Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.26 @ 22:29:12 Player: Zish Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (48) 240 Value Destroyed (2051) 2051 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2817) 2817 TOTAL SCORE: 10828 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 1634 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1150 Matter 54/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Particle Accelerator Authchip [Weapon] Phasing AFG High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Sensor Array Layered Medium Armor Plating Advanced Focal Shield > --- WEAPON ----------- Barrage Gun Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Particle Accelerator Improved Utility Shielding Improved Focal Shield Authchip [Weapon] Phasing AFG [Rating: 85] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Experimental Optical Array Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . 2 Power 3 | . . 1 . . . 1 . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . Utility 3 | . . . . . . 2 . . . . 1 . . Weapon 4 | . . 1 . . . 1 . . . . 1 . 1 Parts Attached 66 | 7 1 9 . 6 8 7 5 5 . 1 7 5 5 Power 10 | 1 . 3 . . 1 . 2 . . . 2 . 1 Engine 4 | 1 . 1 . . 1 . . . . . 1 . . Core 4 | . . 2 . . . . . . . . 1 . 1 Reactor 2 | . . . . . . . 2 . . . . . . Propulsion 11 | 2 . 2 . . 3 1 . 1 . . . 2 . Treads . | . . . . . . . . . . . . . . Leg 11 | 2 . 2 . . 3 1 . 1 . . . 2 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 1 1 . 4 3 5 3 4 . . 2 3 2 Device 19 | . 1 . . 2 2 4 2 4 . . 1 2 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . 1 . 2 1 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 16 | 3 . 3 . 2 1 1 . . . 1 3 . 2 Energy Gun 3 | 1 . 1 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 2 . . 1 1 . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 3 . 2 Launcher 2 | . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 2 . . . . . . Parts Lost 28 | . . 3 . . 2 . . . . 1 . 1 21 Power 6 | . . 1 . . 1 . . . . . . . 4 Propulsion 6 | . . 1 . . 1 . . . . . . . 4 Utility 9 | . . 1 . . . . . . . . . 1 7 Weapon 7 | . . . . . . . . . . 1 . . 6 Highest Loss Streak 19 | . . 2 . . 1 . . . . 1 . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 93 100 99 99 86 91 93 100 100 99 99 61 Engine 10 | . 14 11 11 11 16 13 11 6 6 6 5 5 3 Core 4 | . . 10 11 11 4 . . . . . . . . Reactor 4 | . . . . . . . 6 13 13 13 11 11 6 Leg 21 | . 25 16 22 22 22 20 20 20 26 26 23 22 12 Device 8 | . 8 9 . . 7 13 13 13 13 13 13 13 12 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 4 Protection 6 | . . 1 11 10 3 6 6 6 6 6 7 8 3 Energy Gun 3 | . . 11 11 8 . . . . . . 2 . . Ballistic Gun 15 | . 28 21 22 20 11 13 13 13 13 13 11 11 2 Ballistic Cannon 1 | . . . . . . . . . . . 10 17 14 Launcher 9 | . . . . 3 22 13 13 13 13 12 2 . . Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 109 | 12 13 31 31 46 44 56 81 81 81 81 93 94 109 Greatest Support 60 | 20 20 20 20 20 30 40 40 55 55 55 55 60 60 Greatest Overweight (x) 8 | 1 1 2 1 2 2 1 2 2 1 1 1 2 8 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 6 8 8 7 8 8 8 8 8 8 8 Average Carried 7 | 2 5 6 6 7 7 5 6 7 8 7 5 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 6 6 8 8 6 8 8 8 7 6 8 5 Class Distribution -------------------- 72% | Scavenger-Tank 16% | Scavenger-Gunner 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Matter Collected 2027 | 139 237 291 . . 346 . 128 73 50 82 . 439 242 Remotely . | . . . . . . . . . . . . . . Salvage Created 1967 | . 237 346 . . 216 . . 27 85 157 . 621 278 Parts 102 | . 12 34 . . 10 . . 2 3 2 . 23 16 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 19 . . . 9 14 . . . Prevented 27 | . . . . . 9 . . . 13 5 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 43 | . 5 11 . . 7 . . . 2 3 . 9 6 Guns 23 | . 5 11 . . . . . . . 3 . 3 1 Cannons 10 | . . . . . . . . . . . . 6 4 AOE 10 | . . . . . 7 . . . 2 . . . 1 Classes Destroyed 11 | . 1 3 . . 2 . . 1 . . . 3 1 Worker 1 | . . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . . . . 1 Watcher 3 | . . 2 . . . . . . . . . . 1 Swarmer 14 | . . 7 . . 2 . . . . . . . 5 Grunt 17 | . 5 . . . 3 . . . 2 3 . 4 . Brawler 1 | . . . . . . . . . . . . 1 . Sentry 5 | . . 4 . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . 3 . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 2 6 . . 3 . . 1 2 2 . 3 5 Combat Bots Only 5 | . 2 5 . . 3 . . . 2 2 . 3 5 Max Kills in Single Turn 3 | . 1 1 . . 3 . . 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 2 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Hostile Shots Fired 549 | . 27 60 . . 27 . . 6 3 6 . 36 384 Missed 174 | . 9 18 . . 5 . . 3 2 2 . 11 124 Damage Taken 5285 | . 250 429 . . 383 . . 107 19 105 . 641 3351 Core 1346 | . 43 57 . . 43 . . 19 . . . 20 1164 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 139 | . . . . . . . . . . . . 35 104 Ignored by Resistances 989 | . . . . . . . . . . . . . 989 Regen/Repaired (Parts) 42 | . . . . . . . 42 . . . . . . Core Remaining (%) 90 | 100 82 . . . 75 . . . . 97 . 98 . Volleys Fired 100 | . 23 29 . . 9 . 1 1 1 4 . 17 15 Largest 5 | . 2 3 . . 3 . 2 2 4 4 . 5 5 Hottest 257 | . 40 111 . . 98 . 61 61 136 155 . 215 257 Shots Fired 312 | . 46 82 . . 23 . 2 2 4 10 . 85 58 Gun 199 | . 46 82 . . 9 . 2 2 2 9 . 34 13 Cannon 96 | . . . . . . . . . . . . 51 45 Launcher 17 | . . . . . 14 . . . 2 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 270 | . 46 58 . . 9 . 2 2 2 8 . 85 58 Thermal 24 | . . 24 . . . . . . . . . . . Explosive 17 | . . . . . 14 . . . 2 1 . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . Robot Hit Streak 10 | . 10 7 . . 5 . 2 1 2 5 . 7 4 Robot Miss Streak 20 | . 3 5 . . 5 . . 1 2 1 . 17 20 Penetration Max 1 | . . . . . . . . 1 . . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 163 | . 32 40 . . 10 . 2 1 2 7 . 43 26 Core Hits 120 | . 12 17 . . 12 . . 2 7 4 . 41 25 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 1 . 1 . Destroy 1 | . . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4340 | . 420 609 . . 801 . 51 43 254 167 . 1321 674 Guns 1886 | . 420 609 . . 46 . 51 43 . 167 . 439 111 Cannons 1373 | . . . . . . . . . . . . 882 491 Explosions 1081 | . . . . . 755 . . . 254 . . . 72 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3024 | . 420 374 . . 46 . 51 43 . 167 . 1321 602 Thermal 307 | . . 235 . . . . . . . . . . 72 Explosive 1009 | . . . . . 755 . . . 254 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . 2 2 2 . 1 4 Average Corruption 1 | . . . . . 1 . . 1 2 2 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . . 3 . . 10 14 . . . . Message Errors 7 | . . . . . . . . 3 4 . . . . Matter Fused 7 | . . . . . . . . 3 4 . . . . Heat Flow Errors 3 | . . . . . . . . 1 2 . . . . Energy Discharges 5 | . . . . . 2 . . 2 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . 34 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 34 | . . . . . 34 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . . . . . . . 15 11 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . 14 10 Secondary 2 | . . . . . . . . . . . . 1 1 Self-Inflicted Damage 3 | . . . . . 3 . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | . 5 263 . . 134 . 10 171 187 78 . 264 396 Average Temperature 101 | . 2 112 . . 48 . 7 71 68 24 . 112 139 Received Heat Transfer 507 | . 141 99 . . 21 . . 27 9 36 . 153 21 Effects 6 | . . 3 . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . 1 Interference 3 | . . 2 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 605 | . . 555 . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Peak Influence 604 | . 180 303 95 . . 142 49 470 . . 552 542 604 Initial 547 | . . 76 95 . . 142 49 34 . . 547 386 284 Average 266 | . 91 145 95 . . 142 49 365 . . 547 456 481 Maximum Alert Level 2 | . . 1 . . . . . 2 . . 2 2 2 Low Security (%) 43 | 100 100 68 100 . . 100 100 2 . . . . . Level 1 27 | . . 31 . . . . . 60 . . . 13 22 Level 2 28 | . . . . . . . . 37 . . 100 86 77 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 9 | . 1 1 . . . . . 3 . . . 2 2 Investigation 2 | . 1 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 4 | . . 1 . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Distress Signals 3 | . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 102 | . 9 19 . . 14 . 1 7 12 10 . 9 21 Peak Tracking Total 7 | . 6 5 . . 4 . 1 3 4 6 . 3 7 Tactical Retreats 5 | . 2 2 . . 1 . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Traps Triggered 3 | . . . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Machines Disabled 19 | . . . . . . . . 11 . . . . 8 Max in Single Turn 2 | . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Machines Accessed 8 | . 2 1 . . 1 1 . 2 . . 1 . . Terminals 6 | . 2 1 . . 1 . . 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 14 | . 4 1 . . 1 1 . 5 . . 2 . . Successful 5 | . 1 1 . . 1 . . 1 . . 1 . . Failed 9 | . 3 . . . . 1 . 4 . . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . . 5 . . . . . . . . Terminals 11 | . 4 1 . . 1 . . 3 . . 2 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 . . . . . 1 . . Record 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . . 2 . . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Total Allies 28 | . . . . 4 . . 21 . . . . . 3 Largest Group 21 | . . . . 4 4 1 21 21 12 7 5 5 3 Highest-Rated Group 855 | . . . . 151 151 35 855 854 534 306 206 206 138 Highest-Rated Ally 50 | . . . . 41 41 35 50 50 50 50 46 46 46 Total Orders 7 | . . . . . . 6 . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . RETURN 5 | . . . . . . 4 . 1 . . . . . Ally Attacks 195 | . . . . . 37 . 3 56 46 30 . 13 10 Total Damage 8054 | . . . . . 844 . 115 2406 2443 1610 . 345 291 Kills 49 | . . . . . 7 . 1 15 15 9 . 1 1 Allies Corrupted 2 | . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . . 1 . . . Drone Launches 5 | . . . . . 1 3 . 1 . . . . . Drone Recoveries 5 | . . . . . . 4 . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Turns Passed 7201 | 71 204 589 40 1687 1130 384 335 1066 928 84 126 230 327 Spaces Moved 3232 | 52 88 211 22 866 517 143 154 364 478 38 58 80 161 Core 91 | 14 . . . . . . . . . . . . 77 Treads . | . . . . . . . . . . . . . . Legs 3141 | 38 88 211 22 866 517 143 154 364 478 38 58 80 84 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 190 190 190 190 190 187 50 Average Speed 197 | 105 132 222 190 190 200 190 198 258 190 190 190 190 155 Slowest Speed 630 | 190 190 260 190 260 260 190 260 260 190 190 190 260 630 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 24 28 13 82 77 5 77 9 64 6 3 74 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 8 | . . . . 3 4 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 175 | . . . . . 117 . . . 21 19 . . 18 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE 172 | . . . . . 117 . . . 21 19 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac DSF Fac Total 3830 | 68 131 270 21 901 591 255 180 487 495 42 78 113 198 Wait 344 | . 10 6 . 19 43 103 15 114 17 . . 4 13 Move 3220 | 51 87 210 21 865 516 143 153 363 477 37 57 79 161 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 10 7 10 . 6 7 2 4 2 . . 6 3 3 Fast Attach 7 | . . . . 1 1 . . 1 . . . 4 . Attach 39 | 6 1 8 . . 5 4 1 1 . 1 6 1 5 Detach 3 | . . . . . . . . . . . 3 . . Swap 20 | 1 . 1 . 5 2 3 4 3 . . 1 . . Drop 33 | . 3 6 . 5 6 . . 2 . . 5 5 1 Fire 100 | . 23 29 . . 9 . 1 1 1 4 . 17 15 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . 2 . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 3) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 831 | -9/Materials | Discovered new exit (range 13) 865 | -9/Materials | Entered Mines 889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 905 | -9/Mines | Entered Zion 1080 | -7/Zion | Build established: Scavenger-Tank 1229 | -7/Zion | Learned Factory emergency access door positions 1526 | -7/Zion | Imprinted 1528 | -7/Zion | Declared Zion's savior 1981 | -7/Zion | Found Prototype Device 1982 | -7/Zion | Identified Phasing AFG 2545 | -7/Zion | Given the Hacking Drone Bay 2553 | -7/Zion | Found Prototype Device 2554 | -7/Zion | Identified Hacking Drone Bay 2566 | -7/Zion | Discovered new exit (range 11) 2592 | -7/Zion | Entered Proximity Caves 2592 | -6/Proximity Caves | Accompanied by 4 allies 2845 | -6/Proximity Caves | Learned location of 1 exit from Factory 3097 | -6/Proximity Caves | Spotted B-75 Beast 3118 | -6/Proximity Caves | Allies destroyed B-75 Beast 3256 | -6/Proximity Caves | Build established: Scavenger-Gunner 3697 | -6/Proximity Caves | Discovered new exit (range 9) 3722 | -6/Proximity Caves | Entered Factory 3722 | -6/Factory | Accompanied by 2 allies 3722 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3723 | -6/Factory | Identified exit to Factory 4039 | -6/Factory | Build established: Scavenger-Tank 4106 | -6/Factory | Sucked down chute 4106 | -6/Factory | Entered Waste 4106 | -6/Waste | Met up with 1 ally sucked down the chute earlier 4107 | -6/Waste | Joined by Warlord forces that had cleared the area 4340 | -6/Waste | A Compactor rumbled back to life 4340 | -6/Waste | Allies destroyed C-40 Crusher 4349 | -6/Waste | Discovered new exit (range 13) 4441 | -6/Waste | Entered Factory 4441 | -6/Factory | Accompanied by 21 allies 4864 | -6/Factory | Lost 6 allies 5487 | -6/Factory | Discovered new exit (range 9) 5507 | -6/Factory | Entered Lower Caves 5507 | -6/Lower Caves | Accompanied by 12 allies 5667 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5852 | -6/Lower Caves | Lost 3 allies 6408 | -6/Lower Caves | Discovered new exit (range 10) 6435 | -6/Lower Caves | Entered another Lower Caves area 6435 | -6/Lower Caves | Accompanied by 7 allies 6456 | -6/Lower Caves | Discovered exit to Factory (range 11) 6482 | -6/Lower Caves | Learned Factory emergency access door positions 6519 | -6/Lower Caves | Entered Factory 6519 | -5/Factory | Accompanied by 5 allies 6519 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6636 | -5/Factory | Identified exit to DSF 6645 | -5/Factory | Entered DSF 6645 | -5/DSF | Accompanied by 5 allies 6681 | -5/DSF | Additional patrols routed to DSF 6737 | -5/DSF | Lost 5 allies 6819 | -5/DSF | Sterilization system engaged 6839 | -5/DSF | Ambient heat levels rising (+10) 6839 | -5/DSF | Discovered new exit (range 12) 6854 | -5/DSF | Ambient heat levels rising (+10) 6869 | -5/DSF | Ambient heat levels rising (+10) 6875 | -5/DSF | Entered Factory 6875 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7145 | -4/Factory | Core integrity fell below 50% 7156 | -4/Factory | Allied Derelicts emerged from ambush trap array 7175 | -4/Factory | Lost 19 parts (4p4n6u5w) 7195 | -4/Factory | Core integrity fell below 20% 7202 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07191_ Slug penetrates Wall. 07191_ Penetrated by Slug. 07191_ Slug penetrates Wall. 07193_ Fusion Modulator explodes. 07193_ P-70 Sage destroyed. 07193_ Fusion Modulator explodes. 07193_ U-05 Engineer destroyed. 07193_ Fusion Modulator explodes. 07193_ T-07 Excavator destroyed. 07193_ H-77 Assassin destroyed. 07194_ Slug penetrates Wall. 07194_ Penetrated by Slug. 07194_ Imp. Focal Shield destroyed. 07196_ Acquired Hpw. Shock Rifle. 07196_ K-01 Serf collects debris. 07197_ Hardcell Cannon destroyed. 07199_ Penetrated by Slug. 07199_ K-01 Serf cleans the DSF Access. 07199_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????? ?"" ?? ????????????????????????? | | ????????????? "T" ? ??????????????????????? | | ???????????? ? ???????????????????????? | | ???????????"" ? ???????????????????????? | | ???????????"" ! ? "???????????????????????? | | ?????????"""" # """?????????????????????? | | ?????????"""" * # """""???????????????????? | | ????????###"""""" "# """"????????????????????? | | ????????# " ?????????????????????? | | ????????# ; ??????????????????????? | | ????????# ; #???????????????????????? | | ????????# p #???????????????????????? | | ????????# #???????????????????????? | | ????????# % #???????????????????????? | | ????????# R #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# ; #???????????????????????? | | ######??# p ; #???????????????????????? | | ########;;;; ;;;; ########????????????????? | | ## A k +???????????? | | ## h #######????????????????? | | ## @#??????????????????????? | | ## RR #??????????????????????? | | ! ## k #??????????????????????? | | ! ## R#### T### #??????????????????????? | | ## #??####?# #??????????????????????? | | ## #???????# #??????????????????????? | | ## #???????# #??????????????????????? | | ## #???????# #??????????????????????? | | ## #???????# #??????????????????????? | | ## #???????# #??????????????????????? | | ## #???????# #??????????????????????? | | #+##### #???????# ???????????????????????? | | #???????# ???????????????????????? | | #???????# ???????????????????????? | | #???????? k???????????????????????? | | #?????????? ???????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ########### #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 50 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Utility Shielding 66 Evasion (%) 55 Particle Charging 30 Authchip Count 1 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Robot Respite The One We Are Legion Challenges ------------ None Game ------ Seed MultitargetingCannonEngine Manual? 0 Play Time 01:05:04 Cumulative 9.2 hours Start 2024.02.26 @ 17:31:03 End 2024.02.26 @ 22:29:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee057bc-b547-4c43-89ef-78a6aeed8255