Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:49:03 Player: Fractal Result: Destroyed by as-66816 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (451) 451 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 2031 Bonus ------- Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 104/265 System Corruption 5% Temperature Hot (229) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Medium Armor Plating System Restoration Module Latent Energy Streamer Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Latent Energy Streamer Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Medium Armor Plating System Restoration Module Beam Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 6 2 1 8 Power 5 | 1 1 1 . 2 Engine 5 | 1 1 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 1 3 Treads . | . . . . . Leg 7 | 2 1 . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 1 . 3 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 1 . . 2 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 2 . . 5 Power . | . . . . . Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . 2 . . 2 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 89 99 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Processor 12 | . 7 14 14 14 Energy Gun 2 | . 10 . . . Energy Cannon 16 | . 6 14 14 25 Ballistic Gun 7 | . 7 13 14 2 Naked Turns . | . . . . . Heaviest Build 31 | 12 18 17 17 31 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 10 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 470 | 197 153 32 . 88 Remotely . | . . . . . Salvage Created 312 | . 222 47 . 43 Parts 25 | . 20 3 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 9 | . 6 2 . 1 Guns 5 | . 5 . . . Cannons 4 | . 1 2 . 1 Classes Destroyed 6 | . 4 1 . 1 Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 2 | . 2 . . . Grunt 6 | . 4 2 . . Duelist 1 | . . . . 1 Best Kill Streak 5 | . 5 3 . 1 Combat Bots Only 4 | . 4 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 84 | . 27 12 4 41 Missed 13 | . 2 4 2 5 Damage Taken 1174 | . 366 169 26 613 Core 252 | . 62 28 . 162 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 38 | . 23 10 . 5 Largest 2 | . 2 2 . 2 Hottest 110 | . 110 80 . 80 Shots Fired 62 | . 40 14 1 7 Gun 37 | . 31 4 . 2 Cannon 24 | . 9 10 1 4 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 17 | . 11 4 . 2 Thermal 42 | . 29 10 1 2 Explosive 1 | . . . . 1 Electromagnetic 2 | . . . . 2 Robot Hit Streak 6 | . 6 3 . 3 Robot Miss Streak 3 | . 3 2 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | . 22 7 . 3 Core Hits 36 | . 14 5 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 881 | . 303 310 . 268 Guns 215 | . 197 9 . 9 Cannons 234 | . 106 86 . 42 Explosions 426 | . . 215 . 211 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 91 | . 73 9 . 9 Thermal 566 | . 230 301 . 35 Explosive 30 | . . . . 30 Electromagnetic 188 | . . . . 188 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 2 5 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 4 2 7 12 Message Errors 8 | . 1 2 3 2 Matter Fused 6 | . 1 . . 5 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 136 | . 67 69 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 296 | . 180 296 24 225 Average Temperature 85 | . 57 158 11 87 Received Heat Transfer 666 | . 156 72 20 418 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1151 | . 592 485 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Latent Energy Used 113 | . . . . 113 LE Corruption 3 | . . . . 3 Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 284 | . 284 231 . 30 Initial 9 | . . 9 . . Average 80 | . 117 224 . 12 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 75 | 100 72 4 . 100 Level 1 24 | . 27 95 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 14 2 5 16 Peak Tracking Total 13 | . 6 2 10 13 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 12 | . 2 9 1 . Max in Single Turn 9 | . 2 9 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 7 . 1 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 16 . 1 1 Successful 11 | . 9 . 1 1 Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 1 1 Open Door 1 | . . . . 1 Emergency Access Points 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 4 | . 4 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1807 | 74 490 222 380 641 Spaces Moved 1214 | 48 337 163 315 351 Core 2 | 2 . . . . Treads . | . . . . . Legs 1212 | 46 337 163 315 351 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 135 | 130 120 120 120 172 Slowest Speed 190 | 190 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 63 45 61 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 71 | . 46 17 . 8 Melee . | . . . . . Projectile . | . . . . . AOE 71 | . 46 17 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1311 | 56 380 175 317 383 Wait 10 | . 5 1 . 4 Move 1210 | 47 336 162 314 351 Hop . | . . . . . Pick Up 15 | 2 7 . 1 5 Fast Attach 9 | 6 2 . . 1 Attach 4 | . 1 1 1 1 Detach 1 | . 1 . . . Swap 11 | 1 3 1 . 6 Drop 11 | . 2 . 1 8 Fire 38 | . 23 10 . 5 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Entered Mines 742 | -10/Mines | Discovered new exit (range 10) 753 | -10/Mines | Identified exit to Materials 782 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 782 | -10/Mines | Discovered new exit (range 5) 785 | -10/Mines | Identified exit to Exiles 787 | -10/Mines | Entered Exiles 805 | -10/Exiles | Discovered new exit (range 15) 821 | -10/Exiles | Identified exit to Mines 843 | -10/Exiles | Met 8R-AWN 863 | -10/Exiles | Met EX-HEX 897 | -10/Exiles | Met EX-BIN 911 | -10/Exiles | Aligned with FarCom system 912 | -10/Exiles | Given EX-Vault access code 941 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found Latent Energy Streamer 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1030 | -10/Exiles | Met EX-DEC 1072 | -10/Exiles | Discovered exit to Mines (range 10) 1124 | -10/Exiles | Attacked by the Exiles 1167 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1167 | -10/Exiles | Entered Mines 1174 | -9/Mines | Escorted by a lone wolf Derelict 1194 | -9/Mines | Learned location of Storage (-9) 1327 | -9/Mines | Learned Materials stockpile data 1526 | -9/Mines | Learned Materials terminal intel 1584 | -9/Mines | Met a Derelict shopkeep closing up shop 1745 | -9/Mines | Discovered new exit (range 6) 1755 | -9/Mines | Identified exit to Materials 1779 | -9/Mines | Assembled infested the area 1786 | -9/Mines | Core integrity fell below 50% 1807 | -9/Mines | Core integrity fell below 20% 1808 | -9/Mines | Destroyed by as-66816 with Assembled Blade Last Messages --------------- dispatching reinforcements to local area. The unstable cave ceiling collapses. MD-9OJ(g): "Mission, incomplete...*fzzt*" MD-9OJ(g) destroyed. D-53 Grenadier destroyed. D-53 Grenadier IFF system glitched. The unstable cave ceiling collapses. D-53 Grenadier destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Heat Sink. KN&RMHPBUJMB>Y Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ???????# ##?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | #???## #?????????????????????????????????????? | | #??## #??????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #### #????????????????????????????????????????? | | ##???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #?## #??????????? ???????????????????????????? | | ### ##??????????? ???????????????????????????? | | ## ###??????????## ??????????????????????????? | | ##????????????# ??????????????????????????? | | ##?????????????# ??????????????????????????? | | #???????????#### ??????????????????????????? | | ##??????????# ####???????????????????????? | | #??????????# ###?????????????????????? | | #??????????# a a# ##????????????????????? | | ##??????????# a@a ##???????????????????? | | ##??????????# aa a #???????????????????? | | #??????????## a #???????????????????? | | #???????????## a ##???????????????????? | | #???????????# #????????????????????? | | #?????????# ! # ##????????????????????? | | ##???######## %= ###?????????????????????? | | ##????# #???????????????????????? | | #?????# =% ????????????????????????? | | #????# # ##????????????????????????? | | #???# r% %=!##????????????????????????? | | ### ???# """ =% ####?????????????????????? | | ???# ???# """ ##????????????????????? | | ????#?????# """ # #????????????????????? | | #?????????# ### #????????????????????? | | #?????????#########?# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# ##???????????????????? | | ????????????????????## ####????????#####???? | | ?????????????????????# ##????#### ##??? | | ?????????????????????## #????# ##?? | | ??????????????????????## ##???# #?? | | ######?????????????????##### #???## # ##? | | ##????????????????????# ##???# ## #? | | ########????????????## ##### ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveCooledSystem Manual? 0 Play Time 00:24:28 Cumulative 9.7 hours Start 2024.04.05 @ 13:23:54 End 2024.04.05 @ 13:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adfe8e60-2411-4a44-89e9-6962c6827ec5