Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 19:19:55 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (901) 901 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3766 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Flight Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer Machine Analyzer Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Small Storage Unit Improved Terrain Scanner Particle Gun Mining Laser Mining Laser Mining Claw [Rating: 27] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 42 | 9 2 3 13 15 . Power 5 | 2 . . 1 2 . Engine 3 | 2 . . 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 4 . Treads 2 | . . . 1 1 . Leg 3 | 2 . . 1 . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 3 | . . 2 . 1 . Utility 12 | 2 . . 6 4 . Device 4 | 1 . . 1 2 . Storage 2 | 1 . . 1 . . Processor 5 | . . . 3 2 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 3 2 1 4 5 . Energy Gun 7 | 3 1 1 1 1 . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 3 | . . . . 3 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 3 10 14 . Power 3 | . . 1 1 1 . Propulsion 8 | . . 1 3 4 . Utility 5 | . . . 2 3 . Weapon 11 | . . 1 4 6 . Highest Loss Streak 7 | . . 2 5 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 100 78 68 66 30 Engine 2 | . 14 9 1 . . Core 1 | . . . . 5 . Treads 1 | . . . 1 2 . Leg 7 | . 28 15 7 1 . Flight 7 | . . 9 13 . . Device 7 | . 14 11 8 5 . Storage 8 | . 14 11 9 6 . Processor 11 | . . . 2 28 30 Hackware 3 | . . . 7 . . Energy Gun 5 | . 18 11 6 . . Energy Cannon 6 | . 9 11 8 2 . Ballistic Cannon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 24 | 13 15 16 19 24 . Greatest Support 32 | 20 20 20 20 32 3 Greatest Overweight (x) 7 | 2 . 1 5 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 5 Average Carried 7 | 2 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 7 8 5 5 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 680 | 205 80 45 103 247 . Remotely . | . . . . . . Salvage Created 1123 | 144 80 242 244 413 . Parts 50 | 10 2 14 5 19 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 23 | . 2 8 6 7 . Guns 11 | . 1 5 1 4 . Cannons 8 | . 1 2 2 3 . AOE 4 | . . 1 3 . . Classes Destroyed 8 | 2 1 3 1 1 . Worker 2 | . . . 1 1 . Tunneler 4 | 3 . . . 1 . Recycler 4 | 1 . . . 3 . Swarmer 7 | . . 4 . 3 . Grunt 11 | . 2 2 5 2 . Brawler 2 | . . 1 1 . . Sentry 2 | . . 1 . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 4 2 6 5 3 . Combat Bots Only 6 | . 2 6 4 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3194 | . 34 620 881 1393 266 Core 1169 | . 11 194 257 449 258 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . . . . 28 . Core Remaining (%) 74 | 100 95 51 53 . . Volleys Fired 100 | 9 8 25 25 33 . Largest 2 | 2 2 2 2 2 . Hottest 165 | 80 100 100 119 165 . Shots Fired 148 | 18 16 43 33 38 . Gun 80 | 18 8 25 12 17 . Cannon 59 | . 8 18 15 18 . Launcher 6 | . . . 6 . . Special 3 | . . . . 3 . Kinetic 19 | . . . 5 14 . Thermal 111 | 18 16 31 22 24 . Explosive 6 | . . . 6 . . Electromagnetic 12 | . . 12 . . . Robot Hit Streak 15 | 10 8 14 9 15 . Robot Miss Streak 6 | 1 1 6 5 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | 13 12 27 23 38 . Core Hits 71 | 5 4 11 19 32 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2514 | 155 189 459 829 861 21 Guns 759 | 155 66 191 112 235 . Cannons 914 | . 123 212 216 363 . Explosions 542 | . . 56 486 . . Melee 215 | . . . . 215 . Ramming 36 | . . . 15 . 21 Kinetic 369 | . . . 81 288 . Thermal 1269 | 155 189 320 247 358 . Explosive 486 | . . . 486 . . Electromagnetic 139 | . . 139 . . . Impact . | . . . . . . Slashing 215 | . . . . 215 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 12 | . . . 4 8 . Projectiles . | . . . . . . Explosions 4 | . . . 4 . . Melee 8 | . . . . 8 . Knockbacks 15 | . . . 5 9 1 Impact 1 | . . . . . 1 Kinetic 13 | . . . 4 9 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 110 | . . . 100 . 10 Shots 4 | . . . 4 . . Rammed 8 | . . . 4 . 4 Targets Rammed 8 | . . . 4 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | 108 213 277 111 261 . Average Temperature 79 | 47 123 120 39 56 . Received Heat Transfer 1149 | . 18 159 513 414 45 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2640 | 350 409 569 472 840 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 313 | 20 84 313 240 159 173 Initial 131 | . 13 35 131 109 43 Average 90 | 8 31 190 89 95 71 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 94 | 100 100 54 94 100 100 Level 1 5 | . . 45 5 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 3 3 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 1 3 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 5 11 11 13 12 Peak Tracking Total 16 | . 3 6 6 4 16 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 9 | . 2 2 3 2 . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 6 11 6 4 . Successful 15 | . 4 6 2 3 . Failed 12 | . 2 5 4 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 5 6 4 . . Terminals 18 | . 5 11 2 . . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . 3 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 3 1 . . Terminals 6 | . 3 3 . . . Track 1 | . . 1 . . . Assimilate 2 | . 1 1 . . . Botnet 1 | . 1 . . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 2 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2511 | 121 192 193 1151 795 59 Spaces Moved 1038 | 72 133 80 259 384 110 Core 187 | 20 . . 4 53 110 Treads 253 | . . . 83 170 . Legs 530 | 52 133 80 172 93 . Wheels 68 | . . . . 68 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 147 | 105 120 153 181 170 50 Slowest Speed 400 | 150 120 190 300 400 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 31 14 26 7 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . 5 60 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 62 | . . 5 57 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1835 | 95 149 107 902 468 114 Wait 628 | . 5 . 599 24 . Move 1033 | 71 132 79 258 383 110 Hop . | . . . . . . Pick Up 11 | 5 1 . 2 3 . Fast Attach 27 | 7 1 2 8 9 . Attach 10 | 1 . 1 3 5 . Detach 3 | 1 . . 1 1 . Swap 5 | 1 1 . 2 1 . Drop 5 | . 1 . . 4 . Fire 100 | 9 8 25 25 33 . Melee 5 | . . . . 5 . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 496 | -9/Materials | Discovered new exit (range 5) 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -8/Materials | Lost 5 parts (2n3w) 1530 | -8/Materials | Discovered new exit (range 9) 1603 | -8/Materials | Lost 4 parts (1p1n2u) 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Utility x2 2113 | -7/Factory | Identified exit to Garrison 2173 | -7/Factory | Garrison activated, responded to threat 2432 | -7/Factory | Repaired Mining Laser 2447 | -7/Factory | Core integrity fell below 50% 2453 | -7/Factory | Entered Garrison 2474 | -7/Garrison | Triggered checkpoint 2481 | -7/Garrison | Lost 7 parts (1p2n2u2w) 2500 | -7/Garrison | Core integrity fell below 20% 2512 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02441_ Imp. Terrain Scanner destroyed. 02442_ Com. Wheel destroyed. 02443_ K-01 Serf collects debris. 02444_ Sml. Storage Unit destroyed. 02446_ K-01 Serf collects debris. 02446_ Com. Wheel destroyed. 02447_ Critical hit (Burn: +37). 02449_ K-01 Serf collects debris. 02450_ Mining Claw destroyed. 02452_ Penetrated by Slug. LOCATION=GARRISON GOAL=ESCAPE 02477_ Slammed into G-47 Trooper. 02477_ Destabilizing: Core damaged (-21). 02478_ Slammed into G-47 Trooper. 02480_ G-47 Trooper knocked back. Garrison Door activated. 02500_ ALERT: Garrison interior compromised. Garrison Door activated. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????? "?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????# ^ ? | | ????????????????????????????????# ? | | ????????????????????????????????# #?? | | ????????????????????????????????# ## ######?? | | ????????????????????????????????# #? #??????? | | ????????????????????????????????# #??####??????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????# ??????????????????# #????????????? | | ???????????## ################# #????????????? | | ??????????? #????????????? | | ??????????? #????????????? | | ??????????? s #????????????? | | ??????????????########## s###########????????????? | | ???????????????????????# s#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????! ????????????????????????? | | ???????????????????????! ????????????????????????? | | ???????????????????????#!????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More root@ Challenges ------------ None Game ------ Seed MeleeImprinterReconstructor Manual? 0 Play Time 00:17:25 Cumulative 30.9 hours Start 2022.09.21 @ 19:02:09 End 2022.09.21 @ 19:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37d88288-6f04-488f-bcb8-d8b7c9d81314