Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 01:47:51 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (221) 1105 Value Destroyed (9068) 9068 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (4948) 4948 TOTAL SCORE: 22441 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 105 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4508 Friendly Fire -1586 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 38/100 System Corruption 8% Temperature Cool (2) Movement Hovering (60) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Core Analyzer Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Network Vortex Rifle (35) Heavy Shock Bomb Launcher Ripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Medium Treads Armored Medium Treads Enhanced Biometal Leg > --- UTILITY ---------- Improved Heat Sink Coolant Network Huge Storage Unit Advanced Energy Well Core Analyzer Improved Transmission Jammer Component Analysis Suite > --- WEAPON ----------- Chain Missile Launcher > --- INVENTORY -------- Advanced Energy Well Matter Compressor Spectral Analyzer Advanced Signal Interpreter Experimental Phase Shifter Improved Heavy Armor Plating Thermal Barrier Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Ghost Barrier Vortex Rifle Vortex Rifle Vortex Shotgun Vortex Shotgun Plasma Cannon Heavy Phase Cannon Neutron Cannon Heavy Shock Bomb Launcher Dirty Datajack Improved Plasma Cutter Impact Mace Ripper CR-A16's Pointy Stick [Rating: 120] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Neutron Cannon Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 2 . . . . . . . . Utility 6 | . . . 3 . . 1 . . . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 335 | 2 9 30 15 20 22 22 18 4 22 5 47 16 7 5 6 26 15 21 23 Power 24 | . 1 3 1 1 1 1 1 1 2 . 6 1 . . 1 1 1 1 1 Engine 12 | . 1 3 . 1 . 1 1 1 . . 2 . . . . . 1 1 . Core 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . Reactor 8 | . . . . . . . . . 2 . 3 1 . . 1 . . . 1 Propulsion 39 | 2 . 3 6 1 . 4 . . . . 9 1 3 . . . . 4 6 Treads 23 | 2 . 2 6 1 . . . . . . 2 . 3 . . . . 4 3 Leg 12 | . . . . . . 4 . . . . 7 . . . . . . . 1 Wheel 2 | . . 1 . . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 90 | . 2 3 4 4 7 8 7 . 12 1 16 4 . 2 . 8 2 4 6 Device 49 | . 1 1 1 3 4 3 6 . 8 1 7 3 . 1 . 4 . 1 5 Storage 10 | . 1 1 1 . . 1 . . 1 . 1 . . . . 1 1 1 1 Processor 5 | . . . 1 . . 1 . . . . 1 . . . . . . 2 . Hackware 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Protection 23 | . . 1 1 1 3 2 1 . 3 . 6 1 . 1 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 182 | . 6 21 4 14 14 9 10 3 8 4 16 10 4 3 5 17 12 12 10 Energy Gun 41 | . . . 1 2 3 4 4 1 3 . 3 4 . . 3 4 4 3 2 Energy Cannon 34 | . . 3 2 2 . 1 . . 3 2 8 2 2 . . 2 . 3 4 Ballistic Gun 18 | . 3 5 1 3 4 . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 38 | . 1 5 . 3 4 2 3 1 . 2 4 1 1 1 1 1 3 3 2 Special Weapon 4 | . 2 1 . . . . . . . . . . . . . . . 1 . Impact Weapon 27 | . . 7 . 4 3 2 1 . . . 1 . . 1 . 6 . . 2 Slashing Weapon 5 | . . . . . . . . . . . . 1 1 1 . . 2 . . Piercing Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . . . . . . 2 . . 1 4 3 2 . Unidentified Prototypes 14 | . . . 1 . 2 1 . . 3 . 2 . . 1 . . . . 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 2 2 System Corruption 25 | . . . . . . . . . . . . . . . . . 2 20 3 Parts Lost 43 | . . 2 . . 1 . 1 . 6 . 9 5 . . 1 . . 6 12 Power 5 | . . 1 . . . . 1 . 1 . 1 1 . . . . . . . Propulsion 14 | . . . . . . . . . 1 . 4 1 . . . . . 2 6 Utility 16 | . . 1 . . 1 . . . 2 . 2 3 . . . . . 2 5 Weapon 8 | . . . . . . . . . 2 . 2 . . . 1 . . 2 1 Highest Loss Streak 5 | . . 1 . . 1 . 1 . 5 . 3 3 . . 1 . . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 88 97 89 92 88 86 86 87 86 86 95 91 85 86 83 90 90 90 91 Engine 4 | . 14 13 6 4 4 5 5 10 7 . 2 . . . . . 2 7 5 Core 1 | . . . 2 4 4 6 6 1 . . . . . . . 2 2 . . Reactor 4 | . . . . . . . . . 5 13 8 13 13 13 10 8 2 . 2 Treads 14 | . 28 15 24 22 18 . . . . . 5 . 6 20 20 17 17 20 26 Leg 7 | . . . . . . 24 25 25 23 20 25 30 13 . . . . . . Wheel 2 | . . 12 2 . . . . . . . . . 6 6 6 5 5 2 . Device 16 | . 3 1 8 16 20 16 12 12 15 20 15 18 20 23 20 28 28 19 19 Storage 8 | . 14 13 9 9 9 6 6 6 6 6 5 6 6 6 6 5 5 11 10 Processor 3 | . . . 8 9 3 5 6 6 6 6 5 . . . . . . 8 8 Protection 7 | . . 11 9 9 10 7 12 12 8 6 5 6 6 2 6 7 10 5 4 Energy Gun 4 | . . . . 1 12 11 7 12 6 6 5 5 . . 6 7 9 3 . Energy Cannon 3 | . . 10 9 2 . . . . 1 5 5 2 1 2 . . . 4 4 Ballistic Gun 3 | . 23 5 9 9 4 . . . 2 . . . . . . . . . . Impact Weapon 2 | . . 9 . 4 . . 2 . . . . . . 1 . 1 . . 3 Special Melee Weapon 1 | . . . . . . . . . . . . 2 6 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 14 31 40 115 115 110 104 86 83 100 99 130 143 138 138 131 145 145 128 150 Greatest Support 131 | 40 40 40 65 90 90 99 99 99 99 84 130 102 28 28 28 28 28 124 131 Greatest Overweight (x) 23 | . . 6 3 1 1 1 . . 1 1 1 4 4 4 4 5 5 4 23 Average Overweight (x) 1 | . . 1 . 1 1 . . . . 1 . 1 4 4 4 4 4 2 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 10 14 16 25 25 20 20 20 20 20 21 25 25 25 25 25 25 25 24 Most Carried 25 | 6 13 15 20 25 25 25 20 20 20 20 22 25 25 25 25 25 25 25 25 Average Carried 21 | 5 7 14 14 21 24 20 19 20 19 20 19 22 25 24 24 24 24 23 23 Final Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 13 14 19 25 25 20 20 20 20 20 20 25 25 25 24 25 24 25 5 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Mutant 23% | Derelict-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 5888 | 175 333 419 305 461 392 301 248 45 368 90 771 202 49 112 111 191 215 477 623 Remotely 151 | . . . . . . . 11 . . . . . . . . . . . 140 Salvage Created 8659 | . 382 395 530 629 537 300 392 37 386 151 1225 267 61 . 501 402 505 900 1059 Parts 377 | . 17 19 38 30 27 17 13 3 23 8 45 7 7 . 16 11 25 28 43 Haulers Intercepted 6 | . 1 . 1 . 3 . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . 12 . . . . 7 3 . 8 . 7 5 . 15 . 24 18 . Prevented 15 | . . . . . . . . . . . . 4 . . . . 6 5 . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 190 | . 10 10 11 16 9 6 8 3 4 6 19 5 4 . 13 5 14 14 33 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Guns 78 | . 10 3 5 11 7 2 3 . 4 1 4 2 . . 8 2 8 1 7 Cannons 27 | . . 1 4 3 . . . . . 1 4 2 . . . . . 6 6 AOE 74 | . . 4 . 2 2 3 5 3 . 4 8 1 4 . 4 1 6 7 20 Classes Destroyed 25 | . 4 3 3 3 4 1 3 . . . 1 . . . . . . . 3 Worker 6 | . . . 1 . 2 2 . . . . 1 . . . . . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 3 . . . . . 1 . . . . . . . . Recycler 3 | . 1 . . . . . . . . . 2 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . Swarmer 57 | . 6 . 4 3 . 3 3 3 . 4 3 . 4 . 7 . 13 4 . Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 55 | . 4 . 3 6 4 . . . . 1 7 4 . . 4 2 1 5 14 Brawler 10 | . . . . . . . . . . . 1 1 . . 1 . . 2 5 Duelist 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Protector 2 | . . . . 1 . . . . . . . . . . . . . . 1 Sentry 22 | . . 1 4 4 2 2 . . . 1 4 . . . 1 2 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . 2 . . . . . . . . Programmer 11 | . . . . 1 . 1 . . . . 1 . . . . 2 . 2 4 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . Thug 6 | . . . . 1 . . 4 . . . . . . . . . . 1 . Savage 2 | . . . . . . . 1 . . . . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . 1 . Best Kill Streak 16 | . 3 2 5 3 4 3 5 3 1 3 11 2 4 . 5 2 5 4 16 Combat Bots Only 16 | . 3 2 5 3 3 3 5 3 1 3 10 2 4 . 5 2 5 4 16 Max Kills in Single Turn 4 | . 1 2 2 1 2 3 3 3 1 2 4 1 3 . 3 1 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 . 1 1 3 3 3 . 2 3 1 3 . 3 1 2 2 4 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 14010 | . 255 569 291 838 258 282 306 24 1314 90 2557 728 101 . 902 484 768 882 3361 Core 2053 | . 28 220 10 107 26 31 14 . 189 13 291 88 . . 22 62 62 73 817 Absorbed by Shields 745 | . . 15 . 20 59 114 87 8 24 36 . . . . . 176 80 . 126 Reduced by Siege Mode 3 | . . . . . 3 . . . . . . . . . . . . . . Ignored by Resistances 345 | . . . . . . . . . 345 . . . . . . . . . . Regen/Repaired (Parts) 459 | . . . . . 190 . . . . . . . . . . . . . 269 Core Remaining (%) 58 | 100 . . . . 74 . . . . 64 . . . . 52 . . . . Volleys Fired 537 | . 40 20 28 46 33 24 10 1 56 7 65 21 3 . 24 22 27 72 38 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 2 2 1 . 2 2 2 2 2 Hottest 180 | . 40 105 105 114 142 142 142 43 142 151 180 180 90 . 150 150 156 161 180 Shots Fired 876 | . 80 29 55 85 58 40 19 1 92 8 109 34 3 . 40 39 41 88 55 Gun 519 | . 72 9 28 55 54 32 14 . 72 2 27 20 . . 36 34 31 16 17 Cannon 237 | . . 9 27 24 . 6 . . 20 3 73 13 1 . . 5 . 29 27 Launcher 75 | . . 8 . 6 4 2 5 1 . 3 9 1 2 . 4 . 10 9 11 Special 45 | . 8 3 . . . . . . . . . . . . . . . 34 . Kinetic 221 | . 72 9 28 43 22 . . . 47 . . . . . . . . . . Thermal 511 | . . 9 27 36 32 38 14 . 45 5 93 33 1 . 36 39 31 45 27 Explosive 56 | . . 8 . 6 4 2 5 1 . 3 9 1 2 . 4 . . . 11 Electromagnetic 26 | . . . . . . . . . . . 7 . . . . . 10 9 . Impact 45 | . 8 3 . . . . . . . . . . . . . . . 34 . Entropic 17 | . . . . . . . . . . . . . . . . . . . 17 Robot Hit Streak 27 | . 11 14 22 27 9 13 15 . 16 6 11 13 1 . 9 12 15 6 8 Robot Miss Streak 5 | . 3 1 1 2 4 1 3 1 2 . 4 3 1 . 2 1 4 5 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 1 2 . . . 1 . . 1 . . 1 . 1 . 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . 1 . . 1 . 1 . 1 Shots Hit Robots 610 | . 48 27 41 60 35 27 19 . 61 4 66 24 1 . 27 38 30 60 42 Core Hits 386 | . 19 16 17 30 23 9 19 3 28 8 41 10 3 . 24 12 18 29 77 Critical Kills 7 | . . 1 2 1 . . . . 1 . 2 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . 1 . . . Critical Strikes 41 | . 4 2 2 2 2 2 1 . 4 . 5 2 . . 2 2 1 10 . Burn 16 | . . . . 1 2 2 . . 2 . 3 2 . . 2 1 1 . . Meltdown 4 | . . . 2 . . . . . . . 2 . . . . . . . . Destroy 3 | . . . . 1 . . . . 2 . . . . . . . . . . Smash 2 | . . 1 . . . . . . . . . . . . . 1 . . . Sever 15 | . 4 1 . . . . . . . . . . . . . . . 10 . Impale 1 | . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 116 | . . 30 . 9 2 3 8 . 1 . 1 7 3 9 3 15 9 3 13 Impact 75 | . . 30 . 9 2 3 1 . . . 1 . . 8 . 8 . . 13 Slashing 11 | . . . . . . . . . . . . 3 3 1 . . 4 . . Piercing 30 | . . . . . . . 7 . 1 . . 4 . . 3 7 5 3 . Sneak Attacks 14 | . . 1 . . . . 5 . 1 . . . . . . 2 5 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24991 | . 615 1005 848 1710 1205 886 1938 186 1111 504 3304 760 273 . 1070 1016 1218 1972 5370 Guns 7918 | . 550 107 387 816 756 567 211 . 1049 34 383 349 . . 612 714 453 213 717 Cannons 4537 | . . 138 461 430 . 33 . . . 40 1752 142 . . . . . 766 775 Explosions 10534 | . . 458 . 464 449 286 1239 186 . 430 1169 154 273 . 452 . 463 633 3878 Melee 1563 | . . 285 . . . . 488 . 62 . . 115 . . 6 302 302 3 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2773 | . 550 107 387 655 301 . . . 773 . . . . . . . . . . Thermal 8825 | . . 138 461 591 455 600 211 . 276 74 1903 491 . . 612 714 453 1071 775 Explosive 9438 | . . 458 . 464 449 286 1239 186 . 430 1169 154 273 . 452 . . . 3878 Electromagnetic 1236 | . . . . . . . . . . . 232 . . . . . 463 541 . Impact 1108 | . 65 302 . . . . 96 . . . . . . . . 288 . 357 . Slashing 398 | . . . . . . . . . . . . 108 . . . . 290 . . Piercing 496 | . . . . . . . 392 . 62 . . 7 . . 6 14 12 3 . Entropic 717 | . . . . . . . . . . . . . . . . . . . 717 Highest Corruption 27 | . . . . 1 5 . . . . . . . . . . 3 5 27 27 Average Corruption 5 | . . . . 1 3 . . . . . . . . . . 2 3 17 9 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . 15 28 . . . . . . . . . . 5 12 39 13 Message Errors 28 | . . . . 4 7 . . . . . . . . . . 3 4 7 3 Matter Fused 36 | . . . . 4 8 . . . . . . . . . . . 5 15 4 Heat Flow Errors 10 | . . . . 1 3 . . . . . . . . . . 1 . 5 . Energy Discharges 10 | . . . . . 3 . . . . . . . . . . . 2 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . 1 4 . . . . . . . . . . . 1 2 . Data Loss (major) 5 | . . . . 3 . . . . . . . . . . . . . 2 . Misfires 3 | . . . . 2 . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . 2 . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 679 | . . 29 5 23 59 25 98 . . 8 62 . 25 . 23 136 7 43 136 Projectiles 70 | . . . 5 18 . . . . . . 31 . . . . . . 16 . Explosions 369 | . . . . 5 59 25 23 . . 8 31 . 25 . 23 . 7 27 136 Melee 240 | . . 29 . . . . 75 . . . . . . . . 136 . . . Knockbacks 4 | . . 1 . . . . . . . . . . . . . 2 . 1 . Impact 4 | . . 1 . . . . . . . . . . . . . 2 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 9 . . 44 . 89 . . 7 28 18 . . 63 . 60 62 . Shots 17 | . . 2 . . 1 . 4 . . 1 1 1 . . 1 . 3 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 2 48 139 193 263 276 232 16 277 36 292 270 . . 9 155 284 235 437 Average Temperature 98 | . 2 17 52 65 61 120 122 9 146 15 110 110 . . 9 102 110 63 177 Received Heat Transfer 2320 | . 66 30 81 246 48 76 81 . . 7 441 183 . . 276 122 45 45 573 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . 1 1 . . . . . . . . . . . . . . Total Turns 12 | . . . . 7 5 . . . . . . . . . . . . . . Longest Duration 7 | . . . . 7 5 . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Fried 16 | . . 4 . . . . . . . . 5 . . . . 1 1 5 . Impact Corruptions 8 | . . 2 . . . . . . . . . . . . . 3 . 3 . Robots Melted 8 | . . . 2 . . 1 . . . . 2 . . . 1 2 . . . Combat Hostiles 7 | . . . 2 . . 1 . . . . 1 . . . 1 2 . . . Parts Melted 34 | . . . 1 1 . 5 . . 3 . 4 2 . . 5 11 . 2 . Heat Transferred 12746 | . . 185 629 850 888 1147 370 . 925 74 1742 1011 . . 1550 1550 944 696 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 915 | . 276 . 219 915 460 202 . . . . 302 . . . . 150 . . . Initial 445 | . . . . 144 445 70 . . . . . . . . . 75 . . . Average 212 | . 145 . 75 535 161 73 . . . . 121 . . . . 73 . . . Maximum Alert Level 3 | . 1 . 1 3 2 1 . . . . 1 . . . . . . . . Low Security (%) 67 | 100 85 . 84 3 75 95 . . . . 87 . . . . 100 . . . Level 1 11 | . 14 . 15 27 . 4 . . . . 12 . . . . . . . . Level 2 11 | . . . . 32 24 . . . . . . . . . . . . . . Level 3 8 | . . . . 37 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 . 3 3 . . . . 5 . . . 1 2 . . . Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . Reinforcement 9 | . 2 . 1 . 3 . . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . 1 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 10 | . 2 . 2 . 1 . . . . . 2 . . . . . . . 3 Communications Jammed 25 | . . . . . . . . . . . 25 . . . . . . . . Distress Signals 10 | . . . . . . . . . . . 10 . . . . . . . . Times Spotted 254 | . 21 11 21 20 15 8 6 3 4 6 24 12 4 . 16 10 19 17 37 Peak Tracking Total 9 | . 3 2 4 3 3 3 5 3 2 3 7 3 4 . 5 2 5 4 9 Tactical Retreats 12 | . 2 . . 1 1 . . . . . . 4 . . . . 1 1 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 9 | . . . . 8 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 40 | . . . . . . . 2 . . . . 1 . . . . . . 37 Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 14 | . 1 1 1 3 2 3 . . 1 1 . . . . 1 . . . . Max in Single Turn 2 | . 1 1 1 1 2 1 . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 43 | . 5 1 5 5 6 7 1 . 4 . 3 1 1 . . 3 . . 1 Terminals 30 | . 4 . 4 5 5 6 . . . . 3 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Total Hacks 114 | . 11 9 14 11 14 15 1 . 24 . 7 1 1 . . 5 . . 1 Successful 74 | . 8 9 8 2 7 8 1 . 24 . 3 1 1 . . 1 . . 1 Failed 39 | . 3 . 5 9 7 7 . . . . 4 . . . . 4 . . . Catastrophic 10 | . . . 1 2 4 2 . . . . 1 . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 24 | . . 1 4 . 11 6 . . . . . . . . . 2 . . . Terminals 69 | . 8 . 13 11 12 13 . . . . 7 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 6 9 7 2 5 5 1 . 24 . 3 1 1 . . 1 . . 1 Record 15 | . . 8 . . . . . . 7 . . . . . . . . . . Part Schematic 10 | . . . 1 . . . . . 9 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . 1 . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . 1 . . 3 . 1 . . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . 1 1 . . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . Locate Traps 6 | . 3 . 1 . 1 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 3 3 4 6 . . . . 3 . . . . 3 . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . . . . . 9 . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 49 | . 49 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 9 | . . . . 3 . . . . . . . . . . 1 2 1 2 . Largest Group 3 | . . . . 3 . . . . . . . . . . 1 1 1 1 . Highest-Rated Group 76 | . . . . 76 . . . . . . . . . . 29 29 49 29 . Highest-Rated Ally 49 | . . . . 31 . . . . . . . . . . 29 29 49 29 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . . . . Geek 1 | . . . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 19 . . . . . . . . . . 5 3 . 6 . Total Damage 607 | . . . . 395 . . . . . . . . . . 97 38 . 77 . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 2 | . . . 1 . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . . 1 . 2 2 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 21901 | 3 764 2430 789 1954 1376 1044 530 354 579 808 1229 1524 489 1911 1040 1024 821 931 2301 Spaces Moved 10698 | 1 348 1263 386 693 475 767 361 296 258 409 572 742 269 1173 580 517 406 304 878 Core 13 | . . 2 . . . . . . . . . . . . . . . . 11 Treads 3305 | 1 348 567 281 693 475 . . . . . . . . . . . . 137 803 Legs 3373 | . . . . . . 767 361 296 258 409 572 710 . . . . . . . Wheels 3943 | . . 694 105 . . . . . . . . 32 269 1173 580 517 406 167 . Hover 64 | . . . . . . . . . . . . . . . . . . . 64 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 130 145 238 245 117 117 117 117 192 110 160 160 160 160 160 145 145 50 Average Speed 174 | 160 160 170 163 241 245 117 117 117 135 192 159 188 160 160 160 161 166 191 231 Slowest Speed 1200 | 160 160 350 238 245 245 192 117 117 192 192 190 190 160 160 160 175 175 247 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 57 55 42 71 42 27 46 54 80 59 18 69 39 86 62 14 64 44 82 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . . . . 1 . 1 . . 1 1 3 . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 1 . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . . 1 . . . . . . 1 1 1 . . 1 1 . Scrap Searched 28 | . . 5 . . . . 1 2 . 3 . 5 2 5 1 . 2 2 . Spaces Dug 131 | . . 6 . 2 25 24 . . . 15 13 22 4 3 . 10 . . 7 Terrain Destroyed 651 | . . 29 6 34 80 59 63 16 3 43 69 24 25 3 44 10 . 12 131 Melee 26 | . . . . 2 2 3 . . . . 1 . 3 3 . 5 . . 7 Projectile 69 | . . . 6 . 5 5 . . 3 1 12 9 1 . . 5 . 3 19 AOE 556 | . . 29 . 32 73 51 63 16 . 42 56 15 21 . 44 . . 9 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 12831 | 4 464 1446 497 882 630 868 430 301 399 420 762 825 319 1191 652 655 503 523 1060 Wait 810 | . 57 64 39 57 75 33 28 . 45 . 42 23 34 1 39 54 37 118 64 Move 10678 | . 347 1262 386 690 474 766 360 295 257 408 571 741 268 1172 579 516 405 303 878 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 154 | . 9 19 16 18 8 10 3 . 8 . 17 12 . 2 . 10 4 5 13 Fast Attach 64 | . 2 8 . 1 12 . 1 1 6 . 11 1 4 1 . 1 . 6 9 Attach 60 | 2 . 1 5 4 1 7 1 . 4 . 11 4 . 1 2 5 2 4 6 Detach 9 | . . 1 . . . . . . 1 . . . . . 1 1 . . 5 Swap 211 | . 7 21 10 15 9 15 16 3 12 5 25 11 3 3 4 20 13 11 8 Drop 164 | 2 2 20 13 14 16 10 3 1 9 . 19 5 4 2 . 11 6 1 26 Fire 537 | . 40 20 28 46 33 24 10 1 56 7 65 21 3 . 24 22 27 72 38 Melee 116 | . . 30 . 9 2 3 8 . 1 . 1 7 3 9 3 15 9 3 13 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 12 . . . . . . . . . . . . . . . Rewire 16 | . . . . 16 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Derelicts attacked the area 738 | -10/Materials | Discovered new exit (range 14) 768 | -10/Materials | Entered Subcaves 768 | -10/Subcaves | Discovered new exit (range 14) 1608 | -10/Subcaves | Disturbed a concealed Subdweller 1918 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2178 | -10/Subcaves | Visited 4L-MR0's lab 2200 | -10/Subcaves | Found Arachnoskeleton 2345 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2345 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2408 | -10/Subcaves | Discovered new exit (range 14) 2530 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2876 | -10/Subcaves | Core integrity fell below 50% 3044 | -10/Subcaves | Core integrity fell below 20% 3198 | -10/Subcaves | Entered Materials 3198 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3279 | -8/Materials | Build established: Subdweller-Mutant 3345 | -8/Materials | Central database locked down 3392 | -8/Materials | Discovered new exit (range 9) 3987 | -8/Materials | Identified exit to Garrison 3987 | -8/Materials | Entered Garrison 4099 | -8/Garrison | Build established: Mutant 4208 | -8/Garrison | Triggered checkpoint 4323 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Discovered new exit (range 10) 4583 | -8/Garrison | Discovered new exit (range 71) 4583 | -8/Garrison | Discovered new exit (range 62) 4583 | -8/Garrison | Discovered new exit (range 6) 5084 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5600 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5703 | -8/Garrison | Triggered checkpoint 5941 | -8/Garrison | Entered Materials 6806 | -8/Materials | Repaired Hrd. Medium Armor Plating 7288 | -8/Materials | Discovered new exit (range 9) 7317 | -8/Materials | Entered Factory 7317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7320 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7631 | -7/Factory | Build established: Scavenger-Mutant 7635 | -7/Factory | Garrison activated, responded to threat 7898 | -7/Factory | Discovered new exit (range 9) 7907 | -7/Factory | Identified exit to Factory 8053 | -7/Factory | Identified exit to Lower Caves 8081 | -7/Factory | Discovered exit to Factory (range 5) 8361 | -7/Factory | Entered Lower Caves 8365 | -7/Lower Caves | Attacked by a faux Warlord 8514 | -7/Lower Caves | Met a Warlord Commander 8515 | -7/Lower Caves | Learned location of Warlord (-5) 8520 | -7/Lower Caves | Found Encrypted Comm Array 8781 | -7/Lower Caves | Identified exit to Lower Caves 8891 | -7/Lower Caves | Entered another Lower Caves area 8912 | -7/Lower Caves | Discovered exit to Factory (range 5) 9201 | -7/Lower Caves | Discovered new exit (range 3) 9205 | -7/Lower Caves | Encountered a Warlord checkpoint 9239 | -7/Lower Caves | Build established: Mutant 9243 | -7/Lower Caves | Identified exit to Data Miner 9245 | -7/Lower Caves | Entered Data Miner 9245 | -7/Data Miner | Discovered new exit (range 6) 9268 | -7/Data Miner | Met Data Miner 9290 | -7/Data Miner | Learned location of Section 7 (-3) 9310 | -7/Data Miner | Received God Mode back door access code from Data Miner 9397 | -7/Data Miner | Data Conduit disabled 9509 | -7/Data Miner | Found Prototype Device 9509 | -7/Data Miner | Identified Exp. Thermal Shield 9611 | -7/Data Miner | Lost 5 parts (1p2u2w) 9622 | -7/Data Miner | Found Exp. Thermal Shield 9814 | -7/Data Miner | Build established: Scavenger-Mutant 9822 | -7/Data Miner | Identified exit to Proximity Caves 9824 | -7/Data Miner | Entered Proximity Caves 9826 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10614 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10632 | -6/Proximity Caves | Entered Factory 10632 | -6/Factory | Evolved 2 slots: Propulsion x2 10633 | -6/Factory | Identified exit to Lower Caves 10844 | -6/Factory | Lost 3 parts (1p1n1w) 10891 | -6/Factory | Lost 3 parts (1n1u1w) 10911 | -6/Factory | Destroyed 10 combat bots 11084 | -6/Factory | Discovered new exit (range 5) 11089 | -6/Factory | Identified exit to Factory 11152 | -6/Factory | Identified exit to Extension 11215 | -6/Factory | Joined by Warlord Geek squad 11815 | -6/Factory | Garrison activated, responded to threat 11861 | -6/Factory | Entered Lower Caves 11866 | -6/Lower Caves | Encountered a Warlord checkpoint 11877 | -6/Lower Caves | Learned Factory garrison access intel 12402 | -6/Lower Caves | Build established: Mutant 12575 | -6/Lower Caves | Spotted B-75 Beast 12938 | -6/Lower Caves | Lost 3 parts (1p1n1u) 13282 | -6/Lower Caves | Discovered new exit (range 14) 13385 | -6/Lower Caves | Entered another Lower Caves area 13401 | -6/Lower Caves | Learned 4 Factory zone layouts 13811 | -6/Lower Caves | Encountered a Warlord checkpoint 13812 | -6/Lower Caves | Discovered new exit (range 14) 13823 | -6/Lower Caves | Learned location of Extension (-6) 13874 | -6/Lower Caves | Entered Zion 13926 | -6/Zion | Found Prototype Device 13926 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14004 | -6/Zion | Build established: Derelict-Mutant 14017 | -6/Zion | Discovered new exit (range 14) 14251 | -6/Zion | Learned Factory stockpile data 14424 | -6/Zion | Learned location of Armory (-3) 14889 | -6/Zion | Found CR-A16's Pointy Stick 15475 | -6/Zion | Discovered new exit (range 5) 15476 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15785 | -6/Zion | Entered Proximity Caves 16298 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16637 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16721 | -5/Proximity Caves | Learned Factory trap positions 16825 | -5/Proximity Caves | Entered Factory 16825 | -5/Factory | Evolved 2 slots: Utility x2 16827 | -5/Factory | Loaded intel: 92 trap records 16829 | -5/Factory | Loaded intel: 4 garrison access locations 16987 | -5/Factory | Identified exit to Upper Caves 17409 | -5/Factory | Discovered new exit (range 14) 17849 | -5/Factory | Entered Upper Caves 18065 | -5/Upper Caves | Learned Factory emergency access door positions 18227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18581 | -5/Upper Caves | Discovered new exit (range 15) 18670 | -5/Upper Caves | Entered another Upper Caves area 18670 | -5/Upper Caves | Discovered new exit (range 5) 19010 | -5/Upper Caves | System corruption reached 10% 19120 | -5/Upper Caves | Encountered a Warlord checkpoint 19182 | -5/Upper Caves | Build established: Scavenger-Mutant 19523 | -5/Upper Caves | Discovered new exit (range 6) 19601 | -5/Upper Caves | Entered Warlord 19659 | -5/Warlord | System corruption cleaned by Quarantine Array 20669 | -5/Warlord | Met Warlord 20694 | -5/Warlord | Warlord's base attacked by MAIN.C 20737 | -5/Warlord | Found Prototype Reactor 20737 | -5/Warlord | Identified Vortex Chain Reactor 20752 | -5/Warlord | Found Prototype Hackware 20762 | -5/Warlord | Found Prototype Processor 20780 | -5/Warlord | Found Prototype Device 20792 | -5/Warlord | Found Prototype Device 20823 | -5/Warlord | Identified Spectral Analyzer 20853 | -5/Warlord | Identified Ghost Barrier 20894 | -5/Warlord | Identified Exp. Phase Shifter 20929 | -5/Warlord | Identified Thermal Barrier 21040 | -5/Warlord | Found Prototype Energy Gun 21043 | -5/Warlord | Found Prototype Energy Gun 21044 | -5/Warlord | Warlord forces counterattacked 21053 | -5/Warlord | Found Prototype Energy Gun 21056 | -5/Warlord | Found Prototype Energy Gun 21089 | -5/Warlord | Identified Vortex Shotgun (x2) 21090 | -5/Warlord | Identified Vortex Rifle (x2) 21369 | -5/Warlord | Warlord base infiltrated, sounded retreat 21470 | -5/Warlord | Spotted Executioner 21483 | -5/Warlord | Destroyed Executioner 21618 | -5/Warlord | Lost 4 parts (2n1u1w) 21653 | -5/Warlord | Found Corrupted Prototype Launcher 21653 | -5/Warlord | Identified Chain Missile Launcher 21691 | -5/Warlord | Spotted Striker 21699 | -5/Warlord | Destroyed Striker 21726 | -5/Warlord | Spotted Executioner 21730 | -5/Warlord | Destroyed 8 combat bots 21734 | -5/Warlord | Destroyed Executioner 21736 | -5/Warlord | Lost 3 parts (2n1u) 21750 | -5/Warlord | Spotted Executioner 21759 | -5/Warlord | Destroyed Executioner 21763 | -5/Warlord | Core integrity fell below 50% 21766 | -5/Warlord | Spotted Striker 21772 | -5/Warlord | Destroyed Executioner 21778 | -5/Warlord | Destroyed Striker 21799 | -5/Warlord | Destroyed 16 combat bots 21865 | -5/Warlord | Core integrity fell below 20% 21902 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21860_ Acquired Corrupted Cmb. Linear Gravjet. 21860_ Integrated Corrupted Cmb. Linear Gravjet (+1). 21861_ Slug penetrates Earth. 21862_ Acquired Cmb. Linear Gravjet. 21864_ Slug penetrates S-27 Virus. 21864_ S-27 Virus destroyed. 21865_ The unstable cave ceiling collapses. 21865_ Autogun crushed. 21865_ Critical hit (Burn: +37). 21869_ Acquired 16 matter. 21871_ Penetrated by Slug. 21871_ Imp. Heat Sink destroyed. 21876_ Acquired 1 matter. 21878_ Penetrated by Slug. 21884_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 21891_ Acquired 57 matter. 21894_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Swarmer squad, with prototype support. 21895_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | + !!% "##?###""#?????????????????? | | ## ###### [ ##????#""#????????????????? # | | ## #????# #??????""#????????????????? ## | | ####/####?# #????????????????????????? ?? | | ] #?#+#####+##????????????????????????# ?? | | #???????????????????????????????????? #?? | | #???????????????????????????????????? ??? | | ! #????????????????????????????????????? ??? | | ! ] #????????????????????????????????????????? | | ! ] #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###"#####?????#########??????????????????????????? | | ?# #?????????# #??????????????????????????? | | ?# #?????????# #??????????????????????????? | | ## #?????????# #??????????????????????????? | | #?????????# "" #??????????????????????????? | | #########?# ""#??????????????????????????? | | #?# """#??????????????????????????? | | ### ^"""#??????????????????????????? | | "" """ / ""#??????????????????????????? | | "" """ ## "" #??????????????????????????? | | "" """ ## #??????????????????????????? | | "" """ ## #??????????????????????????? | | "" """ #######+########X####???????????????? | | s @ ????????? | | ????????? | | #### #########################???????????? | | ???###########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 65 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Antigrav System | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledTrapWings Manual? 0 Play Time 02:34:37 Cumulative 786.0 hours Start 2023.06.21 @ 22:59:33 End 2023.06.22 @ 01:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 686 Rogue 686 Adventurer 0 Explorer 0 Win Type - Total 36 Types 14/6/6/1/1/1/5/1/1 Lore% 90 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063bccdf-2dfb-4f63-9da9-18b0c514cf56