Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.30 @ 21:43:09 Player: Takuma Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (6514) 6514 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 15442 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 433 Friendly Fire -258 Cogmind --------- Core Integrity 0/1600 Matter 68/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Improved Quantum Reactor Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Centrium Light Armor Plating Advanced Force Field System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Phase Cannon Scythe > --- INVENTORY -------- Particle Reactor Heavy Tesla Rifle Advanced Variable Charge Gun Heavy Machine Gun Linear Accelerator Advanced Micro-nuke Launcher Advanced Remote Datajack [Rating: 132] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 1 . Utility 11 | . . 1 . 1 2 . . 1 1 1 1 1 2 Weapon 2 | . . . . . . . . . 1 1 . . . Parts Attached 257 | 6 5 6 21 11 16 5 34 22 56 15 35 15 10 Power 28 | 2 . 1 2 . . 1 2 3 5 . 5 3 4 Engine 12 | 2 . 1 2 . . 1 . 2 3 . 1 . . Core 5 | . . . . . . . 2 1 1 . 1 . . Reactor 11 | . . . . . . . . . 1 . 3 3 4 Propulsion 67 | 2 . 1 7 4 4 1 8 6 19 . 7 5 3 Treads 8 | . . . . . . . . 2 5 . . 1 . Leg 42 | 2 . 1 7 4 2 . . 2 14 . 7 . 3 Wheel 1 | . . . . . . . 1 . . . . . . Hover 7 | . . . . . 2 1 . . . . . 4 . Flight 9 | . . . . . . . 7 2 . . . . . Utility 62 | . 2 3 . 4 5 . 10 5 13 6 11 3 . Device 28 | . 1 2 . 2 1 . 4 2 9 2 5 . . Storage 7 | . 1 1 . . . . . 1 1 1 . 2 . Processor 7 | . . . . . 2 . 2 1 1 . 1 . . Hackware 4 | . . . . . . . 1 . . 1 2 . . Protection 16 | . . . . 2 2 . 3 1 2 2 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 100 | 2 3 1 12 3 7 3 14 8 19 9 12 4 3 Energy Gun 44 | 1 2 1 7 2 2 . 3 6 11 2 5 2 . Energy Cannon 9 | . . . . . . . . . 3 2 1 . 3 Ballistic Gun 17 | 1 1 . 2 . 2 2 2 . 4 1 1 1 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 6 | . . . 1 . . . 1 . . . 3 1 . Special Weapon 11 | . . . 2 1 2 1 5 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 10 | . . . . . 1 . 2 2 1 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 1 1 . 3 4 . 1 Parts Lost 73 | . 1 . . . 3 6 2 3 19 6 10 21 2 Power 10 | . . . . . . 1 . . 4 . 2 3 . Propulsion 24 | . . . . . 2 2 1 1 6 . 2 10 . Utility 16 | . . . . . . 2 1 . 4 2 3 4 . Weapon 23 | . 1 . . . 1 1 . 2 5 4 3 4 2 Highest Loss Streak 12 | . 1 . . . 3 5 1 2 12 6 3 12 1 Average Slot Usage (%) 90 | . 72 97 100 100 96 81 84 95 96 97 97 54 4 Engine 6 | . 14 11 11 9 7 6 . 7 7 5 1 . . Core 1 | . . . . . . . 5 4 1 5 2 . . Reactor 1 | . . . . . . . . . . . 4 5 1 Treads 2 | . . . . . . . . 2 10 . . . . Leg 17 | . 28 33 33 36 24 7 . 9 11 21 22 11 1 Flight 2 | . . . . . . . 21 12 . . . . . Device 13 | . . 19 22 18 15 13 16 10 13 13 12 9 . Storage 5 | . 1 11 11 9 7 6 . 3 3 7 8 2 . Processor 11 | . . . . . 15 15 15 16 17 15 12 7 . Hackware 3 | . . . . . . . 4 6 5 5 7 2 . Protection 3 | . . . . 9 7 5 3 6 3 3 2 2 . Energy Gun 8 | . 15 11 11 8 6 6 6 9 8 8 6 7 . Ballistic Gun 3 | . 12 11 10 9 6 4 1 . 1 1 . . . Slashing Weapon 2 | . . . . . . . . 1 5 4 4 1 . Naked Turns 201 | . . . . . . . . . . . . 49 152 Heaviest Build 107 | 9 18 30 32 40 41 41 31 39 64 62 93 107 33 Greatest Support 120 | 20 20 30 30 57 57 22 28 49 86 75 120 115 60 Greatest Overweight (x) 10 | . . . 1 . 1 3 1 1 2 . . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 8 10 10 10 10 10 4 4 8 8 8 10 4 Average Capacity 7 | 4 4 9 10 10 10 9 4 4 7 8 8 6 4 Most Carried 10 | 4 8 10 10 10 10 10 4 4 8 8 8 9 4 Average Carried 6 | 2 4 9 9 9 9 8 3 3 6 6 7 4 2 Final Capacity 10 | 4 8 10 10 10 10 4 4 4 8 8 8 4 4 Final Carried 10 | 4 7 10 10 10 10 4 3 4 8 8 8 2 4 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Mutant 15% | Hacker-Mutant 11% | Scavenger-Gunner 4% | Scavenger-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3508 | 208 145 114 339 228 123 . 290 307 928 158 566 102 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8795 | 40 163 330 780 383 477 284 213 428 3372 555 1420 350 . Parts 409 | 3 7 16 53 20 23 . 16 26 143 28 63 11 . Haulers Intercepted 10 | . . 1 1 3 1 . . . 1 1 1 1 . Recyclers Shooed 15 | . 2 2 . . . . . 1 8 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 107 | 1 3 1 13 3 6 1 6 6 33 5 25 4 . Melee 1 | . . . . . . . . . 1 . . . . Guns 70 | 1 3 1 13 3 6 1 6 2 21 2 9 2 . Cannons 14 | . . . . . . . . . 4 3 7 . . AOE 17 | . . . . . . . . 3 5 . 7 2 . Classes Destroyed 13 | 1 1 3 2 . 1 1 . 2 2 . . . . Worker 15 | . . . 4 . . . 3 1 1 1 5 . . Builder 8 | . . . . . . . . 1 3 . 3 1 . Tunneler 5 | . . . . . . . . 1 2 1 1 . . Hauler 10 | . . 1 1 3 1 . . . 1 1 1 1 . Recycler 14 | . . 3 1 . 1 . . . 8 . 1 . . Operator 4 | . . . . . . . . . 2 1 1 . . Watcher 8 | . 1 1 1 1 1 . . . 2 1 . . . Swarmer 27 | . . . 4 1 . . 4 . 5 . 13 . . Grunt 33 | 1 3 . 3 3 3 . . 3 15 . 2 . . Sentry 22 | . . 1 6 1 2 . . 3 2 3 3 1 . Hunter 9 | . . . . . . . . . 4 . 4 1 . Programmer 17 | . . . . . 1 . 2 . 7 2 3 2 . Compactor 1 | . . . . . . 1 . . . . . . . Best Kill Streak 16 | 1 2 3 5 2 5 1 5 4 12 2 16 3 . Combat Bots Only 7 | 1 2 1 4 1 4 1 4 3 5 2 7 2 . Max Kills in Single Turn 7 | 1 1 1 1 1 1 1 2 2 4 1 7 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 4 . 2 1 . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 15280 | 17 204 48 501 133 941 181 463 385 3101 1144 1954 3895 2313 Core 4046 | . 47 12 86 . 78 114 119 41 389 208 206 1135 1611 Absorbed by Shields 1435 | . . . . . . . . . 644 108 234 449 . Core Remaining (%) 75 | 100 81 . 75 100 . . 55 95 61 81 84 21 . Volleys Fired 482 | 3 19 19 56 33 35 12 24 21 147 27 63 16 7 Largest 4 | 2 2 2 2 2 2 2 1 2 2 4 3 3 1 Hottest 256 | 70 90 76 100 79 103 105 75 105 153 256 256 249 120 Shots Fired 902 | 6 36 36 97 55 46 24 24 35 281 72 155 28 7 Gun 759 | 6 36 36 94 47 42 23 21 35 261 48 91 19 . Cannon 108 | . . . . . . . . . 20 24 57 . 7 Launcher 18 | . . . 1 . . . 1 . . . 7 9 . Special 17 | . . . 2 8 4 1 2 . . . . . . Kinetic 232 | 3 13 19 53 25 12 11 . . 61 12 23 . . Thermal 320 | 3 16 17 27 30 17 12 21 6 32 46 76 10 7 Explosive 18 | . . . 1 . . . 1 . . . 7 9 . Electromagnetic 325 | . 7 . 16 . 13 . . 29 188 14 49 9 . Robot Hit Streak 42 | 4 26 12 31 42 24 24 10 19 38 13 20 14 4 Robot Miss Streak 3 | 2 1 2 2 2 3 1 2 2 3 2 2 1 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 3 | . . . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . Shots Hit Robots 776 | 4 33 27 78 40 47 24 21 30 254 55 123 35 5 Core Hits 377 | 2 12 11 32 17 27 5 13 28 109 21 77 23 . Critical Hits 15 | . 1 . . 1 . . . 2 7 1 2 . 1 Critical Kills 5 | . 1 . . . . . . . 2 . 2 . . Critical Parts Destroyed 10 | . . . . 1 . . . 2 5 1 . . 1 Melee Attacks 43 | . . . . . 4 . 2 2 20 1 2 12 . Impact 1 | . . . . . . . 1 . . . . . . Slashing 42 | . . . . . 4 . 1 2 20 1 2 12 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 . 6 1 1 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22201 | 51 442 399 1120 627 844 537 886 942 6487 1758 5823 1967 318 Guns 11745 | 51 420 399 1120 619 745 537 470 530 3611 761 2074 408 . Cannons 3098 | . . . . . . . . . 662 654 1464 . 318 Explosions 5187 | . 22 . . . . . 301 412 980 254 2168 1050 . Melee 2159 | . . . . . 99 . 115 . 1234 89 117 505 . Ramming 4 | . . . . . . . . . . . . 4 . Kinetic 3635 | 25 131 167 569 286 144 201 . . 1377 144 591 . . Thermal 7991 | 26 223 232 304 341 431 336 735 271 1693 1002 1792 287 318 Explosive 3955 | . . . . . . . 36 291 156 254 2168 1050 . Electromagnetic 4457 | . 88 . 247 . 170 . . 380 2027 269 1155 121 . Impact 69 | . . . . . . . 69 . . . . . . Slashing 2090 | . . . . . 99 . 46 . 1234 89 117 505 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 23 24 . 5 . 9 8 10 Average Corruption 9 | . . . . . . 14 23 . 3 . 8 3 6 Corruption Purged 1 | . . . . . . . . . 1 . . . . Effects 144 | . . . . . . 17 62 . 19 . 33 4 9 Message Errors 22 | . . . . . . 4 6 . 2 . 8 2 . Matter Fused 16 | . . . . . . 2 8 . . . 5 1 . Heat Flow Errors 16 | . . . . . . 2 5 . 4 . 3 1 1 Energy Discharges 11 | . . . . . . 2 5 . 1 . 2 . 1 Parts Rejected 6 | . . . . . . 2 3 . 1 . . . . Data Loss (minor) 11 | . . . . . . . 3 . 5 . 2 . 1 Data Loss (major) 5 | . . . . . . 1 . . 1 . 2 . 1 Misfires 3 | . . . . . . 1 . . 2 . . . . Misdirections 32 | . . . . . . 2 26 . . . . . 4 Targeting Errors 22 | . . . . . . 1 6 . 3 . 11 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1149 | . . . . . . . 38 . 550 54 324 159 24 Projectiles 207 | . . . . . . . . . 41 54 88 . 24 Explosions 413 | . . . . . . . 8 . 134 . 218 53 . Melee 529 | . . . . . . . 30 . 375 . 18 106 . Knockbacks 6 | . . . . . . . 1 . . . 5 . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 4 | . . . . . . . . . . . 4 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 414 | . 31 . 19 . . . . . 262 . . 102 . Shots 9 | . 1 . 1 . . . . . 5 . . 2 . Rammed 2 | . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 336 | 39 132 . . . 11 178 306 196 251 336 192 242 247 Average Temperature 69 | 21 45 . . . 4 89 98 64 70 111 34 66 58 Received Heat Transfer 2232 | 12 120 18 168 60 450 . 24 150 639 137 73 354 27 Effects 2 | . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 6 . 1 . . Combat Hostiles 4 | . . . . . . . . 1 2 . 1 . . Parts Fried 37 | . . . 1 . . . 2 2 20 3 9 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 13 | . . . 3 1 2 . 3 . . 2 2 . . Heat Transferred 10707 | 74 642 592 703 815 974 775 816 225 1462 1002 2035 370 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 1 . . . . 1 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 677 | 20 168 164 665 468 237 39 203 338 498 466 677 634 327 Initial 309 | . 11 60 58 239 109 39 9 63 98 209 163 278 309 Average 249 | 4 65 100 344 349 139 17 74 181 235 357 444 439 315 Maximum Alert Level 2 | . . . 2 2 1 . 1 1 2 2 2 2 1 Low Security (%) 47 | 100 100 100 32 . 95 100 98 61 42 . 14 . . Level 1 33 | . . . 34 59 4 . 1 38 47 62 20 53 100 Level 2 19 | . . . 32 40 . . . . 10 37 64 46 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 5 . 2 . 3 3 7 2 8 4 2 Investigation 4 | . . . 1 . . . 1 . 1 . 1 . . Extermination 8 | . . . . . 1 . 2 . 2 . 2 1 . Reinforcement 18 | . . . 1 . . . . 3 4 2 5 1 2 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . 3 . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 3 . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 2 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 3 1 3 . 1 . . . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | 1 11 5 28 13 10 6 14 11 58 13 31 13 13 Peak Tracking Total 11 | 1 4 2 4 5 5 5 4 4 6 3 6 6 11 Tactical Retreats 22 | . 3 . 2 1 . . 3 1 8 3 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . 1 . 1 . 6 . 3 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 43 | . . . 3 1 . . 6 10 8 10 3 2 . Max in Single Turn 5 | . . . 1 1 . . 5 4 4 3 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 25 | . 4 1 7 4 3 . 2 . 3 . 1 . . Terminals 19 | . 4 1 7 3 . . 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 67 | . 12 3 15 9 6 . 10 . 11 . 1 . . Successful 46 | . 10 3 8 7 4 . 7 . 7 . . . . Failed 20 | . 2 . 7 2 2 . 2 . 4 . 1 . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 54 | . 12 3 15 6 . . 7 . 11 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units 4 | . . . . 3 . . . . . . 1 . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 38 | . 10 3 8 5 . . 5 . 7 . . . . Record 13 | . 1 . 3 . . . 4 . 5 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 1 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 18 | . 4 1 6 2 . . 1 . 3 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 44 | . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 1 1 . . . . . . Non-combat 4 | . . . . . 3 . 1 . . . . . . Combat 2 | . . . . . 1 1 . . . . . . . Robot Hacks Applied 6 | . . . . . 4 1 1 . . . . . . parse_system 6 | . . . . . 4 1 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 11 | . . . 10 . . 1 . . . . . . . Largest Group 10 | . . . 10 5 . 1 . . . . . . . Highest-Rated Group 88 | . . . 88 48 . 31 . . . . . . . Highest-Rated Ally 31 | . . . 16 16 . 31 . . . . . . . Total Orders 2 | . . . 1 1 . . . . . . . . . GUARD 2 | . . . 1 1 . . . . . . . . . Ally Attacks 136 | . . . 99 35 . 2 . . . . . . . Total Damage 1409 | . . . 1024 343 . 42 . . . . . . . Kills 21 | . . . 14 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 8362 | 85 292 332 797 554 669 274 665 674 1991 527 888 382 232 Spaces Moved 5924 | 60 156 195 398 357 395 207 932 660 1002 340 518 376 328 Core 601 | 20 . . . . . 59 43 1 . . . 184 294 Treads 316 | . . . . . . . . 1 298 . . 17 . Legs 3513 | 40 156 195 398 357 331 . . 327 704 340 518 113 34 Wheels 107 | . . . . . . . 107 . . . . . . Hover 274 | . . . . . 64 148 . . . . . 62 . Flight 1113 | . . . . . . . 782 331 . . . . . Fastest Speed 28 | 50 120 120 120 120 125 50 31 31 120 120 120 28 50 Average Speed 102 | 96 120 120 144 122 131 110 44 78 137 120 120 73 60 Slowest Speed 550 | 120 120 120 150 125 160 250 117 180 180 120 120 150 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 6 31 23 59 32 15 90 32 17 33 18 21 13 11 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . Terrain Destroyed 323 | . 2 . 16 . . . 22 25 60 30 76 91 1 Melee 2 | . . . . . . . . 2 . . . . . Projectile 31 | . . . . . . . . . 8 6 16 . 1 AOE 290 | . 2 . 16 . . . 22 23 52 24 60 91 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 7297 | 81 225 260 516 421 492 226 1147 777 1292 402 662 438 358 Wait 296 | . 35 17 19 3 16 . 133 42 17 1 3 7 3 Move 5900 | 59 155 194 397 356 395 206 923 655 1001 339 517 375 328 Hop 6 | . . . . . . . 4 2 . . . . . Pick Up 171 | 11 8 14 8 8 14 2 12 17 31 13 23 8 2 Fast Attach 40 | . 1 . . . 1 1 13 5 11 . 3 3 2 Attach 92 | 5 2 2 . 3 6 2 10 7 19 8 11 9 8 Detach 9 | . . . . . . . . 1 . . . . 8 Swap 125 | 1 2 4 21 8 9 2 11 10 26 7 21 3 . Drop 125 | 2 3 10 13 10 12 1 11 15 20 6 19 3 . Fire 482 | 3 19 19 56 33 35 12 24 21 147 27 63 16 7 Melee 43 | . . . . . 4 . 2 2 20 1 2 12 . Ram 2 | . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 641 | -9/Materials | Discovered new exit (range 9) 710 | -9/Materials | Entered Storage 802 | -9/Storage | Build established: Scavenger-Mutant 1013 | -9/Storage | Identified exit to Recycling 1087 | -9/Storage | Garrison activated, responded to threat 1253 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1301 | -9/Storage | Discovered new exit (range 16) 1507 | -9/Storage | Entered Materials 1507 | -8/Materials | Accompanied by 5 allies 1507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -8/Materials | Identified exit to Factory 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Utility x2 2083 | -7/Factory | Build established: Mutant 2453 | -7/Factory | Garrison activated, responded to threat 2500 | -7/Factory | Lost 3 parts (2n1w) 2730 | -7/Factory | Sucked down chute 2730 | -7/Factory | Entered Waste 2731 | -7/Waste | Met a frightened Derelict 2745 | -7/Waste | EMP discharged 2754 | -7/Waste | Spotted C-40 Crusher 2804 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2815 | -7/Waste | Spotted C-40 Crusher 2844 | -7/Waste | Destroyed C-40 Crusher 2845 | -7/Waste | EMP discharged 2845 | -7/Waste | System corruption reached 10% 2881 | -7/Waste | Spotted C-40 Crusher 2912 | -7/Waste | Spotted C-40 Crusher 2942 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2945 | -7/Waste | EMP discharged 2945 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2972 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2975 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2986 | -7/Waste | Spotted C-40 Crusher 2999 | -7/Waste | Discovered new exit (range 11) 3004 | -7/Waste | Entered Factory 3006 | -7/Factory | Lost 5 parts (1p2n2u) 3285 | -7/Factory | Central database locked down 3477 | -7/Factory | Repaired Remote Datajack 3501 | -7/Factory | Discovered new exit (range 11) 3511 | -7/Factory | Identified exit to Lower Caves 3653 | -7/Factory | Discovered new exit (range 9) 3668 | -7/Factory | Identified exit to Factory 3669 | -7/Factory | Entered another Factory area 3669 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3724 | -6/Factory | Discovered new exit (range 16) 3737 | -6/Factory | Identified exit to Lower Caves 3850 | -6/Factory | Build established: Hacker-Mutant 3940 | -6/Factory | Spotted B-75 Beast 4266 | -6/Factory | Discovered new exit (range 16) 4341 | -6/Factory | Identified exit to Factory 4343 | -6/Factory | Entered another Factory area 4343 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4572 | -5/Factory | Discovered new exit (range 5) 4599 | -5/Factory | Identified exit to Factory 4931 | -5/Factory | Build established: Scavenger-Mutant 5949 | -5/Factory | Lost 12 parts (1p5n3u3w) 6237 | -5/Factory | Build established: Scavenger-Assassin 6311 | -5/Factory | Discovered exit to Factory (range 12) 6334 | -5/Factory | Entered another Factory area 6334 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6442 | -4/Factory | Spotted B-86 Titan 6535 | -4/Factory | Lost 6 parts (2u4w) 6766 | -4/Factory | Discovered new exit (range 11) 6766 | -4/Factory | Discovered new exit (range 7) 6814 | -4/Factory | Identified exit to Upper Caves 6833 | -4/Factory | Identified exit to Research 6861 | -4/Factory | Entered Research 6861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7086 | -3/Research | Build established: Scavenger-Gunner 7125 | -3/Research | Destroyed 7 combat bots 7306 | -3/Research | Lost 3 parts (1n2w) 7440 | -3/Research | Found Prototype Launcher 7453 | -3/Research | Identified Adv. Micro-nuke Launcher 7704 | -3/Research | Discovered new exit (range 10) 7749 | -3/Research | Entered another Research area 7749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7906 | -2/Research | Found Prototype Device 7925 | -2/Research | Spotted B-90 Cyclops 7964 | -2/Research | Garrison activated, responded to threat 7968 | -2/Research | Released all parts (10) 7997 | -2/Research | Lost 12 parts (1p5n4u2w) 8068 | -2/Research | Lost 5 parts (2p1n2w) 8098 | -2/Research | Discovered new exit (range 14) 8121 | -2/Research | Core integrity fell below 50% 8131 | -2/Research | Entered Access 8131 | -1/Access | Evolved 2 slots: Utility x2 8132 | -1/Access | Lost 4 parts (4n) 8254 | -1/Access | Build established: Mutant 8293 | -1/Access | Core integrity fell below 50% 8306 | -1/Access | System corruption reached 10% 8311 | -1/Access | Spotted B-99 Colossus 8346 | -1/Access | Core integrity fell below 20% 8363 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Wall. Slug penetrates Sealed Freight Elevator. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Door. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Radio-Gravity Array. K-01 Serf cleans the Radio-Gravity Array. Slug penetrates Wall. Penetrated by Slug. K-01 Serf cleans the Terminal. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????# ## | | ############################ #? | | ! #? | | |%* #? | | ### != #? | | ??# """""""" ###########+#########? | | ??# """""""" #??# #? | | ??# """""""" #??# #? | | ??# """""""" #??# """""" #? | | ??# """""""" #??# """""" #? | | ??# """""""" #??# """""" #? | | ??# """""""" #??# """""" #? | | ??# """""""" #??# = """""" #? | | ??# #??# #? | | ??# #??# #? | | ??# #??##################? | | ??# #????????????????????? | | ??# #????????????????????? | | ??######## #????????????????????? | | ?????????# ""#????????????????????? | | ?????????# ""#????????????????????? | | ?????????# T"#????????????????????? | | ?????????# k""#????????????????????? | | ?????????# k""#????????????????????? | | ??######## #### #?????????? | | ??# h @ #?????????? | | ??# h Ag #?????????? | | ??# ################### #?????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ### #???????????????????????????????? | | ###+####???????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###############??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###/###########??????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 50 Energy Generation 43 Energy Capacity 985 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Denied? Dynamic Key Hey, That's Mine! It's Just You Omniscient Cartographer Oops Remodeling The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed FlakColdAccelerator Manual? 0 Play Time 06:09:37 Cumulative 19.2 hours Start 2020.11.29 @ 22:25:12 End 2020.11.30 @ 21:43:09 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f203100a-6aea-4147-86bc-55e689d80c1a