Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 14:23:24 Player: sxnwlfkk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (968) 968 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3633 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Ion Engine Advanced Treads Trap Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Arc Projector Heavy Laser Heavy Laser > --- INVENTORY -------- Advanced Treads Trap Scanner Improved Targeting Computer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Bore Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 56 | 7 1 8 15 13 12 Power 8 | 1 . . 3 2 2 Engine 6 | 1 . . 3 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 1 3 5 4 1 Treads . | . . . . . . Leg 13 | 2 1 3 5 2 . Wheel 3 | . . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . . 4 3 3 Device 5 | 1 . . 2 1 1 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 20 | 2 . 5 3 4 6 Energy Gun 9 | 1 . 1 . 3 4 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 2 2 . 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon 3 | . . 1 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . . . 6 14 13 Power 4 | . . . 1 1 2 Propulsion 8 | . . . 1 4 3 Utility 10 | . . . 3 3 4 Weapon 11 | . . . 1 6 4 Highest Loss Streak 13 | . . . 4 13 12 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 100 100 89 80 65 Engine 11 | . 14 14 10 2 13 Core 1 | . . . . 6 1 Leg 23 | . 28 28 31 25 . Wheel 3 | . . . . 2 18 Device 10 | . 14 14 8 6 6 Storage 9 | . 14 14 11 7 . Processor 2 | . . . 1 7 6 Protection 3 | . . . 4 1 12 Energy Gun 6 | . 14 8 . 7 4 Ballistic Gun 9 | . 14 14 8 6 . Ballistic Cannon 4 | . . 3 11 4 . Special Weapon 1 | . . 1 2 . . Naked Turns 4 | . . . . . 4 Heaviest Build 38 | 15 15 21 28 31 38 Greatest Support 48 | 20 20 20 30 40 48 Greatest Overweight (x) 3 | 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 4 Average Carried 6 | 4 6 7 7 6 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 7 1 4 Class Distribution -------------------- 56% | Mutant 34% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1015 | 206 104 123 278 188 116 Remotely . | . . . . . . Salvage Created 1073 | 14 104 209 327 194 225 Parts 75 | 3 6 17 25 13 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 26 | . 2 7 9 4 4 Guns 16 | . 2 5 1 4 4 Cannons 10 | . . 2 8 . . Classes Destroyed 8 | 1 1 2 3 1 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Recycler 1 | . . . 1 . . Swarmer 5 | . . 2 3 . . Grunt 15 | . 2 4 3 3 3 Brawler 3 | . . . 1 1 1 Sentry 2 | . . . 2 . . Demolisher 1 | . . 1 . . . Best Kill Streak 7 | 1 2 3 7 3 3 Combat Bots Only 6 | . 2 3 6 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4204 | . 163 101 800 1459 1681 Core 1289 | . 10 7 149 401 722 Absorbed by Shields 151 | . . . 60 . 91 Core Remaining (%) 70 | 100 . 93 62 27 . Volleys Fired 112 | 3 7 14 31 29 28 Largest 3 | 2 2 2 2 3 2 Hottest 145 | 70 70 100 100 145 124 Shots Fired 192 | 6 14 24 50 61 37 Gun 141 | 6 14 19 20 51 31 Cannon 47 | . . 3 28 10 6 Launcher . | . . . . . . Special 4 | . . 2 2 . . Kinetic 116 | 3 7 15 48 29 14 Thermal 68 | 3 7 9 2 32 15 Explosive . | . . . . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 10 | 2 9 6 10 6 4 Robot Miss Streak 6 | 1 2 6 2 3 4 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | 4 11 11 22 39 23 Core Hits 57 | 1 5 10 14 13 14 Critical Kills 9 | . . 1 7 1 . Critical Parts Destroyed 6 | . . 1 2 3 . Critical Strikes 16 | . . 2 9 5 . Burn 1 | . . . . 1 . Destroy 15 | . . 2 9 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1949 | 53 140 145 417 664 530 Guns 1301 | 53 140 102 84 507 415 Cannons 636 | . . 43 333 155 105 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | . . . . 2 10 Kinetic 1212 | 15 65 120 417 324 271 Thermal 679 | 38 75 25 . 338 203 Explosive . | . . . . . . Electromagnetic 46 | . . . . . 46 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . 20 . 3 Average Corruption 11 | . . . 14 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 9 . 1 Message Errors 2 | . . . 2 . . Matter Fused 3 | . . . 3 . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 1 1 3 1 Impact . | . . . . . . Kinetic 6 | . . 1 1 3 1 Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . 1 5 Shots . | . . . . . . Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 699 | 27 81 97 157 552 699 Average Temperature 144 | 14 37 33 58 194 257 Received Heat Transfer 1285 | . 93 15 95 684 398 Effects 33 | . . . . 11 22 Shutdowns 7 | . . . . 2 5 Energy Bleed 4 | . . . . 1 3 Interference 5 | . . . . . 5 Matter Decay 5 | . . . . 4 1 Short Circuit 1 | . . . . . 1 Damage (minor) 4 | . . . . 2 2 Damage (major) 4 | . . . . 2 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1739 | 111 222 74 . 925 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 289 | 5 54 103 267 289 226 Initial 112 | . 3 21 35 112 106 Average 110 | 1 31 69 150 206 131 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 81 | 100 100 100 58 42 86 Level 1 18 | . . . 42 57 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 1 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 3 1 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . . 1 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 2 11 15 18 11 Peak Tracking Total 10 | . 2 3 7 10 7 Tactical Retreats 7 | . . 2 1 4 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 . 1 . . Successful 2 | . 1 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 1986 | 82 157 740 350 309 348 Spaces Moved 1287 | 47 104 509 178 157 292 Core 12 | 3 . . . . 9 Treads . | . . . . . . Legs 933 | 44 104 509 178 98 . Wheels 342 | . . . . 59 283 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 80 50 Average Speed 118 | 116 120 134 125 112 89 Slowest Speed 200 | 120 120 190 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 26 | 5 25 78 19 22 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . 2 7 . . Terrain Destroyed 26 | . . 2 16 6 2 Melee . | . . . . . . Projectile 26 | . . 2 16 6 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1549 | 67 122 544 246 233 337 Wait 54 | . 7 1 17 29 . Move 1282 | 46 103 508 177 156 292 Hop . | . . . . . . Pick Up 28 | 11 3 5 4 2 3 Fast Attach 21 | 2 . . 6 3 10 Attach 18 | 5 . 1 3 8 1 Detach . | . . . . . . Swap 17 | . 1 7 6 2 1 Drop 15 | . 1 8 2 3 1 Fire 112 | 3 7 14 31 29 28 Melee . | . . . . . . Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered Mines 241 | -10/Mines | Assembled infested the area 246 | -10/Mines | Assisted by a Guerilla fighting off Assembled 318 | -10/Mines | Build established: Mutant 455 | -10/Mines | Found a hidden stash of uninstalled traps 486 | -10/Mines | Discovered new exit (range 9) 581 | -10/Mines | Identified exit to Materials 648 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 734 | -10/Mines | Learned Materials security intel 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1001 | -9/Materials | Build established: Scavenger-Mutant 1171 | -9/Materials | System corruption reached 10% 1212 | -9/Materials | Lost 4 parts (1p2u1w) 1266 | -9/Materials | Crushed by falling debris 1312 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1584 | -8/Materials | Core integrity fell below 50% 1624 | -8/Materials | Lost 13 parts (1p4n3u5w) 1635 | -8/Materials | Discovered new exit (range 3) 1638 | -8/Materials | Identified exit to Factory 1639 | -8/Materials | Entered Factory 1639 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1857 | -7/Factory | Build established: Mutant 1909 | -7/Factory | Core integrity fell below 50% 1952 | -7/Factory | Garrison activated, responded to threat 1967 | -7/Factory | Core integrity fell below 20% 1987 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01955_ K-01 Serf cleans the Power Conduit. 01957_ Knocked back. 01960_ Imp. Ion Engine destroyed. 01961_ K-01 Serf cleans the Power Conduit. 01962_ Acquired Hvy. EM Pulse Gun. 01963_ Knocked back. 01964_ Hvy. EM Pulse Gun destroyed. 01964_ Lgt. Nuclear Core destroyed. 01966_ Broken Arm. Huge Wheel destroyed. 01966_ K-01 Serf cleans the Power Conduit. 01967_ B-48 Gladiator destroyed. 01967_ Hvy. Laser destroyed. 01968_ Critical hit (Burn: +37). 01970_ Hpw. Shotgun destroyed. 01974_ Acquired Prototype Ballistic Cannon. 01974_ Identified Mni. Assault Cannon. 01981_ System corrupted: Energy discharge (-20). 01981_ L-41 Fighter knocked back. 01982_ K-01 Serf collects debris. 01983_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????T #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #######??????????????????????? | | ??????????????# # ??????????????????????? | | ??????????????# # ?????????????????????? | | ??????????????# # """ #????????????????????? | | ??????????????# # """ #????????????????????? | | ??????????????# # """ #????????????????????? | | ??????????????# # #????????????????????? | | ??????????##??# # % """ #????????????????????? | | ????#?????# #?# # """ #????????????????????? | | ???# ???# ?# up % """ #????????????????????? | | ???# ### ## # l #????????????????????? | | ???+ # % @ #????????????????????? | | ???? ### != ######### ????????????????? | | ???????????#"" ]%/ ????????????????? | | ???????????#"" [ ????????????????? | | ???????????#G=%[ ????????????????? | | ???????????#"" ????????????????? | | ???????????#"" ?????????????????? | | ???????????# ?????????????????? | | ???????##### ????????????????? | | ? ? ??# ^ ?????????????????? | | ?" """?# ^ ?????????????????? | | "" """ # ^ ^ ??????????????????? | | "" """ + """"""""" ???????????????????? | | # ???????????????????? | | !??# """"""""" ##????????????????????? | | ######## = #?????????????????????? | | !% [ ^ #?????????????????????? | | "T"=![ #?????????????????????? | | """" "" ! ** ##############????????? | | = [ ** # #????????? | | """" * * # ! #????????? | | ################ # ?????????? | | # T #?# # ??????????? | | ! # #?# + """"" ??????????????? | | # # = ### # """"" ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadZhirovTearclaws Manual? 0 Play Time 00:45:49 Cumulative 15.2 hours Start 2023.03.07 @ 15:17:37 End 2023.03.10 @ 14:23:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 11 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c78a3e-fe90-4cf4-aaf1-a4c1d49604c7