Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.26 @ 13:42:26 // Winter2019/RPGLIKE Player: Hermelin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (494) 494 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1864 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 655/750 Matter 300/300 Energy 28/125 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Improved Sensor Array Signal Interpreter Improved Terrain Scanner Utility Shielding Light Armor Plating > --- WEAPON (1) ------- EM Pulse Gun > --- INVENTORY (2) ---- Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Improved Terrain Scanner Utility Shielding Light Armor Plating > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Signal Interpreter Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 5 | 2 1 . 2 Power . | . . . . Propulsion 1 | 1 . . . Utility 4 | 1 1 . 2 Weapon . | . . . . Parts Attached 18 | 8 3 . 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 . . 2 Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 2 2 . 3 Device 2 | 1 . . 1 Storage 1 | . 1 . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 15 14 11 Treads 14 | . 15 14 10 Wheel 14 | . 15 14 10 Device 17 | . 15 14 23 Storage 3 | . . 14 4 Processor 2 | . 1 . 7 Protection 14 | . 14 14 13 Energy Gun 11 | . 10 14 11 Ballistic Gun 3 | . 5 . . Naked Turns . | . . . . Heaviest Build 11 | 6 9 9 11 Greatest Support 26 | 26 10 10 12 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | 1 1 2 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 82% | Mutant 11% | Hacker-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 574 | 328 77 . 169 Remotely . | . . . . Salvage Created 676 | 37 440 . 199 Parts 51 | 7 28 3 13 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 11 1 4 Guns 12 | . 9 1 2 AOE 3 | . 1 . 2 Classes Destroyed 6 | 1 4 . 1 Tunneler 2 | 2 . . . Hauler 3 | . 1 . 2 Watcher 1 | . 1 . . Swarmer 6 | . 3 1 2 Grunt 8 | . 8 . . Sentry 2 | . . . 2 Best Kill Streak 3 | 1 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 731 | . 454 25 252 Core 585 | . 369 19 197 Absorbed by Shields . | . . . . Redirected to Core 407 | . 227 19 161 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 110 | 16 62 4 28 Largest 1 | 1 1 1 1 Hottest 40 | 20 40 40 40 Shots Fired 110 | 16 62 4 28 Gun 107 | 16 62 4 25 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 35 | 16 19 . . Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic 72 | . 43 4 25 Robot Hit Streak 10 | 3 10 2 6 Robot Miss Streak 4 | 4 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 8 44 2 18 Core Hits 36 | 2 21 2 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1161 | 113 658 23 367 Guns 987 | 113 619 23 232 Cannons . | . . . . Explosions 174 | . 39 . 135 Melee . | . . . . Ramming . | . . . . Kinetic 285 | 113 172 . . Thermal 77 | . 39 . 38 Explosive 97 | . . . 97 Electromagnetic 702 | . 447 23 232 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . 78 . 3 Average Temperature 30 | . 33 . 3 Received Heat Transfer 240 | . 186 . 54 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 4 | . 1 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 268 | 10 180 123 268 Initial 48 | . 6 48 47 Average 75 | 3 64 88 148 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 65 Level 1 6 | . . . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 18 3 9 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 29 . . Successful 13 | . 13 . . Failed 15 | . 15 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 17 | . 17 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 3 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 148 | . . . 148 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1024 | 109 601 133 181 Spaces Moved 836 | 68 487 125 156 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 786 | 67 487 125 107 Hover . | . . . . Flight 49 | . . . 49 Fastest Speed 32 | 50 80 80 32 Average Speed 77 | 83 80 80 65 Slowest Speed 105 | 100 80 80 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 82 25 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . 1 . 24 Melee . | . . . . Projectile . | . . . . AOE 25 | . 1 . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1095 | 101 636 153 205 Wait 94 | 5 67 21 1 Move 833 | 67 486 124 156 Hop . | . . . . Pick Up 6 | 3 1 . 2 Fast Attach 13 | 7 2 . 4 Attach 2 | . 1 . 1 Detach . | . . . . Swap 3 | 1 . . 2 Drop 8 | 2 2 . 4 Fire 110 | 16 62 4 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous 25 | . 15 3 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Central database locked down 334 | -10/Materials | Discovered new exit (range 10) 462 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Reached level 2 679 | -10/Materials | Identified exit to Materials 702 | -10/Materials | Upgraded with Utility slot (x1) 711 | -10/Materials | Entered Mines 724 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Discovered exit to Materials (range 14) 784 | -10/Mines | Learned location of Zion (-7) 817 | -10/Mines | Received a Mining Laser from a helpful Derelict 844 | -10/Mines | Entered Materials 844 | -9/Materials | Accompanied by 1 ally 846 | -9/Materials | Reached level 3 848 | -9/Materials | Upgraded with Utility slot (x1) 864 | -9/Materials | Discovered new exit (range 11) 913 | -9/Materials | Discovered new exit (range 14) 954 | -9/Materials | Reached level 4 999 | -9/Materials | Upgraded with Utility slot (x1) 1025 | -9/Materials | Self-destructed Last Messages --------------- 00979_ U-05 Engineer lays Concrete. 00989_ Transport Network Coupler fried. 00989_ A-02 Transporter destroyed. 00989_ U-05 Engineer lays Concrete. 00993_ Dropped Wheel. 00994_ Acquired Imp. Flight Unit. 00995_ Dropped Lgt. Treads. 00997_ Acquired Imp. Flight Unit. 00998_ Acquired 60 matter. 00999_ Upgraded: Utility Slot (+1) 00999_ Upgraded: Core Integrity (+150) 01000_ Acquired Imp. Medium Laser. 01003_ Acquired 20 matter. 01003_ R-06 Scavenger collects Hvy. Assault Rifle. 01004_ U-05 Engineer builds a Wall. 01007_ R-06 Scavenger collects Lgt. Treads. 01016_ A-02 Transporter destroyed. 01022_ K-01 Serf collects debris. 01023_ R-06 Scavenger collects Hover Unit. 01024_ K-01 Serf collects debris. 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