Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 19:26:10 Player: laserbat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 3734 Bonus ------- Pacifist 834 Entered Garrisons 200 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 1] Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 4 | . . 2 . . . 2 Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) . | . . . . . . . Naked Turns 253 | . 55 61 25 52 47 13 Heaviest Build . | . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 2 2 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Matter Collected 200 | 200 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Damage Taken 829 | . 133 223 50 191 232 . Core 829 | . 133 223 50 191 232 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 46 44 . . 14 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 2 | . . 1 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 40 | . 6 9 13 12 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 40 | . 6 9 13 12 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . 1 1 . . . Impact 2 | . . 1 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . 3 4 5 5 . . Shots . | . . . . . . . Rammed 10 | . 1 1 4 4 . . Targets Rammed 10 | . 1 1 4 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 378 | . 72 90 45 108 63 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Peak Influence 94 | . 43 94 39 46 62 32 Initial 39 | . . 17 39 16 32 32 Average 38 | . 12 66 39 34 42 32 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 5 . . . . Investigation 3 | . 1 2 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 7 21 4 3 10 . Peak Tracking Total 20 | . 7 20 6 4 11 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Machines Accessed 6 | . 2 2 . 1 . 1 Terminals 5 | . 2 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 16 | . 6 7 . 2 . 1 Successful 7 | . 2 3 . 1 . 1 Failed 9 | . 4 4 . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 5 5 . . . . Terminals 14 | . 6 7 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 1 2 . . . 1 Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 2 . 1 . . Full Trace Events 4 | . 2 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Turns Passed 256 | 3 55 61 25 52 47 13 Spaces Moved 473 | 1 97 120 42 94 94 25 Core 473 | 1 97 120 42 94 94 25 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 2 25 24 8 17 43 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Total 488 | 5 102 120 45 98 93 25 Wait . | . . . . . . . Move 469 | . 96 120 41 94 93 25 Hop . | . . . . . . . Pick Up 5 | . 5 . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 5 | 5 . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 9 | . 1 . 4 4 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage -8/Garrison -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 58 | -10/Materials | Core integrity fell below 50% 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 74 | -9/Materials | Identified exit to Mines 114 | -9/Materials | Discovered new exit (range 13) 119 | -9/Materials | Core integrity fell below 50% 120 | -9/Materials | Entered another Materials area 120 | -8/Materials | Evolved 2 slots: Utility x2 133 | -8/Materials | Discovered new exit (range 14) 145 | -8/Materials | Entered Storage 197 | -8/Storage | Identified exit to Garrison 197 | -8/Storage | Entered Garrison 222 | -8/Garrison | Triggered checkpoint 224 | -8/Garrison | Triggered checkpoint 225 | -8/Garrison | Core integrity fell below 50% 237 | -8/Garrison | Core integrity fell below 20% 241 | -8/Garrison | Discovered new exit (range 8) 244 | -8/Garrison | Entered Factory 244 | -7/Factory | Evolved 2 slots: Propulsion x2 257 | -7/Factory | Self-destructed Last Messages --------------- 00174_ Critical hit (Burn: +37). 00175_ Slammed into G-47 Trooper. 00182_ Critical hit (Burn: +37). 00197_ Connecting with Garrison Access... 00197_ Current location identified: Storage >>Unlock Access door unlocked. 00197_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00222_ Beams of light sweep through the air. An alarm sounds. 00236_ Knocked back. 00236_ C-17 Slicer knocked back. 00236_ Knocked back. 00241_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00257_ Connecting with DSF Access... 00257_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? #####??????????? | | ?????????????????????????????? #??????????? | | ?????????????????????????????? #??????????? | | ?????????????????????????????? +??????????? | | ?????????????????????????????? #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????+##/################# #??????????? | | ????????# a #??????????? | | ????????# #??????????? | | ????????+ ###### #?? | | ????????# ! ??? | | ????????# @ #####??????? | | ??????????### ####### T####### #??????????? | | ????????????????????####?????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ??????????????????""?????????# #??????????? | | ???????????????" 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"???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSpreadGun Manual? 0 Play Time 00:04:03 Cumulative 258.7 hours Start 2022.05.14 @ 19:22:22 End 2022.05.14 @ 19:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 412 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f40fc50d-ee9c-42ba-9cba-1d32861e4075