Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 23:41:17 Player: microsand Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (847) 847 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 9849 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Linear Gravjet Advanced Recalibrator HERF Cannon Advanced Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer Makeshift Sword > --- INVENTORY -------- Light Ion Engine VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Array Structural Scanner Targeting Computer Core Analyzer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Mini Grenade Launcher Datajack [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Flight Unit Flying Fortress v7 Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced Concussive RPG Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . Utility 14 | . . . . . . 2 2 2 2 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 45 | 7 2 1 2 . 6 5 7 3 5 3 . . 1 . 3 Power 5 | 1 . . . . 2 . 2 . . . . . . . . Engine 4 | 1 . . . . 1 . 2 . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 9 | 2 . . . . 1 1 . . 3 1 . . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . 1 1 . . 3 1 . . . . . Utility 20 | 2 1 1 2 . . 4 3 2 2 1 . . . . 2 Device 5 | 2 1 . . . . 1 . . . . . . . . 1 Storage 3 | . . 1 2 . . . . . . . . . . . . Processor 5 | . . . . . . 3 . . 2 . . . . . . Hackware 5 | . . . . . . . 2 2 . . . . . . 1 Protection 2 | . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 1 . . . 3 . 2 1 . 1 . . 1 . . Energy Gun 3 | 1 . . . . 1 . 1 . . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . Parts Lost 21 | . . . . . 1 . 1 . 7 2 . . 2 . 8 Power 4 | . . . . . 1 . 1 . 2 . . . . . . Propulsion 5 | . . . . . . . . . 3 . . . 1 . 1 Utility 8 | . . . . . . . . . 1 1 . . 1 . 5 Weapon 4 | . . . . . . . . . 1 1 . . . . 2 Highest Loss Streak 7 | . . . . . 1 . 1 . 7 1 . . 2 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 10 | . 3 7 8 12 17 18 19 14 14 3 2 2 2 3 3 Power . | . . . . 1 1 2 2 1 1 . . . . . . Propulsion 1 | . . . 1 2 2 3 1 2 4 . . . . . . Utility 5 | . 1 4 5 7 8 7 9 8 6 . . . . . . Weapon 2 | . 1 2 2 2 4 5 5 1 1 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . . 1 1 3 7 . . . . . 7 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . . . 1 . 1 . . . . . 1 Utility 9 | . . . . . . 1 . 2 5 . . . . . 1 Weapon 4 | . . . . . . . . 1 . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 100 100 100 100 57 56 69 81 82 55 57 52 51 43 40 Engine 9 | . 14 14 14 14 7 . 4 11 9 . . . . . . Core 1 | . . . . . 5 7 3 . . . . . . . . Treads 14 | . 28 28 28 28 3 . . . . . . . . . . Flight 4 | . . . . . 8 12 13 11 10 6 10 9 8 4 2 Device 10 | . 28 14 14 14 9 6 5 4 5 1 . . . . 2 Storage 8 | . . 13 14 14 9 7 6 5 5 . . . . . . Processor 6 | . . . . . . 14 13 11 20 21 21 19 19 17 15 Hackware 5 | . . . . . . . 5 22 20 15 15 14 14 13 14 Energy Cannon 7 | . 13 14 14 14 5 . . . . . . . . . . Ballistic Gun 7 | . 14 14 14 14 3 . 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 5 5 5 4 4 4 2 Slashing Weapon 1 | . . . . . 5 7 6 5 5 . . . . . . Peak Build Rating 77 | 9 9 10 11 12 46 54 64 69 77 48 47 47 51 47 60 Average Rating 30 | 5 8 8 9 11 42 50 59 68 73 35 47 47 47 47 47 On Entrance 34 | . 9 9 8 11 12 43 54 64 69 32 47 47 47 47 47 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 7 9 13 48 48 55 48 55 54 52 7 6 6 6 6 7 Greatest Support 56 | 40 40 40 40 40 50 56 56 56 56 21 21 21 21 17 17 Greatest Overweight (x) 7 | 1 . . 1 1 1 . 1 . 7 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 8 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 13 | 5 5 7 12 20 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 3 5 8 13 19 20 20 20 18 17 5 2 2 3 3 5 Average Carried 11 | . 3 7 10 15 17 18 19 14 15 3 2 2 2 3 3 Final Capacity 20 | 5 5 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 1 5 8 13 19 20 20 19 16 5 2 2 2 3 3 5 Class Distribution -------------------- 62% | Mutant 14% | Hacker-Mutant 12% | Hacker-Scout 7% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Matter Collected 771 | 283 40 47 . 31 72 34 105 16 45 40 . . 8 . 50 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1689 | 114 175 213 . 140 334 62 264 16 45 216 . . 73 19 18 Parts 101 | 7 15 14 . 17 19 10 15 . . . . . 2 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 21 | . 2 8 . 4 5 . 1 . . . . . 1 . . Melee 3 | . . . . . 3 . . . . . . . . . . Guns 3 | . 1 1 . . . . 1 . . . . . . . . Cannons 12 | . 1 7 . 3 1 . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . Classes Destroyed 15 | 2 4 2 . 2 2 . . . 1 1 . . 1 . . Worker 6 | . . 1 . . 2 . . 1 . . . . . 1 1 Builder 7 | . . . . 2 . 3 1 . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 7 | . . 5 . 2 . . . . . . . . . . . Grunt 8 | . 2 3 . 1 2 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 3 | . . . . . 2 . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . Best Kill Streak 4 | 2 1 4 . 2 3 1 1 1 1 . . . 1 1 1 Combat Bots Only 3 | . 1 3 . 2 3 . 1 . . . . . 1 . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 373 | . 6 36 . 13 65 . 38 7 60 23 . . 19 . 106 Missed 153 | . 1 8 . 6 23 . 14 1 27 14 . . 11 . 48 Hits 220 | . 5 28 . 7 42 . 24 6 33 9 . . 8 . 58 Projectile 220 | . 5 28 . 7 42 . 24 6 33 9 . . 8 . 58 Critical Strikes 6 | . . . . . 1 . . . . 1 . . . . 4 Damage Taken 4359 | . 55 305 . 103 641 . 184 124 524 192 . . 289 . 1942 Core 2023 | . 34 59 . . 91 . 11 39 42 50 . . 77 . 1620 Absorbed by Shields 58 | . . . . . . . . . . . . . 58 . . Core Remaining (%) 91 | 100 . . . 62 83 100 98 96 . . 92 . 94 100 . Volleys Fired 78 | 13 10 27 . 11 11 . 6 . . . . . . . . Largest 2 | 2 2 2 . 2 2 . 1 . . . . . . . . Hottest 83 | 60 80 80 . 80 83 . 25 . . . . . . . . Shots Fired 146 | 26 20 54 . 22 18 . 6 . . . . . . . . Gun 87 | 26 10 27 . 11 7 . 6 . . . . . . . . Cannon 59 | . 10 27 . 11 11 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 74 | 13 10 27 . 11 7 . 6 . . . . . . . . Thermal 65 | 13 10 27 . 11 4 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . . . Robot Hit Streak 16 | 8 16 7 . 3 5 . 11 . . . . . . . . Robot Miss Streak 4 | 2 2 4 . 2 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 116 | 17 13 29 . 11 18 4 9 2 2 8 . . 1 1 1 Core Hits 47 | 4 7 14 . 7 6 2 5 . . 1 . . . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 . . . . . Critical Strikes 5 | . . . . . 2 . . . 1 2 . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . 1 2 . . . . . Melee Attacks 82 | . . . . . 16 8 8 19 9 13 . . 1 2 6 Impact 44 | . . . . . . . . 18 8 9 . . 1 2 6 Slashing 34 | . . . . . 16 8 8 1 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 2 3 3 1 2 4 . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3145 | 167 186 397 . 206 555 260 355 84 208 373 . . 132 110 112 Guns 471 | 167 45 97 . 23 37 . 102 . . . . . . . . Cannons 781 | . 141 300 . 140 200 . . . . . . . . . . Explosions 43 | . . . . 43 . . . . . . . . . . . Melee 1850 | . . . . . 318 260 253 84 208 373 . . 132 110 112 Ramming . | . . . . . . . . . . . . . . . . Kinetic 364 | 60 45 97 . 23 37 . 102 . . . . . . . . Thermal 784 | 107 141 300 . 183 53 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 147 | . . . . . 147 . . . . . . . . . . Impact 1019 | . . . . . . . . 84 208 373 . . 132 110 112 Slashing 831 | . . . . . 318 260 253 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . . . . 2 Average Corruption 1 | . . . . . . . . 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . 58 71 45 29 168 231 . . 42 85 . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 729 | . . . . . 58 71 45 29 168 231 . . 42 85 . Knockbacks 2 | . . . . . . . . 1 . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . 38 . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 392 | 10 144 265 . 100 392 . 12 . . . . . . . . Average Temperature 79 | 7 49 78 . 36 163 . 6 . . . . . . . . Received Heat Transfer 602 | . 30 89 . 12 324 . 42 27 9 9 . . 24 . 36 Effects 2 | . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . 1 2 2 . . 3 . . Impact Corruptions 20 | . . . . . . . . 2 4 10 . . 1 3 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 5 | . . 1 . 1 3 . . . . . . . . . . Heat Transferred 1632 | 250 296 629 . 346 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 155 | 5 30 73 . 69 67 28 30 49 18 . . . 20 22 155 Initial 28 | . . 8 . . . 28 . . 16 . . . 2 11 7 Average 10 | 1 2 16 . 6 18 4 3 12 3 . . . 10 12 29 Influence Increases 1322 | 15 81 234 . 119 205 22 64 142 36 45 . 3 35 31 290 Destroy 0b10 Robot/C 440 | . 40 180 . 80 100 . 20 . . . . . 20 . . Destroy 0b10 Robot/NC 110 | 15 15 5 . 10 10 15 15 5 10 . . . . 5 5 Destroy Leader 94 | . 14 30 . 10 30 . 10 . . . . . . . . Allied During Kill 4 | . . 4 . . . . . . . . . . . . . Successful Hack 46 | . 12 . . . . 5 . . 18 . . 3 . 8 . Disable Machine 30 | . . . . 15 . . 15 . . . . . . . . Destroy Structure 73 | . . . . 4 5 2 4 32 8 . . . . 3 15 Partial Spotted 75 | . . . . . . . . 45 . . . . . 15 15 Lose Combat Pursuer 450 | . . 15 . . 60 . . 60 . 45 . . 15 . 255 Influence Decreases 1172 | 15 59 256 . 119 142 85 64 109 69 45 . . 18 39 152 Entered New Map 81 | . . 14 . . . 35 . . 17 . . . 1 9 5 Time Decay 1003 | 15 59 242 . 119 132 50 64 109 52 35 . . . 30 96 Lost Part 88 | . . . . . 10 . . . . 10 . . 17 . 51 Squads Dispatched 14 | . 3 . . . 1 . 2 2 2 . . . . . 4 Investigation 4 | . 2 . . . 1 . . . 1 . . . . . . Extermination 5 | . . . . . . . 1 1 . . . . . . 3 Reinforcement 5 | . 1 . . . . . 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Distress Signals 2 | . . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 97 | . 4 13 . 5 14 1 3 8 6 11 . . 4 . 28 Peak Tracking Total 13 | . 1 3 . 3 7 1 1 4 6 9 . . 2 . 13 Tactical Retreats 13 | . . 1 . . 2 . . 2 . 2 . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 12 | . 1 . . . 1 1 2 1 1 . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 2 | . . . . 1 . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 25 | . 2 . 2 . 2 2 4 3 7 1 . 1 . 1 . Terminals 16 | . 1 . . . 2 2 3 2 5 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . Total Hacks 77 | . 6 . 22 . 8 2 7 10 18 1 . 2 . 1 . Successful 53 | . 5 . 22 . 3 1 4 1 14 1 . 1 . 1 . Failed 24 | . 1 . . . 5 1 3 9 4 . . 1 . . . Catastrophic 3 | . . . . . . . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 3 . 2 . 8 1 6 9 7 . . . . 1 . Terminals 45 | . 3 . . . 8 2 6 9 15 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . 1 1 3 . . . . . . Terminal Hacks 34 | . 1 . 22 . . 1 . . 8 1 . 1 . . . Record 28 | . . . 21 . . . . . 7 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 2 . . . 3 . 4 1 5 . . . . . . Terminals 15 | . 2 . . . 3 . 4 1 5 . . . . . . Botnet 5 | . 1 . . . 1 . 2 . 1 . . . . . . Skim 10 | . 1 . . . 2 . 2 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 2 . 4 3 5 . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . 23 . . . . . . . . . . . . . Total Damage 247 | . . 247 . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 6005 | 118 426 1040 479 1130 515 318 372 535 265 260 6 18 69 66 388 Optics 2296 | . . . . . . 317 372 535 265 260 6 18 69 66 388 Sensors 245 | . 245 . . . . . . . . . . . . . . Terrain 781 | 118 426 237 . . . . . . . . . . . . . Structural 1507 | . . . . . . 303 362 488 265 89 . . . . . Seismic 3261 | 117 180 840 479 1130 515 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Turns Passed 6075 | 186 426 1041 479 1130 515 319 372 535 265 260 6 18 69 66 388 Spaces Moved 5998 | 138 241 589 277 423 448 560 559 743 484 528 16 48 102 109 733 Core 326 | 97 . . . . . . . . . . . . . . 229 Treads 1571 | 41 241 589 277 423 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 4098 | . . . . . 448 560 559 743 484 528 16 48 102 109 501 Fastest Speed 37 | 50 160 160 160 240 50 42 42 42 40 37 37 37 37 40 40 Average Speed 82 | 92 160 160 168 240 89 44 42 42 43 39 37 37 37 40 43 Slowest Speed 600 | 160 160 160 240 240 170 50 150 42 600 40 37 37 40 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 34 96 60 82 19 13 13 20 15 70 9 2 89 5 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 5 | . . 1 1 1 . . . . . 2 . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . 2 . . . . . Spaces Dug 42 | . . . . . 5 2 4 16 4 5 . . . 1 5 Terrain Destroyed 47 | . . . . 5 5 2 4 16 4 5 . . . 1 5 Melee 42 | . . . . . 5 2 4 16 4 5 . . . 1 5 Projectile . | . . . . . . . . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc Total 6863 | 174 263 640 290 519 532 625 682 937 524 562 15 47 130 127 796 Wait 520 | 9 4 16 6 80 39 25 90 144 24 16 . . 11 17 39 Move 5983 | 137 240 588 276 422 447 559 558 742 483 527 15 47 101 108 733 Hop . | . . . . . . . . . . . . . . . . Pick Up 71 | 8 5 5 4 6 5 10 8 6 2 1 . . 2 . 9 Fast Attach . | . . . . . . . . . . . . . . . . Attach 45 | 7 1 1 . . 5 5 8 3 5 4 . . 1 . 5 Detach 8 | . . . . . 5 . 1 1 . 1 . . . . . Swap 8 | . 2 1 2 . 2 . . 1 . . . . . . . Drop 30 | . 1 2 2 . 2 7 3 7 2 . . . . . 4 Fire 78 | 13 10 27 . 11 11 . 6 . . . . . . . . Melee 80 | . . . . . 16 8 8 18 8 13 . . 1 2 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 11 . 15 . . . . 14 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered Mines 614 | -10/Mines | Assembled infested the area 891 | -10/Mines | Discovered new exit (range 11) 892 | -10/Mines | Escorted by a lone wolf Derelict 1529 | -10/Mines | Discovered new exit (range 6) 1581 | -10/Mines | Learned location of Zion (-7) 1645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -10/Mines | Discovered new exit (range 5) 1654 | -10/Mines | Entered Exiles 1654 | -10/Exiles | Accompanied by 1 ally 1709 | -10/Exiles | Met 8R-AWN 1733 | -10/Exiles | Met EX-HEX 1788 | -10/Exiles | Met EX-BIN 1810 | -10/Exiles | Aligned with FarCom system 1812 | -10/Exiles | Given EX-Vault access code 1850 | -10/Exiles | Opened EX-Vault 1890 | -10/Exiles | Found Flying Fortress v7 1930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1984 | -10/Exiles | Met EX-DEC 2104 | -10/Exiles | Discovered new exit (range 14) 2133 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2133 | -10/Exiles | Entered Mines 3182 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3228 | -9/Mines | Discovered new exit (range 6) 3263 | -9/Mines | Entered Materials 3263 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 3588 | -8/Materials | Discovered new exit (range 16) 3778 | -8/Materials | Entered Factory 3778 | -7/Factory | Evolved 2 slots: Utility x2 3956 | -7/Factory | Found Powered Armor 4046 | -7/Factory | Identified exit to DSF 4078 | -7/Factory | Discovered new exit (range 4) 4097 | -7/Factory | Entered another Factory area 4097 | -6/Factory | Evolved 2 slots: Utility x2 4391 | -6/Factory | Discovered new exit (range 11) 4441 | -6/Factory | Build established: Scavenger-Scout 4469 | -6/Factory | Entered another Factory area 4469 | -5/Factory | Evolved 2 slots: Utility x2 4803 | -5/Factory | Build established: Hacker-Scout 4899 | -5/Factory | Discovered new exit (range 18) 5004 | -5/Factory | Entered another Factory area 5004 | -4/Factory | Evolved 2 slots: Utility x2 5083 | -4/Factory | Discovered new exit (range 13) 5089 | -4/Factory | Identified exit to Upper Caves 5265 | -4/Factory | Discovered exit to Upper Caves (range 8) 5269 | -4/Factory | Entered Upper Caves 5276 | -4/Upper Caves | Spotted B-86 Titan 5292 | -4/Upper Caves | Lost 7 parts (2p3n1u1w) 5364 | -4/Upper Caves | Learned 4 Research zone layouts 5472 | -4/Upper Caves | Learned location of Testing (-3) 5510 | -4/Upper Caves | Discovered new exit (range 9) 5513 | -4/Upper Caves | Identified exit to Upper Caves 5523 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5529 | -4/Upper Caves | Entered another Upper Caves area 5530 | -4/Upper Caves | Discovered new exit (range 15) 5534 | -4/Upper Caves | Identified exit to Research 5535 | -4/Upper Caves | Entered Research 5535 | -3/Research | Evolved 2 slots: Utility x2 5536 | -3/Research | Identified exit to Testing 5541 | -3/Research | Build established: Hacker-Mutant 5553 | -3/Research | Identified exit to DSF 5553 | -3/Research | Entered DSF 5572 | -3/DSF | Additional patrols routed to DSF 5599 | -3/DSF | Discovered new exit (range 17) 5620 | -3/DSF | Identified exit to Research 5622 | -3/DSF | Entered Research 5622 | -2/Research | Evolved 2 slots: Utility x2 5662 | -2/Research | Discovered new exit (range 15) 5688 | -2/Research | Identified exit to Access 5688 | -2/Research | Entered Access 5688 | -1/Access | Evolved 2 slots: Utility x2 5934 | -1/Access | Spotted B-99 Colossus 5937 | -1/Access | Spotted B-99 Colossus 5991 | -1/Access | Lost 5 parts (1n2u2w) 6007 | -1/Access | Core integrity fell below 50% 6071 | -1/Access | Core integrity fell below 20% 6076 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05982_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5E. 05988_ Knocked back. 05990_ Slug penetrates Wall. 05991_ Acquired HERF Cannon. 06006_ Knocked back. 06040_ Terrain Scan Processor destroyed. 06047_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06049_ Knocked back. 06063_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4N. 06066_ W-44 Eye sends out distress signal. 06068_ Imp. Melee Analysis Suite destroyed. 06068_ Critical hit (Blast). 06072_ Penetrated by Slug. 06072_ Imp. Hacking Suite destroyed. 06075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###### % # # #???????????????????????? | | ?????# # # #???????????????????????? | | ?????# ###### #???????????????????????? | | ?????# ##+###### #???????????????????????? | | ?????# # ## #???????????????????????? | | ?????# # ## #???????????????????????? | | ?????# # " ## #???????????????????????? | | ?????# # "" ## ##??????????????????????? | | ?????# # "" + #??????????????????????? | | ?????# # "" # #??????????????????????? | | ?????+ + "" # #??????????????????????? | | ?????# + "" # #??????????????????????? | | ?????# # "" # #??????????????????????? | | ?????# # " # #??????????????????????? | | ???????? # # u #??????????????????????? | | ???????????# # #??????????????????????? | | ?????# ? ?# # p p #??????????????????????? | | ?????# ######## h #??????????????????????? | | ?????# #??????????????????????? | | ?????# h #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# p #??????????????????????? | | ????## ######## #??????????????????????? | | ??? #??????# #??????????????????????? | | ??? g #??????# % @#??????????????????????? | | ???? b#??????# ##################?????? | | ?????# #??????# #?????? | | ?????# g #??????# +?????? | | ?????# #??????# #?????? | | ?????# p#??????# ##?????? | | ?????# #??????# ###### #??????? | | ?????# #??????# #????# #??????? | | ?????# #??????# #????# #??????? | | ?????# #?????## ##???# #??????? | | ?????# #?????# % #???# #??????? | | ?????# ####### #???#### #??????? | | ###### % #??????# #??????? | | #?????## #??????? | | #?????# +??????? | | #?????# #??????? | | ##+### #?????# #??????? | | #?#############= H #?????# #??????? | | ! #?????????????# #?????# #??????? | | #?????????????### ###?????# ######## | | ########????????# ######### | | ## ########## | | ## "" | | = + "T % | | ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed LobotomyPowerBrace Manual? 0 Play Time 00:56:27 Cumulative 24.7 hours Start 2025.10.27 @ 15:42:11 End 2025.10.27 @ 23:41:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05d99a96-e389-4e54-af06-98d18b9e8bae