Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 16:53:45 Player: Miles Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1327) 1327 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4072 Bonus ------- None Cogmind --------- Core Integrity 270/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Sensor Array Improved Sensor Array ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Force Field Heavy Laser Minigun Datajack Scythe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System ECM Suite > --- WEAPON ----------- Advanced Assault Cannon Axe > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array ECM Suite ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Heavy Laser Heavy Assault Rifle Minigun Missile Launcher Missile Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy EM Shotgun Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 67 | 7 . 7 30 18 5 Power 12 | 1 . 1 4 4 2 Engine 8 | 1 . 1 1 3 2 Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 21 | 2 . 3 9 7 . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 . 3 5 . . Hover 10 | . . . 4 6 . Flight 1 | . . . . 1 . Utility 16 | 2 . 1 8 4 1 Device 8 | 1 . . 3 3 1 Storage 3 | 1 . . 2 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 18 | 2 . 2 9 3 2 Energy Gun 5 | 1 . 2 2 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 3 . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 30 | . . 2 7 10 11 Power 7 | . . 1 1 3 2 Propulsion 14 | . . . 5 5 4 Utility 5 | . . 1 1 1 2 Weapon 4 | . . . . 1 3 Highest Loss Streak 6 | . . 2 2 3 6 To Critical Strikes . | . . . . . . Average Backups 12 | 2 8 7 8 13 14 Power 2 | . 1 . . . 2 Propulsion . | 1 6 2 . . . Utility 5 | . . . 2 6 6 Weapon 4 | . 1 4 6 5 4 Tool/Special . | . . . . . . Unused Backups 24 | . . 4 2 5 13 Power 2 | . . . . . 2 Propulsion 2 | . . 2 . . . Utility 9 | . . . . 3 6 Weapon 10 | . . 2 2 2 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 72 | . 100 98 88 86 63 Engine 12 | . 14 10 1 12 14 Core 1 | . . . 7 2 . Wheel 4 | . 28 43 17 . . Hover 8 | . . . 17 28 2 Device 13 | . 14 5 2 15 14 Storage 7 | . 14 11 9 7 7 Processor 1 | . . 4 9 . . Protection 5 | . . . 5 4 6 Energy Gun 1 | . 14 19 4 . . Ballistic Gun 9 | . 14 2 4 . 13 Slashing Weapon 2 | . . . 5 5 . Peak Build Rating 47 | 9 9 18 37 47 43 Average Rating 30 | 5 9 16 26 39 30 On Entrance 18 | . 9 9 18 36 39 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 14 14 19 35 58 56 Greatest Support 74 | 20 20 46 74 50 35 Greatest Overweight (x) 18 | . . . 2 3 18 Average Overweight (x) 2 | . . . . . 10 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 Most Carried 15 | 8 8 8 15 15 15 Average Carried 12 | 3 8 7 8 13 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 8 8 8 15 13 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1237 | 283 . 50 387 333 184 Remotely . | . . . . . . Salvage Created 1431 | 123 . 119 685 417 87 Parts 85 | 8 . 7 37 31 2 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 26 | . . 2 11 11 2 Melee 14 | . . . 6 8 . Guns 3 | . . 1 1 . 1 AOE 8 | . . 1 4 2 1 Classes Destroyed 11 | 2 . 3 2 4 . Worker 3 | . . . 3 . . Builder 1 | . . 1 . . . Tunneler 3 | 2 . . 1 . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Swarmer 3 | . . . . 3 . Grunt 13 | . . 1 8 4 . Sentry 5 | . . 1 3 . 1 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . 2 . Best Kill Streak 4 | 3 . 2 4 3 1 Combat Bots Only 4 | . . 1 4 3 1 Max Kills in Single Turn 3 | 1 . 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 2 1 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 321 | . . 15 88 134 84 Missed 92 | . . 4 27 43 18 Hits 229 | . . 11 61 91 66 Melee 9 | . . . . . 9 Projectile 220 | . . 11 61 91 57 Critical Strikes 13 | . . 1 7 1 4 Damage Taken 3405 | . . 225 976 1296 908 Core 639 | . . 23 186 301 129 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . . . 84 . . Core Remaining (%) 90 | 100 100 94 66 . . Volleys Fired 46 | 13 . 5 5 13 10 Largest 2 | 2 . 2 2 1 2 Hottest 100 | 70 . 100 100 40 60 Shots Fired 75 | 26 . 10 10 13 16 Gun 52 | 26 . 10 4 . 12 Cannon 11 | . . . . 11 . Launcher 12 | . . . 6 2 4 Special . | . . . . . . Kinetic 36 | 13 . . . 11 12 Thermal 13 | 13 . . . . . Explosive 12 | . . . 6 2 4 Electromagnetic 14 | . . 10 4 . . Robot Hit Streak 14 | 4 . 14 6 5 12 Robot Miss Streak 4 | 3 . 1 2 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | 15 . 10 35 29 14 Core Hits 57 | 6 . 5 26 14 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | 1 . . 6 3 1 Burn 1 | 1 . . . . . Destroy 1 | . . . . . 1 Sever 9 | . . . 6 3 . Melee Attacks 70 | . . . 38 32 . Impact 7 | . . . 2 5 . Slashing 63 | . . . 36 27 . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3611 | 144 . 309 1704 1084 370 Guns 638 | 144 . 207 66 . 221 Cannons 180 | . . . . 180 . Explosions 789 | . . 69 496 75 149 Melee 1942 | . . . 1113 829 . Ramming 62 | . . 33 29 . . Kinetic 460 | 59 . . . 180 221 Thermal 154 | 85 . 69 . . . Explosive 690 | . . . 466 75 149 Electromagnetic 303 | . . 207 96 . . Impact 188 | . . . 33 155 . Slashing 1754 | . . . 1080 674 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 214 | . . 33 115 66 . Projectiles . | . . . . . . Explosions 99 | . . 33 60 6 . Melee 115 | . . . 55 60 . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . 55 14 30 . Shots 2 | . . 1 . 1 . Rammed 9 | . . 4 5 . . Targets Rammed 9 | . . 4 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | 80 . 132 48 119 125 Average Temperature 45 | 35 . 63 19 66 51 Received Heat Transfer 1041 | . . 69 558 204 210 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . 1 2 1 . Impact Corruptions 3 | . . . 1 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 383 | 333 . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 96 100 . Level 1 1 | . . . 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 211 | 15 3 85 211 96 . Initial 21 | . 3 . 18 21 . Average 44 | 1 1 30 85 27 . Influence Increases 1174 | 15 . 145 584 380 50 Destroy 0b10 Robot/C 520 | . . 40 220 220 40 Destroy 0b10 Robot/NC 55 | 15 . 5 30 5 . Destroy Leader 144 | . . 10 54 70 10 Successful Hack 40 | . . . . 40 . Disable Machine 90 | . . . 75 15 . Destroy Structure 40 | . . . 25 15 . Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 255 | . . 90 165 . . Influence Decreases 1174 | 10 5 100 581 350 128 Entered New Map 86 | . 2 . 27 27 30 Time Decay 818 | 10 3 80 334 293 98 Lost Part 120 | . . 20 70 30 . Purge Threat 150 | . . . 150 . . Squads Dispatched 8 | . . . 2 6 . Investigation 3 | . . . 1 2 . Extermination 3 | . . . . 3 . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . . 9 35 32 9 Peak Tracking Total 8 | . . 5 8 4 7 Tactical Retreats 19 | . . 3 6 9 1 ECM-based Alert Blocks 15 | . . . . 14 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . . . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 6 | . . . 5 1 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 13 | . . 2 5 5 1 Terminals 8 | . . 2 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 25 | . . 3 8 13 1 Successful 9 | . . . 2 6 1 Failed 16 | . . 3 6 7 . Catastrophic 6 | . . 1 2 3 . Database Lockouts . | . . . . . . Manual 6 | . . 1 4 1 . Terminals 14 | . . 3 6 5 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . 2 . . Terminal Hacks 4 | . . . 2 1 1 Record 1 | . . . 1 . . Open Door 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 2 | . . . . 2 . Scan Component 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 1 3 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 5748 | 11 57 143 133 963 4441 Sensors 133 | . . . 133 . . Terrain 211 | 11 57 143 . . . Traps 4396 | . . . . . 4396 ECM 5404 | . . . . 963 4441 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6788 | 139 57 295 742 1113 4442 Spaces Moved 3215 | 105 72 308 839 1150 741 Core 433 | 10 . . . . 423 Treads . | . . . . . . Legs . | . . . . . . Wheels 751 | 95 72 308 276 . . Hover 2030 | . . . 563 1149 318 Flight 1 | . . . . 1 . Fastest Speed 36 | 50 80 80 38 36 105 Average Speed 192 | 77 80 81 57 79 593 Slowest Speed 950 | 80 80 85 175 275 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 17 29 55 17 74 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . . 32 19 40 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 90 | . . . 32 18 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3623 | 138 71 341 1015 1284 774 Wait 76 | . . 4 54 13 5 Move 3210 | 104 71 307 838 1149 741 Hop . | . . . . . . Pick Up 71 | 14 . 9 20 21 7 Fast Attach 23 | 1 . . 8 13 1 Attach 27 | 6 . 4 6 10 1 Detach 2 | . . . . 2 . Swap 39 | . . 3 23 10 3 Drop 50 | . . 5 18 21 6 Fire 46 | 13 . 5 5 13 10 Melee 70 | . . . 38 32 . Ram 9 | . . 4 5 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 485 | -9/Materials | Discovered new exit (range 5) 492 | -9/Materials | Entered another Materials area 492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -8/Materials | Discovered new exit (range 6) 1234 | -8/Materials | Entered Factory 1234 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1249 | -7/Factory | Discovered new exit (range 13) 1696 | -7/Factory | Lost 3 parts (3n) 2115 | -7/Factory | Lost 3 parts (1p1u1w) 2347 | -7/Factory | Entered Lower Caves 2348 | -7/Lower Caves | Encountered a Warlord checkpoint 2379 | -7/Lower Caves | Found DCF Scrap (12 items) 2743 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2806 | -7/Lower Caves | Lost 4 parts (3n1w) 4956 | -7/Lower Caves | Spotted B-75 Beast 5630 | -7/Lower Caves | Learned Factory emergency access door positions 6764 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6764 | -7/Lower Caves | Core integrity fell below 50% 6789 | -7/Lower Caves | Self-destructed Last Messages --------------- 02784_ Imp. Heat Sink fries itself beyond repair. 02793_ Flak Gun fries itself beyond repair. 02894_ Searching scrap... 02894_ Found 58 Matter. 02894_ Found 54 Matter. 02895_ Acquired 30 matter. 05630_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 06763_ Imp. Medium Armor Plating destroyed. 06764_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06766_ Lgt. Deuterium Engine destroyed. 06767_ Critical hit (Burn: +37). 06768_ Y-64 Sentinel: "REQUESTING BACKUP." 06769_ Critical hit (Burn: +37). 06773_ Coil Gun destroyed. 06782_ Trap Scanner destroyed. 06785_ Imp. Deuterium Engine destroyed. 06788_ ECM Suite severed. 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