Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 15:11:24 // Halloween2020/ForbiddenLore Player: Andru7428 Result: Destroyed by as-95370 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (4503) 4503 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1622) 1622 TOTAL SCORE: 11435 Bonus ------- High Alert Combat Kills 22 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (760) Ox9 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Advanced Reaction Control System Zionite Weapon Casing > --- WEAPON (3) ------- Precision Shock Rifle Zionite Laser-M Advanced Beam Cannon > --- INVENTORY (12) --- Improved Ion Engine Zionite Metafield Generator Advanced Terrain Scanner Hacking Suite Hacking Drone Bay (1/1) Phasing AFG Improved Assault Rifle Gauss Rifle Flak Gun Slug Cannon Makeshift Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Metafield Generator Experimental Sensor Array Advanced Targeting Computer Advanced Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- Precision Shock Rifle Zionite Laser-M Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Terrain Scanner Hacking Suite Hacking Drone Bay Phasing AFG Improved Assault Rifle Gauss Rifle Flak Gun Slug Cannon Makeshift Hammer Phasing Sabre [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Zionite Weapon Casing Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 4 | . . . 2 . . . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 173 | 6 12 1 23 2 . 11 6 23 25 9 10 23 22 Power 12 | 1 2 . 3 . . . 1 . 2 . . 2 1 Engine 10 | 1 2 . 3 . . . 1 . 2 . . 1 . Core 1 | . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 2 1 5 2 . 2 . 4 4 1 1 4 2 Treads 24 | 2 1 . 4 2 . 2 . 4 4 1 1 2 1 Leg 3 | . 1 . . . . . . . . . . 2 . Wheel 2 | . . 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 64 | 1 3 . 4 . . 3 2 7 12 5 5 14 8 Device 25 | . . . 2 . . 1 . 3 5 4 2 4 4 Storage 9 | 1 3 . . . . . 1 . . . . 4 . Processor 6 | . . . . . . . 1 1 3 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 24 | . . . 2 . . 2 . 3 4 1 3 5 4 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 5 . 11 . . 6 3 12 7 3 4 3 11 Energy Gun 19 | 1 3 . 5 . . 3 . 1 2 . 2 . 2 Energy Cannon 6 | . . . 1 . . 1 1 . 1 . . . 2 Ballistic Gun 23 | 1 2 . 4 . . 1 2 7 3 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . 1 . 1 1 1 2 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . . . . 3 . 1 . 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 5 . . . . 2 2 1 . 2 6 Parts Lost 38 | . 4 . 6 . . 7 1 . 3 1 . . 16 Power 4 | . 1 . 1 . . . 1 . . . . . 1 Propulsion 9 | . 1 . 1 . . 2 . . . 1 . . 4 Utility 8 | . . . 1 . . 1 . . . . . . 6 Weapon 17 | . 2 . 3 . . 4 . . 3 . . . 5 Highest Loss Streak 16 | . 2 . 4 . . 4 1 . 2 1 . . 16 Average Slot Usage (%) 90 | . 94 100 92 100 100 99 99 99 100 100 100 94 71 Engine 6 | . 13 14 11 11 11 11 8 9 7 7 7 6 . Reactor 1 | . . . . . . . . . . . . . 6 Treads 14 | . 26 14 12 22 22 21 18 18 23 22 21 19 . Device 13 | . . . 10 11 11 10 9 9 12 14 15 14 20 Storage 14 | . 22 28 22 22 22 22 18 18 15 14 14 10 7 Processor 8 | . . . . . . . 9 9 15 14 14 14 7 Protection 5 | . . . 5 11 11 11 9 9 1 . 5 5 6 Energy Gun 8 | . 8 . 8 11 11 4 . . 4 7 12 9 13 Energy Cannon 5 | . . . . . . 6 14 9 7 7 7 4 6 Ballistic Gun 6 | . 19 28 13 11 11 11 12 17 10 5 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 13 73 73 89 89 89 99 94 94 87 87 93 90 92 Greatest Support 84 | 40 40 40 43 43 43 40 40 46 84 84 84 79 76 Greatest Overweight (x) 28 | . 1 4 4 2 2 2 2 2 1 1 1 1 28 Average Overweight (x) 2 | . . 3 2 2 2 2 2 1 1 . . . 15 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 13 20 20 20 20 20 20 20 20 20 20 16 12 Most Carried 20 | 5 11 12 20 20 20 20 20 20 20 19 19 20 19 Average Carried 15 | 3 7 10 17 19 20 16 15 19 19 18 18 15 12 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 12 Final Carried 20 | 5 11 12 20 20 20 16 20 20 19 17 19 19 12 Class Distribution -------------------- 31% | Hauler-Mutant 21% | Hauler-Skirmisher 16% | Scavenger-Gunner 11% | Hauler-Gunner 10% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3436 | 302 321 70 399 79 . 257 139 676 377 281 210 222 103 Remotely . | . . . . . . . . . . . . . . Salvage Created 5380 | 273 629 116 842 269 . 448 426 1569 408 77 186 . 137 Parts 292 | 20 44 9 57 15 . 17 19 71 22 6 7 . 5 Haulers Intercepted 9 | . 1 . 4 . . . . 4 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 5 2 3 . Prevented 5 | . . . . . . . . . . 1 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 108 | . 15 4 18 6 . 12 8 24 10 3 5 . 3 Guns 65 | . 13 4 13 3 . 7 3 12 4 2 3 . 1 Cannons 23 | . . . . . . . 5 12 4 1 . . 1 AOE 20 | . 2 . 5 3 . 5 . . 2 . 2 . 1 Classes Destroyed 13 | 2 4 . 1 1 . 1 1 . 2 . . . 1 Builder 1 | . . . . . . . . . 1 . . . . Tunneler 8 | 8 . . . . . . . . . . . . . Hauler 9 | . 1 . 4 . . . . 4 . . . . . Recycler 4 | 1 . . . . . 1 . 2 . . . . . Watcher 4 | . 2 . 2 . . . . . . . . . . Swarmer 19 | . 3 2 4 . . 4 . . 3 3 . . . Grunt 62 | . 12 2 11 5 . 6 3 18 2 . 3 . . Brawler 3 | . . . . . . 1 . 1 1 . . . . Duelist 4 | . . . . 1 . 1 . 2 . . . . . Sentry 11 | . . . 3 . . . 4 3 1 . . . . Hunter 4 | . . . . . . . 1 . 1 . 2 . . Programmer 2 | . . . . . . . . . 2 . . . . Z-Light 2 | . . . . . . . . . . . . . 2 Best Kill Streak 6 | 5 5 2 5 3 . 6 2 5 4 3 4 . 2 Combat Bots Only 6 | . 5 2 4 3 . 6 2 5 3 3 4 . 2 Max Kills in Single Turn 4 | 1 2 1 4 2 . 2 1 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 2 . 2 . . 2 . 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 8174 | 38 914 228 534 188 . 1011 233 857 837 74 141 . 3119 Core 1358 | . 153 31 106 10 . 189 18 147 53 . 15 . 636 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 26 . . . 23 . 70 . . . . . Volleys Fired 339 | 22 59 15 52 13 . 34 16 53 35 11 8 . 21 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . 3 Hottest 196 | 60 80 40 85 68 . 68 159 121 141 141 168 . 196 Shots Fired 728 | 44 118 30 101 23 . 59 46 153 88 15 17 . 34 Gun 578 | 44 118 30 100 23 . 53 25 100 53 4 9 . 19 Cannon 121 | . . . . . . . 21 50 32 2 5 . 11 Launcher 29 | . . . 1 . . 6 . 3 3 9 3 . 4 Special . | . . . . . . . . . . . . . . Kinetic 393 | 22 65 30 59 13 . 32 25 100 41 2 . . 4 Thermal 156 | . 9 . 15 . . . 21 50 32 2 5 . 22 Explosive 29 | . . . 1 . . 6 . 3 3 9 3 . 4 Electromagnetic 150 | 22 44 . 26 10 . 21 . . 12 2 9 . 4 Robot Hit Streak 37 | 30 32 11 11 13 . 37 24 19 16 12 6 . 6 Robot Miss Streak 5 | 1 4 2 4 3 . 2 1 2 3 2 1 . 5 Penetration Max 1 | . . . . . . . 1 1 . . . . . Secondary Targets 6 | . 2 . 1 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 504 | 37 78 17 72 19 . 51 37 105 55 5 10 . 18 Core Hits 269 | 9 32 6 53 11 . 29 14 53 33 5 12 . 12 Critical Hits 6 | . . . . . . . 1 3 1 . . . 1 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . 1 3 . . . . . Melee Attacks 109 | . . . . . . . . 5 . 2 2 89 11 Impact 35 | . . . . . . . . . . . . 35 . Slashing 74 | . . . . . . . . 5 . 2 2 54 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 11079 | 488 1081 249 1281 416 . 1510 714 2479 1490 97 486 . 788 Guns 6801 | 432 941 249 1032 302 . 752 412 1777 641 76 119 . 68 Cannons 1325 | . . . . . . . 302 702 177 21 20 . 103 Explosions 2611 | 56 140 . 249 114 . 758 . . 672 . 347 . 275 Melee 342 | . . . . . . . . . . . . . 342 Ramming . | . . . . . . . . . . . . . . Kinetic 5134 | 228 529 249 495 174 . 547 412 1777 608 47 . . 68 Thermal 2184 | 56 191 . 250 114 . . 302 702 425 21 20 . 103 Explosive 2006 | . . . 202 . . 758 . . 424 . 347 . 275 Electromagnetic 1413 | 204 361 . 334 128 . 205 . . 33 29 119 . . Impact . | . . . . . . . . . . . . . . Slashing 342 | . . . . . . . . . . . . . 342 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . . 3 3 3 3 . Average Corruption 2 | . . . 2 2 2 2 . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Effects 78 | . . . 4 9 3 12 . . 10 23 17 . . Message Errors 20 | . . . 1 3 . 7 . . 2 2 5 . . Matter Fused 14 | . . . . . . . . . 1 7 6 . . Heat Flow Errors 12 | . . . 2 2 . 1 . . 1 3 3 . . Energy Discharges 11 | . . . 1 3 2 2 . . 1 2 . . . Data Loss (minor) 18 | . . . . 1 1 1 . . 4 8 3 . . Targeting Errors 3 | . . . . . . 1 . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 10 . . 156 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 166 | . . . . . . 10 . . 156 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 155 | 39 29 . . . . 18 . . 69 . . . . Shots 6 | 1 1 . . . . 1 . . 3 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 257 | 12 171 2 143 115 . 242 114 162 65 237 257 . 120 Average Temperature 54 | 12 62 2 42 38 . 112 30 44 27 88 71 . 49 Received Heat Transfer 2799 | . 456 96 246 111 . 477 72 450 39 . 27 . 825 Effects 2 | . . . . . . 2 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | 2 5 1 2 . . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 Heat Transferred 3120 | 100 398 . 305 50 . . 518 1184 446 37 37 . 45 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 1 . 1 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 474 | 45 386 102 327 170 . 274 153 474 291 . . . . Initial 183 | . 29 5 39 100 . . 5 5 183 . . . . Average 121 | 17 107 27 234 69 . 86 33 240 107 . . . . Maximum Alert Level 2 | . 1 . 1 . . 1 . 2 1 . . . . Low Security (%) 75 | 100 75 100 32 100 . 80 100 47 81 . . . . Level 1 21 | . 24 . 67 . . 19 . 33 18 . . . . Level 2 3 | . . . . . . . . 18 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . . . 5 6 5 . . . . Investigation 5 | . . . . . . . 2 1 2 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 7 | . 2 . 1 . . . . 3 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 3 2 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 10 | . 4 . 3 . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 32 6 28 6 . 16 12 35 16 3 4 . 4 Peak Tracking Total 8 | . 8 2 7 3 . 7 4 4 5 3 3 . 3 Tactical Retreats 19 | . 11 2 1 . . 4 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 4 | . . . 1 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 20 | . . . . . . 1 2 4 11 . . 1 1 Max in Single Turn 10 | . . . . . . 1 1 1 10 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 30 | . 5 2 6 . 1 . 6 5 4 . . 1 . Terminals 23 | . 5 2 5 . . . 4 3 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 72 | . 13 3 17 . 1 . 17 8 9 . . 4 . Successful 40 | . 5 1 9 . 1 . 9 6 5 . . 4 . Failed 32 | . 8 2 8 . . . 8 2 4 . . . . Catastrophic 3 | . 1 . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 10 3 11 . . . 8 1 7 . . . . Terminals 55 | . 13 3 15 . . . 10 5 9 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 4 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 20 | . 4 1 3 . 1 . 3 2 2 . . 4 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 5 | . . 1 . . . . . . . . . 4 . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . 2 . . . . . 1 . 1 . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 2 2 . . . . . Scan Component 3 | . . . 1 . . . 1 1 . . . . . Repair 3 | . . . 1 . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . 4 . . . 3 1 3 . . . . Terminals 12 | . 1 . 4 . . . 3 1 3 . . . . Track 11 | . 1 . 4 . . . 3 1 2 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 5 2 5 . . . 6 2 4 . . . . Full Trace Events 3 | . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . . Time 218 | . . . 80 . . . 38 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . 4 4 Highest-Rated Group 152 | . . . . . . . . . . . . 152 152 Highest-Rated Ally 41 | . . . . . . . . . . . . 41 41 Total Orders 1 | . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 . 3 . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 24064 | 240 1237 654 1045 1071 264 1379 829 1567 1543 1608 1110 4626 6891 Spaces Moved 9118 | 103 580 421 492 502 133 626 370 614 743 772 503 2461 798 Core 645 | 3 . . . . . . . . . . . . 642 Treads 7773 | 100 580 10 253 502 133 626 370 614 743 772 503 2415 152 Legs 46 | . . . . . . . . . . . . 46 . Wheels 650 | . . 411 239 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 Fastest Speed 50 | 50 160 140 120 200 200 200 200 180 180 160 160 130 183 Average Speed 238 | 156 171 140 161 200 200 200 200 199 180 177 178 175 850 Slowest Speed 1450 | 160 180 180 200 200 200 200 200 200 180 180 180 185 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 94 87 46 98 49 96 34 78 25 82 66 91 79 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . 2 . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . 3 . 2 . . . 3 . 4 . Spaces Dug 25 | . . . . . . . . . . 12 2 4 7 Terrain Destroyed 329 | 9 2 . 7 14 . 55 . 23 44 94 35 4 42 Melee 7 | . . . . . . . . . . 1 2 4 . Projectile 11 | . . . . . . . . 1 2 . . . 8 AOE 311 | 9 2 . 7 14 . 55 . 22 42 93 33 . 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 10662 | 135 706 452 642 549 132 693 425 853 875 994 692 2656 858 Wait 739 | . 34 12 36 27 . 20 27 125 58 199 168 26 7 Move 9105 | 102 579 420 491 501 132 625 369 613 742 771 502 2460 798 Hop . | . . . . . . . . . . . . . . Pick Up 117 | 5 14 2 25 2 . 2 7 13 6 . 1 40 . Fast Attach 42 | 6 2 . 3 . . 2 . 5 2 1 1 12 8 Attach 44 | . 4 . 7 . . 7 3 3 7 3 . 3 7 Detach 12 | . . . 2 . . 1 . . 2 1 1 4 1 Swap 88 | . 6 1 13 2 . 2 3 15 16 6 9 8 7 Drop 75 | . 8 1 13 4 . . . 21 7 . . 20 1 Fire 339 | 22 59 15 52 13 . 34 16 53 35 11 8 . 21 Melee 100 | . . . . . . . . 5 . 2 2 83 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Discovered new exit (range 16) 1152 | -10/Materials | Build established: Hauler-Mutant 1235 | -10/Materials | Discovered new exit (range 14) 1478 | -10/Materials | Entered Mines 1557 | -10/Mines | Learned location of 1 exit from Materials 1560 | -10/Mines | Discovered new exit (range 3) 1805 | -10/Mines | Learned Materials stockpile data 1828 | -10/Mines | Discovered new exit (range 6) 1888 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1890 | -10/Mines | Found Prototype Device 2132 | -10/Mines | Entered Materials 2132 | -9/Materials | Evolved 2 slots: Utility x2 2133 | -9/Materials | Identified exit to Materials 2377 | -9/Materials | Lost 4 parts (1p1u2w) 2389 | -9/Materials | Identified Exp. Sensor Array 2490 | -9/Materials | Repaired Exp. Sensor Array 3107 | -9/Materials | Discovered new exit (range 16) 3177 | -9/Materials | Entered Mines 3183 | -9/Mines | Met a Derelict bent on vengeance 3416 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3416 | -9/Mines | Discovered new exit (range 5) 3624 | -9/Mines | Learned 2 Materials zone layouts 3733 | -9/Mines | Discovered exit to Materials (range 13) 3837 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4015 | -9/Mines | Discovered exit to Materials (range 5) 4248 | -9/Mines | Entered Exiles 4296 | -9/Exiles | Met 8R-AWN 4328 | -9/Exiles | Met EX-HEX 4410 | -9/Exiles | Met EX-DEC 4418 | -9/Exiles | Learned location of Zion (-7) 4488 | -9/Exiles | Discovered new exit (range 10) 4512 | -9/Exiles | Entered Mines 4571 | -8/Mines | Lost 3 parts (1n2w) 4748 | -8/Mines | Discovered exit to Materials (range 8) 5088 | -8/Mines | Core integrity fell below 50% 5142 | -8/Mines | Lost 4 parts (1n1u2w) 5883 | -8/Mines | Discovered exit to Materials (range 5) 5891 | -8/Mines | Entered Materials 5891 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5892 | -8/Materials | Identified exit to Factory 5957 | -8/Materials | Repaired Reactive Plating 6026 | -8/Materials | Garrison activated, responded to threat 6203 | -8/Materials | Build established: Hauler-Gunner 6497 | -8/Materials | Discovered new exit (range 16) 6622 | -8/Materials | Identified exit to Storage 6720 | -8/Materials | Entered Storage 6904 | -8/Storage | Repaired Broken Exp. Sensor Array 7564 | -8/Storage | Garrison activated, responded to threat 7637 | -8/Storage | Discovered exit to Factory (range 8) 8287 | -8/Storage | Entered Factory 8287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8573 | -7/Factory | Build established: Hauler-Skirmisher 9064 | -7/Factory | Discovered new exit (range 10) 9079 | -7/Factory | Identified exit to Factory 9467 | -7/Factory | Identified exit to Lower Caves 9830 | -7/Factory | Entered Lower Caves 10066 | -7/Lower Caves | Learned Factory security intel 11352 | -7/Lower Caves | Discovered new exit (range 14) 11373 | -7/Lower Caves | Identified exit to Lower Caves 11416 | -7/Lower Caves | Found Alien Artifact 11416 | -7/Lower Caves | Identified Core Expander 11416 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11438 | -7/Lower Caves | Entered another Lower Caves area 11444 | -7/Lower Caves | Discovered exit to Factory (range 16) 12538 | -7/Lower Caves | Discovered new exit (range 4) 12547 | -7/Lower Caves | Identified exit to Zion 12548 | -7/Lower Caves | Entered Zion 12599 | -7/Zion | Received a visual enhancement algorithm 12629 | -7/Zion | System corruption cleaned by Quarantine Array 12678 | -7/Zion | Given the Hacking Drone Bay 12678 | -7/Zion | Found Prototype Device 12683 | -7/Zion | Identified Hacking Drone Bay 12725 | -7/Zion | Discovered new exit (range 10) 12753 | -7/Zion | Found Prototype Device 12754 | -7/Zion | Identified Phasing AFG 12858 | -7/Zion | Learned location of Armory (-3) 12888 | -7/Zion | Learned Factory garrison access intel 13084 | -7/Zion | Learned 4 Factory zone layouts 13113 | -7/Zion | Learned Factory stockpile data 13155 | -7/Zion | Learned location of Warlord (-4) 13373 | -7/Zion | Found CR-A16's Pointy Stick 14809 | -7/Zion | Build established: Mutant 16228 | -7/Zion | Build established: Hauler-Mutant 16413 | -7/Zion | Imprinted 16415 | -7/Zion | Declared Zion's savior 17155 | -7/Zion | Discovered new exit (range 7) 17160 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17164 | -7/Zion | Identified exit to Deep Caves 17174 | -7/Zion | Entered Deep Caves 17174 | -7/Deep Caves | Accompanied by 4 allies 17432 | -7/Deep Caves | Attacked by Z-Imprinter 17489 | -7/Deep Caves | Core integrity fell below 50% 17526 | -7/Deep Caves | Core integrity fell below 20% 17536 | -7/Deep Caves | Destroyed Z-Imprinter 17565 | -7/Deep Caves | Lost 16 parts (1p4n6u5w) 17588 | -7/Deep Caves | Found Prototype Device 17588 | -7/Deep Caves | Identified Zio. Metafield Generator 17630 | -7/Deep Caves | Found Prototype Protection 17630 | -7/Deep Caves | Identified Zio. Weapon Casing 18036 | -7/Deep Caves | Build established: Scavenger-Gunner 20450 | -7/Deep Caves | Z-Facility disabled 21950 | -7/Deep Caves | Build established: Scavenger-Mutant 24061 | -7/Deep Caves | Spotted as-95370 24065 | -7/Deep Caves | Destroyed by as-95370 with Assembled Focal Cannon Last Messages --------------- 18663_ 23-TNP(o) is busy at the terminal. 18674_ 6S-7FD(o) is busy at the terminal. 18763_ WC-SU3(o) is busy at the terminal. 18777_ 53-0MU(o) is busy at the terminal. 18793_ 23-TNP(o) is busy at the terminal. 19024_ 53-0MU(o) is busy at the terminal. 19783_ G0-5XC(o) is busy at the terminal. 19797_ 53-0MU(o) is busy at the terminal. 19866_ WC-SU3(o) is busy at the terminal. 19867_ G0-5XC(o) is busy at the terminal. 19873_ WC-SU3(o) is busy at the terminal. 19884_ 53-0MU(o) is busy at the terminal. 19905_ WC-SU3(o) is busy at the terminal. 19919_ 23-TNP(o) is busy at the terminal. 19920_ G0-5XC(o) is busy at the terminal. 19928_ 6S-7FD(o) is busy at the terminal. 20368_ G0-5XC(o) is busy at the terminal. 20420_ 53-0MU(o) is busy at the terminal. 24037_ Acquired Cesium-ion Thruster. 24063_ as-95370: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ???????????????????????????????# ## | | ???????????????????????????????# | | ???????????????????????????????# # | | ???????????????????????????????# ## #### | | ????????????????? ?????????????# #### ##??? | | ??????????????? ????????????## ##?####???? | | ??????????????? ????????????## #????????? | | ?????????????? ????????????# ##???????? | | ?????????????? ! ??##???????# #???????? | | ????????????? ??# #??????# #???????? | | ????????????? [ ### #??????## #???????? | | ????????????? # ???????## ##??????? | | ???????????? ##???????# ##?????? | | ???????????? [ #???????# ##????? | | ??????????? g ???????# ##???? | | ??????????? ] #???????# #???? | | ?????????? [* ##??????## ##### | | ?????????? M g #???????## | | ????????? [ #???????## ###### | | ????????? * [ #???????# ##????? | | ????????? * #???????# ##?????? | | ?????????" [ s #???????# ####???? | | ?????????" #???????# #???? | | ?????????" = #???????# ## #???? | | ?????????" b ##??????# ## #???? | | ?????????" [ !!@ #??????# ## #???? | | ????????# = ! #####??# ## #???? | | ????????" s ## #### ## ##??? | | ????????" g # ## ##?? | | ????????"G = #?? | | ?????????"" ! #?? | | ????????? s #?? | | ?????????" # ## ### | | ?????????? s ## ### | | ?????????? ######?# | | ??????????? # # #??????## ### | | ??????????? #### ## ## ##???????##### ##?? | | ????????????? ##???# ?# ?###????????????####??? | | ???????????????????##?# ??????????????????????? | | ???????????????????????#??????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed RefineryAntigravMaul Manual? 0 Play Time 01:25:19 Cumulative 117.8 hours Start 2020.11.01 @ 23:11:19 End 2020.11.04 @ 15:11:24 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423a1a00-b604-4e2f-bab6-b93dec22aaa7