Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 18:29:59 Player: Calliope Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 708 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Wheel Compact Wheel Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 3 1 . Device 2 | 2 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 6 | 4 7 7 Power . | . . . Propulsion 4 | 2 5 5 Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 66 Engine 13 | . 14 10 Leg 26 | . 28 18 Device 12 | . 14 6 Storage 13 | . 14 10 Energy Gun 7 | . 5 17 Ballistic Gun 19 | . 22 1 Peak Build Rating 9 | 9 7 7 Average Rating 6 | 5 6 4 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns 20 | . . 20 Heaviest Build 18 | 13 18 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 8 Most Carried 9 | 6 9 9 Average Carried 6 | 4 7 7 Final Capacity 10 | 8 10 5 Final Carried 9 | 6 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 547 | 310 231 6 Remotely . | . . . Salvage Created 405 | 96 289 20 Parts 36 | 12 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 6 | 1 4 1 Tunneler 5 | 5 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Assembled 1 | . . 1 Best Kill Streak 5 | 5 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 87 | . 42 45 Missed 28 | . 13 15 Hits 59 | . 29 30 Melee 6 | . . 6 Projectile 53 | . 29 24 AOE 5 | . . 5 Critical Strikes 1 | . . 1 Damage Taken 814 | . 277 537 Core 251 | . 56 195 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 5 33 12 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 100 | 10 66 24 Gun 100 | 10 66 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 77 | 10 66 1 Thermal . | . . . Explosive . | . . . Electromagnetic 23 | . . 23 Robot Hit Streak 8 | 3 8 5 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | 5 38 12 Core Hits 27 | 5 16 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 780 | 96 541 143 Guns 755 | 96 532 127 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | . 9 16 Kinetic 639 | 96 532 11 Thermal . | . . . Explosive . | . . . Electromagnetic 116 | . . 116 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 7 | . 1 6 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 163 | . 6 163 Average Temperature 62 | . 2 70 Received Heat Transfer 168 | . 69 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 10 162 34 Initial 34 | . . 34 Average 60 | 1 84 12 Influence Increases 304 | 25 279 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 35 | 25 10 . Destroy Leader 44 | . 44 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 304 | 25 190 89 Entered New Map 55 | . . 55 Time Decay 225 | 25 190 10 Lost Part 24 | . . 24 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 16 37 Peak Tracking Total 20 | . 5 20 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 556 | 38 485 33 Terrain 2 | 2 . . Seismic 554 | 36 485 33 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 700 | 135 485 80 Spaces Moved 343 | 83 214 46 Core 39 | 7 . 32 Treads . | . . . Legs 304 | 76 214 14 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 113 | 115 120 75 Slowest Speed 190 | 150 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 32 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 552 | 108 376 68 Wait 124 | 6 117 1 Move 341 | 82 213 46 Hop . | . . . Pick Up 9 | 6 3 . Fast Attach 10 | 8 2 . Attach 3 | . . 3 Detach . | . . . Swap 3 | . 3 . Drop 5 | 1 4 . Fire 50 | 5 33 12 Melee . | . . . Ram 5 | . . 5 Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Entered Mines 622 | -10/Mines | Assembled infested the area 681 | -10/Mines | Released all parts (5) 683 | -10/Mines | Core integrity fell below 50% 700 | -10/Mines | Core integrity fell below 20% 701 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00670_ D-53 Grenadier unfolds itself. 00670_ EM Pulse Gun destroyed. 00670_ as-87914 destroyed. 00672_ as-95333 destroyed. 00673_ as-07740 destroyed. 00673_ as-10830 destroyed. 00673_ as-07009 destroyed. 00676_ D-53 Grenadier destroyed. 00676_ EM Pulse Gun destroyed. 00677_ D-53 Grenadier destroyed. 00678_ Critical hit (Burn: +80). 00681_ Released Aluminum Leg. 00681_ Released Lgt. Ion Engine. 00681_ Released Aluminum Leg. 00681_ Released Med. Storage Unit. 00681_ Released Assault Rifle. 00681_ as-52346 destroyed. 00683_ Slammed into U-05 Engineer. 00699_ S-10 Pest destroyed. 00701_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????# | | ?????????????????????## ##????????????????????# | | ????????????????????## #????????????????????# | | ????????????????????? #???????############## | | ?????????????????#???# #???????# | | ?????????????????# ### #???????# ########### | | ?????????????????? ????????# #?????????## | | ???????????????????? g ????????# #??????????# | | ?????????????????????# #????????# #??????????? | | ?????????????????????# g ##???????# #??????????# | | ??????????????????????# ####????# #?????????# | | ???????????????????????#g@g ###??# #?????????# | | ???????????????????????##*% s#### #???????? | | ????????????????????????## sa a #???????#### | | ?????????????????????????# ## #####??????????? | | ?????????????????????????# #####??????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????## #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????#k #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed ChargeFortressEdition Manual? 0 Play Time 00:12:04 Cumulative 27.8 hours Start 2026.02.21 @ 18:18:10 End 2026.02.21 @ 18:29:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 50 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b6b4582-e3b4-4094-875a-e0107dfc05b9