Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 16:00:43 Player: Foolatea Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4553) 4553 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (13340) 13340 TOTAL SCORE: 22503 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 991 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6400 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/350 Matter 656/700 Energy 1065/1065 System Corruption 9% Temperature Hot (270) Movement Treading (163) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine (fused) > --- PROPULSION (5) --- Light Treads Armored Medium Treads (fused) Heavy Treads (fused) > --- UTILITY (6) ------ Huge Storage Unit Hardened Light Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Force Rifle (fused) Advanced Assault Cannon > --- INVENTORY (25) --- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Power Amplifier Improved Signal Interpreter Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Microactuators Transmission Jammer Improved Utility Shielding Advanced Beam Cannon Subdweller Beam Cannon High-powered Shotgun Advanced Assault Cannon Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Experimental Targeting Computer Active Sensor Spoofer Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Armored Exoskeleton VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Power Amplifier Improved Signal Interpreter Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Microactuators Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Improved Medium Armor Plating Advanced Beam Cannon Subdweller Beam Cannon High-powered Shotgun Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Power Sword DRS Beacon [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Flight Unit Xenon Bombardment Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . 2 . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 87 | 10 6 17 9 8 3 17 6 2 . 9 Power 5 | 1 1 . . . . 1 . 1 . 1 Engine 3 | 1 1 . . . . 1 . . . . Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 4 2 5 5 . 3 3 . . . 5 Treads 19 | 2 2 5 4 . 3 1 . . . 2 Leg 6 | 2 . . . . . 1 . . . 3 Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 28 | 2 1 8 . 5 . 6 3 . . 3 Device 15 | 1 . 4 . 3 . 4 2 . . 1 Storage 4 | 1 1 2 . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 8 | . . 2 . 2 . 1 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 3 2 4 4 3 . 7 3 1 . . Energy Gun 3 | 1 1 1 . . . . . . . . Energy Cannon 4 | . . 1 1 . . 1 1 . . . Ballistic Gun 8 | 2 . 2 1 1 . 1 1 . . . Ballistic Cannon 4 | . . . 1 1 . 2 . . . . Launcher 3 | . . . 1 1 . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 5 | . . 3 2 . . . . . . . Parts Lost 14 | . 1 . . 1 1 2 1 1 . 7 Power 1 | . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 2 . . . 3 Utility 5 | . . . . . . . 1 1 . 3 Weapon 2 | . . . . 1 . . . . . 1 Highest Loss Streak 5 | . 1 . . 1 1 1 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 3 8 18 24 23 24 23 23 22 22 21 Power 1 | . . 1 2 2 2 . . . . . Propulsion 4 | 1 1 1 2 5 5 5 6 7 7 6 Utility 9 | . 5 9 12 9 12 12 9 8 8 8 Weapon 5 | 1 1 5 8 6 4 4 6 4 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 1 3 8 . 1 2 2 1 . 11 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . . . . . . . 4 Utility 15 | . 1 1 3 . 1 1 2 . . 6 Weapon 9 | . . 2 5 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 91 85 91 92 84 Engine 5 | . 14 10 5 . 1 2 7 . . 2 Core 3 | . . . 5 8 6 4 . 6 7 4 Treads 30 | . 28 30 45 39 34 27 25 21 21 21 Leg 1 | . . . . 1 6 . . 1 7 2 Device 18 | . 14 19 10 21 19 23 20 18 21 22 Storage 8 | . 13 10 10 8 8 7 7 7 7 7 Processor 2 | . . . . . . 2 4 10 14 5 Protection 3 | . . 1 . 3 4 8 2 5 . 3 Energy Gun 1 | . 4 5 3 . . . . . . . Ballistic Gun 5 | . 13 1 1 1 12 3 5 1 5 8 Ballistic Cannon 6 | . . 13 13 13 . 6 1 . . . Launcher 2 | . 10 2 . . 1 . . 11 8 . Peak Build Rating 89 | 7 20 48 44 59 60 71 76 81 82 89 Average Rating 53 | 5 16 37 37 57 56 63 68 77 80 76 On Entrance 47 | . 7 19 35 44 54 53 67 76 81 82 Avg Prop Armor Cover (%) 6 | . . 2 . 3 3 19 24 1 4 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 12 20 107 108 112 105 117 117 104 101 114 Greatest Support 160 | 40 40 91 116 116 112 134 142 156 128 160 Greatest Overweight (x) 5 | . . 1 1 1 1 5 5 . . 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 22 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 25 25 25 25 25 25 25 24 25 Average Carried 22 | 3 8 18 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 25 25 25 24 25 25 24 24 23 Transmogrified Parts 122 | . 3 19 21 3 15 11 16 12 2 20 Integrity Recovered 2335 | . 18 353 550 54 313 82 166 156 3 640 Class Distribution -------------------- 79% | Mutant 15% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Matter Collected 4214 | 289 236 718 689 355 440 375 450 394 . 268 Remotely . | . . . . . . . . . . . Salvage Created 3610 | 104 188 494 1092 275 80 673 158 200 . 346 Parts 177 | 12 10 29 70 13 3 18 2 6 . 14 Haulers Intercepted 5 | . . . 5 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 1 23 . 26 Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 90 | . 12 19 20 9 2 12 2 4 . 10 Melee 1 | . . . . . . . 1 . . . Guns 22 | . 4 3 4 1 1 . . 2 . 7 Cannons 35 | . . 11 10 4 . 6 1 . . 3 AOE 29 | . 7 4 6 4 1 5 . 2 . . Classes Destroyed 16 | 2 3 1 4 3 1 1 1 . . . Worker 5 | . 1 . 1 1 . 2 . . . . Builder 3 | . . . 2 1 . . . . . . Tunneler 4 | 3 1 . . . . . . . . . Hauler 5 | . . . 5 . . . . . . . Recycler 5 | 1 . . 2 . . 2 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . . . 2 1 . 1 . . . . Swarmer 26 | . 8 8 4 . . . . . . 6 Grunt 30 | . 4 4 5 6 . 5 . 4 . 2 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 24 | . . 7 11 . . 4 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . 1 . 1 . . . . Programmer 4 | . . . . . 2 1 . . . 1 Packrat 1 | . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 4 6 4 9 6 2 5 1 2 . 3 Combat Bots Only 7 | . 5 4 7 4 2 3 1 2 . 3 Max Kills in Single Turn 3 | 1 2 3 3 2 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 3 2 1 2 . 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 803 | . 76 94 110 40 34 138 13 38 . 260 Missed 245 | . 26 24 28 13 13 45 7 16 . 73 Hits 558 | . 50 70 82 27 21 93 6 22 . 187 Melee 9 | . . . . . 3 5 . 1 . . Projectile 549 | . 50 70 82 27 18 88 6 21 . 187 AOE 4 | . . . . 2 1 . . . . 1 Critical Strikes 16 | . 1 1 4 . 1 2 . . . 7 Damage Taken 8007 | . 569 859 1129 484 534 1206 66 390 . 2770 Core 971 | . 155 79 115 58 135 77 6 53 . 293 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . 107 . . Ignored by Resistances 66 | . . . . . . . . . . 66 Core Remaining (%) 48 | 100 4 . 22 . 67 . . . . . Volleys Fired 327 | 9 27 38 74 28 28 59 17 16 . 31 Largest 3 | 2 2 3 2 2 2 2 2 2 . 2 Hottest 125 | 40 60 120 115 84 125 108 80 79 . 120 Shots Fired 598 | 18 40 91 144 49 45 98 21 32 . 60 Gun 218 | 18 30 17 36 4 32 8 8 15 . 50 Cannon 334 | . . 72 103 40 . 84 13 12 . 10 Launcher 37 | . 10 2 5 5 4 6 . 5 . . Special 9 | . . . . . 9 . . . . . Kinetic 437 | 18 18 84 87 44 32 57 20 27 . 50 Thermal 107 | . . . 52 . 9 35 1 . . 10 Explosive 34 | . 10 . 5 5 4 6 . 4 . . Electromagnetic 20 | . 12 7 . . . . . 1 . . Robot Hit Streak 25 | 3 4 11 11 8 4 7 6 13 . 25 Robot Miss Streak 6 | 3 3 5 3 5 6 4 4 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 345 | 8 18 49 81 28 13 51 16 28 . 53 Core Hits 196 | 5 20 24 35 35 7 33 7 11 . 19 Critical Kills 3 | . . . . . . 1 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 12 | . . 2 4 1 1 2 1 . . 1 Burn 1 | . . . 1 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . 1 . 1 . . 1 Blast 7 | . . 2 3 1 . 1 . . . . Melee Attacks 35 | . . . . . . 14 15 4 . 2 Impact 2 | . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . Piercing 20 | . . . . . . 10 10 . . . Sneak Attacks 13 | . . . . . . 2 5 4 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9897 | 92 713 1133 2371 1200 448 1828 280 744 . 1088 Guns 2448 | 92 217 180 487 13 217 76 58 262 . 846 Cannons 4366 | . . 825 1457 609 . 899 110 224 . 242 Explosions 2968 | . 493 128 427 578 231 853 . 258 . . Melee 112 | . . . . . . . 112 . . . Ramming 3 | . 3 . . . . . . . . . Kinetic 5424 | 92 128 971 1274 622 217 587 168 486 . 879 Thermal 1267 | . . . 670 . . 388 . . . 209 Explosive 2900 | . 493 76 427 578 231 853 . 242 . . Electromagnetic 191 | . 89 86 . . . . . 16 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 112 | . . . . . . . 112 . . . Highest Corruption 14 | . . 2 . . 14 . . . . 9 Average Corruption 8 | . . 2 . . 14 . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . . 8 . . 46 . . . . 15 Message Errors 13 | . . 2 . . 9 . . . . 2 Matter Fused 20 | . . 2 . . 16 . . . . 2 Heat Flow Errors 8 | . . 2 . . 5 . . . . 1 Energy Discharges 9 | . . 1 . . 5 . . . . 3 Data Loss (minor) 8 | . . . . . 6 . . . . 2 Data Loss (major) 7 | . . . . . 3 . . . . 4 Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . 10 11 . . 7 60 41 5 . . Projectiles 52 | . . 6 . . . . 41 5 . . Explosions 82 | . 10 5 . . 7 60 . . . . Melee . | . . . . . . . . . . . Knockbacks 25 | . . 3 3 14 . 1 . 3 . 1 Impact . | . . . . . . . . . . . Kinetic 24 | . . 3 3 13 . 1 . 3 . 1 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 221 | . 3 . 4 . 51 163 . . . . Shots 7 | . . . 2 . 2 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | . 48 409 469 126 232 390 28 9 . 307 Average Temperature 100 | . 14 148 95 33 50 136 14 4 . 77 Received Heat Transfer 2383 | . 96 201 366 156 171 228 32 111 . 1022 Effects 9 | . . 4 2 . . 3 . . . . Shutdowns 4 | . . 1 1 . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 3 | . . 2 . . . 1 . . . . Matter Decay 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 9 | . . 1 1 . . 5 1 . . 1 Heat Transferred 2495 | . . . 1533 . . 703 . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Maximum Alert Level 4 | . 1 . 1 2 4 3 . . . . Low Security (%) 39 | 100 73 100 8 63 . . . . . . Level 1 25 | . 26 . 91 35 4 . . . . . Level 2 17 | . . . . . 37 57 . . . . Level 3 14 | . . . . . 38 42 . . . . Level 4 3 | . . . . . 18 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1363 | 10 267 157 330 409 1363 800 . . . . Initial 715 | . . 95 39 115 237 715 . . . . Average 355 | 1 111 56 245 203 762 691 . . . . Influence Increases 5024 | 20 475 567 794 659 1156 518 25 340 . 470 Destroy 0b10 Robot/C 2460 | . 240 380 400 320 200 240 20 280 . 380 Destroy 0b10 Robot/NC 135 | 20 10 . 65 15 . 25 . . . . Destroy Leader 518 | . 40 100 164 82 . 82 . 10 . 40 Allied During Kill 249 | . . . 2 137 20 . 5 50 . 35 Successful Hack 112 | . 5 12 25 10 . 60 . . . . Disable Machine 345 | . 105 45 75 45 15 60 . . . . Anti-Garrison Action 850 | . . . . . 850 . . . . . Destroy Structure 280 | . 60 30 63 35 56 36 . . . . Lose Combat Pursuer 75 | . 15 . . 15 15 15 . . . 15 Influence Decreases 4994 | 20 248 700 614 567 159 1162 744 340 . 440 Entered New Map 1390 | . . 132 55 159 129 648 267 . . . Time Decay 3034 | 20 238 448 559 238 . 494 467 250 . 320 Lost Part 130 | . 10 . . 10 10 20 10 10 . 60 Lost Ally 320 | . . . . 160 20 . . 80 . 60 Purge Threat 120 | . . 120 . . . . . . . . Squads Dispatched 17 | . . . 2 5 . 8 . 1 . 1 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . . . 2 2 . 3 . . . . Assault 5 | . . . . . . 3 . 1 . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 19 17 24 15 16 22 2 17 . 24 Peak Tracking Total 9 | . 6 4 5 5 5 5 1 7 . 9 Tactical Retreats 5 | . 1 . . 1 1 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Machines Disabled 28 | . 7 3 5 3 5 4 1 . . . Max in Single Turn 2 | . 2 1 1 1 1 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . . Garrison Relay 4 | . . . . . 4 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Machines Accessed 25 | . 1 6 4 4 2 5 . . 3 . Terminals 17 | . 1 4 4 3 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 78 | . 1 14 11 10 5 11 . . 26 . Successful 54 | . 1 7 7 5 1 7 . . 26 . Failed 24 | . . 7 4 5 4 4 . . . . Catastrophic 2 | . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 3 . 2 . 5 . . . . Terminals 41 | . 1 9 11 6 5 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 5 . . . 1 . . . . Garrison Access 5 | . . . . 4 . 1 . . . . Terminal Hacks 43 | . 1 2 7 3 1 3 . . 26 . Record 6 | . . . . . . . . . 6 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 5 | . . 1 1 . . . . . 3 . Branch Access Points 2 | . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 7 | . 1 . 3 1 . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . 1 . . . . Retrieve Study 5 | . . 4 . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . . 1 . 1 . 2 . . . . Terminals 4 | . . 1 . 1 . 2 . . . . Botnet 4 | . . 1 . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 6 4 3 2 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 4 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 22 | . . . . . 20 2 . . . . Machine Destruction 19 | . . . . . 17 2 . . . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 4 2 . 2 Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Total Allies 22 | . . . 10 . 2 . 4 2 . 4 Largest Group 10 | . . . 10 10 3 . 4 4 . 3 Highest-Rated Group 140 | . . . 88 88 64 . 78 92 . 140 Highest-Rated Ally 96 | . . . 16 16 31 . 30 30 . 96 Initial Warlord ECA Mod 6 | . . . . . . 6 6 6 6 5 Total Orders 3 | . . . . 3 . . . . . . STAY 2 | . . . . 2 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks 176 | . . . . 54 39 . 9 43 . 31 Total Damage 3232 | . . . . 515 553 . 126 725 . 1313 Kills 37 | . . . . 7 9 . . 11 . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . X0-1V1 Amusement Gains 312 | . 91 23 22 4 18 14 29 33 . 78 Average Entertainment 43 | . 84 47 31 25 36 50 39 57 . 34 Good Acts 47 | . 4 7 5 . 6 7 7 5 . 6 Bad Acts 35 | . 1 4 . . 4 7 3 6 . 10 Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Active Infowar (turns) 4469 | 30 136 414 . 298 621 1071 163 717 138 881 Sensors 1207 | . . . . 5 621 418 163 . . . Terrain 1243 | . . . . . . . . 717 138 388 Traps 161 | . . . . 161 . . . . . . Seismic 1236 | 30 136 414 . 132 . 524 . . . . Spoofing 756 | . . . . . . . . . . 756 Jamming 677 | . . . . . . 677 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Turns Passed 11290 | 112 702 1963 1644 507 1512 1307 1404 1055 138 946 Spaces Moved 5251 | 59 369 744 628 238 670 597 832 629 87 398 Core 9 | 9 . . . . . . . . . . Treads 4967 | 4 369 744 628 238 670 595 605 629 87 398 Legs 46 | 46 . . . . . . . . . . Wheels 229 | . . . . . . 2 227 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 157 157 159 150 152 155 160 160 Average Speed 182 | 112 160 218 205 166 208 159 155 157 160 207 Slowest Speed 250 | 160 160 246 242 206 250 232 160 162 160 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 69 68 94 17 85 22 90 93 70 56 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 2 . 1 . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . . . 1 . 1 . Scrap Searched 12 | . . . . . . . 8 2 . 2 Spaces Dug 26 | . . 1 5 3 . 9 6 2 . . Terrain Destroyed 270 | . 64 32 61 37 24 36 7 8 . 1 Melee 11 | . . . . . . 7 4 . . . Projectile 63 | . . 19 25 8 . 5 3 2 . 1 AOE 196 | . 64 13 36 29 24 24 . 6 . . Terrain Rammed 1 | . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Low Low Dat Pro Total 6318 | 84 443 1003 843 298 720 824 902 662 86 453 Wait 421 | 1 23 167 99 17 6 93 7 3 . 5 Move 5240 | 58 368 743 627 237 668 596 831 628 86 398 Hop . | . . . . . . . . . . . Pick Up 82 | 6 9 26 13 5 1 11 5 2 . 4 Fast Attach 32 | 7 2 2 4 1 2 6 4 1 . 3 Attach 20 | . 1 4 1 3 . 7 . 1 . 3 Detach 15 | . . 2 4 1 1 4 2 1 . . Swap 87 | 3 6 14 6 5 6 25 10 5 . 7 Drop 44 | . 6 7 13 1 2 9 5 1 . . Fire 327 | 9 27 38 74 28 28 59 17 16 . 31 Melee 35 | . . . . . . 14 15 4 . 2 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . Rewire 8 | . . . 2 . 1 . 5 . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 249 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 249 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 261 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 300 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | X0-1V1 rescued you from certain death 322 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | X0-1V1 activates XOMVISION 687 | -10/Materials | Core integrity fell below 20% 739 | -10/Materials | Discovered new exit (range 12) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 819 | -9/Materials | Discovered new exit (range 14) 937 | -9/Materials | X0-1V1 caused items to flee you 1080 | -9/Materials | Items stopped fleeing you 1086 | -9/Materials | X0-1V1 foreshadows a heat wave 1226 | -9/Materials | Identified exit to Storage 1226 | -9/Materials | X0-1V1 revealed exit location to -9/Storage 1259 | -9/Materials | Ambient heat levels rising (+10) 1330 | -9/Materials | Discovered new exit (range 12) 1489 | -9/Materials | Ambient heat levels rising (+10) 1594 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 1621 | -9/Materials | Ambient heat levels falling (-10) 1898 | -9/Materials | Ambient heat levels falling (-10) 1980 | -9/Materials | Identified exit to Materials 1980 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1992 | -9/Materials | Discovered exit to Materials (range 15) 2177 | -9/Materials | Weapon slot count reverted to normal (-1) 2734 | -9/Materials | X0-1V1 mutated your Utility slot to Propulsion slot 2778 | -9/Materials | Entered Storage 2781 | -9/Storage | Identified exit to Recycling 2860 | -9/Storage | Core integrity fell below 50% 2914 | -9/Storage | Destroyed 7 combat bots 3707 | -9/Storage | Discovered exit to Materials (range 7) 3822 | -9/Storage | Propulsion slot count permanently improved by X0-1V1 (+1) 4025 | -9/Storage | X0-1V1 activates XOMVISION 4126 | -9/Storage | Met 01-MTF 4296 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4422 | -9/Storage | Entered Materials 4422 | -8/Materials | Accompanied by 11 allies (01-MTF) 4422 | -8/Materials | Evolved 2 slots: Utility x2 4425 | -8/Materials | 01-MTF left 4555 | -8/Materials | Garrison activated, responded to threat 4594 | -8/Materials | Build established: Commander-Mutant 4763 | -8/Materials | Identified exit to Garrison 4889 | -8/Materials | Lost 6 allies 4929 | -8/Materials | Entered Garrison 4929 | -8/Garrison | Warlord forces raided the area 4929 | -8/Garrison | Accompanied by 2 allies 4932 | -8/Garrison | X0-1V1 activates XOMVISION 4974 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Triggered checkpoint 4998 | -8/Garrison | Garrison Relay disabled 5013 | -8/Garrison | Triggered checkpoint 5114 | -8/Garrison | Build established: Mutant 5145 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Garrison Relay disabled 5185 | -8/Garrison | Identified exit to Factory 5185 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 5191 | -8/Garrison | Triggered checkpoint 5199 | -8/Garrison | System corruption reached 10% 5227 | -8/Garrison | Discovered exit to Factory (range 10) 5289 | -8/Garrison | Triggered checkpoint 5293 | -8/Garrison | Rescued a captive Derelict 5293 | -8/Garrison | Rescued a captive Derelict 5384 | -8/Garrison | Warlord forces retreated 5557 | -8/Garrison | Triggered checkpoint 5621 | -8/Garrison | X0-1V1 rewrote A7-NYY(l) IFF filter 5647 | -8/Garrison | Discovered exit to Factory (range 10) 5847 | -8/Garrison | Triggered checkpoint 5922 | -8/Garrison | X0-1V1 sent you into danger 6085 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6329 | -8/Garrison | Garrison Relay disabled 6334 | -8/Garrison | X0-1V1 destroyed Phase Generator 6334 | -8/Garrison | Phase Generator disabled 6357 | -8/Garrison | Garrison Relay disabled 6361 | -8/Garrison | Core integrity restored by X0-1V1 (+64) 6441 | -8/Garrison | Entered Factory 6441 | -7/Factory | Evolved 2 slots: Utility x2 6653 | -7/Factory | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 6692 | -7/Factory | X0-1V1 announced a LAN party 7022 | -7/Factory | Identified exit to Lower Caves 7205 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 7215 | -7/Factory | Identified exit to Factory 7215 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7565 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 7641 | -7/Factory | First assault squad dispatched 7748 | -7/Factory | Entered Lower Caves 7953 | -7/Lower Caves | Melee accuracy permanently improved by X0-1V1 (+10%; -100 max core) 7958 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7970 | -7/Lower Caves | Met a Warlord Commander 7971 | -7/Lower Caves | Learned location of Warlord (-4) 7972 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7977 | -7/Lower Caves | Found Encrypted Comm Array 8270 | -7/Lower Caves | Build established: Commander-Mutant 8280 | -7/Lower Caves | Learned location of Zion (-6) 8523 | -7/Lower Caves | Discovered new exit (range 5) 8619 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8888 | -7/Lower Caves | X0-1V1 activates XOMVISION 9131 | -7/Lower Caves | Found DRS Beacon 9152 | -7/Lower Caves | Entered another Lower Caves area 9152 | -7/Lower Caves | Accompanied by 4 allies 9171 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9246 | -7/Lower Caves | Discovered exit to Factory (range 16) 9310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9345 | -7/Lower Caves | Lost 3 allies 9477 | -7/Lower Caves | Build established: Mutant 9531 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 9871 | -7/Lower Caves | Identified exit to Data Miner 9871 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 9941 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 10207 | -7/Lower Caves | Entered Data Miner 10207 | -7/Data Miner | Discovered new exit (range 7) 10238 | -7/Data Miner | Met Data Miner 10267 | -7/Data Miner | Learned location of Section 7 (-3) 10267 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10292 | -7/Data Miner | Received God Mode back door access code from Data Miner 10345 | -7/Data Miner | Entered Proximity Caves 10603 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10656 | -6/Proximity Caves | X0-1V1 sent allied Knight (x1) 10823 | -6/Proximity Caves | X0-1V1 whisked you away to safety 11128 | -6/Proximity Caves | Spotted B-75 Beast 11176 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11178 | -6/Proximity Caves | Core integrity fell below 50% 11236 | -6/Proximity Caves | Core integrity fell below 20% 11277 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 11291 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 11235_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 11237_ Adv. Drone Bay destroyed. 11239_ Sfc. Transmogrifier converts Imp. Medium Treads into Hvy. Treads. 11241_ Movement behavior is fully back under control. 11243_ Chain reaction triggered in Lgt. Angular Momentum Engine. 11243_ G-50 Soldier destroyed. 11246_ Force Rifle destroyed. 11247_ System corrupted: Substantial component data lost. 11250_ Hvy. Laser fries itself beyond repair. 11250_ Acquired 1 matter. 11282_ Destroyed Unknown Hover Unit. 11285_ P-60 Hacker knocked back. 11288_ Target Analyzer melted. 11288_ P-60 Hacker destroyed. 11291_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##???????????? | | ???????????????????????????????#### ##??????????? | | ???????????????????????????#### ##?????????? | | ?????????????????????????## #?????????? | | ?????????????############# #?????????? | | ?????????????# ## ##????????? | | ????????????## % #????????? | | ???????????## %% #???????? | | ???????????# ##Y%! ???????? | | ???????????# #### ???????? | | ???????????## ###??#@ ## ????????? | | ????????????## ##????# ###???????????????? | | ?????????????## #?????## ##?????????????????? | | ??????????????# #??????######??????????????????? | | ??????????????## #??????????????????????????????? | | ?" ## #### #???###????????????????????????? | | " #??# ##???????????????????????? | | ?" ####% ### ##??????????????????????? | | " ?????????# "# #??????????????????????? | | ??????????????## #???????????????????????? | | ??????????????#" ###???????????????????????? | | ???????????###"" ##?????????????????????????? | | ??????????## % "###????##????????????????????? | | ?????????## #????## ??????????????????? | | ?????????# "#???? ?????????????????? | | ????????# #??? ??????????????????? | | #?????# #?? ???????????????????? | | ? ????# #" #?? ????????????????????? | | ?? ???# """ # ### ?????????????????????? | | ??? ??# " " # #?? #?????????????????????? | | ???? ## "## # #???# #?????????????????????? | | ????? ]#?## # #???# ##????????????????????? | | ????###!!???#"## #### ?????????????????????? | | ??????#= ##?##?# = ????????????????????? | | ??????# ##??# ?# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 1450 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed ChainVoltaicPenetrator Manual? 0 Play Time 02:49:22 Cumulative 142.7 hours Start 2026.09.10 @ 15:46:02 End 2026.09.11 @ 16:00:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebcbf469-223b-4dc5-a41f-a8e277b37432