Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 20:30:37 Player: s0lid Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (2613) 2613 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 418 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 142/150 System Corruption 1% Temperature Cool (49) Movement Hovering (120) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Gravmag System > --- UTILITY (9) ------ Advanced Weight Redist. System Advanced Signal Interpreter Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (4) ---- Energy Filter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Armored Leg > --- UTILITY ---------- Improved Thermal Converter Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Targeting Computer Phase Shifter Makeshift Kinetic Plating Hacking Suite > --- WEAPON ----------- Makeshift Sword Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Energy Filter Advanced ECM Suite Makeshift Kinetic Plating Force Rifle Heavy Missile Launcher Mining Laser Makeshift Spear [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Leg Armored Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 7 | . . . 2 . 2 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 6 6 1 26 1 13 6 1 11 13 8 18 8 Power 16 | 1 1 . 3 . 3 . . 1 2 2 2 1 Engine 8 | 1 1 . 2 . 2 . . 1 . . . 1 Core 8 | . . . 1 . 1 . . . 2 2 2 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 2 . 3 . 1 2 . 3 4 1 6 1 Treads . | . . . . . . . . . . . . . Leg 6 | 1 . . . . . . . . . . 5 . Wheel 11 | 1 2 . 3 . 1 1 . 1 1 . 1 . Hover 8 | . . . . . . 1 . 2 3 1 . 1 Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 . 3 . 5 3 . 3 2 3 5 3 Device 11 | . . . . . 3 . . 2 . 2 3 1 Storage 4 | 1 2 . . . 1 . . . . . . . Processor 9 | . . . 3 . . 1 . 1 2 . 1 1 Hackware 1 | . . . . . . . . . . 1 . . Protection 5 | . . . . . 1 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 1 1 17 1 4 1 1 4 5 2 5 3 Energy Gun 10 | . 1 1 3 . . . . 2 1 . . 2 Energy Cannon 7 | . . . 5 . 1 . . 1 . . . . Ballistic Gun 14 | 2 . . 4 . 2 . . 1 2 2 1 . Ballistic Cannon 2 | . . . . . . 1 1 . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon 4 | . . . . 1 1 . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 3 . . . . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . . . . . . Parts Lost 38 | . . 1 4 . 2 . . . 7 . 21 3 Power 4 | . . . . . 1 . . . 1 . 2 . Propulsion 15 | . . . 2 . 1 . . . 3 . 8 1 Utility 6 | . . . . . . . . . . . 6 . Weapon 13 | . . 1 2 . . . . . 3 . 5 2 Highest Loss Streak 11 | . . 1 2 . 2 . . . 3 . 11 3 Average Slot Usage (%) 96 | . 99 99 99 100 98 99 99 98 98 97 73 62 Engine 6 | . 14 14 7 11 8 7 7 7 4 . . 1 Core 1 | . . . 3 . . . . . 2 6 3 . Wheel 13 | . 25 28 21 22 16 14 15 11 5 . . 4 Hover 3 | . . . . . . . . 2 8 20 1 . Device 6 | . . . . . 13 10 7 8 7 8 7 6 Storage 14 | . 27 28 22 22 18 15 15 11 7 6 4 . Processor 23 | . . . 21 22 18 23 23 23 37 33 28 33 Protection 6 | . . . . . 4 11 15 15 7 4 1 3 Energy Gun 3 | . 4 13 7 . . . . 5 10 . . 3 Energy Cannon 4 | . . . 6 11 9 7 7 4 . . . . Ballistic Gun 5 | . 23 14 7 1 8 5 . . 3 11 4 . Ballistic Cannon 1 | . . . . . . 1 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 9 41 41 48 46 57 61 61 61 40 37 39 20 Greatest Support 56 | 16 24 24 28 28 28 28 28 28 28 44 56 11 Greatest Overweight (x) 6 | . 3 1 3 1 4 4 2 3 2 1 6 1 Average Overweight (x) 1 | . 1 1 1 1 1 2 1 2 1 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 10 10 10 4 Average Capacity 13 | 5 15 16 16 16 16 16 16 13 10 10 8 4 Most Carried 16 | 5 16 16 16 16 16 16 16 16 10 10 10 4 Average Carried 13 | 3 13 15 15 15 15 15 16 13 9 9 8 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 10 10 10 4 4 Final Carried 16 | 5 16 16 15 16 16 16 16 10 10 10 4 2 Class Distribution -------------------- 61% | Mutant 20% | Messiah-Mutant 14% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Matter Collected 1792 | 180 77 101 340 28 188 119 34 110 130 210 222 53 Remotely . | . . . . . . . . . . . . . Salvage Created 3390 | . 77 88 1310 172 640 256 . . 222 272 223 130 Parts 213 | . 4 1 83 14 37 13 2 . 17 12 14 16 Haulers Intercepted 9 | . . . 5 . 3 . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 3 22 . 14 9 Prevented 13 | . . . . . . . . . 13 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Combat Hostiles Destroyed 69 | . 2 3 28 11 6 2 1 . 5 3 5 3 Melee 7 | . . . 4 . . . . . 1 . 1 1 Guns 33 | . 2 3 10 2 3 . . . 4 3 4 2 Cannons 23 | . . . 9 9 3 1 1 . . . . . AOE 6 | . . . 5 . . 1 . . . . . . Classes Destroyed 15 | . 1 1 6 1 3 1 1 . . . . 1 Worker 5 | . . . 3 . . 2 . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 9 | . . . 5 . 3 . . . . 1 . . Recycler 3 | . . . . . 2 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . . . 2 . . . . . . 2 . . Swarmer 25 | . . 1 6 8 . . . . 3 3 3 1 Grunt 27 | . 2 2 18 2 3 . . . . . . . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 2 | . . . 1 . . . . . . . 1 . Sentry 8 | . . . 3 . 2 2 . . . . 1 . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 2 | . . . . . . . . . . . . 2 Thief 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 2 1 12 4 3 3 1 . 3 3 4 3 Combat Bots Only 11 | . 2 1 11 4 2 1 1 . 3 3 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 1 2 1 . 2 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 2 | . . . 2 . . 1 . . . . . . Melee 1 | . . . 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Damage Taken 6059 | . 33 185 978 274 491 327 55 . 651 265 2295 505 Core 1454 | . . 16 216 41 85 66 . . 171 48 666 145 Absorbed by Shields 57 | . . . . . . 51 6 . . . . . Core Remaining (%) 75 | 100 . 93 . 35 84 . . . 66 . . . Volleys Fired 239 | . 10 13 70 38 31 15 5 . 12 21 12 12 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 148 | . 40 76 136 88 148 116 116 . 105 51 51 130 Shots Fired 406 | . 20 25 130 46 59 23 9 . 20 42 19 13 Gun 253 | . 20 25 76 8 26 5 . . 19 42 19 13 Cannon 118 | . . . 48 12 31 18 9 . . . . . Launcher 6 | . . . 6 . . . . . . . . . Special 29 | . . . . 26 2 . . . 1 . . . Kinetic 179 | . 20 13 34 8 26 8 4 . 5 42 19 . Thermal 196 | . . 12 82 38 33 15 5 . 1 . . 10 Explosive 6 | . . . 6 . . . . . . . . . Electromagnetic 25 | . . . 8 . . . . . 14 . . 3 Robot Hit Streak 16 | . 9 16 9 6 8 4 6 . 5 15 5 5 Robot Miss Streak 7 | . 6 2 7 3 4 3 2 . 3 2 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . 1 . Shots Hit Robots 281 | . 11 21 83 27 43 15 7 . 18 32 15 9 Core Hits 156 | . 5 7 51 15 28 14 2 . 10 11 9 4 Critical Hits 16 | . . . 2 2 4 2 . . . 2 . 4 Critical Kills 4 | . . . . 1 . . . . . 1 . 2 Critical Parts Destroyed 11 | . . . 2 1 3 2 . . . 1 . 2 Melee Attacks 23 | . . . 10 . . . . . 6 . 6 1 Impact . | . . . . . . . . . . . . . Slashing 21 | . . . 10 . . . . . 6 . 5 . Piercing 2 | . . . . . . . . . . . 1 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 6694 | . 81 231 2650 333 931 758 164 . 393 550 333 270 Guns 2521 | . 81 231 534 35 379 107 . . 182 550 185 237 Cannons 1613 | . . . 605 103 530 211 164 . . . . . Explosions 1809 | . . . 1300 . . 440 . . 69 . . . Melee 534 | . . . 211 . . . . . 142 . 148 33 Ramming . | . . . . . . . . . . . . . Kinetic 1696 | . 81 73 124 35 379 133 83 . 53 550 185 . Thermal 2694 | . . 158 1143 298 552 185 81 . 69 . . 208 Explosive 1411 | . . . 1127 . . 284 . . . . . . Electromagnetic 359 | . . . 45 . . 156 . . 129 . . 29 Impact . | . . . . . . . . . . . . . Slashing 481 | . . . 211 . . . . . 142 . 128 . Piercing 53 | . . . . . . . . . . . 20 33 Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 180 | . . . 148 . 4 28 . . . . . . Projectiles 5 | . . . 1 . 4 . . . . . . . Explosions 173 | . . . 145 . . 28 . . . . . . Melee 2 | . . . 2 . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . 10 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 6 172 324 154 286 116 160 . 48 . 14 96 Average Temperature 76 | . 6 70 89 42 106 39 83 . 22 . 8 42 Received Heat Transfer 1427 | . 18 84 405 27 171 52 14 . 29 30 552 45 Effects 3 | . . . . . 3 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 14 | . . 2 3 4 2 1 . . . . . 2 Heat Transferred 6179 | . . 407 2185 1625 1122 333 148 . 100 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Peak Influence 565 | . 95 106 565 374 293 256 . . . 218 . . Average Influence 167 | . 56 66 267 255 176 39 . . . 99 . . Maximum Alert Level 2 | . . . 2 1 1 1 . . . 1 . . Low Security (%) 64 | 100 100 100 38 29 56 95 . . . 97 . . Level 1 27 | . . . 33 70 43 4 . . . 2 . . Level 2 7 | . . . 28 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 5 . 1 2 . . 1 2 . . Investigation 4 | . 1 . 2 . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . 1 2 . . . 1 . . Assault 2 | . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Distress Signals 2 | . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 5 8 38 16 12 5 4 . 17 9 16 5 Peak Tracking Total 6 | . 2 5 5 4 4 1 3 . 6 2 6 5 Tactical Retreats 15 | . . 2 1 3 . . 1 . 2 . 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Traps Triggered 5 | . 1 . 2 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Machines Disabled 17 | . . . 5 . . 12 . . . . . . Max in Single Turn 4 | . . . 3 . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Machines Accessed 14 | . . . 6 . 2 1 . 1 . 1 2 1 Terminals 8 | . . . 4 . 2 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . . . 11 . 5 1 . 4 . 2 3 1 Successful 25 | . . . 10 . 4 1 . 4 . 2 3 1 Failed 2 | . . . 1 . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 2 . 1 . . . . 1 1 . Terminals 13 | . . . 5 . 5 1 . . . . 2 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . . . 4 . 4 1 . 4 . . 2 1 Record 1 | . . . . . . . . . . . 1 . Part Schematic 4 | . . . . . . . . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . 1 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 2 . Terminals 1 | . . . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . Download 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 4 . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . 153 . . Time 81 | . . . . . . . . . . 81 . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 76 | . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Total Allies 6 | . . . . 2 . . . 4 . . . . Largest Group 4 | . . . . 2 1 . . 4 4 . . . Highest-Rated Group 154 | . . . . 39 31 . . 154 154 . . . Highest-Rated Ally 40 | . . . . 31 31 . . 40 40 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 59 | . . . . 13 8 . . . 38 . . . Total Damage 1631 | . . . . 212 145 . . . 1274 . . . Kills 15 | . . . . 3 1 . . . 11 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Turns Passed 6532 | 56 196 233 934 601 473 489 325 1390 624 512 620 79 Spaces Moved 5052 | 44 123 184 563 465 321 371 270 1166 451 380 635 79 Core 331 | 3 . . . . . . . . . . 253 75 Treads . | . . . . . . . . . . . . . Legs 273 | 1 . . . . . . . . . . 272 . Wheels 3780 | 40 123 184 563 465 321 370 270 1164 278 . . 2 Hover 668 | . . . . . . 1 . 2 173 380 110 2 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 100 100 100 105 105 115 105 110 105 43 45 50 Average Speed 104 | 97 102 100 101 105 107 115 114 114 114 98 83 52 Slowest Speed 350 | 120 120 100 120 105 130 295 115 120 120 108 350 120 Overloaded Moves 42 | . . . . . . . . . . 21 21 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 21 39 50 84 33 10 45 88 68 13 85 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . 1 . . 1 . . . 1 . Known Exits Taken 5 | . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . . Scrap Searched 18 | . . 1 . 1 . . 1 5 3 . 4 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 122 | . . . 80 . . 32 1 . 6 . 3 . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . 1 . . . 3 . AOE 118 | . . . 80 . . 32 . . 6 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Total 5847 | 54 177 211 784 512 390 413 275 1221 527 479 702 102 Wait 293 | . 20 11 101 5 5 4 . 25 35 64 22 1 Move 5040 | 43 122 183 562 464 320 370 269 1165 450 379 634 79 Hop . | . . . . . . . . . . . . . Pick Up 68 | 5 11 2 6 2 10 8 . 8 8 2 6 . Fast Attach 43 | 6 4 . 5 . 4 3 1 3 1 3 8 5 Attach 32 | . . 1 6 . 3 2 . 1 6 1 9 3 Detach 11 | . 3 . 4 . . 1 . . . . 2 1 Swap 43 | . 2 . 15 1 6 1 . 7 6 4 1 . Drop 55 | . 5 1 5 1 11 9 . 12 3 5 3 . Fire 239 | . 10 13 70 38 31 15 5 . 12 21 12 12 Melee 22 | . . . 10 . . . . . 6 . 5 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 343 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 431 | -10/Mines | Discovered new exit (range 8) 443 | -10/Mines | Learned location of Storage (-8) 486 | -10/Mines | Entered Materials 486 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 5) 977 | -9/Materials | Identified exit to Mines 1182 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Discovered new exit (range 12) 1246 | -9/Materials | Destroyed 11 combat bots 1286 | -9/Materials | First assault squad dispatched 1375 | -9/Materials | Repaired Arm. Wheel 1409 | -9/Materials | Repaired Arm. Wheel 1420 | -9/Materials | Entered Mines 1489 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1615 | -9/Mines | Learned location of Zion (-7) 1719 | -9/Mines | Learned location of 1 exit from Lower Caves 1985 | -9/Mines | Discovered new exit (range 8) 2021 | -9/Mines | Entered Materials 2021 | -8/Materials | Accompanied by 1 ally 2021 | -8/Materials | Evolved 2 slots: Utility x2 2026 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2110 | -8/Materials | Discovered new exit (range 10) 2420 | -8/Materials | Identified exit to Factory 2494 | -8/Materials | Entered Factory 2494 | -7/Factory | Evolved 2 slots: Utility x2 2831 | -7/Factory | Discovered new exit (range 18) 2983 | -7/Factory | Entered Lower Caves 2984 | -7/Lower Caves | Identified exit to Lower Caves 2994 | -7/Lower Caves | Adv. Assault Cannon stolen by Master Thief 3016 | -7/Lower Caves | Learned Factory terminal intel 3259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3297 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3308 | -7/Lower Caves | Entered Zion 3948 | -7/Zion | Imprinted 3950 | -7/Zion | Declared Zion's savior 4261 | -7/Zion | Build established: Messiah-Mutant 4537 | -7/Zion | Discovered new exit (range 14) 4698 | -7/Zion | Entered Proximity Caves 4698 | -6/Proximity Caves | Accompanied by 4 allies 4780 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4983 | -6/Proximity Caves | Build established: Messiah-Skirmisher 4984 | -6/Proximity Caves | Learned Factory garrison access intel 5117 | -6/Proximity Caves | Lost 3 parts (1p2n) 5311 | -6/Proximity Caves | Discovered new exit (range 10) 5321 | -6/Proximity Caves | Identified exit to Factory 5322 | -6/Proximity Caves | Entered Factory 5322 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5323 | -6/Factory | Loaded intel: 22 terminal locations 5324 | -6/Factory | Loaded intel: 3 garrison access locations 5821 | -6/Factory | Discovered new exit (range 10) 5825 | -6/Factory | Identified exit to Lower Caves 5834 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Learned Factory stockpile data 5935 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6027 | -6/Lower Caves | Spotted B-75 Beast 6126 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 6303 | -6/Lower Caves | Core integrity fell below 50% 6327 | -6/Lower Caves | Core integrity fell below 20% 6354 | -6/Lower Caves | Lost 11 parts (1p4n3u3w) 6380 | -6/Lower Caves | Discovered new exit (range 9) 6389 | -6/Lower Caves | Build established: Messiah-Mutant 6454 | -6/Lower Caves | Identified exit to Lower Caves 6454 | -6/Lower Caves | Entered another Lower Caves area 6533 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06515_ Shock Rifle fries itself beyond repair. 06516_ Gravmag System fries itself beyond repair. 06516_ Imp. Heat Sink fries itself beyond repair. 06516_ P-60 Hacker suffers critical hit. 06516_ Destroyed Lgt. Angular Momentum Engine. 06518_ P-60 Hacker destroyed. 06519_ Gravmag System fries itself beyond repair. 06520_ Acquired Gravmag System. 06522_ Acquired Shock Rifle. 06523_ Imp. Heat Sink fries itself beyond repair. 06525_ Penetrated by Slug. 06526_ Remote Datajack fries itself beyond repair. 06527_ Shock Rifle fries itself beyond repair. 06528_ Force Rifle destroyed. 06528_ Penetrated by Slug. 06529_ Target Analyzer fries itself beyond repair. 06531_ Slug penetrates Wall. 06531_ Shock Rifle destroyed. 06533_ S-27 Virus suffers critical hit. 06533_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????? ????????#?##??????????????? | | ??????????????????# ##????? ## ##?????????????? | | ??????????????????? #???? # #?????????????? | | ???????????????????# #??? #?????????????? | | ???????????????????? ??# ##????????????? | | #??????????????????? ## #????????????? | | ##?????????#????????? # #????????????? | | ##?????### ?????????? # #????????????? | | ####### ??????????? #?????????????? | | ???????????? #?????????????? | | ????????????# ##????????????? | | ### #""????##???#! #????????????? | | #?# #" #X####= #????????????? | | ? ####?# #" !!%Y%s ## #????????????? | | ??##????# #" ######@ #????????????????????? | | ????????# #""?????????# ##????????????????????? | | ????????# ##?????????## #?????????????????????? | | ????????# ##???????## ######????????????????? | | ??????????# ######### #????????????????? | | #????????## /[ #???????????????? | | ######??## /% # #????????????? | | #??# ######### #????????????? | | #??# ## #??????# #????????????? | | ##### ## ???# ##; ## #????????????? | | ## ####?###?# #???????????? | | # ]% # #?????????#####???????????? | | # ######## #?????????????????????????? | | # ##??????? ### #?????????????????????????? | | ###???????#######??#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 135 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 10 Utility Shielding 66 Thermal Conversion 60 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 6 Armor Integrity Analysis 33 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 8 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -6/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHelicalFacilitator Manual? 0 Play Time 01:15:54 Cumulative 82.6 hours Start 2019.11.16 @ 16:08:34 End 2019.11.16 @ 20:30:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a22a91de-aca1-4fba-958a-351cc79a5c05