Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 17:44:13 Player: Figgis Result: Destroyed by Vortex Trap Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (214) 1070 Value Destroyed (7572) 7572 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 14697 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 180 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer Graphene Brace (fused) Hacking Suite > --- WEAPON (3) ------- Companion Sword Lance > --- INVENTORY (5) ---- Neutrino Core Heavy Ion Cannon Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Overtuned Treads Overtuned Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Hardened Heavy Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Companion Sword Lance Lance > --- INVENTORY -------- Improved Deuterium Engine Coolant Injector Improved Coolant Injector High-capacity Matter Pod Improved Medium Armor Plating Hacking Suite Splice Drone Bay Heavy Ion Cannon Flak Gun Heavy Machine Gun Lance Vortex Trap Vortex Trap [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Companion Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 . . . 1 Utility 4 | . . . 1 . 1 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 123 | 3 8 1 26 4 23 35 3 1 7 12 Power 12 | . 1 1 5 . 1 2 . 1 . 1 Engine 12 | . 1 1 5 . 1 2 . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 . . 7 . 8 15 2 . 2 3 Treads 38 | 2 . . 7 . 8 14 2 . 2 3 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | . 3 . 5 4 9 8 1 . 2 5 Device 14 | . 1 . 2 2 4 3 . . . 2 Storage 5 | . 2 . 1 . 1 . . . 1 . Processor 3 | . . . . 1 . 2 . . . . Hackware 4 | . . . 1 . 2 . . . . 1 Protection 11 | . . . 1 1 2 3 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 35 | 1 4 . 9 . 5 10 . . 3 3 Energy Gun 8 | . 2 . 1 . . 5 . . . . Energy Cannon 4 | . . . 1 . . 2 . . 1 . Ballistic Gun 13 | 1 2 . 6 . 3 1 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 3 | . . . 1 . . 2 . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 1 . 5 . . 2 1 Parts Lost 47 | . . 1 2 . 9 13 3 4 . 15 Power 3 | . . . . . . 1 . . . 2 Propulsion 27 | . . 1 . . 5 8 2 3 . 8 Utility 12 | . . . 2 . 2 3 1 . . 4 Weapon 5 | . . . . . 2 1 . 1 . 1 Highest Loss Streak 6 | . . 1 1 . 2 6 1 4 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 4 14 14 15 14 13 15 14 13 10 Power 1 | 1 1 1 1 2 1 2 2 2 2 1 Propulsion . | . . . . 2 . . 2 1 . . Utility 4 | . . 4 5 5 5 3 3 3 4 5 Weapon 6 | 1 2 7 7 6 5 7 8 7 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . . 1 3 . 3 2 . . 2 9 Power 5 | . . 1 1 . . . . . . 3 Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 1 1 . . . 2 Weapon 11 | . . . 2 . 2 1 . . 2 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 88 97 99 89 93 87 93 91 72 Engine 9 | . 13 14 11 11 8 6 7 7 7 5 Treads 29 | . 28 17 31 33 33 30 33 33 31 22 Device 13 | . 13 14 10 5 17 14 15 15 15 8 Storage 9 | . 13 14 11 11 9 7 7 7 7 4 Processor 3 | . . . . 5 . 6 7 7 7 5 Hackware 2 | . . . 5 . 5 . . . . . Protection 4 | . . . 4 11 2 5 1 7 7 4 Energy Gun 3 | . 22 . 1 11 2 2 . . . . Energy Cannon 4 | . . . 5 . . 5 14 13 9 1 Ballistic Gun 7 | . 4 28 15 11 3 5 . . . . Ballistic Cannon 1 | . . . . . 6 1 . . . . Peak Build Rating 72 | 3 10 11 22 26 35 58 58 51 48 72 Average Rating 33 | 1 7 10 18 21 31 47 51 47 43 53 On Entrance 26 | . 3 10 10 19 21 34 58 51 36 48 Avg Prop Armor Cover (%) 6 | 34 33 . 8 . 6 5 . . 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 1 30 30 43 40 43 58 58 54 54 81 Greatest Support 132 | 3 40 40 66 66 86 132 132 116 98 126 Greatest Overweight (x) 15 | . . 1 1 . . 1 . . . 15 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 9 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 4 14 14 15 14 13 15 14 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 9 14 15 15 13 15 15 13 15 3 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 4073 | 230 74 154 724 40 1308 1134 83 51 46 229 Remotely . | . . . . . . . . . . . Salvage Created 8670 | . 524 91 1594 116 1591 2296 1009 343 . 1106 Parts 448 | . 31 14 114 5 72 112 43 7 . 50 Haulers Intercepted 18 | . 2 . 6 . 5 2 3 . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 160 | . 10 6 23 3 38 42 13 6 . 19 Melee 19 | . . . . . . . . . . 19 Guns 71 | . 8 6 14 3 16 24 . . . . Cannons 63 | . . . 6 . 22 18 11 6 . . AOE 5 | . 2 . 3 . . . . . . . Classes Destroyed 16 | . 4 . 5 . 2 4 . . . 1 Worker 4 | . . . 1 . 1 2 . . . . Builder 8 | . . . 4 . 3 . 1 . . . Hauler 18 | . 2 . 6 . 5 2 3 . . . Recycler 3 | . . . . . . 2 1 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 5 | . . . 2 . 1 . 2 . . . Watcher 15 | . 2 . 5 . 4 4 . . . . Swarmer 25 | . 3 6 1 . 6 3 . 2 . 4 Grunt 80 | . 7 . 12 3 21 21 7 . . 9 Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 33 | . . . 9 . 9 8 4 1 . 2 Specialist 2 | . . . . . . . . . . 2 Hunter 4 | . . . . . 1 1 2 . . . Programmer 12 | . . . . . . 8 . 2 . 2 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 12 | . 3 3 7 3 12 6 6 5 . 5 Combat Bots Only 11 | . 3 3 3 3 11 5 5 5 . 5 Max Kills in Single Turn 2 | . 2 2 2 1 2 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1463 | . 32 46 89 14 244 507 152 62 . 317 Missed 449 | . 10 14 23 4 74 175 49 18 . 82 Hits 1014 | . 22 32 66 10 170 332 103 44 . 235 Melee 5 | . . . . . . 3 . 2 . . Projectile 1009 | . 22 32 66 10 170 329 103 42 . 235 Critical Strikes 29 | . 1 1 1 . 9 9 . 1 . 7 Actively Blocked 21 | . . . . . 4 9 . 1 . 7 Damage Taken 13787 | . 306 258 979 129 2668 3934 944 663 . 3906 Core 2144 | . 33 61 191 23 254 268 135 155 . 1024 Absorbed by Shields 237 | . . . . . . . . . . 237 Regen/Repaired (Parts) 1479 | . . . 197 . 452 115 303 . 412 . Core Remaining (%) 56 | 100 . 62 . 46 53 . . . 20 . Volleys Fired 578 | . 29 14 93 8 213 159 47 15 . . Largest 2 | . 2 2 2 1 2 2 2 2 . . Hottest 180 | . 80 46 91 63 86 180 180 60 . . Shots Fired 935 | . 58 28 178 8 245 299 94 25 . . Gun 538 | . 58 28 131 8 115 198 . . . . Cannon 384 | . . . 39 . 130 96 94 25 . . Launcher 13 | . . . 8 . . 5 . . . . Special . | . . . . . . . . . . . Kinetic 474 | . 6 28 128 . 162 150 . . . . Thermal 390 | . . . 42 8 83 138 94 25 . . Explosive . | . . . . . . . . . . . Electromagnetic 71 | . 52 . 8 . . 11 . . . . Robot Hit Streak 18 | . 8 6 18 9 18 17 16 5 . . Robot Miss Streak 7 | . 4 3 4 . 4 7 6 2 . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 6 | . 1 2 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 699 | . 34 18 114 8 175 208 58 16 . 68 Core Hits 367 | . 20 6 55 4 78 134 32 6 . 32 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 22 | . . . 3 . 17 . 1 . . 1 Burn 4 | . . . 1 . 3 . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . . 2 . . . . . . . Blast 14 | . . . . . 14 . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 85 | . . . . . . . . . . 85 Impact . | . . . . . . . . . . . Slashing 67 | . . . . . . . . . . 67 Piercing 18 | . . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . 18 Damage Inflicted 18959 | . 568 286 2269 141 5885 5078 1689 560 . 2483 Guns 6466 | . 479 286 1312 141 1547 2701 . . . . Cannons 9178 | . . . 605 . 4306 2019 1688 560 . . Explosions 796 | . 89 . 352 . . 355 . . . . Melee 2483 | . . . . . . . . . . 2483 Ramming 36 | . . . . . 32 3 1 . . . Kinetic 8022 | . 27 286 1277 . 4616 1816 . . . . Thermal 7265 | . 89 . 726 141 1237 2824 1688 560 . . Explosive . | . . . . . . . . . . . Electromagnetic 1153 | . 452 . 266 . . 435 . . . . Impact . | . . . . . . . . . . . Slashing 1924 | . . . . . . . . . . 1924 Piercing 559 | . . . . . . . . . . 559 Highest Corruption 16 | . . . 1 1 . 9 13 16 . 3 Average Corruption 6 | . . . 1 1 . 6 10 13 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 147 | . . . 4 3 . 62 25 35 . 18 Message Errors 36 | . . . 2 2 . 15 8 5 . 4 Matter Fused 27 | . . . . . . 12 4 8 . 3 Heat Flow Errors 24 | . . . . . . 8 4 7 . 5 Energy Discharges 20 | . . . 1 . . 11 1 5 . 2 Parts Rejected 6 | . . . 1 . . 2 . 1 . 2 Parts Fused 2 | . . . . 1 . . . 1 . . Data Loss (minor) 18 | . . . . . . 7 6 5 . . Data Loss (major) 6 | . . . . . . 3 1 . . 2 Misfires 4 | . . . . . . 2 . 2 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots 6 | . . . . . . 4 2 . . . Overflow Damage 482 | . . . 25 . 290 46 . 99 . 22 Projectiles 454 | . . . 19 . 290 46 . 99 . . Explosions 6 | . . . 6 . . . . . . . Melee 22 | . . . . . . . . . . 22 Knockbacks 30 | . . . . . 21 9 . . . . Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . 20 6 . . . . Secondary 4 | . . . . . 1 3 . . . . Self-Inflicted Damage 103 | . 48 . 43 . . 12 . . . . Shots 5 | . 1 . 3 . . 1 . . . . Rammed 4 | . . . . . 2 1 1 . . . Targets Rammed 5 | . . . . . 2 2 1 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 278 | . 8 . 45 208 54 202 188 190 . 278 Average Temperature 54 | . 3 . 12 118 22 63 35 83 . 107 Received Heat Transfer 4221 | . 72 . 372 72 972 1347 303 . . 1083 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 3 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 28 | . . . 3 2 5 9 8 1 . . Heat Transferred 12250 | . 50 . 1371 296 2886 4674 2270 703 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 . 1 2 2 . . . Low Security (%) 66 | 100 100 100 61 100 56 30 . 100 . 100 Level 1 27 | . . . 38 . 43 46 62 . . . Level 2 6 | . . . . . . 22 37 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 631 | . 137 78 371 141 383 631 471 194 . 148 Initial 286 | . . 9 25 141 . 171 286 174 . . Average 152 | . 36 9 182 34 155 294 353 85 . 48 Influence Increases 5272 | . 326 218 1009 75 1213 1249 501 205 . 476 Destroy 0b10 Robot/C 3400 | . 200 180 600 60 760 840 260 120 . 380 Destroy 0b10 Robot/NC 285 | . 20 . 100 . 70 55 35 5 . . Destroy Leader 926 | . 58 30 202 10 208 262 86 . . 70 Allied During Kill 32 | . . 8 24 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 Successful Hack 134 | . 27 . 23 5 13 18 18 14 . 16 Select Force Hacks 60 | . . . . . . . . 60 . . Disable Machine 165 | . 15 . 30 . 45 . 75 . . . Destroy Structure 125 | . 6 . 15 . 57 14 27 6 . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 120 | . . . 15 . 45 60 . . . . Influence Decreases 5262 | . 301 177 712 438 836 996 684 652 . 466 Entered New Map 1102 | . . 16 41 222 . 206 344 273 . . Time Decay 3411 | . 223 151 631 216 576 674 310 340 . 290 Lost Part 443 | . . 10 20 . 78 116 30 39 . 150 Lost Ally 46 | . . . 20 . . . . . . 26 Purge Threat 260 | . 78 . . . 182 . . . . . Squads Dispatched 37 | . 2 1 2 . 6 14 5 . . 7 Investigation 9 | . 1 1 1 . 1 2 2 . . 1 Extermination 8 | . . . . . . 6 . . . 2 Reinforcement 14 | . 1 . 1 . 5 3 3 . . 1 Assault 1 | . . . . . . 1 . . . . Garrison 5 | . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 13 | . 1 . 1 . 6 4 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 249 | . 17 9 45 3 60 58 20 6 . 31 Peak Tracking Total 11 | . 4 3 6 3 11 8 3 5 . 11 Tactical Retreats 6 | . . . 1 . 3 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 10 | . 1 . 2 . 1 2 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 11 | . 1 . 2 . 3 . 5 . . . Max in Single Turn 1 | . 1 . 1 . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 57 | . 6 1 8 2 10 10 3 6 8 3 Terminals 30 | . 6 . 7 1 5 6 1 3 . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . . . 1 . 2 1 2 . . . Recycling Units 5 | . . . . . 1 . . 3 . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 161 | . 16 1 23 4 28 17 10 9 44 9 Successful 103 | . 9 1 11 2 16 7 5 5 44 3 Failed 54 | . 6 . 11 2 11 10 5 4 . 5 Catastrophic 11 | . 1 . . . 3 5 . 1 . 1 Database Lockouts 4 | . 1 . 1 . 1 . . . . 1 Manual 48 | . 10 . 12 . 10 5 2 6 . 3 Terminals 69 | . 16 . 17 3 14 11 2 4 . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 22 | . . . 6 . 6 2 8 . . . Recycling Units 9 | . . . . . 1 . . 5 . 3 Scanalyzers 6 | . . . . . 2 . . . . 4 Garrison Access 8 | . . . . . 5 3 . . . . Terminal Hacks 77 | . 8 1 7 2 7 3 1 3 44 1 Record 43 | . . . . . 1 . . . 42 . Robot Analysis 7 | . 3 . 2 . 1 . . . . 1 Open Door 3 | . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . . 1 . . Unreport Threat 3 | . 1 . . . 2 . . . . . Locate Traps 9 | . 2 . 3 . . 3 . 1 . . Recall Reinforcements 2 | . . . 1 . 1 . . . . . Registered Components 3 | . . . 1 . 1 . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 4 . 6 2 4 . . . Scan Component 8 | . . . 2 . 3 1 2 . . . Repair 8 | . . . 2 . 3 1 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . 2 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Tunnel 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 5 . 5 1 9 8 3 5 . 2 Full Trace Events 3 | . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 Parts Repaired 8 | . . . 2 . 3 1 2 . . . Time 300 | . . . 64 . 96 26 114 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 2 . . . . . . . Highest-Rated Group 71 | . . 71 32 . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . Initial UFD Resources 39 | . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . 6 28 . . . . . . 6 Total Damage 415 | . . 44 352 . . . . . . 19 Kills 12 | . . 3 9 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 446 | . . . . . . 446 . . . . Terrain 446 | . . . . . . 446 . . . . Robot Analysis Total 7 | . 3 . 2 . 1 . . . . 1 Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches 6 | . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 16206 | 27 1074 1575 2243 749 2734 2858 680 776 2251 1239 Spaces Moved 7838 | 34 602 547 1077 455 1228 1379 228 441 1333 514 Core 140 | 34 51 . . . . . . . . 55 Treads 7627 | . 551 547 1077 455 1228 1308 228 441 1333 459 Legs . | . . . . . . . . . . . Wheels 71 | . . . . . . 71 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 115 162 160 158 150 Average Speed 167 | 50 150 230 162 160 160 159 162 161 161 197 Slowest Speed 800 | 50 160 240 240 160 162 250 163 162 162 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 2 92 97 97 96 94 37 49 99 88 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 2 . 3 . . . . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 112 | . 5 . 12 . 56 8 25 6 . . Melee . | . . . . . . . . . . . Projectile 95 | . . . . . 56 8 25 6 . . AOE 17 | . 5 . 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total 9883 | 42 711 837 1403 467 1692 1740 441 483 1429 638 Wait 1077 | . 60 269 164 . 196 114 161 22 71 20 Move 7828 | 33 601 546 1076 454 1227 1378 227 440 1332 514 Hop . | . . . . . . . . . . . Pick Up 87 | 6 10 6 12 . 12 20 . 1 8 12 Fast Attach 47 | 2 1 . 9 2 9 15 5 . 2 2 Attach 50 | 1 5 . 3 . 10 12 . 2 5 12 Detach 3 | . . . . . 1 1 . . 1 . Swap 53 | . 2 1 19 2 8 17 . 1 2 1 Drop 87 | . 3 1 27 1 14 22 . 2 8 9 Fire 578 | . 29 14 93 8 213 159 47 15 . . Melee 66 | . . . . . . . . . . 66 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . . . 2 2 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Central database locked down 235 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 13) 1012 | -10/Materials | Discovered new exit (range 9) 1084 | -10/Materials | Discovered new exit (range 15) 1102 | -10/Materials | Entered Mines 1107 | -10/Mines | Met a Derelict shopkeep closing up shop 1433 | -10/Mines | Discovered new exit (range 13) 1953 | -10/Mines | Learned Materials stockpile data 2033 | -10/Mines | Received a Mining Laser from a helpful Derelict 2039 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2145 | -10/Mines | Discovered new exit (range 5) 2677 | -10/Mines | Entered Materials 2677 | -9/Materials | Accompanied by 2 allies 2677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -9/Materials | Discovered new exit (range 12) 3177 | -9/Materials | Discovered new exit (range 16) 3377 | -9/Materials | Central database locked down 3564 | -9/Materials | Build established: Scavenger-Mutant 3600 | -9/Materials | Discovered new exit (range 12) 3824 | -9/Materials | Repaired Imp. Treads 3857 | -9/Materials | Repaired Imp. Treads 3967 | -9/Materials | Discovered new exit (range 14) 4306 | -9/Materials | Build established: Mutant 4656 | -9/Materials | Discovered new exit (range 16) 4920 | -9/Materials | Entered Mines 4934 | -9/Mines | Found the Drone Emporium 4946 | -9/Mines | Found Prototype Device 4946 | -9/Mines | Identified Splice Drone Bay 5008 | -9/Mines | Learned Materials interactive machine intel 5106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5106 | -9/Mines | Discovered new exit (range 5) 5149 | -9/Mines | Learned Materials terminal intel 5242 | -9/Mines | Discovered new exit (range 6) 5264 | -9/Mines | Core integrity fell below 50% 5300 | -9/Mines | Discovered new exit (range 8) 5337 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5449 | -9/Mines | Learned Materials security intel 5669 | -9/Mines | Entered Materials 5669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5671 | -8/Materials | Loaded intel: 15 interactive machine locations 5672 | -8/Materials | Loaded intel: 8 terminal locations 5908 | -8/Materials | Destroyed 11 combat bots 6033 | -8/Materials | Repaired Imp. Treads 6060 | -8/Materials | Repaired Lgt. Treads 6355 | -8/Materials | Build established: Scavenger-Mutant 6783 | -8/Materials | Central database locked down 6884 | -8/Materials | Discovered new exit (range 11) 7035 | -8/Materials | Repaired Hvy. Assault Cannon 8243 | -8/Materials | Discovered new exit (range 8) 8403 | -8/Materials | Entered Factory 8403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8875 | -7/Factory | Garrison activated, responded to threat 8964 | -7/Factory | Lost 6 parts (1p3n1u1w) 9010 | -7/Factory | Discovered new exit (range 6) 9152 | -7/Factory | Build established: Mutant 10012 | -7/Factory | Garrison activated, responded to threat 10130 | -7/Factory | Build established: Scavenger-Mutant 10367 | -7/Factory | Repaired Lgt. Treads 10767 | -7/Factory | Build established: Mutant 11027 | -7/Factory | Discovered new exit (range 12) 11064 | -7/Factory | Discovered new exit (range 8) 11203 | -7/Factory | First assault squad dispatched 11261 | -7/Factory | Entered Storage 11436 | -7/Storage | Repaired Med. Treads 11507 | -7/Storage | Repaired Cld. Particle Cannon 11739 | -7/Storage | Core integrity fell below 50% 11760 | -7/Storage | System corruption reached 10% 11931 | -7/Storage | Used back door to open Recycling access 11931 | -7/Storage | Discovered new exit (range 4) 11941 | -7/Storage | Entered Recycling 12189 | -7/Recycling | Build established: Scavenger-Mutant 12206 | -7/Recycling | Discovered new exit (range 12) 12561 | -7/Recycling | Lost 4 parts (3n1w) 12679 | -7/Recycling | Scanned before Scraplab entrance 12701 | -7/Recycling | Entered Scraplab 12714 | -7/Recycling | Discovered new exit (range 2) 12717 | -7/Recycling | Entered Scraptown 12717 | -7/Scraptown | System corruption cleaned by C-Scrubber 13156 | -7/Scraptown | Visited Cyclists 13187 | -7/Scraptown | Visited Supply Room 13438 | -7/Scraptown | Visited Fellowship of the Rings 13472 | -7/Scraptown | Visited CR-KLE's Repair Center 13483 | -7/Scraptown | CR-KLE repaired 9 parts 13591 | -7/Scraptown | Visited SPCMW 13628 | -7/Scraptown | Visited Awakened 13673 | -7/Scraptown | Visited UFD Registry 13673 | -7/Scraptown | Registered with UFD as "Steelplate" 13744 | -7/Scraptown | Entered Cyclist Reading Room 13830 | -7/Scraptown | Discovered new exit (range 13) 14005 | -7/Scraptown | Visited Sword Containment 14030 | -7/Scraptown | Found Prototype Slashing Weapon 14031 | -7/Scraptown | Identified Companion Sword 14070 | -7/Scraptown | Visited LU-1G1's Boring Crew 14092 | -7/Scraptown | Visited Junk Repository 14232 | -7/Scraptown | Visited Science Guys 14289 | -7/Scraptown | Visited Scrapoid Pod Storage 14314 | -7/Scraptown | Visited Abandonware Association 14330 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 14364 | -7/Scraptown | Visited Junk Cannon Lab 14375 | -7/Scraptown | Found Prototype Special Weapon 14375 | -7/Scraptown | Identified Junk Cannon 14421 | -7/Scraptown | Visited Scrap Suit Storage 14484 | -7/Scraptown | Visited Chapter 10 14523 | -7/Scraptown | Visited Modified Component R&D 14883 | -7/Scraptown | Met Optimus 14883 | -7/Scraptown | Accepted into 0bPrime 14960 | -7/Scraptown | Discovered new exit (range 5) 14968 | -7/Scraptown | Entered Factory 14968 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 15221 | -5/Factory | Central database locked down 15639 | -5/Factory | Garrison activated, responded to threat 15714 | -5/Factory | Lost 4 parts (1n3u) 15774 | -5/Factory | Cargo convoy interrupted 15818 | -5/Factory | Lost 6 parts (1p5n) 15978 | -5/Factory | Core integrity fell below 50% 16008 | -5/Factory | Lost 5 parts (1p2n1u1w) 16205 | -5/Factory | Core integrity fell below 20% 16207 | -5/Factory | Destroyed by Vortex Trap Last Messages --------------- 16190_ Splice Drone destroyed. 16190_ Splice Drone injecting P-70 Sage... 16191_ Splice Drone retrieved by Splice Drone Bay (repair cost: 2). 16196_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16197_ C-30 ARC bursts open, deploying its payload. 16197_ S-27 Virus unfolds itself. 16197_ Dropped Vortex Trap. 16198_ Installed Vortex Trap. 16199_ Splice Drone system terminally corrupted. 16201_ System corrupted: Splice Drone Bay rejected. 16201_ Slug penetrates Wall. 16204_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16205_ Dropped Vortex Trap. 16205_ Slug penetrates Wall. 16205_ Installed Vortex Trap. 16205_ S-27 Virus destroyed. 16207_ P-70 Sage triggered Vortex Trap. 16207_ A wave of accelerated entropy washes over the area. 16207_ P-70 Sage destroyed. 16207_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #+########### ##########################+### | | % # #???????????????# # | | # #???????????????# # | | "" """%""" +% #???????????????# # | | Y """ """ # ############????# # | | "" """ """ # # ?????# # | | %% %# # ??????# ! # | | ############# # """"??????# # | | ????######### # """""?????# # | | ?? # """"""????# # | | ?? # """""" #??# # | | ?? + #??# ! + | | ?? # """""" #??# # | | ??? # """"""????###########+## | | ???########## # """""?????????# # | | ???????????# % # """""" #??????# # | | ???????????#T # #??????# # | | ???????????## ##+###########??????# # | | ????????????# p #?################ ] # | | ????????????# ;## # # ][ # |! | | ????????????# % ; # # !/ + %! | | ????????????# ; # """" """" # ] #+#### | | ????????????# ;;;;; """" """" #! # [ | | ????????????# % ; """" """" # # | | ????????????# ! ; """" """" # # | | ?????????+ @ """" """" # # | | ?????????#### = ; """" """" ####### | | ????????????# s s ; """" """" #?????# | | ????????????###+#;; ;;#; # #?????# | | ????????????? !!!? # # #?????# | | ??????????? H !!? + # #?????# | | ?????????? !? ?# #####+########?????# | | ????????? ? ?# #####!#????????????# | | ?????????? ?? !??# !%#????????????# | | ??????????? ??? ???#######+#####????????###### | | ??????????? ???? ???### %[[[ #?????????????? | | ???????????????? + + !!!! #?????????????? | | ?????????????? ### *[* #?????????????? | | ??????????????? ??????# [ #?????????????? | | ?????????????????????????###########?????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 32% | -9/Materials Imp. Treads | 40% | -9/Materials Imp. Treads | 13% | -8/Materials Lgt. Treads | 22% | -8/Materials Hvy. Assault Cannon | 16% | -8/Materials Lgt. Treads | 17% | -7/Factory Med. Treads | 18% | -7/Storage Cld. Particle Cannon | 4% | -7/Storage Studied --------- Powered Hammer | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeAdvancedClaw Manual? 0 Play Time 01:39:47 Cumulative 230.9 hours Start 2026.09.22 @ 13:25:55 End 2026.09.22 @ 17:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 357 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93750d6d-da6e-4ba7-afb2-00e1d7840f3c