Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 23:34:01 Player: Palikka Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (676) 676 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1476 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Barrage Gun > --- INVENTORY (10) --- Subdweller Monowheel Humpback Structural Scanner Makeshift Thermal Plating Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Barrage Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Monowheel Humpback Structural Scanner Makeshift Thermal Plating Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Makeshift Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 6 10 15 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 8 | 1 2 5 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 94 Engine 10 | . 13 8 Treads 22 | . 11 27 Leg 5 | . 16 . Device 6 | . 8 5 Storage 14 | . 14 14 Protection 7 | . 4 8 Energy Gun 7 | . 1 10 Ballistic Gun 16 | . 26 11 Launcher 4 | . . 6 Peak Build Rating 16 | 6 8 16 Average Rating 10 | 4 7 12 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 31 | 11 16 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 3 10 10 Average Carried 9 | 1 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 75% | Mutant 14% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 755 | 223 259 273 Remotely . | . . . Salvage Created 871 | . 566 305 Parts 58 | . 36 22 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 11 10 Guns 18 | . 11 7 AOE 3 | . . 3 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 7 | . 6 1 Grunt 5 | . 5 . Subdweller 9 | . . 9 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 141 | . 72 69 Missed 37 | . 19 18 Damage Taken 1488 | . 532 956 Core 258 | . 102 156 Absorbed by Shields . | . . . Redirected to Shielding 8 | . 8 . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | . 78 34 Largest 2 | . 2 2 Hottest 116 | . 100 116 Shots Fired 212 | . 155 57 Gun 206 | . 154 52 Cannon . | . . . Launcher 5 | . . 5 Special 1 | . 1 . Kinetic 182 | . 139 43 Thermal 30 | . 16 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 42 | . 7 42 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | . 84 46 Core Hits 54 | . 36 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1612 | . 730 882 Guns 1262 | . 730 532 Cannons . | . . . Explosions 350 | . . 350 Melee . | . . . Ramming . | . . . Kinetic 1376 | . 655 721 Thermal 236 | . 75 161 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . . 74 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 . Average Temperature 54 | . 54 . Received Heat Transfer 300 | . 165 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 618 | . 296 322 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 151 | . 151 . Initial . | . . . Average 63 | . 67 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 19 14 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 5 2 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 16 12 Successful 21 | . 9 12 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 5 12 Record 11 | . . 11 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 3 | . 3 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3217 | 65 1070 2082 Spaces Moved 1826 | 37 586 1203 Core 1 | 1 . . Treads 1411 | . 208 1203 Legs 414 | 36 378 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 151 | 144 134 160 Slowest Speed 190 | 190 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 84 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed 73 | . . 73 Melee . | . . . Projectile . | . . . AOE 73 | . . 73 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2105 | 45 746 1314 Wait 75 | . 49 26 Move 1824 | 36 585 1203 Hop . | . . . Pick Up 34 | 3 13 18 Fast Attach 11 | 6 4 1 Attach 9 | . 2 7 Detach 1 | . . 1 Swap 11 | . 4 7 Drop 28 | . 11 17 Fire 112 | . 78 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 3) 1136 | -10/Materials | Entered Subcaves 1227 | -10/Subcaves | Core integrity fell below 50% 1550 | -10/Subcaves | Learned location of Zion (-7) 1550 | -10/Subcaves | Met a Zionite searching for "candidates" 1953 | -10/Subcaves | Discovered new exit (range 5) 1962 | -10/Subcaves | Disturbed a concealed Subdweller 2129 | -10/Subcaves | Discovered new exit (range 14) 2137 | -10/Subcaves | Identified exit to Recycling 2179 | -10/Subcaves | Visited 4L-MR0's lab 2347 | -10/Subcaves | Core integrity fell below 20% 2666 | -10/Subcaves | Build established: Derelict-Mutant 3137 | -10/Subcaves | Visited Clippyterm 3142 | -10/Subcaves | Learned 40 Factory zone layouts 3146 | -10/Subcaves | Build established: Mutant 3218 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 03202_ S-10 Pest springs to life. 03203_ Sub. Shrapnel Launcher shoots sparks and powers down. 03203_ S-10 Pest destroyed. 03208_ Flight Unit fries itself beyond repair. 03213_ S-10 Pest destroyed. 03213_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?# #?####???## ##### "?????????????? | | ?# ?????????## ######"""????????????? | | ??######### ###### "????????????? | | ##??#"""""### #####""????????????? | | #????#""X""##### & ###??????????????? | | #?????#" "###### % ##??????????????? | | ? ??????### ###??### #### ###?"????????????? | | ?????????### ##??#### &&#### ####" ????????????? | | ????### ####### ### "#### ??"##???????? | | ## ## # ####""## """##???????? | | ####"##"" """"##???????? | | ######"" "" ##????????? | | ## # # #### ""####"""" ###????????? | | # ## ########## " """""""###?????????? | | # ? ## ######?#### """"" ####????????? | | # ???### ######>??### ###????????? | | ## ????########""""????"# ##????????? | | ?## ??????####??#" " ???"## ### ###???????? | | ??#?????????????#" ???"### ### ###???????? | | ????????????????# ????#### #### ##???????? | | ????????????????? * ?????### #### ###???????? | | ?????????????????? =% ?????## #### ###???????? | | ???????????????????# ?????## #### ###???????? | | ???????????????????# ????### #### ##???????? | | ???????????????????# ####### #### ##???????? | | ????????????# # # #@ # # ###???????? | | ????????# *% ###???????? | | ????????# s # ## ###??????? | | ?????????# ## ##$ ##### # # #### ###??????? | | ?????????????????#?????############## ##??????? | | ???????????????????????????#######?## ##??????? | | ???????????????????????????????????## ##??????? | | ??????????????????????????????????### ###??????? | | ?????????????????????????????######## ####??????? | | ?????????????????????????????####### ###???????? | | ?????????????????????????????## "" ####??????? | | ?????????????????????????????### "" ###??????? | | ?????????????????????????????#### "" ##??????? | | ??????????????????????????????###### " ###??????? | | ???????????????????????????????##### ###??????? | | ?????????????????????????????????### ##???????? | | ?????????????????????????????????### ##???????? | | ?????????????????????????????????## ##???????? | | ?????????????????????????????????### ##???????? | | ?????????????????????????????????### ###???????? | | ??????????????????????????????????#### ###???????? | | ??????????????????????????????????#### ###???????? | | ???????????????????????????????????## ##???????? | | ???????????????????????????????????## ##???????? | | ???????????????????????????????????## ###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMolecularFacilitator Manual? 0 Play Time 00:32:15 Cumulative 355.7 hours Start 2024.08.25 @ 22:51:11 End 2024.08.25 @ 23:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 36 Types 26/0/7/3/0/0/0/0/0 Lore% 53 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223158d4-a82b-41b9-98f5-1bcb4148508d