Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 12:06:28 Player: Themeralderp Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (239) 1195 Value Destroyed (9823) 9823 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 19730 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 128 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -416 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Target Analyzer Dynamic Insulation System > --- WEAPON (4) ------- Falx > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Component Analysis Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Improved Signal Interpreter Improved Target Analyzer Improved Target Analyzer Core Analyzer Advanced Particle Charger > --- WEAPON ----------- Tesla Rifle Wave Gun Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Point Defense Array Component Analysis Suite Micro-nuke Launcher Improved Remote Datajack [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Slots Evolved 12 | . . . . . 4 . 2 . . 2 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . Utility 6 | . . . . . 2 . . . . 1 1 2 . . . Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 348 | 7 16 9 . . 30 31 2 14 8 55 128 27 16 . 5 Power 38 | 1 3 1 . . 4 3 . . 1 7 13 4 1 . . Engine 15 | 1 3 1 . . 1 3 . . 1 3 2 . . . . Core 19 | . . . . . 3 . . . . 4 8 4 . . . Reactor 4 | . . . . . . . . . . . 3 . 1 . . Propulsion 87 | 2 6 3 . . 11 14 . 3 2 9 27 4 5 . 1 Treads 4 | . . . . . . . . . . 1 2 1 . . . Leg 79 | 2 6 3 . . 11 14 . 3 2 8 25 . 5 . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 85 | 2 2 . . . 7 6 . 4 . 10 36 9 7 . 2 Device 54 | 1 1 . . . 5 4 . 3 . 5 22 6 5 . 2 Storage 10 | 1 1 . . . 1 . . . . 1 4 . 2 . . Processor 7 | . . . . . . 1 . . . 1 4 1 . . . Hackware 4 | . . . . . . 1 . . . . 3 . . . . Protection 10 | . . . . . 1 . . 1 . 3 3 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 138 | 2 5 5 . . 8 8 2 7 5 29 52 10 3 . 2 Energy Gun 84 | 1 5 4 . . 5 6 2 4 2 17 32 4 2 . . Energy Cannon 4 | . . . . . . . . . 1 3 . . . . . Ballistic Gun 6 | 1 . . . . . . . . 1 1 2 1 . . . Ballistic Cannon 8 | . . . . . . . . . . 1 2 3 1 . 1 Launcher 3 | . . 1 . . . . . . . . . 2 . . . Special Weapon 4 | . . . . . . . . . . 1 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . 3 1 . 3 1 6 13 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . System Corruption 15 | . . . . . . . . . . . . . 15 . . Parts Lost 101 | . . 1 . . 2 11 . 3 7 4 46 7 10 6 4 Power 12 | . . . . . . 1 . . 1 1 7 . 1 1 . Propulsion 38 | . . . . . 2 5 . 2 3 . 19 2 2 2 1 Utility 23 | . . . . . . 2 . 1 . 2 7 4 5 . 2 Weapon 28 | . . 1 . . . 3 . . 3 1 13 1 2 3 1 Highest Loss Streak 19 | . . 1 . . 2 7 . 3 7 2 19 5 8 6 2 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 89 | . 100 99 95 85 93 97 100 98 92 91 91 59 67 50 20 Engine 4 | . 14 14 14 14 1 8 7 7 7 2 1 . . . . Core 5 | . . . . . 7 . . . . 9 8 4 5 4 . Treads 1 | . . . . . . . . . . . 3 4 . . . Leg 23 | . 28 28 28 28 34 34 30 29 24 25 23 . 11 8 . Device 11 | . 14 14 9 . 13 20 15 13 7 6 12 14 11 5 5 Storage 6 | . 14 14 14 14 9 9 7 7 7 6 4 . 1 4 . Processor 4 | . . . . . . 3 7 7 7 4 4 14 10 10 10 Protection 3 | . . . . . 8 1 . 1 7 6 4 . 2 . . Energy Gun 20 | . 27 27 28 28 17 17 30 29 22 22 20 3 7 8 . Ballistic Cannon 1 | . . . . . . . . . . . . 9 12 8 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 15 22 20 20 19 30 30 31 35 39 63 74 61 66 44 6 Greatest Support 85 | 20 20 20 20 20 40 45 45 45 45 68 85 75 75 25 12 Greatest Overweight (x) 12 | . 1 . . . 1 1 . 1 . 1 2 3 2 12 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 15 5 20 10 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 14 5 6 9 5 Most Carried 15 | 5 10 10 10 10 10 10 10 10 10 10 15 5 5 5 5 Average Carried 9 | 2 7 9 9 10 9 9 8 9 7 9 13 3 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 10 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 7 10 5 5 4 5 3 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Scavenger-Tank 19% | Scavenger-Skirmisher 8% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Matter Collected 4724 | 158 323 105 . . 286 265 30 189 75 767 1295 776 377 13 65 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11843 | 95 564 211 . . 1030 794 188 392 313 2955 4318 822 134 . 27 Parts 457 | 15 43 16 . . 55 32 9 6 10 65 168 35 2 . 1 Haulers Intercepted 9 | . 2 . . . 1 . . . . 2 3 1 . . . Recyclers Shooed 20 | . . 1 . . 1 . . . . 6 8 4 . . . Parts Field Recycled 2 | . . . . . . . . . . . . . 2 . . Retrieved Matter 39 | . . . . . . . . . . . . . 39 . . Parts Self-Destructed 17 | . . . . . . . . 8 8 . . . . . 1 Prevented 5 | . . . . . . . . 1 . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 170 | . 15 4 . . 27 18 2 3 6 20 56 14 4 . 1 Melee 25 | . . . . . 3 2 . 1 1 2 16 . . . . Guns 108 | . 15 4 . . 24 12 2 2 5 10 30 3 1 . . Cannons 15 | . . . . . . . . . . 3 2 6 3 . 1 AOE 12 | . . . . . . . . . . . 7 5 . . . Classes Destroyed 18 | 1 7 1 . . 2 3 . . . 1 2 . 1 . . Worker 9 | . 1 2 . . 1 . 3 . . . 1 1 . . . Builder 4 | . . 1 . . 1 . . . . . 2 . . . . Tunneler 7 | 5 . . . . 1 . . . . . . 1 . . . Hauler 9 | . 2 . . . 1 . . . . 2 3 1 . . . Recycler 23 | . 1 . . . 1 . . . . 12 6 3 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 5 | . 1 . . . 2 . 1 . . 1 . . . . . Watcher 10 | . 3 . . . 1 . . . . 5 1 . . . . Swarmer 33 | . 5 . . . 8 . . . 3 4 3 9 . . 1 Cutter 2 | . . . . . . 2 . . . . . . . . . Grunt 74 | . 10 4 . . 11 14 1 3 2 4 24 . 1 . . Brawler 4 | . . . . . . 1 . . . . 3 . . . . Duelist 4 | . . . . . 2 . . . 1 . 1 . . . . Sentry 10 | . . . . . 6 1 1 . . 1 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 15 | . . . . . . 1 . . . 6 5 . 3 . . Programmer 29 | . . . . . . . . . . 5 18 6 . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 6 5 . . 5 4 4 3 3 4 5 7 1 . 1 Combat Bots Only 6 | . 5 2 . . 4 4 1 3 3 4 4 6 1 . 1 Max Kills in Single Turn 5 | 1 1 2 . . 2 1 2 1 1 2 5 4 1 . 1 Gunslinging 1 | . . 1 . . 1 . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . . 4 3 . . . Melee 1 | . . . . . 1 1 . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Damage Taken 18477 | . 520 158 . . 974 1529 81 398 640 2465 6886 1951 1461 560 854 Core 2983 | . 118 35 . . 125 378 27 36 29 178 904 255 67 173 658 Absorbed by Shields 146 | . . . . . . 107 . . . . 39 . . . . Core Remaining (%) 53 | 100 . . . 38 . 8 . . 86 79 9 . . . . Volleys Fired 538 | 15 46 14 . . 72 68 10 6 14 78 147 46 19 . 3 Largest 4 | 2 2 2 . . 2 2 4 4 4 4 4 4 4 . 1 Hottest 330 | 70 130 105 . . 130 130 260 260 260 330 325 286 296 . 57 Shots Fired 1378 | 30 92 25 . . 136 130 40 24 46 269 436 84 63 . 3 Gun 1241 | 30 92 23 . . 136 130 40 24 45 243 417 39 22 . . Cannon 125 | . . . . . . . . . 1 25 14 41 41 . 3 Launcher 6 | . . 2 . . . . . . . . . 4 . . . Special 6 | . . . . . . . . . . 1 5 . . . . Kinetic 136 | 15 2 . . . . . . . 2 3 29 41 41 . 3 Thermal 1212 | 15 90 23 . . 136 130 40 24 44 265 396 27 22 . . Explosive 6 | . . 2 . . . . . . . . . 4 . . . Electromagnetic 18 | . . . . . . . . . . . 6 12 . . . Robot Hit Streak 22 | 6 11 9 . . 21 15 12 11 13 22 21 10 11 . . Robot Miss Streak 10 | 3 10 2 . . 6 4 4 2 2 4 4 3 3 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 15 | . . 1 . . 5 1 . 1 1 1 4 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 1 1 1 1 . . . Shots Hit Robots 1024 | 17 70 16 . . 125 99 20 30 38 203 329 38 39 . . Core Hits 618 | 5 84 14 . . 163 43 13 10 17 68 156 32 11 . 2 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 89 | 3 . . . . 1 6 2 2 2 16 37 10 9 . 1 Burn 62 | 3 . . . . . 5 2 1 2 15 28 4 2 . . Destroy 2 | . . . . . . . . . . . . . 2 . . Blast 13 | . . . . . . . . . . . 1 6 5 . 1 Sever 12 | . . . . . 1 1 . 1 . 1 8 . . . . Melee Attacks 107 | . . . . . 10 7 . 12 2 20 56 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 103 | . . . . . 10 3 . 12 2 20 56 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26218 | 218 852 245 . . 2113 1482 340 1090 655 4925 10750 2314 1171 . 63 Guns 17134 | 218 852 173 . . 1760 1331 326 272 575 3729 6939 561 398 . . Cannons 2402 | . . . . . . . . . . 525 174 867 773 . 63 Explosions 2130 | . . 72 . . . . . . . . 1194 864 . . . Melee 4407 | . . . . . 335 151 . 818 80 659 2364 . . . . Ramming 145 | . . . . . 18 . 14 . . 12 79 22 . . . Kinetic 2299 | 106 14 . . . . . . . 26 36 414 867 773 . 63 Thermal 17879 | 112 838 173 . . 1760 1331 326 272 549 4218 7426 476 398 . . Explosive 1329 | . . 72 . . . . . . . . 393 864 . . . Electromagnetic 159 | . . . . . . . . . . . 74 85 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4407 | . . . . . 335 151 . 818 80 659 2364 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . 5 39 13 28 28 . Average Corruption 8 | . . . . . . . . . . 2 7 9 27 28 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 245 | . . . . . . . . . . 54 122 24 43 2 . Message Errors 51 | . . . . . . . . . . 11 19 6 14 1 . Matter Fused 55 | . . . . . . . . . . 13 28 5 9 . . Heat Flow Errors 29 | . . . . . . . . . . 9 9 3 8 . . Energy Discharges 34 | . . . . . . . . . . 8 18 2 5 1 . Parts Rejected 4 | . . . . . . . . . . 1 2 . 1 . . Data Loss (minor) 26 | . . . . . . . . . . 1 19 4 2 . . Data Loss (major) 10 | . . . . . . . . . . 3 7 . . . . Misfires 11 | . . . . . . . . . . 2 9 . . . . Alerts 4 | . . . . . . . . . . 2 . . 2 . . Misdirections 5 | . . . . . . . . . . . 3 2 . . . Weapon Failures 16 | . . . . . . . . . . 4 8 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 686 | . . . . . 8 . . 208 . 95 265 105 5 . . Projectiles 77 | . . . . . . . . . . 23 . 49 5 . . Explosions 153 | . . . . . . . . . . . 97 56 . . . Melee 456 | . . . . . 8 . . 208 . 72 168 . . . . Knockbacks 23 | . . . . . . . . . . . 2 9 12 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . 2 7 11 . . Secondary 3 | . . . . . . . . . . . . 2 1 . . Self-Inflicted Damage 173 | . . . . . . . . . . . 171 2 . . . Shots 4 | . . . . . . . . . . . 3 1 . . . Rammed 11 | . . . . . . . . . . . . 11 . . . Targets Rammed 34 | . . . . . 2 . 1 . . 4 16 11 . . . Kicked 23 | . . . . . 2 . 1 . . 4 16 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 565 | 54 366 113 . . 301 267 456 399 291 457 559 565 403 273 15 Average Temperature 137 | 20 121 48 . . 91 91 181 200 128 159 159 146 133 138 8 Received Heat Transfer 4162 | . 183 87 . . 468 695 24 225 144 288 1910 114 24 . . Effects 72 | . 1 . . . . 5 3 4 . 25 30 3 1 . . Shutdowns 15 | . . . . . . . . . . 6 7 1 1 . . Energy Bleed 11 | . 1 . . . . . 2 1 . 2 5 . . . . Interference 33 | . . . . . . 5 . 2 . 14 10 2 . . . Matter Decay 3 | . . . . . . . . 1 . 2 . . . . . Short Circuit 3 | . . . . . . . . . . 1 2 . . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 15 | . . . . . . 4 . . . 10 1 . . . . Combat Hostiles 10 | . . . . . . 4 . . . 5 1 . . . . Parts Melted 103 | 2 1 . . . . 9 4 2 3 44 37 1 . . . Heat Transferred 36853 | 555 1145 350 . . 2437 3517 962 740 1480 10272 13656 999 740 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Peak Influence 1117 | 25 390 297 . . 496 1110 713 . . 402 1117 643 . . . Initial 582 | . 16 129 . . . 322 582 . . 51 187 534 . . . Average 339 | 11 233 101 . . 248 828 621 . . 140 407 448 . . . Maximum Alert Level 4 | . 1 1 . . 2 4 3 . . 2 4 2 . . . Low Security (%) 36 | 100 18 84 . 100 40 . . . . 71 21 . . . . Level 1 33 | . 81 15 . . 44 4 . . . 21 44 43 . . . Level 2 19 | . . . . . 15 28 96 . . 7 17 56 . . . Level 3 10 | . . . . . . 58 3 . . . 15 . . . . Level 4 . | . . . . . . 7 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . . 6 . 2 . . 9 21 6 . . 1 Investigation 9 | . 2 . . . . . . . . 1 5 1 . . . Extermination 17 | . . . . . . . . . . 6 7 4 . . . Reinforcement 13 | . 1 . . . 3 . 1 . . 1 7 . . . . Assault 5 | . . . . . . . 1 . . . 2 1 . . 1 Garrison 4 | . . . . . 3 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Distress Signals 7 | . 2 . . . 1 . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 283 | . 24 4 . 3 37 23 5 3 7 31 98 24 5 3 16 Peak Tracking Total 12 | . 6 2 . 2 4 8 2 3 4 4 7 6 2 3 12 Tactical Retreats 17 | . 1 . . . 2 3 . . . . 8 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Traps Triggered 8 | . 1 . . . . 3 . . . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Machines Disabled 27 | . . 1 . . . 5 . . . 2 16 3 . . . Max in Single Turn 5 | . . 1 . . . 2 . . . 1 5 1 . . . Garrison Access 4 | . . . . . . . . . . 1 2 1 . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Machines Accessed 52 | . 5 1 2 1 7 . 2 . . 14 14 6 . . . Terminals 26 | . 5 . . . 5 . 1 . . 7 5 3 . . . Fabricators 6 | . . . . . . . 1 . . 3 2 . . . . Repair Stations 3 | . . . . . 1 . . . . 1 1 . . . . Recycling Units 6 | . . . . . . . . . . 1 4 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 . . . . 1 2 1 . . . Total Hacks 123 | . 16 1 6 1 16 . 5 . . 34 30 14 . . . Successful 63 | . 6 1 6 1 9 . 3 . . 19 11 7 . . . Failed 60 | . 10 . . . 7 . 2 . . 15 19 7 . . . Catastrophic 13 | . 2 . . . 2 . 1 . . 4 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 7 . 1 . 6 . 2 . . 10 15 2 . . . Terminals 65 | . 16 . . . 13 . 2 . . 14 10 10 . . . Fabricators 16 | . . . . . . . 3 . . 10 3 . . . . Repair Stations 9 | . . . . . 2 . . . . 4 3 . . . . Recycling Units 15 | . . . . . . . . . . 2 12 1 . . . Scanalyzers 5 | . . . . . . . . . . 3 . 2 . . . Garrison Access 5 | . . . . . 1 . . . . 1 2 1 . . . Terminal Hacks 32 | . 5 1 6 1 7 . 1 . . 7 1 3 . . . Record 5 | . . . 5 . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . 1 . 1 . . . Prototype ID Bank 4 | . . . . . 1 . . . . 2 1 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 2 1 . . . . Network Status 4 | . . . . . . . 1 . . 2 1 . . . . Repair Station Hacks 3 | . . . . . 1 . . . . 1 1 . . . . Scan Component 3 | . . . . . 1 . . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . Scanalyzer 4 | . . . . . . . . . . 2 . 2 . . . Insert Component 3 | . . . . . . . . . . 2 . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 1 2 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 2 1 . . . Unauthorized Hacks 12 | . 1 . . . . . 1 . . 5 4 1 . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . 4 . . . . . Report 2 | . . . . . . . 1 . . 1 . . . . . Fabnet 3 | . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 4 1 . . . Monitor 3 | . . . . . . . . . . 1 1 1 . . . Mask 3 | . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 38 | . 5 . . . 6 . 2 . . 11 10 4 . . . Full Trace Events 9 | . 2 . . . . . . . . 1 5 1 . . . Feedback Events 2 | . . . . . . . . . . 1 1 . . . . Corruption 2 | . . . . . . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 11 . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 12 | . . . . . . 1 . . . 1 9 1 . . . Non-combat 2 | . . . . . . . . . . 1 1 . . . . Combat 10 | . . . . . . 1 . . . . 8 1 . . . Robot Hacks Applied 6 | . . . . . . 1 . . . 1 4 . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . find_terminals 1 | . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 17 | . . . . . . 13 . . . . 4 . . . . Machine Destruction 13 | . . . . . . 13 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Attached 4 | . . . . . . 1 . . . . 3 . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 3 3 3 . Autooverrided 8 | . . . . . . . . . . . 7 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Total Allies 13 | . . . . 3 . 1 . . . . 8 1 . . . Largest Group 3 | . . . . . 3 1 . . . . 1 1 . . . Highest-Rated Group 54 | . . . . . 40 16 . . . . 54 12 . . . Highest-Rated Ally 54 | . . . . . 16 16 . . . . 54 12 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . 17 15 . . . . 19 2 . . . Total Damage 727 | . . . . . 206 218 . . . . 274 29 . . . Kills 3 | . . . . . 1 1 . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Robot Analysis Total 3 | . 1 . . . . . . . . 1 . 1 . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Turns Passed 17475 | 124 728 1138 514 74 974 1220 426 997 159 3601 5093 1376 832 151 68 Spaces Moved 10270 | 57 400 869 427 60 450 736 225 733 79 2289 2845 417 451 104 128 Core 128 | 9 . . . . . . . . . . 37 14 . 49 19 Treads 306 | . . . . . . . . . . . . 298 8 . . Legs 9622 | 48 400 869 427 60 450 736 225 733 79 2289 2808 . 443 55 . Wheels . | . . . . . . . . . . . . . . . . Hover 105 | . . . . . . . . . . . . 105 . . . Flight 109 | . . . . . . . . . . . . . . . 109 Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 120 120 50 50 120 50 40 Average Speed 122 | 108 120 120 120 120 121 120 120 124 120 120 119 158 160 129 42 Slowest Speed 650 | 120 190 120 120 120 190 190 120 190 120 190 260 280 260 650 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . Exploration Rate (%) 43 | 3 60 91 90 16 41 96 7 87 13 41 36 8 56 22 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . 2 1 1 . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . . . . . 2 . . . . 2 . 1 Spaces Dug 18 | . . . . . 3 . . . . 4 1 10 . . . Terrain Destroyed 273 | . . 15 . . 3 76 . . . 4 91 61 22 . 1 Melee 7 | . . . . . 3 . . . . 4 . . . . . Projectile 71 | . . . . . . . . . . . 24 24 22 . 1 AOE 195 | . . 15 . . . 76 . . . . 67 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Upp War Pro Total 13957 | 89 556 941 429 62 734 931 356 793 107 2952 4160 1066 525 120 136 Wait 2106 | . 59 33 . 3 120 40 115 8 2 391 796 512 12 15 . Move 10249 | 56 399 868 426 59 449 735 224 732 78 2288 2844 416 450 103 122 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 328 | 10 22 9 1 . 29 27 3 12 3 59 100 34 16 . 3 Fast Attach . | . . . . . . . . . . . . . . . . Attach 179 | 7 1 2 . . 11 13 2 4 6 26 65 22 15 . 5 Detach 18 | . . . . . . . . . . 4 8 1 4 1 . Swap 169 | . 15 7 . . 19 18 . 10 2 29 63 5 1 . . Drop 213 | 1 14 8 2 . 22 15 1 9 . 48 65 19 8 1 . Fire 538 | 15 46 14 . . 72 68 10 6 14 78 147 46 19 . 3 Melee 107 | . . . . . 10 7 . 12 2 20 56 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 23 | . . . . . 2 . 1 . . 4 16 . . . . Crush 11 | . . . . . . . . . . . . 11 . . . Escape Stasis 13 | . . . . . . 8 . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Build established: Scavenger-Mutant 671 | -10/Materials | Discovered new exit (range 7) 726 | -10/Materials | Discovered new exit (range 9) 853 | -10/Materials | Entered Mines 854 | -10/Mines | Met a Derelict bent on vengeance 870 | -10/Mines | Found the Drone Emporium 989 | -10/Mines | Discovered new exit (range 6) 1058 | -10/Mines | Core integrity fell below 50% 1131 | -10/Mines | Identified exit to Materials 1208 | -10/Mines | Learned location of Storage (-8) 1234 | -10/Mines | Learned location of Zion (-7) 1901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -10/Mines | Discovered new exit (range 5) 1947 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1991 | -10/Mines | Entered Exiles 2007 | -10/Exiles | Discovered new exit (range 15) 2021 | -10/Exiles | Met 8R-AWN 2041 | -10/Exiles | Met EX-HEX 2105 | -10/Exiles | Met EX-DEC 2138 | -10/Exiles | Visited The Gauntlet 2317 | -10/Exiles | Met EX-BIN 2333 | -10/Exiles | Aligned with FarCom system 2335 | -10/Exiles | Given EX-Vault access code 2363 | -10/Exiles | Opened EX-Vault 2372 | -10/Exiles | Found Longsword +1 2398 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2490 | -10/Exiles | Discovered new exit (range 14) 2505 | -10/Exiles | Left Exiles lab with Longsword +1 2505 | -10/Exiles | Entered Mines 2521 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2538 | -9/Mines | Assembled infested the area 2543 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2561 | -9/Mines | Discovered new exit (range 11) 2567 | -9/Mines | Learned location of 1 exit from Materials 2576 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2579 | -9/Mines | Entered Materials 2579 | -8/Materials | Accompanied by 3 allies 2579 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2580 | -8/Materials | Identified exit to Storage 3127 | -8/Materials | Build established: Scavenger-Skirmisher 3324 | -8/Materials | Garrison activated, responded to threat 3544 | -8/Materials | Identified exit to Garrison 3553 | -8/Materials | Entered Garrison 3684 | -8/Garrison | Phase Generator disabled 3885 | -8/Garrison | Garrison Relay disabled 3938 | -8/Garrison | Build established: Scavenger-Mutant 4098 | -8/Garrison | Triggered checkpoint 4114 | -8/Garrison | Garrison Relay disabled 4138 | -8/Garrison | Discovered new exit (range 15) 4162 | -8/Garrison | Installed Relay Interface Framework 4278 | -8/Garrison | Triggered checkpoint 4282 | -8/Garrison | Core integrity fell below 50% 4293 | -8/Garrison | Triggered checkpoint 4315 | -8/Garrison | Core integrity fell below 20% 4345 | -8/Garrison | Lost 7 parts (4n3w) 4446 | -8/Garrison | Discovered new exit (range 9) 4557 | -8/Garrison | Discovered new exit (range 10) 4676 | -8/Garrison | Garrison Relay disabled 4773 | -8/Garrison | Entered Factory 4773 | -7/Factory | Evolved 2 slots: Weapon x2 5061 | -7/Factory | Build established: Scavenger-Skirmisher 5150 | -7/Factory | Discovered new exit (range 5) 5173 | -7/Factory | First assault squad dispatched 5199 | -7/Factory | Entered Lower Caves 5265 | -7/Lower Caves | Lost 3 parts (2n1u) 5631 | -7/Lower Caves | Build established: Scavenger-Gunner 5796 | -7/Lower Caves | Encountered a Warlord checkpoint 5957 | -7/Lower Caves | Build established: Scavenger-Mutant 6108 | -7/Lower Caves | Discovered new exit (range 4) 6196 | -7/Lower Caves | Entered another Lower Caves area 6288 | -7/Lower Caves | Lost 7 parts (1p3n3w) 6304 | -7/Lower Caves | Build established: Scavenger-Gunner 6308 | -7/Lower Caves | Discovered new exit (range 16) 6355 | -7/Lower Caves | Entered Factory 6355 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6399 | -6/Factory | Identified exit to DSF 6428 | -6/Factory | Garrison activated, responded to threat 6445 | -6/Factory | Discovered new exit (range 16) 6647 | -6/Factory | Build established: Scavenger-Skirmisher 6916 | -6/Factory | Identified exit to Factory 8475 | -6/Factory | Discovered new exit (range 5) 8480 | -6/Factory | Identified exit to Lower Caves 8661 | -6/Factory | Discovered exit to Lower Caves (range 9) 9127 | -6/Factory | Build established: Skirmisher 9956 | -6/Factory | Entered another Factory area 9956 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9978 | -5/Factory | Build established: Scavenger-Tank 10089 | -5/Factory | Discovered new exit (range 15) 11265 | -5/Factory | Cargo convoy interrupted 13955 | -5/Factory | Found Prototype Processor 13956 | -5/Factory | Identified Exp. Targeting Computer 14156 | -5/Factory | First assault squad dispatched 14398 | -5/Factory | System corruption reached 10% 14446 | -5/Factory | Lost 4 parts (1n2u1w) 14541 | -5/Factory | System corruption reached 30% 14549 | -5/Factory | Core integrity fell below 50% 14605 | -5/Factory | Lost 19 parts (3p5n4u7w) 14733 | -5/Factory | Core integrity fell below 20% 14752 | -5/Factory | Lost 8 parts (2p2n1u3w) 15044 | -5/Factory | Discovered new exit (range 11) 15048 | -5/Factory | Identified exit to Factory 15049 | -5/Factory | Entered another Factory area 15049 | -4/Factory | Evolved 2 slots: Utility x2 15055 | -4/Factory | Lost 10 parts (1p7n2w) 15300 | -4/Factory | Build established: Scavenger-Mutant 15993 | -4/Factory | Identified exit to Upper Caves 15993 | -4/Factory | Identified exit to Extension 15993 | -4/Factory | Identified exit to Armory 16084 | -4/Factory | Crushed by falling debris 16084 | -4/Factory | System corruption reached 10% 16085 | -4/Factory | Crushed by falling debris 16116 | -4/Factory | Lost 5 parts (2n3u) 16297 | -4/Factory | Found Unknown Device 16299 | -4/Factory | First assault squad dispatched 16299 | -4/Factory | Identified Quantum Capacitor 16425 | -4/Factory | Entered Upper Caves 16939 | -4/Upper Caves | Lost 8 parts (1p2n4u1w) 17251 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17255 | -4/Upper Caves | Identified exit to Warlord 17257 | -4/Upper Caves | Discovered new exit (range 5) 17257 | -4/Upper Caves | Entered Warlord 17320 | -4/Warlord | System corruption cleaned by Quarantine Array 17328 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 17328 | -4/Warlord | Attacked by Warlord forces 17375 | -4/Warlord | Spotted 2B-O4S(B) 17375 | -4/Warlord | Spotted IO-5IA(B) 17400 | -4/Warlord | Discovered new exit (range 14) 17408 | -4/Warlord | Identified exit to Proximity Caves 17408 | -4/Warlord | Entered Proximity Caves 17415 | -3/Proximity Caves | Lost 6 parts (1p2n3w) 17416 | -3/Proximity Caves | Core integrity fell below 50% 17439 | -3/Proximity Caves | Core integrity fell below 20% 17446 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17476 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17422_ Acquired 27 matter. 17423_ Acquired Unknown Flight Unit. 17424_ Identified Xenon Bombardment Thruster. 17429_ S-43 Plague destroyed. 17438_ Penetrated by Slug. 17445_ Slug penetrates Wall. 17445_ G-67 Veteran springs to life. 17446_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 17450_ Y-72 Warden: "REQUESTING BACKUP." 17467_ Searching scrap... 17467_ Found Adv. Weight Redist. System. 17467_ Found System Shield. 17467_ Found Falx. 17467_ Found Hcp. Storage Unit. 17467_ Found 38 Matter. 17468_ Acquired 38 matter. 17468_ Acquired Falx. 17471_ Xenon Bombardment Thruster destroyed. 17472_ Acquired Adv. Weight Redist. System. 17475_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | # #???####??# ??# ##?### #?? #???????????????? | | # #??? ""# ?# ??# ### ### ##??????????????? | | # #?? "# ?# ### ## ## #??????????????? | | # #?? "# ## ## #???????????????? | | # #?? "# #???????????????? | | ### ### ### #???????????????? | | " # ### #### # #???????????????? | | ## #??# ## ##???????????????? | | # ## #??# ### #????????????????? | | ## ## # #### #### #????????????????? | | ##???### #### #????????????????? | | ##??##### #?# #????????????????? | | #### ## #?# #????????????????? | | # ##?# #????????????????? | | # ######??# #????????????????? | | ##### #???????# #????????????????? | | ????##### ## #??????# #????????????????? | | ????????## ### ##??????# #????????????????? | | ?????????# #?# #???????# #????????????????? | | ?????????# #? #???##### #????????????????? | | ????????? ##? ## #??## #????????????????? | | ???????? ##?? ### #?## #????????????????? | | ??????? #??##?## ### ss#####????????????????? | | ???????# ????## #????????????????????? | | ???????# ????# ##???????????????????? | | ???????# ????# @ #???????????????????? | | ???????# ????# ####???????????????????? | | ???????? ????## #??????????????????????? | | ????????? ?????## ! #??????????????????????? | | ??????????????????## !##??????????????????????? | | ???????????????????# ##???????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????## #?????????????????????????? | | ????????????????????# $#?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: TH 20 Resistance: EM 25 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Hacked Imp. Heavy Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed NodeRiotTriangulator Manual? 0 Play Time 03:20:48 Cumulative 46.6 hours Start 2022.11.17 @ 23:50:26 End 2022.11.20 @ 12:06:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 17 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed43352b-372f-4784-8878-fc671bef637c