Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 11:50:24 Player: Runagate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1894) 1894 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3914 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Treads Improved Treads Cooling System Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beam Rifle Heavy Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Advanced Treads Cooling System Cooling System Cooling System Cooling System Cooling System Medium Laser Beam Rifle Particle Gun Light EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 53 | 8 9 20 16 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 2 7 6 Treads 12 | 2 1 3 6 Leg . | . . . . Wheel 5 | . 1 4 . Hover . | . . . . Flight . | . . . . Utility 17 | 3 3 7 4 Device 12 | 2 2 6 2 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 5 | . 2 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 2 15 Power 2 | . . . 2 Propulsion 8 | . . 2 6 Utility 2 | . . . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 14 | 3 9 18 19 Power . | . . . . Propulsion 5 | 1 5 6 7 Utility 4 | . 2 6 5 Weapon 3 | . . 5 6 Tool/Special . | . . . . Unused Backups 11 | 1 2 2 6 Power 1 | . 1 . . Propulsion 7 | . 1 2 4 Utility 1 | 1 . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 89 Engine 10 | . 14 11 3 Treads 16 | . 23 11 17 Wheel 14 | . 4 21 14 Device 18 | . 14 21 17 Storage 11 | . 14 11 8 Energy Gun 16 | . 14 20 7 Ballistic Gun 5 | . 13 . 6 Peak Build Rating 23 | 8 11 19 23 Average Rating 13 | 5 9 15 19 On Entrance 8 | . 7 10 16 Avg Prop Armor Cover (%) 11 | . 13 11 10 Naked Turns 15 | . . . 15 Heaviest Build 60 | 13 51 56 60 Greatest Support 80 | 40 40 28 80 Greatest Overweight (x) 5 | . 5 5 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 11 20 19 Most Carried 20 | 7 14 20 20 Average Carried 14 | 3 9 18 19 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 6 14 20 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1284 | 314 137 621 212 Remotely . | . . . . Salvage Created 2766 | 162 479 1184 941 Parts 136 | 13 21 51 51 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 10 17 21 Guns 33 | . 9 13 11 AOE 10 | . . . 10 Classes Destroyed 13 | 3 3 3 4 Worker 4 | 2 1 1 . Builder 1 | . . . 1 Tunneler 5 | 3 1 1 . Hauler 5 | . 1 4 . Recycler 6 | 1 1 3 1 Mechanic 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 10 | . 3 3 4 Grunt 24 | . 7 6 11 Brawler 1 | . . 1 . Sentry 11 | . . 7 4 Specialist 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 16 | 3 6 5 16 Combat Bots Only 9 | . 5 3 9 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 330 | . 68 68 194 Missed 105 | . 13 19 73 Hits 225 | . 55 49 121 Projectile 225 | . 55 49 121 Critical Strikes 16 | . . 2 14 Damage Taken 3376 | . 620 680 2076 Core 752 | . 76 117 559 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 69 70 . Volleys Fired 185 | 17 49 68 51 Largest 2 | 2 2 2 2 Hottest 126 | 40 115 121 126 Shots Fired 353 | 34 94 135 90 Gun 336 | 34 94 132 76 Cannon 5 | . . . 5 Launcher 12 | . . 3 9 Special . | . . . . Kinetic 130 | 34 59 . 37 Thermal 206 | . 35 132 39 Explosive 7 | . . . 7 Electromagnetic 10 | . . 3 7 Robot Hit Streak 23 | 7 12 23 19 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 261 | 24 68 98 71 Core Hits 127 | 10 28 38 51 Critical Kills 2 | 1 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 23 | 1 4 16 2 Burn 21 | . 3 16 2 Destroy 2 | 1 1 . . Melee Attacks 16 | . 3 2 11 Impact 16 | . 3 2 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4770 | 214 790 1482 2284 Guns 3345 | 209 704 1472 960 Cannons 84 | . . . 84 Explosions 1240 | . . . 1240 Melee 76 | . 76 . . Ramming 25 | 5 10 10 . Kinetic 1084 | 209 368 . 507 Thermal 2399 | . 336 1472 591 Explosive 859 | . . . 859 Electromagnetic 327 | . . . 327 Impact 76 | . 76 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 58 | . 56 . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee 56 | . 56 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . . 32 40 Shots 5 | . . 1 4 Rammed 10 | 1 5 4 . Targets Rammed 10 | 1 5 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 263 252 72 Average Temperature 52 | . 49 58 25 Received Heat Transfer 1563 | . 297 249 1017 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 3 | . 3 . . Robots Melted 7 | . 1 6 . Combat Hostiles 5 | . 1 4 . Parts Melted 18 | . . 17 1 Heat Transferred 7515 | . 1147 4884 1484 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 91 Level 1 1 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 324 | 10 132 95 324 Initial . | . . . . Average 35 | 1 39 28 61 Influence Increases 1532 | 30 310 542 650 Destroy 0b10 Robot/C 960 | . 200 340 420 Destroy 0b10 Robot/NC 120 | 30 20 55 15 Destroy Leader 254 | . 42 112 100 Successful Hack 46 | . 17 29 . Disable Machine 30 | . . . 30 Destroy Structure 62 | . 1 6 55 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 1216 | 30 310 542 334 Time Decay 978 | 30 290 435 223 Lost Part 151 | . 20 20 111 Purge Threat 87 | . . 87 . Squads Dispatched 11 | . 1 1 9 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 3 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 25 23 35 Peak Tracking Total 13 | . 5 5 13 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly 2 | . . 2 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 7 6 1 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 19 24 4 Successful 28 | . 14 13 1 Failed 19 | . 5 11 3 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 39 | . 15 20 4 Terminals 44 | . 18 22 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Prototype ID Bank 1 | . 1 . . Terminal Index 2 | . 1 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Registered Components 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 10 6 1 Terminals 17 | . 10 6 1 Botnet 3 | . 3 . . Operators 2 | . 1 1 . Skim 12 | . 6 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 6 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2501 | 103 848 1421 129 Sensors 984 | . . 895 89 Terrain 635 | . 281 279 75 Structural 1 | . . 1 . Seismic 1903 | 103 567 1142 91 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3418 | 200 1096 1577 545 Spaces Moved 1433 | 84 497 698 154 Core 4 | 4 . . . Treads 540 | 80 362 . 98 Legs . | . . . . Wheels 889 | . 135 698 56 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 155 105 110 Average Speed 139 | 154 158 111 191 Slowest Speed 240 | 160 160 155 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 85 65 13 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . 3 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 12 | . 1 2 9 Terrain Destroyed 79 | . 1 2 76 Melee 12 | . 1 2 9 Projectile . | . . . . AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2461 | 123 713 1334 291 Wait 649 | 7 129 477 36 Move 1431 | 84 496 697 154 Hop . | . . . . Pick Up 34 | 6 12 13 3 Fast Attach 14 | 7 1 1 5 Attach 12 | . 2 3 7 Detach . | . . . . Swap 84 | 1 10 56 17 Drop 27 | 1 6 13 7 Fire 185 | 17 49 68 51 Melee 16 | . 3 2 11 Ram 2 | . . 2 . Kick . | . . . . Crush 7 | . 5 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 201 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 13) 844 | -10/Materials | Discovered new exit (range 13) 924 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Learned Storage security intel 1017 | -10/Materials | Learned Storage emergency access door positions 1064 | -10/Materials | Learned location of 1 exit from Recycling 1129 | -10/Materials | Identified exit to Materials 1144 | -10/Materials | Identified exit to Subcaves 1150 | -10/Materials | Loaded intel: 2 recycling unit locations 1167 | -10/Materials | Learned location of Recycling (-8) 1236 | -10/Materials | Learned Storage stockpile data 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -9/Materials | Discovered new exit (range 8) 1905 | -9/Materials | Build established: Scavenger-Mutant 2166 | -9/Materials | Discovered new exit (range 15) 2429 | -9/Materials | Learned 2 Storage zone layouts 2438 | -9/Materials | Discovered new exit (range 11) 2500 | -9/Materials | Identified exit to Materials 2500 | -9/Materials | Learned location of 2 exits from Materials 2563 | -9/Materials | Learned location of 1 exit from Storage 2722 | -9/Materials | Learned Recycling recycling unit intel 2796 | -9/Materials | Loaded intel: 25 trap records 2849 | -9/Materials | Learned Materials trap positions 2874 | -9/Materials | Entered another Materials area 2874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -8/Materials | Identified exit to Factory 2876 | -8/Materials | Loaded intel: 8 trap records 2989 | -8/Materials | Garrison activated, responded to threat 3351 | -8/Materials | Garrison activated, responded to threat 3357 | -8/Materials | Lost 6 parts (3n2u1w) 3404 | -8/Materials | Released all parts (4) 3408 | -8/Materials | Core integrity fell below 50% 3417 | -8/Materials | Core integrity fell below 20% 3419 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03401_ Imp. Deuterium Engine destroyed. 03402_ The unstable cave ceiling collapses. 03402_ U-05 Engineer lays Concrete. 03404_ Released EMP Blaster. 03404_ Released Cooling System. 03404_ Released Hcp. Storage Unit. 03404_ Released Lgt. Treads. 03404_ U-05 Engineer lays Concrete. 03405_ The unstable cave ceiling collapses. 03405_ Imp. Sensor Array crushed. 03405_ U-05 Engineer lays Concrete. 03414_ R-06 Scavenger collects Cooling System. 03415_ G-47 Trooper IFF system glitched. 03415_ R-06 Scavenger destroyed. 03416_ U-05 Engineer lays Concrete. 03416_ Critical hit (Burn: +37). 03417_ The unstable cave ceiling collapses. 03417_ Cooling System crushed. 03417_ U-05 Engineer lays Concrete. 03418_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????# [ " ## # # | | ???????# ]]# ! ## # """ # | | ???????# # ! 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Y%=*!= g%! g [%= //#????? | | ?????????# u = * %g =!/ //#????? | | ?????????# ## ; #####????? | | ?????????#### # ## # # #????????? | | ????????????########??###### #????????? | | ???????????????????????????? #????????? | | ?????????????????????????????#????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussHeartFlamer Manual? 0 Play Time 00:29:58 Cumulative 283.9 hours Start 2026.10.06 @ 11:22:52 End 2026.10.06 @ 11:50:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 423 Adventurer 0 Explorer 2 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a68b367-d48b-47bf-9dfd-5e4931f019b9