Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 21:02:22 Player: tkc Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (625) 625 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1665 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 70/100 System Corruption 1% Temperature Cool (56) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON (2) ------- Improved Light Cannon Mining Laser > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Light Armor Plating Small Laser Small Laser Light Assault Rifle Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Propulsion Shielding > --- WEAPON ----------- Small Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Light Armor Plating Small Laser Small Laser Beam Rifle Light Assault Rifle Datajack Mining Laser Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 37 | 6 6 25 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 1 1 5 Treads . | . . . Leg . | . . . Wheel 7 | 1 1 5 Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 18 | 2 4 12 Energy Gun 11 | 2 3 6 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 4 | . . 4 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 100 91 Engine 11 | . 14 10 Wheel 21 | . 28 19 Device 18 | . 14 20 Storage 11 | . 14 11 Processor 2 | . . 4 Protection 3 | . . 4 Energy Gun 18 | . 28 15 Ballistic Cannon 1 | . . 2 Impact Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 35 | 13 30 35 Greatest Support 32 | 16 32 32 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 7 13 15 Average Carried 10 | 4 8 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 11 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 528 | 260 60 208 Remotely . | . . . Salvage Created 896 | 93 144 659 Parts 64 | 6 4 54 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 4 15 Melee 1 | . . 1 Guns 10 | . 4 6 Cannons 7 | . . 7 Classes Destroyed 8 | 2 1 5 Builder 4 | . . 4 Tunneler 2 | 1 . 1 Recycler 2 | 1 . 1 Watcher 1 | . . 1 Swarmer 5 | . . 5 Grunt 11 | . 4 7 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1561 | . 147 1414 Core 442 | . 34 408 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Regen/Repaired (Parts) 96 | . . 96 Core Remaining (%) 93 | 100 86 . Volleys Fired 98 | 13 15 70 Largest 2 | 2 2 2 Hottest 139 | 80 80 139 Shots Fired 161 | 26 30 105 Gun 133 | 26 30 77 Cannon 25 | . . 25 Launcher . | . . . Special 3 | . . 3 Kinetic 25 | . . 25 Thermal 136 | 26 30 80 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 6 9 13 Robot Miss Streak 4 | 4 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 106 | 17 21 68 Core Hits 41 | 3 9 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks 8 | . . 8 Impact 8 | . . 8 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1508 | 187 233 1088 Guns 1026 | 187 233 606 Cannons 404 | . . 404 Explosions . | . . . Melee 78 | . . 78 Ramming . | . . . Kinetic 404 | . . 404 Thermal 1026 | 187 233 606 Explosive . | . . . Electromagnetic . | . . . Impact 78 | . . 78 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions . | . . . Melee 13 | . . 13 Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 128 168 208 Average Temperature 55 | 54 78 49 Received Heat Transfer 489 | . 78 411 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2839 | 425 525 1889 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 350 | 10 121 350 Initial 50 | . 6 50 Average 151 | 6 77 212 Maximum Alert Level 1 | . . 1 Low Security (%) 67 | 100 100 48 Level 1 32 | . . 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 6 27 Peak Tracking Total 7 | . 2 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 1 8 Successful 7 | . 1 6 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 42 | . . 42 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 958 | 131 234 593 Spaces Moved 492 | 76 149 267 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 484 | 68 149 267 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 95 Average Speed 101 | 94 100 103 Slowest Speed 130 | 100 100 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 28 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 8 | . . 8 Melee 5 | . . 5 Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 766 | 110 202 454 Wait 90 | . 21 69 Move 490 | 75 148 267 Hop . | . . . Pick Up 38 | 14 10 14 Fast Attach . | . . . Attach 20 | 6 1 13 Detach . | . . . Swap 17 | . 5 12 Drop 5 | 2 2 1 Fire 98 | 13 15 70 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 517 | -9/Materials | Discovered new exit (range 9) 624 | -9/Materials | Core integrity fell below 50% 643 | -9/Materials | Lost 8 parts (2p2n2u2w) 769 | -9/Materials | Repaired Com. Wheel 851 | -9/Materials | Build established: Scavenger-Mutant 875 | -9/Materials | Core integrity fell below 20% 920 | -9/Materials | Lost 3 parts (1p1n1w) 951 | -9/Materials | Repaired Beam Rifle 959 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00909_ G-47 Trooper destroyed. 00913_ Acquired Unknown Device. 00918_ G-34 Mercenary destroyed. 00921_ Acquired 26 matter. 00922_ Acquired 3 matter. 00931_ Acquired 4 matter. 00935_ System corrupted: Component data lost. 00935_ Connecting with Repair Station... >>Scan(Beam Rifle) Scanning Beam Rifle... Ready to Repair: Beam Rifle Rating: 2 Time: 16 >>Repair Repairing Beam Rifle... ETC: 16 00951_ Repair station completes Beam Rifle repairs. 00953_ Imp. Ion Engine destroyed. 00956_ Imp. Terrain Scanner destroyed. 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