Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:18:53 Player: Falling_Sands Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2374) 2374 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (3475) 3475 TOTAL SCORE: 13614 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 25 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine System Mapper Quantum Router Beamcaster Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg High-capacity Matter Pod Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Missile Launcher Power Maul [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 2 . . 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 108 | 7 11 35 7 7 11 12 10 8 Power 9 | 1 2 3 1 1 1 . . . Engine 8 | 1 1 3 1 1 1 . . . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 3 9 1 4 . 2 1 2 Treads . | . . . . . . . . . Leg 10 | . 1 . . 4 . 2 1 2 Wheel 14 | 2 2 9 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 2 7 1 1 5 1 3 3 Device 11 | 1 . 3 1 1 2 . 2 1 Storage 4 | 1 1 . . . 1 . . 1 Processor 3 | . 1 1 . . . 1 . . Hackware . | . . . . . . . . . Protection 7 | . . 3 . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 50 | 2 4 16 4 1 5 9 6 3 Energy Gun 5 | 1 . . . 1 1 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 1 2 7 3 . 2 4 4 1 Ballistic Cannon 4 | . 2 2 . . . . . . Launcher 9 | . . 3 1 . . 3 1 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 7 | . . 4 . . 2 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 35 | . 3 14 2 2 . . 1 13 Power 3 | . . 2 1 . . . . . Propulsion 12 | . 2 5 1 1 . . . 3 Utility 11 | . . 4 . 1 . . 1 5 Weapon 9 | . 1 3 . . . . . 5 Highest Loss Streak 13 | . 3 5 2 2 . . 1 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 96 98 91 100 100 99 83 Engine 7 | . 9 6 11 9 7 7 7 6 Core 1 | . 4 4 . . . . . . Leg 14 | . 1 . . 15 23 23 23 18 Wheel 8 | . 25 21 21 5 . . . . Device 15 | . 6 10 21 16 23 20 13 7 Storage 8 | . 14 11 11 9 7 7 7 7 Processor 10 | . 7 11 11 9 7 9 15 11 Protection 6 | . . 9 . . 7 7 8 10 Energy Gun 3 | . 9 . . 8 7 5 . 1 Ballistic Gun 15 | . 10 14 18 18 11 16 19 12 Ballistic Cannon 1 | . 8 3 . . . . . . Impact Weapon 1 | . . 3 . . 2 . . 3 Naked Turns 16 | . . . . . . . . 16 Heaviest Build 49 | 14 20 29 26 31 45 44 49 48 Greatest Support 60 | 26 26 26 20 60 55 60 60 55 Greatest Overweight (x) 3 | . 1 1 2 3 . . . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 8 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 9 9 10 10 10 10 5 Class Distribution -------------------- 48% | Gunner 27% | Scavenger-Mutant 17% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Matter Collected 2544 | 290 422 793 102 164 149 216 380 28 Remotely . | . . . . . . . . . Salvage Created 2557 | 127 347 1119 58 259 96 200 329 22 Parts 157 | 5 21 75 . 20 2 12 18 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 12 4 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 62 | . 10 26 1 7 1 8 9 . Guns 36 | . 3 17 1 7 1 1 6 . Cannons 12 | . 7 5 . . . . . . AOE 13 | . . 3 . . . 7 3 . Classes Destroyed 10 | 2 3 3 . 1 . 1 . . Worker 3 | . . 3 . . . . . . Builder 2 | . . 2 . . . . . . Tunneler 3 | 2 1 . . . . . . . Recycler 2 | 1 . . . . 1 . . . Watcher 4 | . 2 2 . . . . . . Swarmer 16 | . 3 3 . 3 . 6 1 . Grunt 24 | . 7 14 1 1 . . 1 . Brawler 2 | . . . . . . 2 . . Sentry 13 | . . 9 . 2 1 . 1 . Hunter 3 | . . . . 1 . . 2 . Thug 4 | . . . . . . . 4 . Best Kill Streak 5 | 2 3 5 1 5 2 4 4 1 Combat Bots Only 5 | . 2 4 1 5 1 4 4 . Max Kills in Single Turn 4 | 1 1 2 1 1 1 4 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . . . 4 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Hostile Shots Fired 382 | . 43 150 7 44 31 5 22 80 Missed 95 | . 11 40 1 5 10 1 5 22 Damage Taken 5507 | . 368 1483 95 514 161 60 290 2536 Core 1127 | . 63 247 29 73 12 13 . 690 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 74 . 31 86 . . . . Volleys Fired 220 | 20 33 101 4 22 4 6 17 13 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 154 | 70 85 58 46 102 119 154 92 131 Shots Fired 429 | 40 66 162 8 66 12 10 41 24 Gun 351 | 40 43 122 8 66 12 6 36 18 Cannon 61 | . 23 38 . . . . . . Launcher 17 | . . 2 . . . 4 5 6 Special . | . . . . . . . . . Kinetic 338 | 20 46 160 8 44 8 4 36 12 Thermal 74 | 20 20 . . 22 4 2 . 6 Explosive 17 | . . 2 . . . 4 5 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | 6 5 28 8 12 24 9 8 8 Robot Miss Streak 5 | 4 3 2 . 2 2 2 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 310 | 23 39 131 8 49 8 3 31 18 Core Hits 180 | 6 16 45 3 15 8 11 48 28 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 10 | 2 2 3 . 2 . 1 . . Burn 5 | 2 1 . . 1 . 1 . . Destroy 2 | . . 1 . 1 . . . . Blast 2 | . 1 1 . . . . . . Smash 1 | . . 1 . . . . . . Melee Attacks 32 | . . 19 . . 11 . 1 1 Impact 32 | . . 19 . . 11 . 1 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6786 | 208 546 2480 116 726 199 571 799 1141 Guns 4032 | 208 242 1573 116 726 199 23 575 370 Cannons 828 | . 304 524 . . . . . . Explosions 1656 | . . 225 . . . 548 224 659 Melee 270 | . . 158 . . . . . 112 Ramming . | . . . . . . . . . Kinetic 4238 | 98 409 2097 116 506 132 7 575 298 Thermal 622 | 110 137 . . 220 67 16 . 72 Explosive 1656 | . . 225 . . . 548 224 659 Electromagnetic . | . . . . . . . . . Impact 270 | . . 158 . . . . . 112 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . Average Corruption 2 | . 2 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . 6 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Misfires 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . 25 . . . . . . Projectiles 13 | . . 13 . . . . . . Explosions 6 | . . 6 . . . . . . Melee 6 | . . 6 . . . . . . Knockbacks 7 | . 4 3 . . . . . . Impact . | . . . . . . . . . Kinetic 7 | . 4 3 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | 170 165 142 2 196 232 87 216 252 Average Temperature 58 | 70 47 30 2 70 124 36 80 86 Received Heat Transfer 1179 | . 147 651 54 171 36 . 120 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 1 . . . 1 . . . . Heat Transferred 1998 | 481 481 . . 629 148 111 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Peak Influence 715 | 15 263 715 265 354 117 . . . Initial 232 | . 9 38 232 103 100 . . . Average 229 | 5 112 412 254 232 64 . . . Maximum Alert Level 3 | . 1 3 1 1 . . . . Low Security (%) 51 | 100 84 17 . 25 100 . . . Level 1 27 | . 15 23 100 74 . . . . Level 2 19 | . . 55 . . . . . . Level 3 1 | . . 4 . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 3 . 1 1 . . . Investigation 2 | . 2 . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . 1 2 . 1 . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Distress Signals 5 | . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 17 46 2 14 3 8 6 4 Peak Tracking Total 7 | . 4 7 1 4 2 4 4 4 Tactical Retreats 5 | . 1 3 . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Machines Accessed 25 | . 7 11 . 1 5 . 1 . Terminals 21 | . 7 10 . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 78 | . 28 35 . 5 9 . 1 . Successful 35 | . 11 18 . 4 1 . 1 . Failed 42 | . 16 17 . 1 8 . . . Catastrophic 5 | . 2 2 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 54 | . 26 19 . 3 6 . . . Terminals 71 | . 28 33 . 5 5 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 16 | . 4 8 . 3 . . 1 . Robot Analysis 2 | . 1 1 . . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 2 . . . . . . Terminal Index 2 | . 1 1 . . . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 3 | . . 2 . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 16 | . 7 8 . 1 . . . . Terminals 16 | . 7 8 . 1 . . . . Botnet 16 | . 7 8 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 10 . 1 4 . . . Full Trace Events 3 | . 2 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . Total Damage 126 | . . . 126 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Robot Analysis Total 136 | . 1 1 . . . . . 134 Derelict Logs Recovered 5 | . . . . . . 2 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Turns Passed 6467 | 167 635 1237 287 369 739 1315 1591 127 Spaces Moved 4520 | 116 501 788 258 207 475 1001 1097 77 Core 47 | 19 . . . . . . . 28 Treads . | . . . . . . . . . Legs 2741 | . . . . 119 475 1001 1097 49 Wheels 1732 | 97 501 788 258 88 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 95 95 126 126 126 50 Average Speed 114 | 83 92 96 95 116 126 126 129 98 Slowest Speed 200 | 90 115 105 110 200 126 130 130 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 92 69 42 23 18 93 96 72 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 26 | . . . . . . . . 26 Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 14 | . . . 2 . . 5 7 . Spaces Dug 25 | . . 13 . . 11 . 1 . Terrain Destroyed 109 | . . 35 . . 11 16 30 17 Melee 25 | . . 13 . . 11 . 1 . Projectile . | . . . . . . . . . AOE 84 | . . 22 . . . 16 29 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Total 5370 | 147 612 1068 289 287 589 1040 1235 103 Wait 370 | . 46 103 18 32 68 6 95 2 Move 4512 | 115 500 787 257 206 474 1000 1096 77 Hop . | . . . . . . . . . Pick Up 60 | 5 14 13 3 9 8 . 6 2 Fast Attach 28 | 5 2 5 . 6 4 3 3 . Attach 30 | 2 2 12 3 . 2 . 2 7 Detach . | . . . . . . . . . Swap 50 | . 7 18 4 1 5 9 5 1 Drop 55 | . 8 10 . 11 13 5 8 . Fire 220 | 20 33 101 4 22 4 6 17 13 Melee 32 | . . 19 . . 11 . 1 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . . 11 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Lost 3 parts (2n1w) 639 | -10/Materials | Central database locked down 735 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Utility x2 878 | -9/Materials | Discovered new exit (range 12) 889 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Build established: Scavenger-Mutant 1262 | -9/Materials | Discovered new exit (range 11) 1307 | -9/Materials | Lost 3 parts (1p1n1u) 1666 | -9/Materials | Core integrity fell below 50% 1813 | -9/Materials | Lost 5 parts (2n2u1w) 1940 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | First assault squad dispatched 2040 | -9/Materials | Entered Mines 2043 | -9/Mines | Received a Mining Laser from a helpful Derelict 2103 | -9/Mines | Discovered new exit (range 11) 2189 | -9/Mines | Discovered new exit (range 8) 2266 | -9/Mines | Assembled infested the area 2271 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2327 | -9/Mines | Entered Materials 2327 | -8/Materials | Accompanied by 1 ally 2327 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2671 | -8/Materials | Discovered new exit (range 3) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Utility x2 3366 | -7/Factory | Build established: Mutant 3381 | -7/Factory | Discovered new exit (range 5) 3435 | -7/Factory | Entered Lower Caves 3688 | -7/Lower Caves | Build established: Gunner 3840 | -7/Lower Caves | Learned Factory trap positions 3959 | -7/Lower Caves | Learned Factory stockpile data 4192 | -7/Lower Caves | Discovered new exit (range 7) 4556 | -7/Lower Caves | Identified exit to Lower Caves 4750 | -7/Lower Caves | Entered another Lower Caves area 4750 | -7/Lower Caves | Discovered new exit (range 8) 4760 | -7/Lower Caves | Identified exit to Factory 5304 | -7/Lower Caves | Spotted B-75 Beast 5400 | -7/Lower Caves | Learned Factory trap positions 5542 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5672 | -7/Lower Caves | Discovered new exit (range 7) 5680 | -7/Lower Caves | Identified exit to Data Miner 5945 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6035 | -7/Lower Caves | Ambushed by wild Derelicts 6341 | -7/Lower Caves | Entered Data Miner 6341 | -7/Data Miner | Discovered new exit (range 6) 6348 | -7/Data Miner | Identified exit to Proximity Caves 6365 | -7/Data Miner | Met Data Miner 6384 | -7/Data Miner | Destroyed Data Miner 6387 | -7/Data Miner | Interfaced with the Data Conduit 6452 | -7/Data Miner | Released all parts (7) 6455 | -7/Data Miner | Core integrity fell below 50% 6456 | -7/Data Miner | Found Prototype Hackware 6457 | -7/Data Miner | Found Prototype Hackware 6464 | -7/Data Miner | Core integrity fell below 20% 6468 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06427_ Carbon-fiber Leg destroyed. 06427_ Hrd. Medium Armor Plating destroyed. 06431_ Destroyed Exp. Thermal Shield. 06432_ Enhanced Grunt destroyed. 06434_ Flak Gun destroyed. 06438_ Imp. Titanium Leg destroyed. 06440_ Kinecellerator destroyed. 06440_ Hrd. Medium Armor Plating destroyed. 06447_ Flak Gun destroyed. 06447_ Imp. Titanium Leg destroyed. 06447_ Beamcaster destroyed. 06451_ Acquired 28 matter. 06452_ Released Hcp. Matter Pod. 06452_ Released Imp. Titanium Leg. 06452_ Released Carbon-fiber Leg. 06452_ Released Imp. Signal Interpreter. 06452_ Released Hvy. Deuterium Engine. 06452_ Released Med. Storage Unit. 06452_ Released Kinecellerator. 06456_ Acquired Prototype Hackware. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????#####?????????????????####????????? | | ???########## #####?#####?#???### #????????? | | ??"""""""" "" # ### # # #??## #????????? | | ?""""""""" """; # # # ## > ##????????? | | ?""""""" ######???? | | ?""""" @ #???? | | """""" #???? | | """"""%! #???? | | """""" * ##???? | | ?"""""" """"""""""""""""#####????? | | ?""""""" """"###############????????? | | ?""""""" g "###??????????????????????? | | ??"""""""" ##????????????????????????? | | ???######"## g #?????????????????????????? | | ????????#"## * ##?????????????????????????? | | ????????#"###=!!""##??????????????????????????? | | ????????#"## != "##???????????????????????????? | | ????????#"## "#????????????????????????????? | | ??????????# "#????????????????????????????? | | ??????????##" "#????????????????????????????? | | ???????????#" "#????????????????????????????? | | ???????????## ""????????????????????????????? | | ???????????? ""#???????????????????????????? | | ???????????"X "#???????????????????????????? | | ??????????"" "#???????????????????????????? | | ?????????""" "????????????????????????????? | | ??????????#"X "????????????????????????????? | | ???????????# X"????????????????????????????? | | ???????????## "????????????????????????????? | | ????????????#"####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 352 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Quantum Hacking Unlimited Data Challenges ------------ None Game ------ Seed SpectralAutogunCompactor Manual? 0 Play Time 02:02:09 Cumulative 38.9 hours Start 2024.05.28 @ 15:12:11 End 2024.05.28 @ 17:18:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2523ad72-2053-4a53-bcd9-a70cea2b8eb6