Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 20:52:01 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3680) 3680 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 8645 Bonus ------- High Alert Combat Kills 517 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 499/700 Matter 276/300 Energy 131/140 System Corruption 5% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Powered Armor Graphene Brace Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Titanium Leg Improved Cooling System Huge Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Improved Thermal Shield Improved Thermal Shield Hacking Suite System Shield Dynamic Insulation System Dynamic Insulation System Plasma Cannon Gauss Rifle Gauss Rifle Mini Grenade Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Powered Armor Graphene Brace Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cooling System Huge Storage Unit Superbattery High-capacity Matter Pod Improved Thermal Shield Improved Thermal Shield Dynamic Insulation System Dynamic Insulation System Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Remote Datajack Powered Hammer [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 117 | 7 7 3 . 17 49 34 Power 9 | 1 1 . . 1 2 4 Engine 7 | 1 1 . . 1 2 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 2 . . 2 9 6 Treads 15 | 1 1 . . 1 7 5 Leg . | . . . . . . . Wheel 6 | 1 1 . . 1 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 2 2 1 . 2 14 16 Device 21 | 1 1 1 . 1 9 8 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 1 2 Hackware 1 | . . . . . . 1 Protection 10 | . . . . 1 4 5 Artifact . | . . . . . . . Weapon 50 | 2 2 2 . 12 24 8 Energy Gun 7 | . 1 1 . 4 1 . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 2 . . . 3 14 5 Ballistic Cannon 3 | . . . . . 2 1 Launcher 11 | . 1 . . 5 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 18 | . 1 . . 3 6 8 Power 3 | . . . . 1 1 1 Propulsion 6 | . . . . 1 3 2 Utility 5 | . . . . . 1 4 Weapon 4 | . 1 . . 1 1 1 Highest Loss Streak 5 | . 1 . . 2 5 2 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 85 98 97 89 Engine 8 | . 14 14 14 13 9 2 Core 1 | . . . . . . 3 Treads 20 | . 14 14 14 14 23 24 Wheel 8 | . 14 14 14 13 12 2 Device 10 | . 14 14 14 5 13 9 Storage 10 | . 14 14 14 14 9 7 Processor 7 | . . . . . 9 13 Hackware 1 | . . . . . . 4 Protection 5 | . . . . 8 4 7 Energy Gun 4 | . 6 27 . 16 . . Ballistic Gun 7 | . 21 . . 4 12 2 Ballistic Cannon 2 | . . . . . 1 5 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 50 50 45 53 72 80 Greatest Support 96 | 20 16 16 16 16 88 96 Greatest Overweight (x) 6 | . 3 3 2 3 6 2 Average Overweight (x) 1 | . 2 2 2 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 4 17 18 20 19 20 20 Average Carried 17 | 2 10 17 19 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 17 18 20 19 20 19 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 3684 | 243 342 . . 707 1017 1375 Remotely . | . . . . . . . Salvage Created 3513 | 75 498 . . 402 1028 1510 Parts 223 | 5 26 . . 35 75 82 Haulers Intercepted 4 | . 1 . . . . 3 Recyclers Shooed 5 | 1 1 . . . . 3 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 111 | . . . . . . 111 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 83 | . 9 . . 22 23 29 Guns 32 | . 9 . . 4 16 3 Cannons 16 | . . . . . 1 15 AOE 35 | . . . . 18 6 11 Classes Destroyed 19 | 2 3 . . 5 4 5 Worker 4 | . . . . 1 . 3 Builder 9 | . . . . 1 3 5 Tunneler 2 | 1 . . . 1 . . Hauler 4 | . 1 . . . . 3 Recycler 7 | 1 1 . . . . 5 Carrier 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 11 | . . . . 8 3 . Grunt 51 | . 9 . . 11 11 20 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Sentry 8 | . . . . . 5 3 Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Assembled 2 | . . . . 2 . . Best Kill Streak 16 | 1 3 . . 7 8 16 Combat Bots Only 7 | . 2 . . 7 5 7 Max Kills in Single Turn 5 | 1 1 . . 3 2 5 Gunslinging . | . . . . . . . Exploded 4 | . . . . 3 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4918 | . 416 . . 454 1785 2263 Core 506 | . 127 . . 91 87 201 Absorbed by Shields 524 | . . . . . 400 124 Redirected to Shielding 2 | . . . . 2 . . Regen/Repaired (Parts) 497 | . . . . . 113 384 Core Remaining (%) 65 | 100 . . . 12 84 . Volleys Fired 270 | 5 46 1 . 36 76 106 Largest 2 | 2 2 2 . 2 2 2 Hottest 130 | 40 85 130 . 130 61 60 Shots Fired 412 | 10 91 3 . 47 137 124 Gun 282 | 10 91 3 . 23 121 34 Cannon 87 | . . . . . 9 78 Launcher 43 | . . . . 24 7 12 Special . | . . . . . . . Kinetic 338 | 10 82 . . 4 130 112 Thermal 31 | . 9 3 . 19 . . Explosive 43 | . . . . 24 7 12 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 6 11 2 . 6 15 20 Robot Miss Streak 4 | 2 3 1 . 4 3 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 288 | 7 67 1 16 15 105 77 Core Hits 189 | 2 26 . . 36 46 79 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 13 | . . . . 1 3 9 Burn 1 | . . . . 1 . . Destroy 3 | . . . . . 2 1 Blast 9 | . . . . . 1 8 Melee Attacks 34 | . . . 16 . 18 . Impact . | . . . . . . . Slashing 18 | . . . . . 18 . Piercing . | . . . . . . . Sneak Attacks 16 | . . . 16 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11282 | 85 865 18 . 1725 3073 5516 Guns 3897 | 85 865 18 . 195 2108 626 Cannons 2928 | . . . . . 425 2503 Explosions 4457 | . . . . 1530 540 2387 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6546 | 85 784 . . 15 2533 3129 Thermal 1110 | . 81 18 . 332 . 679 Explosive 3626 | . . . . 1378 540 1708 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 5 Average Corruption 2 | . 2 2 2 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . 7 8 2 11 . 27 Message Errors 14 | . 4 1 . 4 . 5 Matter Fused 16 | . . 4 . 2 . 10 Heat Flow Errors 4 | . 1 . . . . 3 Energy Discharges 9 | . 2 1 . 2 . 4 Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 5 | . . 1 1 1 . 2 Data Loss (major) 3 | . . . 1 1 . 1 Misfires 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 539 | . . . . 42 90 407 Projectiles 292 | . . . . . 54 238 Explosions 247 | . . . . 42 36 169 Melee . | . . . . . . . Knockbacks 17 | . . . . . 3 14 Impact . | . . . . . . . Kinetic 17 | . . . . . 3 14 Secondary . | . . . . . . . Self-Inflicted Damage 196 | . . . . 112 50 34 Shots 8 | . . . . 4 2 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | . 254 69 . 108 85 333 Average Temperature 54 | . 45 29 . 39 26 73 Received Heat Transfer 1922 | . 234 . . 170 570 948 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1253 | . 185 37 . 681 . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1189 | 10 278 37 . 497 472 1189 Initial 193 | . 6 37 . . 193 186 Average 330 | 2 152 28 . 332 238 517 Maximum Alert Level 4 | . 1 . . 2 2 4 Low Security (%) 42 | 100 56 100 . 27 49 25 Level 1 31 | . 43 . . 41 33 29 Level 2 12 | . . . . 30 17 9 Level 3 9 | . . . . . . 24 Level 4 4 | . . . . . . 10 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 4 . . . 8 15 Investigation 12 | . 4 . . . 3 5 Extermination 3 | . . . . . . 3 Reinforcement 6 | . . . . . 2 4 Assault 3 | . . . . . . 3 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . 1 5 2 Communications Jammed 13 | . . . . . . 13 Distress Signals 10 | . . . . . . 10 Times Spotted 143 | . 21 . . 23 40 59 Peak Tracking Total 8 | . 5 . . 4 4 8 Tactical Retreats 10 | . 3 . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 10 | . 2 . . . . 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . 2 5 7 Max in Single Turn 5 | . . . . 1 2 5 Garrison Access 4 | . . . . . 1 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 35 | . 8 . 2 . 11 14 Terminals 18 | . 6 . . . 7 5 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . 1 2 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 3 | . . . . . 1 2 Garrison Access 4 | . . . . . 1 3 Total Hacks 101 | . 26 . 2 . 32 41 Successful 65 | . 12 . 2 . 23 28 Failed 35 | . 13 . . . 9 13 Catastrophic 6 | . 2 . . . 1 3 Database Lockouts 1 | . 1 . . . . . Manual 42 | . 17 . 1 . 15 9 Terminals 50 | . 21 . . . 19 10 Fabricators 4 | . . . . . . 4 Repair Stations 10 | . . . . . 3 7 Recycling Units 8 | . 5 . . . 3 . Scanalyzers 20 | . . . . . 5 15 Garrison Access 7 | . . . . . 2 5 Terminal Hacks 19 | . 7 . 2 . 8 2 Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Unreport Threat 3 | . . . . . 2 1 Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 8 | . . . . . 2 6 Scan Component 4 | . . . . . 1 3 Repair 4 | . . . . . 1 3 Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer 18 | . . . . . 5 13 Insert Component 8 | . . . . . 2 6 Analyze 10 | . . . . . 3 7 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 3 . . . 6 4 Terminals 7 | . 1 . . . 5 1 Assimilate 1 | . . . . . 1 . Botnet 4 | . . . . . 3 1 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Tunnel 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Jam 3 | . . . . . . 3 Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 25 | . 6 . . . 8 11 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 2 6 Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 148 | . . . . . . 148 Total Part Build Rating 20 | . . . . . . 20 Parts Repaired 4 | . . . . . 1 3 Time 145 | . . . . . 19 126 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . . 2 6 Part Schematics Acquired 8 | . . . . . 2 6 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 5 . . . Non-combat 3 | . . . 3 . . . Combat 2 | . . . 2 . . . Robot Hacks Applied 16 | . . . 16 . . . parse_system 16 | . . . 16 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 47 | . . . . 47 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 14 . . Total Damage 250 | . . . . 250 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7848 | 94 963 521 347 914 2061 2948 Spaces Moved 4221 | 62 562 350 247 521 1000 1479 Core 3 | 3 . . . . . . Treads 1295 | 1 . . . . 320 974 Legs . | . . . . . . . Wheels 2923 | 58 562 350 247 521 680 505 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 130 145 120 130 Average Speed 142 | 98 130 144 130 145 134 154 Slowest Speed 245 | 160 145 145 130 145 245 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 93 66 65 86 69 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 141 | . . . . 88 40 13 Terrain Destroyed 346 | . . . . 175 79 92 Melee 18 | . . . . . 18 . Projectile 36 | . . . . 1 2 33 AOE 292 | . . . . 174 59 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5551 | 81 697 362 265 627 1543 1976 Wait 775 | 2 67 7 1 50 346 302 Move 4215 | 61 561 349 246 520 999 1479 Hop . | . . . . . . . Pick Up 80 | 5 13 . 2 3 25 32 Fast Attach 26 | 7 1 . . 1 8 9 Attach 32 | . . 1 . 5 11 15 Detach 6 | . . 2 . 1 3 . Swap 59 | . 6 2 . 11 30 10 Drop 54 | 1 3 . . . 27 23 Fire 270 | 5 46 1 . 36 76 106 Melee 34 | . . . 16 . 18 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Core integrity fell below 50% 729 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Central database locked down 915 | -10/Materials | Discovered new exit (range 5) 1058 | -10/Materials | Entered Mines 1282 | -10/Mines | Discovered new exit (range 15) 1367 | -10/Mines | Build established: Scavenger-Mutant 1537 | -10/Mines | Learned 2 Materials zone layouts 1567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1569 | -10/Mines | Discovered new exit (range 5) 1579 | -10/Mines | Entered Exiles 1612 | -10/Exiles | Met 8R-AWN 1634 | -10/Exiles | Met EX-HEX 1677 | -10/Exiles | Met EX-BIN 1709 | -10/Exiles | Aligned with FarCom system 1711 | -10/Exiles | Given EX-Vault access code 1746 | -10/Exiles | Opened EX-Vault 1756 | -10/Exiles | Found Superbattery 1785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1821 | -10/Exiles | Met EX-DEC 1859 | -10/Exiles | Learned location of Zion (-6) 1883 | -10/Exiles | Build established: Mutant 1910 | -10/Exiles | Discovered new exit (range 14) 1926 | -10/Exiles | Left Exiles lab with Superbattery 1926 | -10/Exiles | Entered Mines 2028 | -9/Mines | Excavation squad dispatched 2028 | -9/Mines | A large section of the Mines collapsed 2144 | -9/Mines | Core integrity fell below 20% 2278 | -9/Mines | Excavation squad dispatched 2327 | -9/Mines | Learned Materials terminal intel 2519 | -9/Mines | Destroyed 7 combat bots 2528 | -9/Mines | Excavation squad dispatched 2608 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2778 | -9/Mines | Excavation squad dispatched 2807 | -9/Mines | Discovered new exit (range 15) 2809 | -9/Mines | Discovered new exit (range 10) 2840 | -9/Mines | Entered Materials 2840 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2842 | -8/Materials | Loaded intel: 12 terminal locations 3193 | -8/Materials | Garrison activated, responded to threat 3781 | -8/Materials | Discovered new exit (range 15) 3939 | -8/Materials | Found Powered Armor 3942 | -8/Materials | Found Powered Armor 3944 | -8/Materials | Found Powered Armor 3947 | -8/Materials | Found Powered Armor 4095 | -8/Materials | Discovered new exit (range 15) 4261 | -8/Materials | Lost 5 parts (1p2n1u1w) 4612 | -8/Materials | Repaired Hvy. Assault Cannon 4901 | -8/Materials | Entered Factory 4901 | -7/Factory | Evolved 2 slots: Utility x2 5010 | -7/Factory | Repaired Arm. Treads 5839 | -7/Factory | Fabricated Powered Hammer (x2) 5997 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 6054 | -7/Factory | Discovered new exit (range 4) 6732 | -7/Factory | Destroyed 7 combat bots 7301 | -7/Factory | First assault squad dispatched 7635 | -7/Factory | Repaired Gauss Rifle 7680 | -7/Factory | Repaired Med. Treads 7780 | -7/Factory | Build established: Scavenger-Mutant 7849 | -7/Factory | Self-destructed Last Messages --------------- 07780_ I-36 Angel unfolds itself. 07808_ System corrupted: Component data lost. 07827_ T-07 Excavator is excavating. 07827_ K-01 Serf cleans the Power Conduit. 07828_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07831_ T-07 Excavator is excavating. 07833_ K-01 Serf cleans the Terminal. 07833_ U-05 Engineer lays Concrete. 07835_ T-07 Excavator is excavating. 07835_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 07836_ K-01 Serf cleans the Terminal. 07842_ T-07 Excavator is excavating. 07843_ Slug penetrates Power Conduit. 07844_ U-05 Engineer lays Concrete. 07845_ K-01 Serf cleans the Terminal. 07846_ BLN7YPWXO3H3MW68P,X|2X36 RBUEVPFU 07846_ T-07 Excavator is excavating. 07846_ U-05 Engineer lays Concrete. 07846_ Slug penetrates Power Conduit. 07848_ K-01 Serf cleans the Terminal. 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""""""""" #???????????????????? | | ????????? i#???????????????????? | | ????????? #???????????????????? | | ?????????# !!!^ ^ #???????????????????? | | ?????????# !!! ##########??????????? | | ?????????# !!! ^ # #??????????? | | ?????????# # #??????????? | | ?????????# + #??????????? | | ?????????# # #??????????? | | ?????????? # #??????????? | | ??????????############## # #??????????? | | ???????????????????????# # ] #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 550 Resistance: TH 25 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Graphene Brace | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Hammer | x2 | -7/Factory | Preloaded Imp. Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed TerrabombMappingDoublenader Manual? 0 Play Time 01:42:47 Cumulative 38.7 hours Start 2022.05.22 @ 19:53:31 End 2022.05.24 @ 20:52:01 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 828d78c4-9e3c-4218-82b8-37b7fe05a367