Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 22:25:04 Player: Calazard Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1395) 1395 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 2876 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 61 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (160) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Backup Propulsion I > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (5) ---- High-capacity Storage Unit Field Recycling Unit (0) Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Rocket Launcher Heavy Flail Heavy Flail > --- INVENTORY -------- Large Storage Unit Medium Armor Plating Field Recycling Unit Heavy Flail Heavy Flail [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 49 | 12 2 20 15 Power 5 | 2 . 3 . Engine 5 | 2 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 7 . 6 5 Treads 4 | . . 2 2 Leg 10 | 4 . 3 3 Wheel 4 | 3 . 1 . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 5 2 Device 4 | . 1 3 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 17 | 3 . 6 8 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 2 | . . . 2 Impact Weapon 6 | . . 4 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 89 | . 88 97 83 Engine 9 | . 14 11 8 Treads 9 | . . 6 12 Leg 6 | . . 13 2 Wheel 2 | . 28 1 . Device 13 | . 8 20 8 Storage 6 | . . 3 10 Protection 8 | . 8 8 7 Energy Gun 1 | . 28 . . Ballistic Gun 1 | . . . 2 Launcher 3 | . . 8 . Impact Weapon 24 | . . 22 28 Naked Turns . | . . . . Heaviest Build 46 | 7 9 46 46 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 11 | . . 8 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 11 | 5 5 7 14 Most Carried 11 | 5 4 6 11 Average Carried 5 | 2 3 4 7 Final Capacity 15 | 5 5 15 5 Final Carried 5 | 3 3 3 5 Class Distribution -------------------- 96% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 964 | 297 42 455 170 Remotely . | . . . . Salvage Created 1415 | . 102 513 800 Parts 61 | . 7 33 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 35 | . 2 15 18 Melee 11 | . . 1 10 Guns 3 | . 2 . 1 AOE 11 | . . 10 1 Classes Destroyed 7 | . 1 6 . Builder 5 | . . 4 1 Recycler 3 | . . 1 2 Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 21 | . 2 7 12 Duelist 1 | . . 1 . Sentry 10 | . . 4 6 Best Kill Streak 9 | . 2 9 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 5 | . 1 5 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2338 | . 91 793 1454 Core 454 | . . 121 333 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 19 . Regen/Repaired (Parts) 79 | . . . 79 Core Remaining (%) 100 | 100 100 . . Volleys Fired 41 | . 5 24 12 Largest 2 | . 2 1 1 Hottest 80 | . 80 33 33 Shots Fired 46 | . 10 24 12 Gun 14 | . 10 . 4 Cannon . | . . . . Launcher 32 | . . 24 8 Special . | . . . . Kinetic 4 | . . . 4 Thermal . | . . . . Explosive 32 | . . 24 8 Electromagnetic 10 | . 10 . . Robot Hit Streak 8 | . 4 4 8 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 75 | . 7 28 40 Core Hits 51 | . 4 31 16 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 10 | . . 3 7 Critical Strikes 13 | . 1 4 8 Corrupt 1 | . 1 . . Smash 12 | . . 4 8 Melee Attacks 92 | . . 28 64 Impact 92 | . . 28 64 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks 15 | . . 3 12 Damage Inflicted 4200 | . 91 2073 2036 Guns 109 | . 91 . 18 Cannons . | . . . . Explosions 1391 | . . 1063 328 Melee 2700 | . . 1010 1690 Ramming . | . . . . Kinetic 18 | . . . 18 Thermal . | . . . . Explosive 1391 | . . 1063 328 Electromagnetic 91 | . 91 . . Impact 2700 | . . 1010 1690 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 769 | . . 290 479 Projectiles . | . . . . Explosions 2 | . . . 2 Melee 767 | . . 290 477 Knockbacks 9 | . . 5 4 Impact 9 | . . 5 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 162 . . Average Temperature 86 | . 86 . . Received Heat Transfer 849 | . 72 237 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 27 | . . 11 16 Impact Corruptions 36 | . . 14 22 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 573 | . 50 573 398 Initial 178 | . . 20 178 Average 226 | . 37 236 254 Maximum Alert Level 2 | . . 2 1 Low Security (%) 33 | 100 100 39 16 Level 1 57 | . . 37 83 Level 2 9 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 5 4 Investigation 6 | . . 3 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 2 22 27 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 1 4 5 Terminals 7 | . 1 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 6 13 25 Successful 23 | . 3 7 13 Failed 21 | . 3 6 12 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 6 10 16 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 7 | . . 3 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 3 6 6 Record 8 | . . 4 4 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Reprogram Traps 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 4 | . . 1 3 Report Inventory 2 | . . 1 1 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 4 5 Full Trace Events 9 | . 1 4 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 4 | . . . 4 STAY 4 | . . . 4 Ally Attacks 36 | . . . 36 Total Damage 349 | . . . 349 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2030 | 88 93 815 1034 Spaces Moved 975 | 90 91 391 403 Core 39 | 36 . 1 2 Treads 437 | . . 118 319 Legs 292 | . . 230 62 Wheels 187 | 54 91 42 . Hover 20 | . . . 20 Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 164 | 68 80 163 205 Slowest Speed 600 | 80 80 450 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 14 26 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 149 | . . 91 58 Melee . | . . . . Projectile . | . . . . AOE 149 | . . 91 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1257 | 120 100 509 528 Wait 51 | 4 1 18 28 Move 972 | 89 90 390 403 Hop . | . . . . Pick Up 34 | 8 2 14 10 Fast Attach 13 | . . 9 4 Attach 29 | 12 2 6 9 Detach 11 | 7 . . 4 Swap 7 | . . 5 2 Drop 28 | . . 19 9 Fire 41 | . 5 24 12 Melee 71 | . . 24 47 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 5) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 320 | -9/Materials | Build established: Mutant 975 | -9/Materials | Discovered new exit (range 7) 982 | -9/Materials | First assault squad dispatched 994 | -9/Materials | Discovered new exit (range 8) 997 | -9/Materials | Entered Storage 1023 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1685 | -9/Storage | Core integrity fell below 50% 1789 | -9/Storage | Lost 3 parts (1p1n1u) 1866 | -9/Storage | Lost 3 parts (2n1w) 1946 | -9/Storage | Core integrity fell below 20% 2022 | -9/Storage | Repaired Aluminum Leg? 2031 | -9/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- K-01 Serf cleans the Repair Station. Acquired Prototype Ballistic Gun. Identified Imp. Heavy Machine Gun. [Achievement: Risk Taker] Dropped Hvy. Assault Rifle. Acquired Imp. Heavy Machine Gun. Dropped Hvy. Flail. Acquired Imp. Heavy Machine Gun. R-06 Scavenger collects Hvy. Flail. [Achievement: Part-time Mechanic] >> REPAIR: Completed Aluminum Leg? Acquired Imp. Heavy Machine Gun. Dropped Plasma Cutter. Acquired Imp. Heavy Machine Gun. Dropped Plasma Cutter. Acquired Plasma Cutter. Dropped Plasma Cutter. Triggered Heavy Explosive Trap. An explosion rips through the floor. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#^ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#^ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????###??# | | ??????????????????????????????????????###### #### | | ??????????????????????????????????????# % % # | | ??????????????????????????????????????# [ % # | | ??????????????????????????????????????# ! %#% | | ??????????????????????????????????????# """ """%+ | | ??????????????????????????###+###?????# """ """=# | | ??????????????????????????# #?????# """ """[# | | ??????????????????????????# #?????# #% | | ??????????????????????????+ #?????# % # | | ??????????????????????????# #?????###########% | | ??????????????????????????? ????????????????# | | ???????????????????????????# #############????# | | ???????????????????????????# # % #????# | | ???????????????????????????# # """ #????#% | | ??????????????????????###### # "R= """ #????# | | ??????????????????????#[[ + / """ """" #???#% | | ??????????????????????#|/@ # # """" ##???# | | ??????????????????????#| ^ # # """" #????#% | | ??????????????????????###### # #??### | | ???????????????????????????# ################ # | | ??????????????????????????## ### #### ! # | | ????????????????########### # """="" # | | ????????????????# #### "!Y" # | | ????????????????# T ### "["" # | | ????????????????# [ ! + | | ????????????????######+#### %#### ##% [[ # | | ??????????????????????????###+##### [[ # | | ??????????????????????????# # ## [[ # | | ??????????????????????????# " "" ## [ # | | ??????????????????????????# """"" ### # ###### | | ??????????????????????????# """"" #########????# | | ??????????????????????????#%% ""#??????????# | | ??????????????????????????# """"" T"#??????????# | | ??????????????????????????# """"" ""#??????????# | | ??????????????????????????# """"" ############## | | ??????????????????????????# % / | | ??????????????????????????#### ######### | | ?????????????????????????????### # | | ???????????????????????????????# %+% | | ???????????????????????????????# %#% ####### | | ???????????????????????????????#######/# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Recalibrator | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Significant Disruption The More The Merrier Uninvited Guest Challenges ------------ None Game ------ Seed NullShieldMicroactuators Manual? 0 Play Time 01:23:27 Cumulative 2.7 hours Start 2022.07.03 @ 20:39:28 End 2022.07.03 @ 22:25:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 596ba8d2-19b6-486e-9493-9c1ccafde4c9