Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:28:08 Player: Multimark Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (554) 554 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1814 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 180/400 Matter 193/300 Energy 250/250 System Corruption 4% Temperature Cool (0) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Signal Interpreter Seismic Detector Tractor Beam EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Tractor Beam EM Pulse Gun Small Laser Assault Rifle Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 7 14 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 5 | . 4 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . 2 . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 96 77 Engine 11 | . 14 11 Leg 24 | . 28 23 Device 6 | . 10 6 Storage 11 | . 14 11 Protection 3 | . . 4 Energy Gun 2 | . . 2 Energy Cannon 7 | . 22 5 Ballistic Gun 9 | . 5 9 Launcher 3 | . . 4 Naked Turns . | . . . Heaviest Build 97 | 14 19 97 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 20 | 7 8 22 Most Carried 12 | 5 5 12 Average Carried 7 | 1 3 8 Final Capacity 25 | 8 8 25 Final Carried 9 | 1 5 9 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 672 | 213 . 459 Remotely . | . . . Salvage Created 787 | . . 787 Parts 51 | . . 51 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . . 19 Guns 12 | . . 12 Cannons 7 | . . 7 Classes Destroyed 6 | . . 6 Builder 2 | . . 2 Recycler 1 | . . 1 Watcher 2 | . . 2 Swarmer 8 | . . 8 Grunt 9 | . . 9 Sentry 2 | . . 2 Best Kill Streak 6 | . . 6 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 153 | . . 153 Missed 47 | . . 47 Damage Taken 1060 | . . 1060 Core 220 | . . 220 Absorbed by Shields . | . . . Regen/Repaired (Parts) 76 | . . 76 Core Remaining (%) 100 | 100 100 . Volleys Fired 70 | . . 70 Largest 2 | . . 2 Hottest 136 | . . 136 Shots Fired 100 | . . 100 Gun 50 | . . 50 Cannon 42 | . . 42 Launcher 8 | . . 8 Special . | . . . Kinetic 50 | . . 50 Thermal 42 | . . 42 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 6 | . . 6 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | . . 51 Core Hits 29 | . . 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1065 | . . 1065 Guns 572 | . . 572 Cannons 247 | . . 247 Explosions 246 | . . 246 Melee . | . . . Ramming . | . . . Kinetic 572 | . . 572 Thermal 247 | . . 247 Explosive . | . . . Electromagnetic 246 | . . 246 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 2 | . . 2 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | . . 73 Shots 4 | . . 4 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 590 | . . 590 Average Temperature 218 | . . 218 Received Heat Transfer 222 | . . 222 Effects 14 | . . 14 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 3 | . . 3 Short Circuit 2 | . . 2 Damage (major) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 227 | . . 227 Initial . | . . . Average 54 | . . 63 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 98 Level 1 1 | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . . 32 Peak Tracking Total 4 | . . 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 4 | . 2 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 22 | . . 22 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1643 | 66 189 1388 Spaces Moved 579 | 52 146 381 Core 12 | 12 . . Treads . | . . . Legs 567 | 40 146 381 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 235 | 103 120 298 Slowest Speed 750 | 120 120 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 26 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 739 | 64 158 517 Wait 30 | . . 30 Move 577 | 51 145 381 Hop . | . . . Pick Up 26 | 7 5 14 Fast Attach . | . . . Attach 11 | 6 2 3 Detach 1 | . 1 . Swap 16 | . 5 11 Drop 7 | . . 7 Fire 70 | . . 70 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 655 | -9/Materials | Repaired Broken Hvy. Assault Rifle 1516 | -9/Materials | Build established: Scavenger-Mutant 1596 | -9/Materials | Discovered new exit (range 9) 1639 | -9/Materials | Core integrity fell below 50% 1644 | -9/Materials | Self-destructed Last Messages --------------- Acquired 42 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Acquired 19 matter. EXIT=FOUND R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Lgt. Armor Plating destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. K-01 Serf suffers critical hit (Destroy). K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Slammed into R-06 Scavenger. Destabilizing: System corrupted (+2). K-01 Serf collects debris. 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""? ????????????????? | | ????????????????????? ??? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 277 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed DiametricTerrabombBox Manual? 0 Play Time 00:15:09 Cumulative 1.9 hours Start 2024.04.01 @ 20:15:32 End 2024.04.01 @ 20:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 736b6a1a-f1b5-4294-8425-f19e2bb37e7a