagnetic 11 | . . . . 11 Robot Hit Streak 16 | . 3 . 9 16 Robot Miss Streak 5 | . 4 . 5 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 164 | . 5 . 69 90 Core Hits 82 | . 3 . 33 46 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 2 . 3 3 Burn 6 | . 2 . 3 1 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3031 | . 64 . 1155 1812 Guns 1407 | . 64 . 375 968 Cannons 1119 | . . . 768 351 Explosions 470 | . . . . 470 Melee . | . . . . . Ramming 35 | . . . 12 23 Kinetic 439 | . . . 61 378 Thermal 1853 | . 64 . 1082 707 Explosive 470 | . . . . 470 Electromagnetic 234 | . . . . 234 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . 30 . Message Errors 7 | . . . 7 . Matter Fused 10 | . . . 10 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 4 | . . . 4 . Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles 12 | . . . 12 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 57 | . . . . 57 Shots 2 | . . . . 2 Rammed 9 | . . . 5 4 Targets Rammed 11 | . . . 5 6 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 453 | . 156 . 342 453 Average Temperature 96 | . 60 . 65 124 Received Heat Transfer 1282 | . . . 288 994 Effects 10 | . . . . 10 Shutdowns 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . 10 1 Heat Transferred 4995 | . 333 . 2812 1850 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 488 | . 106 . 384 488 Initial 94 | . . . . 94 Average 150 | . 72 . 159 184 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 66 | 100 100 100 61 58 Level 1 29 | . . . 38 33 Level 2 3 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 2 4 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 5 . 39 41 Peak Tracking Total 6 | . 3 . 5 6 Tactical Retreats 8 | . . . 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 2 . 5 5 Terminals 9 | . 2 . 3 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 2 . 20 20 Successful 21 | . 2 . 11 8 Failed 21 | . . . 9 12 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 25 | . 2 . 7 16 Fabricators . | . . . . . Repair Stations 13 | . . . 9 4 Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . 2 7 Record 2 | . . . 1 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Patrol Status 1 | . 1 . . . Reinforcement Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 4 | . . . 3 1 Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . 3 5 Full Trace Events 5 | . . . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 242 | . . . 242 . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 475 | . . . 475 . Kills 5 | . . . 5 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4437 | 64 419 277 1658 2019 Spaces Moved 2266 | 45 304 231 795 891 Core 7 | 4 . . . 3 Treads 1052 | . . . 573 479 Legs 1207 | 41 304 231 222 409 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 148 | 113 120 120 156 161 Slowest Speed 550 | 120 120 120 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 50 50 49 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 35 | . . . . 35 Terrain Destroyed 66 | . . . . 66 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . . . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3053 | 58 345 231 1092 1327 Wait 471 | . 28 . 166 277 Move 2262 | 44 303 230 794 891 Hop . | . . . . . Pick Up 50 | 8 3 1 23 15 Fast Attach 11 | . . . 1 10 Attach 34 | 6 2 . 13 13 Detach 6 | . 2 . 1 3 Swap 17 | . . . 5 12 Drop 32 | . . . 12 20 Fire 159 | . 7 . 72 80 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 9 | . . . 5 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Entered Mines 498 | -10/Mines | Learned 8 Materials zone layouts 502 | -10/Mines | Learned Materials terminal intel 554 | -10/Mines | Discovered new exit (range 13) 589 | -10/Mines | Discovered new exit (range 9) 722 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 3 allies 761 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 762 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Identified exit to Materials 763 | -9/Materials | Loaded intel: 12 terminal locations 2121 | -9/Materials | Repaired Lgt. Treads 2154 | -9/Materials | Repaired Lgt. Treads 2187 | -9/Materials | Repaired Imp. Ion Engine 2419 | -9/Materials | Entered another Materials area 2419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3604 | -8/Materials | Build established: Scavenger-Mutant 3698 | -8/Materials | Lost 3 parts (1p1n1w) 3741 | -8/Materials | Discovered new exit (range 7) 4307 | -8/Materials | Core integrity fell below 50% 4417 | -8/Materials | Core integrity fell below 20% 4438 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04367_ M-13 Machinist repairs Lgt. Nuclear Core. 04368_ Y-45 Defender IFF system glitched. 04371_ M-13 Machinist destroyed. 04374_ G-47 Trooper misfires. 04380_ G-47 Trooper IFF system glitched. 04384_ Shield Generator destroyed. 04388_ G-47 Trooper misfires. 04389_ Lgt. Armor Plating destroyed. 04390_ EM Pulse Cannon destroyed. 04392_ Critical hit (Burn: +37). 04401_ EM Pulse Cannon destroyed. 04408_ Med. Storage Unit destroyed. 04410_ Adv. Treads destroyed. 04412_ K-01 Serf collects debris. 04422_ G-47 Trooper misfires. 04423_ K-01 Serf collects debris. 04430_ Nuclear Core destroyed. 04432_ Critical hit (Burn: +37). 04434_ K-01 Serf collects debris. 04436_ Arm. Treads destroyed. 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