Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 15:59:50 Player: ash Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (139) 695 Value Destroyed (5659) 5659 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4533) 4533 TOTAL SCORE: 18027 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 2604 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -26 Cogmind --------- Core Integrity 1279/1300 Matter 264/300 Energy 396/725 System Corruption 0% Temperature Cool (-200) Movement Walking (146) Location -3/Research Parts ------- > --- POWER (2) -------- Multi-Neutrino Core > --- PROPULSION (4) --- Gravmag-Carbon Exoskeleton > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Kinecellerator Layered Light Armor Plating > --- WEAPON (4) ------- Advanced KE Penetrator Accelerated Driver Construct/C > --- INVENTORY (15) --- Enhanced Flexi-carbon Leg Advanced Coolant Injector Advanced Coolant Injector Energy Well (350) Matter Compressor (250) Triangulator Advanced Visual Processing Unit Transport Network Coupler Improved Thermal Shield Hacking Suite Heavy Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Multi-Neutrino Core > --- PROPULSION ------- Gravmag-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Charged Mass Construct/C Accelerated Driver Construct/C > --- INVENTORY -------- Enhanced Flexi-carbon Leg Advanced Coolant Injector Advanced Coolant Injector Energy Well Matter Compressor Triangulator Advanced Visual Processing Unit Transport Network Coupler Improved Thermal Shield Hacking Suite Heavy Rocket Launcher Phasing Sabre [Rating: 122] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Cold Fusion Reactor Propulsion Constructs Leg Constructs Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Slots Evolved 14 | . . 2 . . 4 2 . . . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 9 | . . . . . 3 1 . . . . 2 . . 1 2 Weapon 2 | . . . . . 1 . . . . . . . . 1 . Parts Attached 91 | . 12 6 16 4 17 17 4 . . . 1 6 2 5 1 Power 12 | . 2 2 2 . 3 3 . . . . . . . . . Engine 10 | . 2 2 2 . 2 2 . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . . . . . Propulsion 17 | . 3 2 6 3 2 . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . Leg 13 | . 3 2 5 2 . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . 1 1 2 . . . . . . . . . . Utility 40 | . 4 1 2 1 6 11 3 . . . 1 5 2 3 1 Device 20 | . 1 . . 1 2 9 2 . . . . 2 . 2 1 Storage 8 | . 2 1 . . 3 . . . . . . 2 . . . Processor 5 | . 1 . . . 1 2 . . . . 1 . . . . Hackware 2 | . . . . . . . . . . . . . 2 . . Protection 5 | . . . 2 . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | . 3 1 6 . 6 3 1 . . . . 1 . 1 . Energy Gun 12 | . 2 . 6 . 3 1 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 3 | . 1 . . . 1 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 2 4 1 . . . . . . 2 . Parts Lost 34 | . 5 2 2 2 11 2 2 . . . . 2 1 4 1 Power 5 | . 1 2 . . 2 . . . . . . . . . . Propulsion 5 | . 1 . 1 . 2 1 . . . . . . . . . Utility 6 | . . . . . 1 . 1 . . . . . 1 3 . Weapon 18 | . 3 . 1 2 6 1 1 . . . . 2 . 1 1 Highest Loss Streak 3 | . 2 1 1 2 3 2 1 . . . . 1 1 3 1 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . Average Backups 9 | . 6 6 11 6 4 11 12 10 11 11 10 11 10 9 12 Power . | . 1 . 1 . . . . . . . . . . . . Propulsion . | . 3 1 2 1 . . . . . . . . . . 1 Utility 6 | . . 1 3 1 4 10 10 9 10 10 9 9 8 7 9 Weapon 1 | . 1 3 4 3 . . 1 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 . 6 5 1 3 3 . . . . 2 . 1 9 Power 3 | . . . 2 1 . . . . . . . . . . . Propulsion 5 | . 2 . . 1 . . 1 . . . . 1 . . . Utility 22 | . 4 . 2 1 1 3 2 . . . . . . 1 8 Weapon 6 | . . . 2 2 . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 93 96 97 65 56 60 62 60 60 60 56 63 65 65 63 Engine 4 | . 14 8 11 10 5 4 . . . . . . . . . Core 2 | . . . . . . 2 6 6 6 6 5 5 5 5 4 Leg 13 | . 28 43 42 23 6 6 6 6 6 6 5 5 5 5 4 Device 13 | . 7 . . 9 12 17 13 13 13 13 13 16 18 25 26 Storage 8 | . 14 11 11 2 11 9 6 6 6 6 5 8 7 5 4 Processor 4 | . . 11 . . 3 5 6 6 6 6 7 7 5 5 4 Protection 2 | . . . 10 2 . . 5 6 6 6 5 4 2 4 4 Energy Gun 6 | . 9 20 21 17 7 1 2 . . . . 3 . . . Energy Cannon 4 | . . . . . 1 5 10 13 13 13 11 5 5 1 . Ballistic Gun 2 | . 18 . . . . 3 1 . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . . 2 8 11 8 Peak Build Rating 122 | . 10 11 19 35 49 81 82 76 76 76 85 96 103 109 122 Average Rating 57 | . 7 10 15 28 40 62 77 76 76 76 80 90 96 101 115 On Entrance 55 | 6 6 9 11 18 27 42 81 76 76 76 76 85 94 99 109 Avg Prop Armor Cover (%) 2 | . . 6 6 10 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 47 31 39 39 33 57 58 52 52 52 55 75 80 87 86 Greatest Support 117 | 20 20 40 40 58 57 79 79 79 79 79 79 79 79 88 117 Greatest Overweight (x) 3 | . 2 . 1 3 1 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 13 15 6 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 9 15 15 8 15 15 14 14 14 14 15 14 12 12 Average Carried 10 | . 6 6 11 6 4 12 14 13 14 14 13 14 10 9 12 Final Capacity 15 | 8 8 15 15 5 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 15 4 8 15 13 14 14 14 12 14 9 12 12 Scrap Engine Consumption 164 | . . . . 33 27 53 6 . . 1 2 25 5 10 2 Constructs Created 12 | . . . . 4 2 3 . . . . . 2 1 . . Constructs Modified 46 | . . . . 3 9 16 3 . . . . 8 2 4 1 Class Distribution -------------------- 56% | Construct 15% | Scavenger-Mutant 12% | Commander-Construct 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -4/Factory Commander-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Matter Collected 2213 | 194 322 61 310 98 224 463 55 . . . . 151 164 122 49 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6893 | . 709 260 760 103 665 2142 484 . . 201 . 1096 132 292 49 Parts 292 | . 36 24 55 5 35 71 11 . . 2 . 35 2 15 1 Haulers Intercepted 7 | . . 1 3 . . 3 . . . . . . . . . Recyclers Shooed 11 | . . 1 2 . 1 5 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 8 . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Combat Hostiles Destroyed 115 | . 15 11 15 2 16 21 7 . . 7 . 13 2 5 1 Guns 54 | . 15 1 12 2 9 13 . . . . . 2 . . . Cannons 17 | . . . . . 3 5 1 . . 2 . 3 1 1 1 AOE 20 | . . 10 3 . 2 . . . . . . 2 . 3 . Classes Destroyed 18 | . 2 7 . 2 1 1 1 . . 1 . 2 . 1 . Worker 9 | . . 1 . . 2 1 . . . . . . . 5 . Builder 4 | . . 1 . . . 1 . . . . . 1 . 1 . Tunneler 2 | . . . . . 1 . . . . . . . . 1 . Hauler 7 | . . 1 3 . . 3 . . . . . . . . . Recycler 6 | . 1 1 . . . 3 . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 17 | . . 7 4 . 4 . . . . . . 2 . . . Grunt 53 | . 15 1 5 . 7 15 4 . . . . 2 . 3 1 Brawler 4 | . . 1 . . . 2 . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 15 | . . 2 6 . 1 . . . . 1 . 5 . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . 2 2 . . . . . . . . Programmer 8 | . . . . 1 4 2 . . . . . . . 1 . Behemoth 3 | . . . . . . . 1 . . . . 2 . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . Scrapper 1 | . . . . 1 . . . . . . . . . . . Assembled 6 | . . . . . . . . . . 6 . . . . . Best Kill Streak 10 | . 4 6 4 1 4 6 4 . . 6 . 4 1 10 1 Combat Bots Only 6 | . 4 4 4 1 4 4 4 . . 6 . 3 1 3 1 Max Kills in Single Turn 10 | . 1 3 3 1 2 2 1 . . 1 . 1 1 10 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 1 . . . . . . 1 . 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Hostile Shots Fired 826 | . 70 46 55 80 193 136 47 10 . 16 . 102 31 30 10 Missed 257 | . 13 19 14 31 56 41 13 4 . 5 . 36 16 9 . Hits 569 | . 57 27 41 49 137 95 34 6 . 11 . 66 15 21 10 Melee 3 | . . . . . . . . . . 3 . . . . . Projectile 566 | . 57 27 41 49 137 95 34 6 . 8 . 66 15 21 10 AOE 7 | . . . . 1 4 . . . . . . 1 . 1 . Critical Strikes 34 | . . 1 1 5 5 2 1 . . . . 13 5 1 . Damage Taken 9742 | . 732 361 536 754 2362 1729 594 30 . 164 . 1288 345 652 195 Core 1491 | . 121 91 87 172 301 335 105 . . 36 . 88 38 96 21 Absorbed by Shields 440 | . . . . . . . . . . . . 342 98 . . Regen/Repaired (Parts) 3655 | . . . 89 121 818 1036 202 . . . . 899 101 349 40 Core Remaining (%) 63 | 100 51 . . 12 57 . . . . 44 . . 87 91 . Volleys Fired 453 | . 57 19 41 19 78 127 14 . . 9 1 48 16 19 5 Largest 3 | . 2 2 2 2 2 3 3 . . 2 2 3 3 3 3 Hottest 238 | . 105 105 105 123 109 166 166 . . 94 94 238 210 217 176 Shots Fired 814 | . 114 33 80 27 106 187 31 . . 18 2 122 40 43 11 Gun 490 | . 114 24 79 27 68 112 6 . . . . 55 . . 5 Cannon 310 | . . . . . 36 75 25 . . 18 2 65 40 43 6 Launcher 14 | . . 9 1 . 2 . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 252 | . 92 . . . 24 68 . . . . . 10 24 24 10 Thermal 424 | . 16 16 22 13 61 119 31 . . 18 2 110 16 . . Explosive 14 | . . 9 1 . 2 . . . . . . 2 . . . Electromagnetic 124 | . 6 8 57 14 19 . . . . . . . . 19 1 Robot Hit Streak 20 | . 11 11 13 7 20 17 12 . . 5 . 11 12 4 2 Robot Miss Streak 7 | . 2 3 3 4 5 5 2 . . 4 . 6 2 7 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 589 | . 91 16 65 18 79 138 25 . . 18 . 85 28 20 6 Core Hits 402 | . 36 26 41 4 56 86 37 . . 18 . 73 8 14 3 Critical Kills 4 | . . . . . . . . . . . . 2 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . Critical Strikes 17 | . 1 1 1 . 4 2 . . . . . 2 3 2 1 Burn 5 | . 1 1 1 . . 2 . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 2 1 1 . Blast 4 | . . . . . . . . . . . . . 2 1 1 Corrupt 2 | . . . . . 2 . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . . . . . . Impact 5 | . . . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17039 | . 1038 1144 1184 306 2150 3725 539 . . 298 . 3140 878 2432 205 Guns 6848 | . 1017 253 969 306 827 2095 102 . . . . 1250 . . 29 Cannons 5595 | . . . . . 528 1323 437 . . 298 . 1238 878 717 176 Explosions 4155 | . . 870 140 . 658 198 . . . . . 577 . 1712 . Melee 106 | . . . . . 106 . . . . . . . . . . Ramming 335 | . 21 21 75 . 31 109 . . . . . 75 . 3 . Kinetic 3991 | . 752 . . . 327 1330 . . . . . 309 610 492 171 Thermal 9297 | . 194 174 202 170 1169 2286 539 . . 298 . 2285 268 1712 . Explosive 1633 | . . 870 140 . 338 . . . . . . 285 . . . Electromagnetic 1677 | . 71 79 767 136 179 . . . . . . 186 . 225 34 Impact 106 | . . . . . 106 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 3 7 6 . . . . . . . . . . Average Corruption 2 | . . . 2 3 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . 8 14 13 . . . . . . . . . . Message Errors 9 | . . . 2 3 4 . . . . . . . . . . Matter Fused 8 | . . . 1 4 3 . . . . . . . . . . Heat Flow Errors 5 | . . . 1 2 2 . . . . . . . . . . Energy Discharges 3 | . . . . 2 1 . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . 2 1 2 . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 626 | . . 36 . . 187 24 . . . 1 . 19 . 359 . Projectiles 112 | . . . . . 40 24 . . . 1 . 3 . 44 . Explosions 435 | . . 36 . . 83 . . . . . . 1 . 315 . Melee 79 | . . . . . 64 . . . . . . 15 . . . Knockbacks 6 | . . . . . . 2 . . . . . 2 . 2 . Impact 2 | . . . . . . 2 . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 2 . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . 16 22 . 98 . . . . . . 58 . 86 . Shots 6 | . . 1 . . 2 . . . . . . 2 . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 35 | . 4 2 8 . 3 13 . . . . . 4 . 1 . Kicked 35 | . 4 2 8 . 3 13 . . . . . 4 . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 529 | . 164 141 341 506 529 416 465 . . 50 . 230 90 54 . Average Temperature 93 | . 32 69 114 168 112 87 184 . . 33 . 47 21 15 . Received Heat Transfer 3294 | . 411 87 219 66 795 648 426 . . 140 . 406 . 60 36 Effects 18 | . . . 1 1 7 6 3 . . . . . . . . Shutdowns 3 | . . . . 1 1 . 1 . . . . . . . . Energy Bleed 5 | . . . 1 . 2 2 . . . . . . . . . Interference 6 | . . . . . 2 4 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . 1 . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 6 | . . . 1 . 1 . . . . . . 4 . . . Impact Corruptions 3 | . . . . . 2 . . . . . . 1 . . . Robots Melted 22 | . . . . . . 3 6 . . 5 . 6 1 1 . Combat Hostiles 22 | . . . . . . 3 6 . . 5 . 6 1 1 . Parts Melted 74 | . . 2 2 2 3 21 23 . . 3 . 12 . 6 . Heat Transferred 19576 | . 592 481 545 287 1759 4601 3030 . . 2101 . 4880 . 1300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Maximum Alert Level 4 | . . 1 1 . 1 2 . . . . . 4 3 4 3 Low Security (%) 52 | . 100 54 38 100 57 79 . . . . 100 5 . . . Level 1 20 | . . 45 61 . 42 8 . . . . . 17 . . . Level 2 8 | . . . . . . 12 . . . . . 19 . 38 5 Level 3 9 | . . . . . . . . . . . . 7 100 15 94 Level 4 9 | . . . . . . . . . . . . 49 . 45 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1462 | . 153 293 399 175 312 483 . . . . 150 1348 927 1462 767 Initial 752 | . . 53 108 145 100 141 . . . . 150 58 744 501 752 Average 337 | . 62 188 233 47 166 130 . . . . 135 824 835 961 725 Influence Increases 7189 | . 399 354 733 90 901 788 170 . . 20 150 1806 403 1270 105 Destroy 0b10 Robot/C 3220 | . 300 220 420 20 320 420 140 . . 20 . 840 160 320 40 Destroy 0b10 Robot/NC 210 | . 5 25 15 . 15 40 . . . . . 35 10 65 . Destroy Leader 594 | . 60 54 136 . 60 76 30 . . . . 102 . 66 10 Allied During Kill 1264 | . . . 111 . . . . . . . . 549 146 430 28 Successful Hack 102 | . 2 14 13 10 38 18 . . . . . . 7 . . Select Force Hacks 90 | . 30 . . 60 . . . . . . . . . . . Disable Machine 585 | . . . 30 . 75 135 . . . . . 15 15 315 . Destroy Structure 454 | . 2 41 8 . 83 54 . . . . . 130 50 74 12 Advance Influence 250 | . . . . . 100 . . . . . 150 . . . . Lose Combat Pursuer 420 | . . . . . 210 45 . . . . . 135 15 . 15 Influence Decreases 6422 | . 270 226 615 465 612 622 467 158 . 20 30 596 836 734 771 Entered New Map 2528 | . . 76 149 230 . 148 169 31 . . . 62 586 396 681 Time Decay 3106 | . 230 130 326 171 502 460 278 127 . 20 30 374 160 238 60 Lost Part 314 | . 40 20 20 10 110 14 20 . . . . 20 10 40 10 Lost Ally 474 | . . . 120 54 . . . . . . . 140 80 60 20 Squads Dispatched 24 | . 3 . 3 . 4 5 . . . . . 7 . 2 . Investigation 5 | . 2 . 1 . 1 . . . . . . 1 . . . Extermination 4 | . . . . . 2 2 . . . . . . . . . Reinforcement 12 | . 1 . 2 . 1 3 . . . . . 4 . 1 . Assault 3 | . . . . . . . . . . . . 2 . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . 1 . . . . . . 2 . 1 . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Distress Signals 21 | . 1 . 2 1 1 3 . . . . . 6 2 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 243 | . 25 14 26 13 32 24 7 1 . 9 . 59 10 20 3 Peak Tracking Total 14 | . 5 6 4 10 4 4 4 1 . 6 . 14 5 7 4 Tactical Retreats 18 | . . . . . 8 3 . . . . . 5 1 . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Traps Triggered 5 | . 1 . 2 . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Machines Disabled 43 | . . . 2 . 5 9 . . . . . 5 1 21 . Max in Single Turn 20 | . . . 1 . 2 9 . . . . . 1 1 20 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Machines Accessed 45 | . 3 3 9 5 9 6 2 . 3 . . 1 2 2 . Terminals 22 | . 2 1 7 1 3 3 1 . . . . 1 2 1 . Fabricators 3 | . . . . . 2 1 . . . . . . . . . Repair Stations 4 | . . 1 1 . 1 1 . . . . . . . . . Recycling Units 7 | . 1 1 . 2 1 1 . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . Total Hacks 146 | . 11 9 26 27 23 14 2 . 21 . . 4 5 4 . Successful 89 | . 7 4 15 24 5 7 2 . 21 . . . 2 2 . Failed 57 | . 4 5 11 3 18 7 . . . . . 4 3 2 . Catastrophic 13 | . . 1 2 . 5 2 . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 8 4 12 6 5 3 . . . . . . 3 2 . Terminals 68 | . 6 3 22 7 9 8 1 . . . . 4 5 3 . Fabricators 8 | . . . . . 5 3 . . . . . . . . . Repair Stations 7 | . . 1 2 . 3 1 . . . . . . . . . Recycling Units 18 | . 5 5 . 2 3 2 . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . . . . . . . . Terminal Hacks 59 | . 1 1 7 20 1 3 2 . 21 . . . 2 1 . Record 19 | . . . . 16 . . 1 . 1 . . . 1 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . . . Open Door 3 | . . . 1 . . . 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . 1 . . 1 . . . . . . . 1 . Locate Traps 5 | . 1 . 3 . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . . . . . Network Status 2 | . . . . . 1 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . 1 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 2 5 4 1 1 . . . . . . . 1 . Terminals 10 | . 2 . 5 2 1 . . . . . . . . . . Track 2 | . 1 . . 1 . . . . . . . . . . . Botnet 8 | . 1 . 5 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . 2 . 1 . . . . . . . 1 . Reject 3 | . 1 1 . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . Tunnel 3 | . 1 . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 3 5 1 9 5 . . . . . 1 1 1 . Full Trace Events 4 | . . . 2 . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 10 . . . 8 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 1 . . . . . . . . 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Total Allies 32 | . . . 10 . . . . . . . . 17 5 . . Largest Group 11 | . . . 10 4 . . . . . . . 11 11 8 4 Highest-Rated Group 704 | . . . 88 40 . . . . . . . 478 704 558 315 Highest-Rated Ally 159 | . . . 16 16 . . . . . . . 159 133 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 457 | . . . 53 15 . . . . . . . 229 67 84 9 Total Damage 10968 | . . . 454 181 . . . . . . . 4601 1828 3630 274 Kills 72 | . . . 6 3 . . . . . . . 35 9 18 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Active Infowar (turns) 2146 | . . . . . . 966 97 . . . 35 399 . 510 139 Sensors 397 | . . . . . . 125 97 . . . . . . 36 139 Terrain 12 | . . . . . . 12 . . . . . . . . . Traps 2130 | . . . . . . 954 93 . . . 35 399 . 510 139 Decoding 358 | . . . . . . . . . . . 34 324 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . 2 18 . . . Items 20 | . . . . . . . . . . . 2 18 . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Turns Passed 8146 | . 583 270 725 542 1342 1368 614 421 57 298 74 862 334 517 139 Spaces Moved 5819 | 1 280 164 358 273 1001 889 701 550 75 341 91 501 209 299 86 Core 14 | . . . . 14 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 5742 | 1 280 164 358 229 968 889 701 550 75 341 91 501 209 299 86 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 63 | . . . . 30 33 . . . . . . . . . . Fastest Speed 37 | 120 120 120 120 71 37 37 76 76 76 76 76 76 101 101 130 Average Speed 86 | 120 121 120 126 107 57 63 76 76 76 76 76 103 109 141 136 Slowest Speed 260 | 120 260 120 190 200 107 107 76 76 76 76 76 113 171 171 146 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 1 40 17 69 44 25 21 87 70 68 67 2 74 85 12 3 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . 1 . . 2 . . . . . . . . . . . Known Exits Taken 11 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 5 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 273 | . . 47 6 . 84 52 . . . . . 42 5 33 4 Melee . | . . . . . . . . . . . . . . . . Projectile 37 | . . . . . 3 10 . . . . . 10 5 5 4 AOE 236 | . . 47 6 . 81 42 . . . . . 32 . 28 . Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . 1 . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Total 8150 | . 423 200 549 500 1650 1530 757 553 74 361 93 744 277 344 95 Wait 1415 | . 46 . 83 184 521 432 23 1 . 12 . 54 44 13 2 Move 5797 | . 279 163 357 265 1000 888 700 549 74 340 90 500 208 298 86 Hop 3 | . . . . 3 . . . . . . . . . . . Pick Up 83 | . 13 4 17 3 10 15 5 2 . . . 9 . 5 . Fast Attach 40 | . 2 1 6 2 11 11 1 . . . . 1 . 4 1 Attach 38 | . 5 3 4 4 5 3 2 . . . 2 3 5 2 . Detach 34 | . 1 . 6 1 6 12 2 . . . . 2 2 1 1 Swap 45 | . 5 7 10 3 3 11 1 . . . . 3 2 . . Drop 86 | . 11 1 15 16 8 18 9 1 . . . 6 . 1 . Fire 453 | . 57 19 41 19 78 127 14 . . 9 1 48 16 19 5 Melee 5 | . . . . . 5 . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . Kick 35 | . 4 2 8 . 3 13 . . . . . 4 . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 115 | . . . 1 . . . . . . . . 114 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Discovered new exit (range 9) 578 | -10/Materials | Build established: Scavenger-Mutant 581 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Discovered new exit (range 9) 819 | -9/Materials | Identified exit to Storage 854 | -9/Materials | Entered Storage 1191 | -9/Storage | Repaired Aluminum Leg 1207 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1328 | -9/Storage | Discovered new exit (range 16) 1389 | -9/Storage | Lost 6 allies 1570 | -9/Storage | Used back door to open Recycling access 1570 | -9/Storage | Discovered new exit (range 5) 1579 | -9/Storage | Entered Recycling 1579 | -9/Recycling | Accompanied by 4 allies 1631 | -9/Recycling | Scanned before Scraplab entrance 1650 | -9/Recycling | Angered Scraplab inhabitants 1662 | -9/Recycling | Core integrity fell below 50% 1664 | -9/Recycling | Found Prototype Device 1671 | -9/Recycling | Identified Scrap Engine 2085 | -9/Recycling | Core integrity fell below 20% 2110 | -9/Recycling | Discovered new exit (range 15) 2121 | -9/Recycling | Entered Factory 2121 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2180 | -7/Factory | Lost 3 parts (3w) 2577 | -7/Factory | Build established: Construct 3019 | -7/Factory | Discovered new exit (range 12) 3302 | -7/Factory | Lost 3 parts (1p1n1w) 3463 | -7/Factory | Entered another Factory area 3463 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3612 | -6/Factory | Fabricated Adv. System Restoration Module? 4597 | -6/Factory | Found Prototype Launcher 4710 | -6/Factory | Discovered new exit (range 16) 4722 | -6/Factory | Identified exit to Lower Caves 4729 | -6/Factory | Discovered new exit (range 4) 4732 | -6/Factory | Identified exit to Factory 4831 | -6/Factory | Entered Lower Caves 4900 | -6/Lower Caves | Spotted B-75 Beast 4940 | -6/Lower Caves | Destroyed B-75 Beast 4956 | -6/Lower Caves | Learned location of 1 exit from Factory 5046 | -6/Lower Caves | Learned Factory garrison access intel 5269 | -6/Lower Caves | Core integrity fell below 50% 5296 | -6/Lower Caves | Discovered new exit (range 6) 5299 | -6/Lower Caves | Identified exit to Lower Caves 5420 | -6/Lower Caves | Identified Scatter Rocket Array 5445 | -6/Lower Caves | Entered another Lower Caves area 5717 | -6/Lower Caves | Discovered new exit (range 12) 5725 | -6/Lower Caves | Identified exit to Data Miner 5787 | -6/Lower Caves | Encountered a Warlord checkpoint 5807 | -6/Lower Caves | Spotted B-75 Beast 5866 | -6/Lower Caves | Entered Data Miner 5866 | -6/Data Miner | Discovered new exit (range 6) 5870 | -6/Data Miner | Identified exit to Proximity Caves 5881 | -6/Data Miner | Met Data Miner 5906 | -6/Data Miner | Received God Mode back door access code from Data Miner 5923 | -6/Data Miner | Entered Proximity Caves 5997 | -5/Proximity Caves | Learned Factory trap positions 6119 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6153 | -5/Proximity Caves | Encountered an infested base 6176 | -5/Proximity Caves | Spotter reported a threat 6215 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6221 | -5/Proximity Caves | Entered Factory 6221 | -5/Factory | Evolved 2 slots: Utility x2 6222 | -5/Factory | Identified exit to Extension 6223 | -5/Factory | Loaded intel: 111 trap records 6224 | -5/Factory | Loaded intel: 3 garrison access locations 6295 | -5/Factory | Entered Extension 6322 | -5/Extension | Rescued a captive Derelict 6323 | -5/Extension | Rescued a captive Derelict 6334 | -5/Extension | Rescued a captive Derelict 6335 | -5/Extension | Rescued a captive Derelict 6356 | -5/Extension | Rescued A7 6510 | -5/Extension | Rescued a captive Derelict 6535 | -5/Extension | Rescued a captive Derelict 6535 | -5/Extension | Rescued a captive Derelict 6594 | -5/Extension | Rescued a captive Derelict 6595 | -5/Extension | First assault squad dispatched 6595 | -5/Extension | Rescued a captive Derelict 6601 | -5/Extension | Spotted B-75 Beast 6643 | -5/Extension | Spotted B-75 Beast 6647 | -5/Extension | Destroyed B-75 Beast 6664 | -5/Extension | Destroyed B-75 Beast 6715 | -5/Extension | Incoming assault squad redirected 6716 | -5/Extension | Discovered new exit (range 3) 6723 | -5/Extension | Identified exit to Factory 6740 | -5/Extension | Lost 8 allies 7033 | -5/Extension | Rescued a captive Derelict 7097 | -5/Extension | Discovered exit to Factory (range 10) 7098 | -5/Extension | Discovered new exit (range 6) 7114 | -5/Extension | Identified exit to Cetus 7157 | -5/Extension | Entered Cetus 7157 | -5/Cetus | Accompanied by 8 allies (A7) 7162 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7167 | -5/Cetus | Build established: Commander-Construct 7176 | -5/Cetus | Spotted Cetus Guard 7176 | -5/Cetus | Spotted Cetus Guard 7179 | -5/Cetus | Spotted Cetus Guard 7180 | -5/Cetus | Spotted Cetus Guard 7183 | -5/Cetus | Destroyed Cetus Guard 7187 | -5/Cetus | Allies destroyed Cetus Guard 7190 | -5/Cetus | Allies destroyed Cetus Guard 7204 | -5/Cetus | Allies destroyed Cetus Guard 7277 | -5/Cetus | Started Cetus Manufacturing Module 7287 | -5/Cetus | Escorted A7 to Cetus Mainframe 7302 | -5/Cetus | Manufactured an Enhanced Grunt 7327 | -5/Cetus | Manufactured an Enhanced Grunt 7346 | -5/Cetus | Discovered new exit (range 15) 7352 | -5/Cetus | Manufactured an Enhanced Grunt 7360 | -5/Cetus | Identified exit to Archives 7377 | -5/Cetus | Manufactured an Enhanced Grunt 7381 | -5/Cetus | Spotted Cetus Guard 7381 | -5/Cetus | Spotted Cetus Guard 7394 | -5/Cetus | Spotted Cetus Guard 7397 | -5/Cetus | Allies destroyed Cetus Guard 7400 | -5/Cetus | Destroyed Cetus Guard 7402 | -5/Cetus | Manufactured an Enhanced Grunt 7406 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7406 | -5/Cetus | Spotted Cetus Guard 7407 | -5/Cetus | Allies destroyed Cetus Guard 7416 | -5/Cetus | Allies destroyed Cetus Guard 7425 | -5/Cetus | Discovered exit to Factory (range 16) 7435 | -5/Cetus | Met Revision 17 7439 | -5/Cetus | Lost 4 allies 7491 | -5/Cetus | Entered Factory 7491 | -4/Factory | Accompanied by 8 allies 7491 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7492 | -4/Factory | Identified exit to Armory 7741 | -4/Factory | First assault squad dispatched 7862 | -4/Factory | Lost 3 parts (2u1w) 7963 | -4/Factory | Discovered new exit (range 9) 7971 | -4/Factory | Identified exit to Research 8008 | -4/Factory | Entered Research 8008 | -3/Research | Accompanied by 4 allies 8008 | -3/Research | Evolved 2 slots: Utility x2 8147 | -3/Research | Self-destructed Last Messages --------------- 08126_ Charged Mass Construct/C destroyed. 08126_ Arm. Scrap Engine damaged due to network destabilization (-5). 08126_ Slug penetrates Enhanced Grunt. 08126_ Enhanced Grunt destroyed. 08126_ Slug penetrates Wall. 08127_ Slug penetrates G-67 Veteran. 08131_ Slug penetrates Earth. 08131_ Slug penetrates Wall. 08132_ U-05 Engineer builds a Wall. 08134_ Slug penetrates Enhanced Grunt. 08134_ Y-72 Warden destroyed. 08134_ U-05 Engineer builds a Door. 08134_ Slug penetrates G-67 Veteran. 08137_ Slug penetrates Wall. 08137_ G-67 Veteran Adv. Heat Sink blasted off. 08137_ G-67 Veteran destroyed. 08140_ U-05 Engineer builds a Wall. 08141_ Acquired 49 matter. 08145_ U-05 Engineer builds a Wall. 08147_ Discarded Arm. Scrap Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????k????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? #????????????????#?????????????????? | | ????????????? ????????????### #?????????????????? | | ????????????? ???????????# "# ##????????????????? | | ???????????## #+##+######### ## #?????????????? | | ???????????? u= ??????????????? | | ????????????# #???# # ??????????????????? | | ????????????# #???# % g % #####????????????????? | | #######+#???# #???# + ! #?????????????? | | # #???# #####h#####!### #?????????????? | | # ##### ## #?#@##?g???????????????????? | | # ## ## #?#%# #????????????????????? | | #? ??# ## #?# ###????????????????????? | | #??#+##### ## #?# #??????????????????????? | | #??# / #? ??????????????????????? | | #??# ###/##### #? ??????????????????????? | | #??# # #########? " ?A????????????????????? | | #??# / #????????? ??????????????????????? | | #??# ### #????????? ??????????????????????? | | #??# #?# #?????????###??????????????????????? | | #### ### #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ########??????????????????????????????????? | | ## " #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #######?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 65 Energy Generation 29 Energy Capacity 927 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 10 Evasion (%) 67 Core Analysis 6 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. System Restoration Module | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 1% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler It Was An Accident, I Swear Not So Scrappy Pyromaniac Resistances Are Futile Scrappetite Sprinter Challenges ------------ None Game ------ Seed RecyclingTacticalJets Manual? 0 Play Time 02:58:47 Cumulative 84.8 hours Start 2026.03.19 @ 11:52:15 End 2026.03.19 @ 15:59:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 30 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4919422-f317-4e35-b694-ed82cd1771a8