Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 17:08:45 Player: harambe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (143) 715 Value Destroyed (4284) 4284 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 14874 Bonus ------- Follower Combat Kills 35 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 37/300 Energy 100/100 System Corruption 13% Temperature Cool (37) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Component Analysis Suite Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Medium Armored Exoskeleton Medium Armored Exoskeleton Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Machine Analyzer Triangulator Enhanced Optical Array Layered Medium Armor Plating System Shield System Guard > --- WEAPON ----------- Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Linear Gravjet Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Improved Terrain Scanner Advanced Transmission Jammer Advanced Shield Generator Component Analysis Suite Tesla Rifle Tesla Rifle Variable Charge Gun Heavy Plasma Cannon [Rating: 105] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . 1 . . . . 2 1 . . Utility 7 | . . . 1 . . . 1 2 . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 5 15 14 25 3 1 . 19 33 2 . 2 9 2 . . 1 17 1 2 7 Power 15 | . 2 4 1 . . . 3 3 . . . . . . . . 1 1 . . Engine 9 | . 2 4 1 . . . 1 . . . . . . . . . 1 . . . Core 6 | . . . . . . . 2 3 . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 53 | 4 5 5 10 1 . . 5 8 1 . . 2 1 . . . 6 . . 5 Treads 18 | 1 3 2 5 . . . 4 3 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . 3 . . . Wheel 20 | 3 2 3 5 1 . . 1 5 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . Flight 8 | . . . . . . . . . 1 . . 1 . . . . 1 . . 5 Utility 46 | 1 2 3 6 . . . 4 15 . . 2 4 . . . . 6 . 1 2 Device 10 | 1 . 1 1 . . . . 3 . . . 1 . . . . 1 . 1 1 Storage 6 | . 2 . 1 . . . . 1 . . . . . . . . 1 . . 1 Processor 10 | . . . 1 . . . 2 2 . . 1 2 . . . . 2 . . . Hackware 8 | . . . . . . . . 6 . . . 1 . . . . 1 . . . Protection 12 | . . 2 3 . . . 2 3 . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 6 2 8 2 1 . 7 7 1 . . 3 1 . . 1 4 . 1 . Energy Gun 5 | . 1 1 2 . . . . . . . . . . . . . 1 . . . Energy Cannon 8 | . . . . . 1 . . 3 . . . 1 1 . . . 1 . 1 . Ballistic Gun 7 | . 3 1 2 . . . . . . . . 1 . . . . . . . . Ballistic Cannon 14 | . . . 4 1 . . 5 3 . . . . . . . . 1 . . . Launcher 4 | . . . . 1 . . 1 1 1 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Parts Lost 42 | . . 4 1 . . . 1 3 10 . . 6 1 . . 1 . . 4 11 Power 5 | . . 1 . . . . 1 . 1 . . . . . . . . . 1 1 Propulsion 13 | . . 1 1 . . . . 1 3 . . 1 1 . . . . . . 5 Utility 16 | . . 2 . . . . . 2 4 . . 2 . . . . . . 1 5 Weapon 8 | . . . . . . . . . 2 . . 3 . . . 1 . . 2 . Highest Loss Streak 10 | . . 2 1 . . . 1 1 10 . . 6 1 . . 1 . . 4 7 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . Average Backups 18 | 7 15 19 22 25 24 24 23 23 18 3 3 2 2 3 4 4 12 12 13 12 Power 1 | 1 2 2 2 2 2 2 1 2 1 . . . 1 1 1 1 1 1 . . Propulsion 4 | 3 2 2 3 6 6 6 4 7 6 . . . . . . . 1 1 5 6 Utility 7 | . 7 10 8 10 9 9 10 7 5 2 2 1 1 2 2 1 3 4 4 2 Weapon 5 | 1 3 4 7 7 6 7 7 6 5 1 1 1 . . 1 1 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | 8 5 2 14 . . . 10 9 11 1 . 1 . . . 2 4 2 2 9 Power 6 | 2 2 . . . . . 2 . . . . . . . . . . . . . Propulsion 16 | 3 1 . 1 . . . . 3 5 . . . . . . . . . . 3 Utility 33 | 1 2 2 5 . . . 5 4 3 1 . . . . . 2 2 1 2 3 Weapon 24 | 2 . . 8 . . . 2 2 3 . . 1 . . . . 2 1 . 3 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 98 100 78 98 99 99 73 . 4 16 23 26 21 20 55 72 74 55 Engine 6 | . 14 14 11 11 11 11 3 . . . . . . . . . 3 5 3 . Core 2 | . . . . . . . 6 6 5 . . . . . . . . . 5 3 Treads 13 | . 19 14 24 11 11 11 18 14 10 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 6 15 15 9 Wheel 10 | . 8 13 8 22 22 22 17 15 10 . . . . . . . . . . . Device 5 | . 14 5 10 . . . . 3 4 . . 3 . . . . 3 5 5 10 Storage 8 | . 14 14 11 11 11 11 9 7 5 . . . . . . . 4 5 5 6 Processor 7 | . . . 2 11 11 11 17 6 5 . 3 4 13 13 13 13 14 15 15 12 Hackware 5 | . . . . . . . . 21 17 . . 4 . . . . 2 5 5 3 Protection 5 | . . 8 7 11 11 11 9 4 . . . . . . . . 1 5 4 . Energy Gun 2 | . 11 14 1 . . . . . . . . . . . . . 3 3 . 2 Energy Cannon 1 | . . . . . . . . 5 1 . . . 3 6 1 . . 1 4 . Ballistic Gun 3 | . 13 14 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 15 22 1 20 15 8 . . . . . . . . . 5 4 . Peak Build Rating 105 | 8 9 12 25 25 40 27 37 46 46 1 5 20 20 19 19 19 88 103 105 103 Average Rating 31 | 6 8 10 20 24 21 26 32 43 36 1 3 10 16 19 15 15 62 97 101 77 On Entrance 28 | 6 8 9 12 24 25 40 27 36 46 1 1 1 13 19 19 15 15 86 103 85 Naked Turns 79 | . . . . . . . . . 30 30 12 7 . . . . . . . . Heaviest Build 113 | 13 88 52 102 101 113 101 107 112 110 . 4 11 8 8 8 8 44 71 71 51 Greatest Support 120 | 20 40 40 63 22 22 22 40 38 22 3 3 12 18 12 12 12 120 120 120 120 Greatest Overweight (x) 36 | 1 4 5 10 5 5 4 9 7 36 . 1 3 . . . . . . . 6 Average Overweight (x) 2 | . 1 3 2 4 4 4 4 3 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 19 | 8 16 20 22 25 25 25 25 25 20 5 5 5 5 5 5 5 14 15 15 14 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 5 5 5 4 4 5 5 15 15 15 15 Average Carried 19 | 7 15 19 22 24 24 24 24 24 20 4 4 3 2 3 4 4 13 14 14 12 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 15 15 15 5 Final Carried 25 | 8 20 20 25 25 25 25 25 25 4 5 4 2 3 4 5 5 15 14 14 3 Class Distribution -------------------- 64% | Mutant 17% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Matter Collected 4786 | 363 457 307 896 217 . . 966 1086 136 . . 183 134 . . 15 . . 3 23 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4902 | 222 484 376 1261 112 . . 683 906 623 . . 229 6 . . . . . . . Parts 244 | 14 34 24 67 7 . . 44 40 2 . . 11 1 . . . . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Combat Hostiles Destroyed 111 | . 12 11 29 6 . . 21 23 3 . . 5 1 . . . . . . . Guns 36 | . 12 11 9 . . . . . . . . 4 . . . . . . . . Cannons 55 | . . . 20 2 . . 14 17 . . . 1 1 . . . . . . . AOE 15 | . . . . 4 . . 5 5 1 . . . . . . . . . . . Classes Destroyed 17 | 3 5 1 1 . . . 2 3 1 . . . 1 . . . . . . . Worker 6 | 1 1 . 2 . . . . 2 . . . . . . . . . . . . Builder 3 | . 2 1 . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 1 . 3 . . . 1 2 . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Swarmer 31 | . 6 6 4 4 . . 5 4 . . . 2 . . . . . . . . Grunt 52 | . 6 3 16 2 . . 12 10 . . . 3 . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Sentry 16 | . . 2 8 . . . 3 3 . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 4 | . . . . . . . . 4 . . . . . . . . . . . . Compactor 3 | . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 6 | 1 4 4 6 4 . . 5 5 2 . . 5 1 . . . . . . . Combat Bots Only 5 | . 3 3 5 4 . . 5 4 2 . . 5 1 . . . . . . . Max Kills in Single Turn 4 | 1 2 1 1 4 . . 2 2 1 . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 1 2 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Hostile Shots Fired 1254 | . 53 69 89 10 . . 61 184 13 . 24 142 23 2 . 30 21 . 338 195 Missed 503 | . 18 13 23 5 . . 13 59 1 . 9 45 14 1 . 16 10 . 187 89 Hits 751 | . 35 56 66 5 . . 48 125 12 . 15 97 9 1 . 14 11 . 151 106 Melee 32 | . . . . . . . 10 2 12 . 8 . . . . . . . . . Projectile 719 | . 35 56 66 5 . . 38 123 . . 7 97 9 1 . 14 11 . 151 106 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 36 | . 1 3 . . . . 6 4 4 . 2 1 . . . . 1 . 2 12 Damage Taken 10967 | . 439 707 958 55 . . 838 1631 682 . 311 1013 150 17 . 321 236 . 1540 2069 Core 3255 | . 89 59 141 . . . 137 117 161 . 286 492 101 . . 213 42 . 111 1306 Absorbed by Shields 14 | . . . . . . . . . . . 14 . . . . . . . . . Ignored by Resistances 27 | . . . . . . . . 27 . . . . . . . . . . . . Regen/Repaired (Parts) 553 | . . . . . . . 73 480 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 40 . . . 64 75 . . . 19 . . . . 5 95 . 90 . Volleys Fired 421 | 21 53 46 81 4 . . 43 97 6 . . 22 6 . . 3 24 6 3 6 Largest 2 | 2 2 2 2 2 . . 2 2 2 . . 2 1 . . 1 1 1 2 1 Hottest 250 | 70 100 70 100 74 . . 80 120 250 . . 118 85 . . 85 225 225 137 225 Shots Fired 731 | 42 105 92 151 7 . . 79 170 12 . . 23 6 . . 3 24 6 5 6 Gun 302 | 42 104 92 35 . . . . . . . . 11 . . . . 11 1 . 6 Cannon 400 | . . . 112 6 . . 73 166 2 . . 12 6 . . 3 10 5 5 . Launcher 21 | . . . . 1 . . 6 4 10 . . . . . . . . . . . Special 8 | . 1 . 4 . . . . . . . . . . . . . 3 . . . Kinetic 452 | 21 52 46 140 6 . . 73 99 . . . 11 . . . . 2 . 2 . Thermal 258 | 21 53 46 11 . . . . 67 2 . . 12 6 . . 3 22 6 3 6 Explosive 21 | . . . . 1 . . 6 4 10 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 8 10 9 13 5 . . 13 13 3 . . 10 11 . . . . . 15 . Robot Miss Streak 8 | 2 7 4 2 1 . . 8 7 4 . . 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 424 | 25 62 54 85 4 . . 65 99 3 . . 22 1 . . . . . 4 . Core Hits 261 | 8 28 20 44 7 . . 80 56 7 . . 9 1 . . . . . 1 . Critical Kills 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 3 6 . . . 2 6 . . . 2 . . . . . . . . Burn 7 | . 1 3 3 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Blast 8 | . . . 2 . . . 1 5 . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 22 | . 3 . . . . . 9 2 . . . 6 . . . 2 . . . . Impact 11 | . . . . . . . 9 2 . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . 6 . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 4 | . 3 . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10793 | 315 772 687 1841 320 . . 1800 3085 1142 . . 657 30 . . . . . 143 1 Guns 2350 | 315 772 687 430 . . . . . . . . 146 . . . . . . . . Cannons 5880 | . . . 1411 80 . . 1094 2679 130 . . 318 30 . . . . . 138 . Explosions 2071 | . . . . 240 . . 413 406 1012 . . . . . . . . . . . Melee 484 | . . . . . . . 293 . . . . 191 . . . . . . . . Ramming 8 | . . . . . . . . . . . . 2 . . . . . . 5 1 Kinetic 5636 | 152 359 295 1737 80 . . 1094 1702 . . . 146 . . . . . . 71 . Thermal 2750 | 163 413 392 104 . . . . 977 286 . . 318 30 . . . . . 67 . Explosive 1753 | . . . . 240 . . 251 406 856 . . . . . . . . . . . Electromagnetic 162 | . . . . . . . 162 . . . . . . . . . . . . . Impact 293 | . . . . . . . 293 . . . . . . . . . . . . . Slashing 191 | . . . . . . . . . . . . 191 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 . 12 7 7 7 1 1 1 1 1 . . . 13 Average Corruption 2 | . . . 1 2 2 2 . 4 7 7 7 1 1 1 1 1 . . . 11 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . 16 5 5 2 . 40 5 . 3 . 2 2 . 1 . . . 6 Message Errors 17 | . . . 2 1 1 1 . 8 1 . . . 1 . . . . . . 2 Matter Fused 21 | . . . 7 . 1 . . 10 . . 1 . 1 . . . . . . 1 Heat Flow Errors 7 | . . . 1 1 . . . 4 . . . . . 1 . . . . . . Energy Discharges 15 | . . . 2 3 1 . . 5 1 . 2 . . . . . . . . 1 Data Loss (minor) 12 | . . . . . 1 1 . 9 . . . . . 1 . . . . . . Data Loss (major) 5 | . . . . . 1 . . 3 . . . . . . . 1 . . . . Misfires 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . 3 1 . 6 Overflow Damage 287 | . . . 24 3 . . 160 84 16 . . . . . . . . . . . Projectiles 122 | . . . 24 . . . 19 79 . . . . . . . . . . . . Explosions 24 | . . . . 3 . . . 5 16 . . . . . . . . . . . Melee 141 | . . . . . . . 141 . . . . . . . . . . . . . Knockbacks 51 | . . . 12 1 . . 26 11 . . . . . . . . . . 1 . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . Kinetic 44 | . . . 10 1 . . 22 10 . . . . . . . . . . 1 . Secondary 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . . . 87 130 . . 1 . . . . . . . . Shots 7 | . . . . . . . . 2 5 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . 1 . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . . . 1 . . . . . . 2 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 592 | 54 162 271 164 131 . . 108 339 444 . . 125 42 . . 10 332 162 16 592 Average Temperature 75 | 18 36 88 25 90 . . 30 112 246 . . 45 18 . . 7 90 43 9 220 Received Heat Transfer 2287 | . 222 300 333 24 . . 279 495 . . 9 405 . . . 24 72 . . 124 Effects 12 | . . . . . . . . 3 1 . . . . . . . . . . 8 Shutdowns 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . . . . . Parts Melted 21 | 1 4 3 1 . . . . 5 6 . . 1 . . . . . . . . Heat Transferred 7124 | 481 1295 1369 481 . . . . 1607 1280 . . 500 37 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . . . . . . . . Low Security (%) 91 | 100 100 100 58 93 . 100 84 100 100 100 100 100 . . . . 100 100 100 100 Level 1 8 | . . . 40 6 . . 15 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 400 | 5 116 73 400 205 . . 305 154 50 . 18 110 . . . . 129 4 20 105 Initial 152 | . . 43 . 152 . . . 130 31 . 3 9 . . . . . . 3 5 Average 63 | 1 30 18 143 159 . . 79 73 24 . 5 28 . . . . 18 . 7 6 Influence Increases 4113 | 35 395 285 859 153 . . 710 805 59 5 15 182 35 105 . 15 191 17 45 202 Destroy 0b10 Robot/C 2240 | . 240 220 580 120 . . 440 460 . . . 100 . . . . 80 . . . Destroy 0b10 Robot/NC 180 | 35 30 10 30 . . . 30 40 . . . . 5 . . . . . . . Destroy Leader 516 | . 50 40 160 20 . . 96 120 . . . 20 . . . . 10 . . . Allied During Kill 8 | . . . . . . . 8 . . . . . . . . . . . . . Successful Hack 231 | . 28 . 31 . . . 30 56 . 5 . . . . . . 62 5 . 14 Disable Machine 135 | . . . 15 . . . 30 60 . . . 15 . . . . 15 . . . Destroy Structure 248 | . 2 . 28 13 . . 46 54 59 . . 2 . . . . 24 12 . 8 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 540 | . 45 15 15 . . . 30 . . . 15 45 30 105 . 15 . . 45 180 Influence Decreases 4016 | 35 283 397 467 420 125 . 421 1003 150 . 2 150 85 75 30 15 191 12 40 115 Entered New Map 720 | . . 69 . 240 125 . . 159 60 . 2 9 19 . 30 . . . 2 5 Time Decay 2812 | 35 283 298 467 180 . . 411 635 60 . . 81 56 75 . 15 151 12 . 53 Lost Part 255 | . . 30 . . . . 10 20 30 . . 60 10 . . . . . 38 57 Lost Ally 60 | . . . . . . . . 20 . . . . . . . . 40 . . . Purge Threat 169 | . . . . . . . . 169 . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 . . . 5 14 . . 1 5 . . . . 2 . 2 3 Investigation 17 | . . . 3 . . . 3 8 . . . 2 . . . . 1 . . . Extermination 8 | . . . . . . . . 4 . . . 1 . . . . 1 . . 2 Reinforcement 9 | . 1 . 1 . . . 1 2 . . 1 . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Distress Signals 14 | . 1 . 4 . . . 3 3 . . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 30 11 42 6 . . 35 32 5 . 4 8 4 7 . 1 9 . 9 27 Peak Tracking Total 15 | . 3 3 8 4 . . 4 4 4 . 3 6 2 4 . 1 8 . 6 15 Tactical Retreats 20 | . 3 1 1 . . . 2 . . . 1 2 1 2 . 1 . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Traps Triggered 17 | . . . 3 . . . 1 8 . . 2 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Machines Disabled 9 | . . . 1 . . . 2 4 . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Machines Accessed 65 | . 7 . 11 . 2 . 12 17 . 1 . 3 . . 4 . 5 2 . 1 Terminals 40 | . 7 . 9 . . . 8 7 . 1 . 3 . . . . 3 1 . 1 Fabricators 5 | . . . . . . . . 3 . . . . . . . . 1 1 . . Repair Stations 3 | . . . . . . . 1 2 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Total Hacks 210 | . 24 . 39 . 2 . 35 51 . 4 . 8 . . 33 . 9 2 . 3 Successful 129 | . 11 . 20 . 2 . 19 31 . 1 . 2 . . 33 . 7 2 . 1 Failed 80 | . 12 . 19 . . . 16 20 . 3 . 6 . . . . 2 . . 2 Catastrophic 13 | . . . 1 . . . 2 4 . . . 4 . . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 93 | . 20 . 26 . 1 . 18 22 . . . 4 . . . . 2 . . . Terminals 121 | . 24 . 30 . . . 22 23 . 4 . 8 . . . . 6 1 . 3 Fabricators 12 | . . . . . . . . 9 . . . . . . . . 2 1 . . Repair Stations 6 | . . . . . . . 2 4 . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 8 . . . . . . . . . . . . Scanalyzers 22 | . . . 9 . . . 9 4 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 3 . . . . . . . . 1 . . . Terminal Hacks 71 | . 5 . 8 . 2 . 4 10 . 1 . 2 . . 33 . 4 1 . 1 Record 12 | . . . . . 1 . . . . . . . . . 11 . . . . . Part Schematic 14 | . . . . . . . . 1 . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . Locate Traps 11 | . 3 . 2 . . . 1 2 . . . . . . . . 2 . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 9 | . . . 2 . . . 2 2 . . . 1 . . . . 2 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 6 . . . . . . . . 2 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Build 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . 2 4 . . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 2 . . . . . . . . . . . . Repair 3 | . . . . . . . 1 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 8 . . . 8 4 . . . . . . . . . . . . Insert Component 12 | . . . 4 . . . 5 3 . . . . . . . . . . . . Analyze 8 | . . . 4 . . . 3 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 6 . 4 . . . 5 6 . . . . . . . . . . . . Terminals 17 | . 6 . 4 . . . 5 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 13 | . 4 . 3 . . . 4 2 . . . . . . . . . . . . Operators 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 11 . . . 11 15 . 1 . 3 . . . . 3 1 . 1 Full Trace Events 16 | . 1 . 3 . . . 2 8 . . . 1 . . . . 1 . . . Feedback Events 5 | . . . 1 . . . . 3 . . . 1 . . . . . . . . Corruption 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . Part Schematics Acquired 21 | . . . 3 . . . 3 2 . . . . . . 13 . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . 108 . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . . . . . . . . . Time 108 | . . . . . . . 32 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 3 1 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 3 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Total Allies 4 | . . . . . . . 1 . . . . . . . . 1 2 . . . Largest Group 2 | . . . . . . . 1 1 . . . . . . . 1 2 . . . Highest-Rated Group 96 | . . . . . . . 16 16 . . . . . . . 96 82 . . . Highest-Rated Ally 96 | . . . . . . . 16 16 . . . . . . . 96 41 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . 11 6 . . . . . . . 2 15 . . . Total Damage 957 | . . . . . . . 142 82 . . . . . . . 104 629 . . . Kills 7 | . . . . . . . 3 . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Active Infowar (turns) 6076 | 127 1470 421 548 . . . . 571 . . 41 285 289 322 66 216 843 289 147 441 Optics 2564 | . . . . . . . . . . . . 1 289 322 66 216 843 289 147 391 Terrain 948 | . . . . . . . . 571 . . . . . . . . . . 18 359 Structural 940 | . . 392 548 . . . . . . . . . . . . . . . . . Seismic 1626 | 127 1470 29 . . . . . . . . . . . . . . . . . . Machine Analysis 2886 | . . . . . . . . . . . 41 285 289 322 66 216 843 289 147 388 Triangulation 1326 | . . . . . . . . . . . . . . . . . 504 289 147 386 Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . . . . . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Turns Passed 13877 | 207 1470 1130 1979 367 780 181 1545 2904 188 30 68 346 289 322 66 216 843 289 147 510 Spaces Moved 8939 | 122 841 651 986 238 531 123 867 1522 137 55 97 306 309 401 82 251 695 184 92 449 Core 469 | . . . . . . . . . 56 55 97 257 . . . . . . . 4 Treads 777 | 8 265 11 492 . . . 1 . . . . . . . . . . . . . Legs 738 | 40 . . . . . . . . . . . . . . . . 222 184 92 200 Wheels 5142 | 74 576 640 494 238 531 123 866 1522 78 . . . . . . . . . . . Hover 1564 | . . . . . . . . . . . . 48 309 401 82 251 473 . . . Flight 249 | . . . . . . . . . 3 . . 1 . . . . . . . 245 Fastest Speed 35 | 95 95 140 135 145 145 145 145 120 35 50 50 35 66 80 80 80 58 136 136 37 Average Speed 127 | 107 147 145 166 146 145 145 145 146 118 50 52 58 79 80 80 80 87 136 136 95 Slowest Speed 1850 | 160 320 240 240 155 160 145 320 195 1850 50 100 200 80 80 80 80 140 136 136 445 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 2 . . . . . . . . . . 8 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 7 98 97 74 49 92 49 73 40 66 3 92 11 50 70 75 61 20 6 86 23 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 . . 1 . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . . . 1 . 1 1 . 1 . . . Scrap Searched 6 | . . 1 . 1 . . . . . . . . 1 1 . 2 . . . . Spaces Dug 145 | . 1 . 7 . . . 4 16 80 . . 2 5 . . 3 15 6 . 6 Terrain Destroyed 306 | . 1 . 24 14 . . 48 68 114 . . 2 5 . . 3 15 6 . 6 Melee 6 | . . . . . . . 4 2 . . . . . . . . . . . . Projectile 90 | . 1 . 24 . . . 4 24 . . . 2 5 . . 3 15 6 . 6 AOE 210 | . . . . 14 . . 40 42 114 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac DSF Res Total 10675 | 160 964 747 1196 248 543 126 1070 2032 150 57 113 436 346 401 82 262 904 218 110 510 Wait 737 | . 19 13 28 . . . 76 293 . . . 84 28 . . . 137 16 . 43 Move 8905 | 121 840 650 985 237 530 122 866 1522 133 54 96 305 308 400 81 250 694 183 92 436 Hop 6 | . . . . . . . . . 1 . . . . . . . . . . 5 Pick Up 168 | 7 20 8 33 1 4 1 22 27 2 2 1 4 2 1 . 3 16 5 7 2 Fast Attach 38 | 1 . . 2 . 1 . 2 11 . . 1 5 1 . . . 12 . 1 1 Attach 55 | . . 4 3 . 1 2 6 6 6 . 1 6 1 . . 1 6 3 2 7 Detach 8 | . . . . . 1 . . . . . . 2 . . 1 . 4 . . . Swap 116 | 4 16 14 26 4 . . 18 31 . . . . . . . 1 1 1 . . Drop 170 | 6 13 12 38 2 6 1 26 35 2 1 1 1 . . . 2 10 4 4 6 Fire 421 | 21 53 46 81 4 . . 43 97 6 . . 22 6 . . 3 24 6 3 6 Melee 22 | . 3 . . . . . 9 2 . . . 6 . . . 2 . . . . Ram 5 | . . . . . . . . . . . . 1 . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 8 . . 13 . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 208 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 422 | -10/Materials | Central database locked down 489 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Discovered new exit (range 13) 1678 | -10/Materials | Entered Mines 1769 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2046 | -10/Mines | Learned location of 1 exit from Materials 2053 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2058 | -10/Mines | Found Prototype Device 2121 | -10/Mines | Learned Materials emergency access door positions 2200 | -10/Mines | Discovered new exit (range 7) 2344 | -10/Mines | Found a hidden stash of uninstalled traps 2366 | -10/Mines | Discovered new exit (range 6) 2388 | -10/Mines | Core integrity fell below 50% 2507 | -10/Mines | Learned location of Zion (-7) 2808 | -10/Mines | Entered Materials 2808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -9/Materials | Identified exit to Materials 2862 | -9/Materials | Discovered new exit (range 13) 2960 | -9/Materials | Discovered new exit (range 7) 3175 | -9/Materials | Discovered exit to Materials (range 4) 3175 | -9/Materials | Discovered new exit (range 9) 3258 | -9/Materials | Build established: Scavenger-Mutant 3869 | -9/Materials | Discovered exit to Materials (range 15) 4177 | -9/Materials | Build established: Mutant 4787 | -9/Materials | Entered Mines 5122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5122 | -9/Mines | Discovered new exit (range 5) 5131 | -9/Mines | Discovered exit to Materials (range 10) 5154 | -9/Mines | Entered Exiles 5176 | -9/Exiles | Discovered new exit (range 14) 5215 | -9/Exiles | Met 8R-AWN 5238 | -9/Exiles | Met EX-HEX 5277 | -9/Exiles | Met EX-BIN 5295 | -9/Exiles | Aligned with FarCom system 5296 | -9/Exiles | Given EX-Vault access code 5377 | -9/Exiles | Opened EX-Vault 5387 | -9/Exiles | Found Firepult 5422 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5462 | -9/Exiles | Met EX-DEC 5569 | -9/Exiles | Discovered new exit (range 14) 5671 | -9/Exiles | Visited The Gauntlet 5934 | -9/Exiles | Left Exiles lab with Firepult 5934 | -9/Exiles | Entered Mines 6103 | -8/Mines | Discovered exit to Materials (range 8) 6115 | -8/Mines | Entered Materials 6115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6286 | -8/Materials | Discovered new exit (range 16) 6846 | -8/Materials | Repaired Arm. Wheel 6877 | -8/Materials | Identified Exp. Sensor Array 7121 | -8/Materials | Discovered new exit (range 13) 7401 | -8/Materials | Garrison activated, responded to threat 7660 | -8/Materials | Entered Factory 7660 | -7/Factory | Accompanied by 1 ally 7660 | -7/Factory | Evolved 2 slots: Utility x2 7969 | -7/Factory | Build established: Hacker-Mutant 8027 | -7/Factory | Fabricated Hacking Suite (x1) 8042 | -7/Factory | Discovered new exit (range 14) 8238 | -7/Factory | Fabricated Hacking Suite (x1) 8448 | -7/Factory | Repaired Arm. Treads 8613 | -7/Factory | Repaired Arm. Treads 8955 | -7/Factory | Discovered new exit (range 5) 8956 | -7/Factory | Discovered new exit (range 13) 9127 | -7/Factory | Hacking Suite fried by hacking feedback 9359 | -7/Factory | Build established: Hacker-Skirmisher 9439 | -7/Factory | Fabricated Missile Launcher? 9702 | -7/Factory | Build established: Hacker-Mutant 9905 | -7/Factory | Identified exit to Lower Caves 10014 | -7/Factory | System corruption reached 10% 10564 | -7/Factory | Sucked down chute 10564 | -7/Factory | Entered Waste 10600 | -7/Waste | Spotted C-40 Crusher 10600 | -7/Waste | Spotted C-40 Crusher 10645 | -7/Waste | Destroyed C-40 Crusher 10669 | -7/Waste | Spotted C-40 Crusher 10675 | -7/Waste | Spotted C-40 Crusher 10688 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10692 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10698 | -7/Waste | Spotted C-40 Crusher 10698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10700 | -7/Waste | Destroyed C-40 Crusher 10702 | -7/Waste | Destroyed C-40 Crusher 10712 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10715 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10718 | -7/Waste | Crushed by Compactor (1 part destroyed) 10721 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10724 | -7/Waste | Crushed by Compactor (1 part destroyed) 10735 | -7/Waste | Spotted C-40 Crusher 10748 | -7/Waste | Discovered new exit (range 10) 10752 | -7/Waste | Entered Factory 10755 | -7/Factory | Lost 10 parts (1p3n4u2w) 10782 | -7/Factory | Identified exit to DSF 10782 | -7/Factory | Entered DSF 10807 | -7/DSF | Additional patrols routed to DSF 10810 | -7/DSF | Core integrity fell below 50% 10826 | -7/DSF | Discovered new exit (range 16) 10849 | -7/DSF | Core integrity fell below 20% 10850 | -7/DSF | Entered Factory 10850 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10986 | -6/Factory | Build established: Mutant 11059 | -6/Factory | Garrison activated, responded to threat 11132 | -6/Factory | Core integrity fell below 50% 11168 | -6/Factory | Lost 6 parts (1n2u3w) 11188 | -6/Factory | Discovered new exit (range 9) 11196 | -6/Factory | Entered Lower Caves 11229 | -6/Lower Caves | Identified exit to Lower Caves 11329 | -6/Lower Caves | Encountered a Warlord checkpoint 11405 | -6/Lower Caves | Lost 3 allies 11433 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11485 | -6/Lower Caves | Entered another Lower Caves area 11542 | -6/Lower Caves | Discovered new exit (range 10) 11797 | -6/Lower Caves | Discovered new exit (range 13) 11807 | -6/Lower Caves | Entered Data Miner 11807 | -6/Data Miner | Discovered new exit (range 6) 11818 | -6/Data Miner | Met Data Miner 11842 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11842 | -6/Data Miner | Learned location of Section 7 (-2) 11854 | -6/Data Miner | Received God Mode back door access code from Data Miner 11873 | -6/Data Miner | Entered Proximity Caves 11874 | -5/Proximity Caves | Identified exit to Factory 11894 | -5/Proximity Caves | Spotted B-75 Beast 11896 | -5/Proximity Caves | Escorted by Enhanced Grunt 11912 | -5/Proximity Caves | Core integrity fell below 20% 12041 | -5/Proximity Caves | Learned Factory security intel 12083 | -5/Proximity Caves | Learned 8 Factory zone layouts 12089 | -5/Proximity Caves | Entered Factory 12089 | -5/Factory | Evolved 2 slots: Propulsion x2 12090 | -5/Factory | Identified exit to Extension 12329 | -5/Factory | Fabricated H-66 Slayer? 12389 | -5/Factory | Build established: Scout 12897 | -5/Factory | Discovered new exit (range 22) 12932 | -5/Factory | Entered another Factory area 12932 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12962 | -4/Factory | Found Quantum Capacitor 13082 | -4/Factory | Build established: Skirmisher 13221 | -4/Factory | Identified exit to DSF 13221 | -4/Factory | Entered DSF 13261 | -4/DSF | Additional patrols routed to DSF 13339 | -4/DSF | Discovered new exit (range 22) 13368 | -4/DSF | Entered Research 13368 | -3/Research | Evolved 2 slots: Utility x2 13399 | -3/Research | Lost 4 parts (1p1u2w) 13458 | -3/Research | Spotted B-86 Titan 13600 | -3/Research | Build established: Mutant 13780 | -3/Research | System corruption reached 10% 13785 | -3/Research | Lost 4 parts (1p1n2u) 13806 | -3/Research | Core integrity fell below 50% 13837 | -3/Research | Spotted B-86 Titan 13851 | -3/Research | Core integrity fell below 20% 13861 | -3/Research | Discovered new exit (range 6) 13878 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13828_ System corrupted: Energy discharge (-29). 13828_ K-01 Serf collects debris. 13829_ Slug penetrates Wall. 13830_ R-10 Processor collects Adv. Transmission Jammer. 13830_ R-10 Processor collects Med. Matter Pod. 13832_ K-01 Serf destroyed. 13833_ R-10 Processor collects Impulse Thruster. 13833_ R-10 Processor collects Unknown Storage. 13833_ K-01 Serf collects debris. 13835_ P-80 Master resets Y-72 Warden, system corruption cleaned. 13836_ K-01 Serf collects debris. 13836_ R-10 Processor collects Corrupted Wheel. 13837_ System Shield destroyed. 13837_ K-01 Serf collects debris. 13847_ IAE|4XQZEZ>WS8WDZR3KQK& 13848_ Impulse Thruster destroyed. 13861_ EXIT=FOUND 13873_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9V. 13878_ Critical hit (Burn: +50). 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