Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 13:17:02 Player: AnotherZach Result: Destroyed by SN-42C(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (856) 856 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-218) -218 TOTAL SCORE: 1478 Bonus ------- Friendly Fire -218 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 290/290 System Corruption 3% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Power Shielding > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Subdweller Power Source Nuclear Core Wheel Wheel Propulsion Shielding Tractor Beam Beam Cannon Beam Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Minigun Minigun Grenade Launcher Remote Datajack [Rating: 24] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Power Shielding Weapon Greatsword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 48 | 6 8 10 24 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads 3 | 2 . 1 . Leg 3 | . . 1 2 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 2 7 Device . | . . . . Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 1 2 5 Artifact . | . . . . Weapon 19 | 2 4 3 10 Energy Gun 2 | 2 . . . Energy Cannon 7 | . 2 1 4 Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 3 | . . 3 . Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 97 84 Engine 12 | . 14 12 12 Treads 11 | . 28 26 1 Leg 11 | . . . 18 Wheel 4 | . . . 7 Storage 12 | . 14 14 11 Protection 14 | . 8 14 16 Energy Gun 2 | . 10 . . Energy Cannon 6 | . 12 14 2 Ballistic Gun 2 | . 4 . 2 Ballistic Cannon 2 | . . 13 . Slashing Weapon 6 | . . . 11 Peak Build Rating 24 | 6 9 11 24 Average Rating 14 | 4 7 9 18 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 45 | 11 30 35 45 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 11 15 12 Most Carried 15 | 6 14 15 15 Average Carried 11 | 2 9 14 12 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 6 14 14 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1048 | 206 143 209 490 Remotely . | . . . . Salvage Created 2089 | 121 719 321 928 Parts 106 | 9 33 17 47 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 10 10 2 Melee 2 | . . . 2 Guns 7 | . 7 . . Cannons 12 | . 3 9 . AOE 1 | . . 1 . Classes Destroyed 13 | 3 4 3 3 Worker 3 | 1 2 . . Builder 3 | . . . 3 Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 12 | 1 4 . 7 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 4 | . 4 . . Sentry 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 6 | . . 6 . Scrapper 2 | . . . 2 Best Kill Streak 6 | 2 3 6 2 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 205 | . 39 129 37 Missed 65 | . 11 43 11 Damage Taken 1454 | . 269 848 337 Core 250 | . 55 115 80 Absorbed by Shields . | . . . . Redirected to Shielding 106 | . 9 62 35 Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | 8 40 43 6 Largest 2 | 2 2 2 2 Hottest 138 | 90 120 119 138 Shots Fired 189 | 16 77 86 10 Gun 73 | 16 52 1 4 Cannon 110 | . 25 79 6 Launcher 6 | . . 6 . Special . | . . . . Kinetic 43 | . 3 36 4 Thermal 138 | 16 74 44 4 Explosive 6 | . . 6 . Electromagnetic 2 | . . . 2 Robot Hit Streak 9 | 8 7 8 9 Robot Miss Streak 4 | 4 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 124 | 9 49 40 26 Core Hits 65 | 5 23 25 12 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 1 | . 1 . . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks 21 | . . . 21 Impact 3 | . . . 3 Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks 11 | . . . 11 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3732 | 106 962 1021 1643 Guns 542 | 106 378 . 58 Cannons 1333 | . 314 847 172 Explosions 444 | . 270 174 . Melee 1413 | . . . 1413 Ramming . | . . . . Kinetic 375 | . 17 300 58 Thermal 1708 | 106 945 547 110 Explosive 174 | . . 174 . Electromagnetic 62 | . . . 62 Impact 78 | . . . 78 Slashing 1335 | . . . 1335 Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 61 | . 6 13 42 Message Errors 13 | . . 4 9 Matter Fused 17 | . 1 3 13 Heat Flow Errors 9 | . 3 . 6 Energy Discharges 7 | . . 2 5 Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . . 1 4 Data Loss (major) 4 | . . . 4 Misfires 1 | . . 1 . Alerts 2 | . 1 . 1 Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 335 | . 53 3 279 Projectiles . | . . . . Explosions 56 | . 53 3 . Melee 279 | . . . 279 Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | 90 332 28 269 Average Temperature 76 | 35 84 10 87 Received Heat Transfer 472 | . 81 222 169 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 3190 | 297 1894 851 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 381 | 20 381 . 137 Initial 91 | . 13 . 91 Average 79 | 6 229 . 31 Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 40 . 100 Level 1 14 | . 59 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 14 15 3 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 11 | . 8 3 . Max in Single Turn 8 | . 8 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 2 . 10 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 3 . 25 Successful 16 | . 1 . 15 Failed 12 | . 2 . 10 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 22 | . 3 . 19 Terminals 14 | . 3 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 14 | . . . 14 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Retrieve Components 3 | . . . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . . . 12 Terminals 6 | . . . 6 Botnet 1 | . . . 1 Skim 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Reject 5 | . . . 5 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 . 8 Full Trace Events 4 | . 1 . 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . . 7 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3693 | 118 752 667 2156 Spaces Moved 2027 | 52 372 306 1297 Core 5 | 5 . . . Treads 820 | 47 372 306 95 Legs 925 | . . . 925 Wheels 277 | . . . 277 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 155 | 149 160 162 152 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 72 16 97 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 3 | . . . 3 Terrain Destroyed 72 | . 37 32 3 Melee 3 | . . . 3 Projectile 6 | . . 6 . AOE 63 | . 37 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2344 | 73 454 391 1426 Wait 73 | 2 17 21 33 Move 2024 | 51 371 305 1297 Hop . | . . . . Pick Up 32 | 6 10 7 9 Fast Attach 32 | 6 4 2 20 Attach 8 | . 1 4 3 Detach 1 | . 1 . . Swap 8 | . 3 4 1 Drop 48 | . 7 5 36 Fire 97 | 8 40 43 6 Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Derelicts attacked the area 723 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Entered Subcaves 871 | -10/Subcaves | Discovered new exit (range 8) 894 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1123 | -10/Subcaves | Discovered new exit (range 10) 1435 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1443 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1492 | -10/Subcaves | Core integrity fell below 50% 1492 | -10/Subcaves | Discovered new exit (range 9) 1514 | -10/Subcaves | Ambushed by Subdweller buried in earth 1538 | -10/Subcaves | Entered Recycling 1984 | -7/Recycling | Core integrity fell below 20% 2068 | -7/Recycling | Scanned before Scraplab entrance 2754 | -7/Recycling | Learned location of 2 exits from Upper Caves 2784 | -7/Recycling | Learned 2 Proximity Caves zone layouts 2803 | -7/Recycling | Identified exit to Factory 2803 | -7/Recycling | Identified exit to Scraptown 2814 | -7/Recycling | Learned location of Zion (-7) 2849 | -7/Recycling | Learned 4 Factory zone layouts 3636 | -7/Recycling | Entered Scraplab 3663 | -7/Recycling | Angered Scraplab inhabitants 3694 | -7/Recycling | Destroyed by SN-42C(j) with Overtuned Pulse Rifle Last Messages --------------- with tech like this once it's complete! 0b10 may be backed by endless fabrication networks, but the Scrap Engine is like having a personal Fabricator on your back! Now if they can just make this "Fabricator" a little less insane I'm all in. 03662_ Sneak attack on AV-B6F(j). 03662_ AV-B6F(j) destroyed. 03663_ Scrap Suit violently self-destructs. 03670_ SN-42C(j): "Defend the Scraplab!" 03679_ System corrupted: Matter fused (-8). 03682_ Y7-830(j) destroyed. 03684_ Greatsword destroyed. 03687_ SN-42C(j) cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. 03687_ Imp. Carbon-fiber Leg destroyed. 03687_ Critical hit (Burn: +50). 03690_ Weapon Shielding destroyed. 03693_ Aluminum Leg destroyed. 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