Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 16:44:34 Player: Iceblade02 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (694) 694 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 2596 Bonus ------- Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 59/400 Matter 58/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ Large Storage Unit Experimental Terrain Scan Processor > --- WEAPON (2) ------- Flak Cannon Makeshift Spear > --- INVENTORY (15) --- Flight Unit Flight Unit Small Storage Unit Visual Processing Unit Sensor Array Advanced Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Looter] Hardened Light Armor Plating Advanced System Shield Lightning Gun Enhanced Autogun Enhanced Autogun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Terrain Scan Processor > --- WEAPON ----------- Enhanced Autogun Flak Cannon > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Small Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Propulsion Shielding Hardened Light Armor Plating Lightning Gun Enhanced Autogun Mini Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 53 | 6 21 12 2 12 Power 6 | 1 2 2 . 1 Engine 5 | 1 2 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 12 3 . 2 Treads 4 | . 4 . . . Leg . | . . . . . Wheel 13 | 2 8 3 . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 14 | 1 3 3 1 6 Device 3 | . 1 2 . . Storage 2 | 1 1 . . . Processor 6 | . 1 . . 5 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 14 | 2 4 4 1 3 Energy Gun 5 | . 4 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 . 5 Parts Lost 6 | . 1 . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 100 100 97 Engine 8 | . 14 11 11 6 Core 2 | . . . . 3 Wheel 25 | . 25 33 33 24 Flight 4 | . . . . 7 Device 2 | . 3 9 3 . Storage 11 | . 14 11 11 11 Processor 9 | . 6 11 11 11 Protection 6 | . . 1 8 10 Energy Gun 7 | . 26 11 . . Ballistic Gun 8 | . 1 11 15 10 Ballistic Cannon 7 | . . . 7 11 Naked Turns . | . . . . . Heaviest Build 39 | 12 29 36 37 39 Greatest Support 40 | 26 40 30 30 30 Greatest Overweight (x) 3 | 1 1 1 1 3 Average Overweight (x) 1 | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 7 9 15 14 15 Average Carried 12 | 4 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 9 14 14 14 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 858 | 208 237 217 55 141 Remotely . | . . . . . Salvage Created 860 | . 335 464 30 31 Parts 83 | . 37 38 6 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 21 | . 9 9 2 1 Guns 19 | . 9 9 1 . Cannons 2 | . . . 1 1 Classes Destroyed 10 | . 5 3 . 2 Builder 1 | . . 1 . . Tunneler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 8 | . 6 . 2 . Grunt 9 | . 3 6 . . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Zionite 3 | . . . . 3 Mutant 1 | . . . . 1 Best Kill Streak 5 | . 5 4 2 3 Combat Bots Only 5 | . 5 3 2 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 1678 | . 386 264 38 990 Core 466 | . 125 25 6 310 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . . . 23 Core Remaining (%) 75 | 100 50 . . . Volleys Fired 61 | . 16 21 3 21 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 69 88 Shots Fired 115 | . 32 42 6 35 Gun 77 | . 32 42 3 . Cannon 32 | . . . 3 29 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 61 | . . 26 6 29 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic 48 | . 32 16 . . Robot Hit Streak 13 | . 6 13 2 4 Robot Miss Streak 5 | . 3 2 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 72 | . 25 36 4 7 Core Hits 56 | . 19 21 3 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 19 | . . . . 19 Impact . | . . . . . Slashing . | . . . . . Piercing 19 | . . . . 19 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1212 | . 372 603 37 200 Guns 987 | . 366 603 18 . Cannons 168 | . . . 19 149 Explosions 51 | . . . . 51 Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 564 | . . 378 37 149 Thermal . | . . . . . Explosive 51 | . . . . 51 Electromagnetic 591 | . 366 225 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 2 | . 1 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 4 . . 6 Message Errors 2 | . 1 . . 1 Matter Fused 4 | . . . . 4 Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 102 | . . . . 102 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 131 | . 120 131 78 48 Average Temperature 39 | . 46 50 43 14 Received Heat Transfer 249 | . 66 123 . 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 276 | . 252 276 133 . Initial 63 | . . 18 63 . Average 112 | . 104 139 106 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 88 | 100 85 89 100 . Level 1 11 | . 14 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 18 15 4 6 Peak Tracking Total 4 | . 4 4 4 3 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 8 | . 6 2 . . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 26 9 . . Successful 23 | . 15 8 . . Failed 12 | . 11 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 20 | . 16 2 . 2 Terminals 28 | . 26 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 7 . . Insert Component 4 | . . 4 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 1 . . Terminals 7 | . 6 1 . . Botnet 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 18 | . . 3 . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . . 1 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 3973 | 58 851 517 109 2438 Spaces Moved 3562 | 50 802 474 109 2127 Core 17 | 17 . . . . Treads 7 | . 7 . . . Legs . | . . . . . Wheels 3538 | 33 795 474 109 2127 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 95 Average Speed 96 | 82 86 80 89 103 Slowest Speed 160 | 100 160 95 95 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 4 93 37 33 84 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 6 | . . . 1 5 Spaces Dug 11 | . . . . 11 Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 3978 | 65 924 578 114 2297 Wait 202 | 3 49 49 1 100 Move 3558 | 49 801 473 108 2127 Hop . | . . . . . Pick Up 45 | 7 19 12 . 7 Fast Attach 13 | 3 2 3 . 5 Attach 8 | 3 1 2 . 2 Detach . | . . . . . Swap 32 | . 18 7 2 5 Drop 39 | . 17 11 . 11 Fire 61 | . 16 21 3 21 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 59 | -11/Junkyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Materials 634 | -10/Materials | Discovered exit to Materials (range 3) 661 | -10/Materials | Discovered new exit (range 13) 759 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Discovered exit to Mines (range 15) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -9/Materials | Discovered new exit (range 12) 1426 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Entered Mines 1532 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1535 | -9/Mines | Identified exit to Zion 1536 | -9/Mines | Entered Zion 1759 | -7/Zion | Learned Factory emergency access door positions 2010 | -7/Zion | Learned Factory terminal intel 2114 | -7/Zion | Given A8's code to call for help 2235 | -7/Zion | Learned location of Armory (-4) 2982 | -7/Zion | Found Prototype Processor 2983 | -7/Zion | Identified Exp. Terrain Scan Processor 2987 | -7/Zion | Found Prototype Processor 2987 | -7/Zion | Identified Exp. Signal Interpreter 2990 | -7/Zion | Found Prototype Processor 2990 | -7/Zion | Identified Spectral Analyzer 2997 | -7/Zion | Found Prototype Processor 2997 | -7/Zion | Identified Exp. Targeting Computer 3234 | -7/Zion | System corruption cleaned by Quarantine Array 3772 | -7/Zion | Attacked by Zionites 3809 | -7/Zion | Crushed by falling debris 3840 | -7/Zion | Lost 3 parts (1p1n1w) 3956 | -7/Zion | Core integrity fell below 50% 3974 | -7/Zion | Core integrity fell below 20% 3974 | -7/Zion | Self-destructed Last Messages --------------- 03892_ Propulsion Shielding destroyed. 03892_ System corrupted by crushing effect (+3). 03903_ 22-ER1(z) knocked back. 03906_ 22-ER1(z) destroyed. TB-PQB(z) bursts out of the Twisted Machinery. NZ-LP4(z) bursts out of the Twisted Machinery. 03914_ TB-PQB(z) pulls a Mak. Spear out of the Twisted Machinery. 03915_ NZ-LP4(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03916_ NZ-LP4(z) destroyed. 03919_ TB-PQB(z) destroyed. 03920_ Acquired 12 matter. 03922_ Acquired 16 matter. 03923_ Acquired 3 matter. 03926_ Dropped Flak Cannon. 03927_ Acquired Mak. Spear. 03940_ IY-0I0(z) pulls a Mak. Spear out of the Twisted Machinery. 03944_ Critical hit (Impale). 03944_ Wheel destroyed. 03954_ System corrupted: Matter fused (-7). 03955_ Critical hit (Impale). 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Flight Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Energy Well | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed BiocellDimensionalDevice Manual? 0 Play Time 00:57:52 Cumulative 28.4 hours Start 2023.11.02 @ 15:09:15 End 2023.11.02 @ 16:44:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d675385d-e2ac-4b8b-bc05-2c30ae0b999f