Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 16:35:42 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (194) 970 Value Destroyed (7705) 7705 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (6089) 6089 TOTAL SCORE: 24124 Bonus ------- High Alert Combat Kills 289 Entered DSFs 500 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Win 3000 Cogmind --------- Core Integrity 1505/1600 Matter 41/300 Energy 188/200 System Corruption 0% Temperature Danger (416) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Kinecellerator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Kinecellerator Advanced Micro-nuke Launcher [Rating: 156] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Flamer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 2 . . . 1 . 1 . . . . . . . . 2 . 1 Utility 9 | . . . . . . . 1 1 1 . . . . . 1 . 2 . 2 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 279 | 7 4 1 22 1 4 2 29 10 55 2 14 4 18 10 5 . 12 45 26 8 Power 26 | 1 . . 3 . . . 1 . 5 . . . 2 . 1 . . 8 5 . Engine 10 | 1 . . 2 . . . 1 . 4 . . . 1 . . . . 1 . . Core 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . 1 . 1 . . 6 5 . Propulsion 83 | 2 1 . 13 . 3 1 11 . 16 . 3 . 2 2 3 . 3 14 6 3 Treads 11 | . . . . . . . 2 . 9 . . . . . . . . . . . Leg 26 | 2 1 . . . 3 1 9 . 7 . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . 10 . . . . . . . . . 2 1 . . 2 5 . . Flight 26 | . . . 3 . . . . . . . . . . 1 3 . 1 9 6 3 Utility 59 | 2 1 . 2 . . 1 6 1 15 1 3 . 3 1 . . 4 12 7 . Device 15 | 1 . . . . . . 1 . 3 1 . . 2 . . . 2 5 . . Storage 5 | 1 1 . . . . . . . 2 . . . . . . . . 1 . . Processor 16 | . . . . . . 1 1 . 2 . 1 . . 1 . . 1 4 5 . Hackware 6 | . . . . . . . . . 1 . . . . . . . 1 2 2 . Protection 17 | . . . 2 . . . 4 1 7 . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 2 1 4 1 1 . 11 9 19 1 8 4 11 7 1 . 5 11 8 5 Energy Gun 8 | . . . . . 1 . 2 . 4 . . . . . 1 . . . . . Energy Cannon 8 | . . . . . . . . . 3 . 2 2 1 . . . . . . . Ballistic Gun 44 | 2 2 . 3 1 . . 8 5 10 1 1 . 7 4 . . . . . . Ballistic Cannon 10 | . . 1 . . . . . . . . . . . . . . . 4 1 4 Launcher 5 | . . . 1 . . . . . 1 . 2 . . . . . . . . 1 Special Weapon 15 | . . . . . . . . . . . 3 2 3 3 . . 1 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 1 4 1 . . . . . . . 4 6 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 2 . 1 . . 1 6 . . . 1 4 2 1 Parts Lost 73 | . . . 6 1 . . 6 . 19 . 5 . 7 . . 2 . 16 9 2 Power 11 | . . . . . . . 1 . 4 . . . 1 . . . . 3 2 . Propulsion 38 | . . . 4 1 . . 4 . 8 . 5 . 3 . . 2 . 6 4 1 Utility 15 | . . . 2 . . . 1 . 3 . . . 1 . . . . 6 1 1 Weapon 9 | . . . . . . . . . 4 . . . 2 . . . . 1 2 . Highest Loss Streak 8 | . . . 2 1 . . 5 . 4 . 3 . 6 . . 2 . 8 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 96 96 77 86 94 98 98 100 94 86 78 75 81 70 69 76 75 74 Engine 2 | . 14 14 9 . . . 2 7 3 . . . . . . . . . . . Core 2 | . . . 1 11 11 11 6 . 1 6 6 6 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 6 5 5 5 8 5 8 Treads 5 | . . . . . . . . . 16 26 14 . . . . . . . . . Leg 16 | . 28 28 . . 20 33 39 38 21 13 19 26 14 . . . . . . . Hover 4 | . . . 42 42 19 11 3 . . . . . 5 15 14 8 6 1 . . Flight 5 | . . . . . . . . . . . . . . . 15 20 15 23 20 26 Device 5 | . 14 14 1 . . . 5 . 5 6 6 6 8 13 11 11 10 8 1 . Storage 5 | . 14 14 11 11 11 11 9 7 6 6 6 6 3 . . . . 1 4 4 Processor 10 | . . . . . . 9 3 7 6 6 12 13 13 19 17 17 21 17 17 20 Hackware 3 | . . . . . . . . . 1 6 . . . . . . 4 8 14 12 Protection 5 | . . . 7 9 . . 9 13 10 6 6 6 5 . . . . . . . Energy Gun 1 | . . . . . 6 11 3 . 3 . . . . . 3 2 . . . . Ballistic Gun 9 | . 28 19 15 22 8 . 10 22 13 13 11 . 12 18 10 2 . . . . Special Weapon 1 | . . . . . . . . . . . 2 19 5 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . 4 5 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 11 18 19 24 24 25 25 32 35 72 67 72 63 69 32 29 24 18 52 54 56 Greatest Support 80 | 20 20 20 26 26 30 30 60 60 80 80 80 66 66 41 41 25 22 60 59 63 Greatest Overweight (x) 2 | 2 . . 1 1 . . 1 . 2 . 1 . 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 20 5 5 5 5 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 10 10 10 19 20 20 20 13 5 5 5 5 7 15 15 Most Carried 20 | 6 10 10 10 10 10 10 10 10 20 20 20 20 20 5 5 5 5 9 15 15 Average Carried 12 | 4 9 9 9 10 9 9 9 9 16 20 18 19 13 4 5 5 4 5 10 14 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 5 5 5 5 5 15 15 15 Final Carried 20 | 6 10 10 10 10 9 10 10 10 20 20 20 20 5 5 5 5 5 4 13 13 Class Distribution -------------------- 19% | Scavenger-Mutant 16% | Scavenger-Tank 16% | Scavenger-Gunner 13% | Mutant 10% | Scavenger-Skirmisher 9% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Matter Collected 5958 | 278 172 51 431 35 . 69 449 270 1979 51 615 29 362 162 . 6 84 647 199 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8167 | 100 266 95 600 61 . 433 904 263 2230 . 811 . 331 164 . . 226 1139 460 84 Parts 449 | 4 17 11 51 11 . 13 48 11 104 . 26 . 12 12 . . 21 63 37 8 Haulers Intercepted 6 | . 2 . 3 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 7 | . 1 . 1 . . . . 2 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 1 11 . . 6 . . . . . . Prevented 2 | . . . . . . . . . . 1 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 158 | . 1 3 13 3 . 9 14 3 41 . 13 . 12 12 . . 6 12 11 5 Melee 16 | . . . . . . . . . . . . . . . . . 1 11 4 . Guns 94 | . 1 . 9 3 . 9 14 3 37 . 8 . 8 2 . . . . . . Cannons 17 | . . 3 4 . . . . . 2 . 3 . . 1 . . 1 1 1 1 AOE 30 | . . . . . . . . . 2 . 2 . 3 9 . . 4 . 6 4 Classes Destroyed 18 | 2 4 1 1 . . 2 1 1 1 . 1 . 2 . . . 1 1 . . Worker 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . Tunneler 4 | 1 . . . 1 . . . . . . . . . . . . . 2 . . Hauler 6 | . 2 . 3 . . . . . . . . . . . . . 1 . . . Recycler 10 | 1 1 1 1 . . 1 1 1 2 . . . . . . . . 1 . . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . Watcher 15 | . 1 . 1 . . . 3 . 2 . . . . . . . 2 5 1 . Swarmer 47 | . . 3 6 3 . 3 . . 8 . . . . 9 . . 6 . 4 5 Cutter 4 | . . . . . . . . . . . . . . . . . . 1 3 . Grunt 46 | . 1 . 4 . . 4 8 . 16 . 9 . . 2 . . . 1 1 . Brawler 6 | . . . . . . 1 . . 4 . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Sentry 13 | . . . 3 . . . 5 1 4 . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . 3 . . . . . . . . . . . Programmer 20 | . . . . . . . . 2 5 . . . . . . . . 10 3 . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . 6 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . Fireman 3 | . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 9 | 2 2 4 5 3 . 4 5 3 5 . 4 . 6 9 . . 7 3 4 5 Combat Bots Only 9 | . 1 3 3 3 . 3 4 2 5 . 4 . 6 9 . . 5 3 4 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 1 1 2 . 1 . 5 3 . . 4 1 4 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . 1 . 1 3 . . 4 . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Damage Taken 11709 | . 212 31 442 52 . 144 841 399 2962 . 793 . 1824 89 . 161 78 1867 1449 365 Core 2133 | . 41 . 48 . . 14 104 71 212 . 112 . 359 17 . 50 . 584 426 95 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 100 . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . 14 . . . . . . . . Core Remaining (%) 78 | 100 . 83 . . . 84 81 89 . . . . . 17 . 95 100 55 70 94 Volleys Fired 373 | 4 23 5 44 5 . . 27 21 120 . 31 3 36 9 . . 3 14 7 21 Largest 3 | 2 2 2 2 2 . . 2 3 3 . 3 1 3 3 . . 1 1 1 1 Hottest 300 | 40 40 55 55 43 . . 48 71 141 . 300 105 95 90 . . . 80 80 80 Shots Fired 931 | 8 46 10 89 10 . 47 97 63 325 1 83 3 91 13 . . 3 14 7 21 Gun 777 | 8 46 5 60 10 . 47 97 63 308 1 55 . 71 6 . . . . . . Cannon 119 | . . 5 29 . . . . . 14 . 21 3 13 . . . . 11 3 20 Launcher 8 | . . . . . . . . . 3 . 4 . . . . . . . . 1 Special 27 | . . . . . . . . . . . 3 . 7 7 . . 3 3 4 . Kinetic 683 | 8 46 10 89 10 . . 54 63 236 1 55 . 71 6 . . . 11 3 20 Thermal 216 | . . . . . . 47 43 . 86 . 24 3 13 . . . . . . . Explosive 30 | . . . . . . . . . 3 . 2 . 7 7 . . 3 3 4 1 Electromagnetic 2 | . . . . . . . . . . . 2 . . . . . . . . . Robot Hit Streak 30 | 3 7 3 14 6 . 9 30 13 29 . 13 . 14 11 . . 12 2 2 3 Robot Miss Streak 6 | 1 2 1 3 2 . 2 4 2 6 . 3 . 2 . . . . 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 11 | . . . 1 1 . . 1 . 7 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . 1 . . . . . . . . . Autonomous 91 | . . . . . . 47 44 . . . . . . . . . . . . . Shots Hit Robots 743 | 6 32 6 65 6 . 37 80 42 246 . 60 . 53 9 . . 15 64 18 4 Core Hits 432 | 4 11 3 30 4 . 13 31 9 162 . 69 . 24 15 . . 9 24 15 9 Critical Kills 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 1 1 . 1 . 1 . . . . . . . Critical Strikes 30 | . . 2 1 . . . . 2 2 . 1 . 4 . . . 1 12 4 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . Destroy 8 | . . . 1 . . . . 2 2 . 1 . 2 . . . . . . . Blast 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Sever 18 | . . . . . . . . . . . . . 1 . . . 1 12 4 . Melee Attacks 197 | . . . . . . . 3 5 2 . . . . . . . 29 114 44 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . . . 3 5 2 . . . . . . . 29 114 44 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . 3 6 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 3 5 . Damage Inflicted 26372 | 51 410 104 840 66 . 1164 1760 743 5430 . 1947 . 4073 2084 . . 1411 3888 1854 547 Guns 11277 | 51 410 13 517 66 . 1148 1760 743 4640 . 1023 . 813 93 . . . . . . Cannons 1808 | . . 91 323 . . . . . 152 . 583 . 324 . . . . . 146 189 Explosions 7281 | . . . . . . . . . 638 . 341 . 2822 1803 . . 420 215 684 358 Melee 5502 | . . . . . . . . . . . . . . . . . 952 3606 944 . Ramming 16 | . . . . . . 16 . . . . . . . . . . . . . . Kinetic 8168 | 51 410 104 840 66 . . 735 743 2955 . 1023 . 813 93 . . . . 146 189 Thermal 7067 | . . . . . . 1148 1025 . 1837 . 583 . 2474 . . . . . . . Explosive 5017 | . . . . . . . . . 638 . 227 . 672 1803 . . 420 215 684 358 Electromagnetic 114 | . . . . . . . . . . . 114 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5990 | . . . . . . . . . . . . . 114 188 . . 991 3673 1024 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 2 2 . 3 7 7 7 7 . . . . 2 17 . . Average Corruption 5 | . . . 2 2 2 2 . 2 5 7 7 7 . . . . 2 9 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . 9 . Effects 185 | . . . 3 3 3 5 . 7 52 18 28 1 . . . . 7 58 . . Message Errors 40 | . . . . . 1 1 . 3 8 3 4 . . . . . 2 18 . . Matter Fused 51 | . . . . 2 1 . . 3 23 5 8 1 . . . . . 8 . . Heat Flow Errors 21 | . . . 1 . . 2 . . 3 2 3 . . . . . 2 8 . . Energy Discharges 23 | . . . 1 1 . 1 . . 2 2 5 . . . . . 3 8 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . 1 1 . 1 4 3 4 . . . . . . 5 . . Data Loss (major) 10 | . . . . . . . . . 2 2 1 . . . . . . 5 . . Misfires 5 | . . . 1 . . . . . 3 1 . . . . . . . . . . Alerts 4 | . . . . . . . . . 2 . . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 5 | . . . . . . . . . 3 . 2 . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . . . Overflow Damage 1521 | . . . . . . . . . 26 . 39 . 662 67 . . 188 457 82 . Projectiles 58 | . . . . . . . . . 6 . 39 . 6 7 . . . . . . Explosions 803 | . . . . . . . . . 20 . . . 656 60 . . 47 20 . . Melee 660 | . . . . . . . . . . . . . . . . . 141 437 82 . Knockbacks 6 | . . . 5 . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 4 . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . 56 . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 20 . 125 14 . 240 105 128 268 245 229 4 16 . . . 145 260 233 392 Average Temperature 57 | . 8 . 19 10 . 125 23 53 58 130 47 2 8 . . . 70 68 101 59 Received Heat Transfer 2527 | . 162 . 75 . . 72 360 48 660 . 589 . 495 9 . . . 48 9 . Effects 5 | . . . . . . . . . 5 . . . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 16 | . . . . . . 2 1 . 8 . . . 5 . . . . . . . Heat Transferred 7623 | . . . . . . 1443 1295 . 3910 . 703 . 272 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Peak Influence 670 | 10 89 110 399 176 . 145 333 133 670 . . . . . 170 119 291 425 525 532 Initial 314 | . 6 5 42 111 . . 56 88 . . . . . . 170 119 51 152 233 314 Average 204 | 4 36 15 208 123 . 34 197 58 327 . . . . . 170 111 93 180 335 451 Maximum Alert Level 2 | . . . 1 . . . 1 . 2 . . . . . . . 1 2 2 2 Low Security (%) 56 | 100 100 100 39 100 . 100 53 100 29 . . . . . 100 100 85 61 . . Level 1 25 | . . . 60 . . . 46 . 19 . . . . . . . 14 34 78 19 Level 2 18 | . . . . . . . . . 51 . . . . . . . . 3 21 80 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 1 . . . 2 3 15 . . . . . . 1 2 7 3 . Investigation 8 | . . . . . . . . 1 4 . . . . . . . . 2 1 . Extermination 12 | . . . . . . . . 1 6 . . . . . . . . 4 1 . Reinforcement 11 | . . . 1 . . . 2 1 2 . . . . . . 1 2 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Distress Signals 5 | . . . 1 . . . 1 . 2 . . . . . . . . 1 . . Communications Jammed 36 | . . . . . . . . . . . . . . . . . 7 29 . . Distress Signals 36 | . . . . . . . . . . . . . . . . . 7 29 . . Times Spotted 269 | . 8 4 21 3 . 10 22 8 49 . 13 . 33 9 . 5 10 50 19 5 Peak Tracking Total 23 | . 3 3 4 3 . 3 4 2 6 . 4 . 23 3 . 5 3 6 6 5 Tactical Retreats 22 | . . 1 1 . . . 3 1 2 . . . 1 . . . 1 10 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Traps Triggered 11 | . . . 1 . . . . 2 4 . . . . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 4 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Machines Disabled 19 | . . . . . . . 1 . 4 . . 3 4 . . . . 3 1 3 Max in Single Turn 2 | . . . . . . . 1 . 2 . . 1 1 . . . . 1 1 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . 1 3 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Machines Accessed 63 | . 4 . 6 . 2 . 3 4 9 . 1 . . . 1 . 6 20 6 1 Terminals 41 | . 4 . 6 . . . 2 2 4 . . . . . 1 . 3 14 5 . Fabricators 7 | . . . . . . . . 1 3 . . . . . . . 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 1 . . . . . . . 2 3 1 1 Total Hacks 138 | . 11 . 14 . 2 . 4 8 22 . 1 . . . 1 . 14 44 16 1 Successful 51 | . 3 . 6 . 2 . 3 2 9 . 1 . . . 1 . 3 14 6 1 Failed 87 | . 8 . 8 . . . 1 6 13 . . . . . . . 11 30 10 . Catastrophic 22 | . 3 . 1 . . . 1 1 4 . . . . . . . 3 6 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 8 . 13 . 1 . 2 2 9 . . . . . . . 6 25 7 . Terminals 97 | . 11 . 14 . . . 3 3 9 . . . . . 1 . 7 34 15 . Fabricators 14 | . . . . . . . . 2 8 . . . . . . . 1 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 1 3 3 . . . . . . . 6 6 1 1 Terminal Hacks 16 | . 2 . 1 . 2 . 1 1 1 . 1 . . . 1 . . 3 3 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 4 . . . . . . . 1 . . . Network Status 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . . . . . . 1 3 1 1 Seal Access 7 | . . . . . . . 1 . . . . . . . . . 1 3 1 1 Unauthorized Hacks 20 | . 1 . 5 . . . 1 . 3 . . . . . . . 1 7 2 . Terminals 18 | . 1 . 5 . . . 1 . 2 . . . . . . . 1 6 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 16 | . 1 . 5 . . . 1 . 2 . . . . . . . 1 4 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 51 | . 4 . 6 . . . 1 4 9 . . . . . . . 5 17 5 . Full Trace Events 4 | . . . . . . . . . 2 . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 3 . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 2 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Turns Passed 14931 | 76 428 158 639 234 213 629 939 1205 3057 585 895 936 757 195 88 38 631 2172 776 280 Spaces Moved 12769 | 45 277 110 640 428 254 474 482 780 1367 364 458 764 637 269 134 56 855 2927 988 460 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . Treads 1494 | . . . . . . . . . 884 364 246 . . . . . . . . . Legs 3986 | 37 277 110 . . 110 474 482 780 483 . 212 764 257 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1940 | . . . 640 428 144 . . . . . . . 380 269 79 . . . . . Flight 5341 | . . . . . . . . . . . . . . . 55 56 855 2927 988 460 Fastest Speed 8 | 50 120 120 48 48 52 120 120 120 120 160 120 120 56 52 33 33 31 23 12 8 Average Speed 79 | 110 120 120 48 48 81 120 120 120 156 160 162 120 93 54 44 34 34 31 27 22 Slowest Speed 265 | 150 120 120 112 112 120 120 190 120 265 160 240 120 190 56 121 35 35 37 109 87 Overloaded Moves 77 | . . . . . . . . . . . . . . . . . . . 55 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . 2 11 12 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 53 35 56 70 60 94 44 25 35 68 69 84 82 54 6 77 22 71 31 14 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 16 | . . 1 . 1 . 1 . . . 3 3 3 . 4 . . . . . . Spaces Dug 136 | . . . . . . . 3 5 6 . 17 . 22 . . . 17 37 26 3 Terrain Destroyed 389 | . . . . . . 7 10 5 33 . 37 . 87 45 . . 27 71 48 19 Melee 66 | . . . . . . . 3 5 2 . . . . . . . 11 28 17 . Projectile 47 | . . . . . . 7 7 . 6 . 5 . 3 2 . . 1 11 1 4 AOE 275 | . . . . . . . . . 25 . 32 . 83 43 . . 15 32 30 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Total 16647 | 61 331 126 887 445 261 534 804 1007 2094 368 542 781 724 302 161 75 1140 3991 1397 616 Wait 2756 | . 12 3 154 7 . 55 226 182 488 1 24 2 20 10 18 . 237 865 333 119 Move 12697 | 44 276 109 639 427 253 473 481 779 1366 363 457 763 636 268 134 55 850 2904 963 457 Hop 26 | . . . . . . . . . . . . . . . . . 2 11 12 1 Pick Up 117 | 6 8 1 10 1 . 1 12 4 32 . 8 4 4 2 . . 1 6 14 3 Fast Attach 125 | 7 . 1 10 1 1 1 15 1 16 . 2 . 6 4 5 . 9 29 15 2 Attach 59 | . . . 7 . 3 . 6 1 14 . 4 1 3 . . . 1 7 7 5 Detach 36 | . . . 2 1 2 . 4 . 5 . 1 1 . . . . 1 11 4 4 Swap 95 | . 4 . 5 . . 1 8 8 25 2 8 3 9 6 . . 2 9 4 1 Drop 152 | . 8 2 16 3 2 1 22 4 26 2 7 4 10 3 4 2 5 25 3 3 Fire 373 | 4 23 5 44 5 . . 27 21 120 . 31 3 36 9 . . 3 14 7 21 Melee 182 | . . . . . . . 3 5 2 . . . . . . . 29 108 35 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 2 . . . . . . . 18 . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 77 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Entered Mines 604 | -10/Mines | Found a hidden stash of uninstalled traps 637 | -10/Mines | Discovered new exit (range 7) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x2 710 | -9/Materials | Discovered new exit (range 15) 840 | -9/Materials | Discovered new exit (range 5) 1254 | -9/Materials | Discovered new exit (range 7) 1275 | -9/Materials | Identified exit to Mines 1275 | -9/Materials | Identified exit to Storage 1302 | -9/Materials | Entered Mines 1326 | -9/Mines | Build established: Scavenger-Mutant 1327 | -9/Mines | Learned Materials garrison access intel 1374 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1434 | -9/Mines | Discovered new exit (range 3) 1528 | -9/Mines | Discovered new exit (range 7) 1534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1534 | -9/Mines | Discovered new exit (range 5) 1536 | -9/Mines | Entered Exiles 1549 | -9/Exiles | Met 8R-AWN 1558 | -9/Exiles | Met EX-HEX 1578 | -9/Exiles | Met EX-DEC 1581 | -9/Exiles | Learned location of Zion (-6) 1589 | -9/Exiles | Met EX-BIN 1596 | -9/Exiles | Aligned with FarCom system 1597 | -9/Exiles | Given EX-Vault access code 1609 | -9/Exiles | Opened EX-Vault 1619 | -9/Exiles | Found AWS/Thermal 1645 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1662 | -9/Exiles | Exiles lab attacked by MAIN.C 1735 | -9/Exiles | Discovered new exit (range 14) 1749 | -9/Exiles | Left Exiles lab with AWS/Thermal 1749 | -9/Exiles | Entered Mines 1792 | -8/Mines | Build established: Mutant 2368 | -8/Mines | Discovered new exit (range 4) 2378 | -8/Mines | Entered Materials 2378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2379 | -8/Materials | Loaded intel: 1 garrison access location 2678 | -8/Materials | Build established: Scavenger-Mutant 3064 | -8/Materials | Lost 5 parts (1p3n1u) 3247 | -8/Materials | Discovered new exit (range 16) 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3902 | -7/Factory | Build established: Scavenger-Tank 4435 | -7/Factory | Discovered new exit (range 20) 4497 | -7/Factory | Discovered new exit (range 19) 4522 | -7/Factory | Entered another Factory area 4522 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4631 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4730 | -6/Factory | Build established: Scavenger-Mutant 5167 | -6/Factory | Garrison activated, responded to threat 5447 | -6/Factory | Lost 4 parts (3n1u) 5552 | -6/Factory | Lost 3 parts (1n2u) 5705 | -6/Factory | Build established: Scavenger-Tank 6339 | -6/Factory | Discovered new exit (range 6) 6348 | -6/Factory | Identified exit to Factory 6635 | -6/Factory | Build established: Scavenger-Skirmisher 7107 | -6/Factory | Discovered exit to Factory (range 5) 7544 | -6/Factory | Discovered new exit (range 17) 7579 | -6/Factory | Entered Lower Caves 7708 | -6/Lower Caves | Learned 8 Factory zone layouts 7793 | -6/Lower Caves | Encountered a Warlord checkpoint 7881 | -6/Lower Caves | Build established: Scavenger-Tank 8116 | -6/Lower Caves | Discovered new exit (range 9) 8164 | -6/Lower Caves | Entered another Lower Caves area 8210 | -6/Lower Caves | Discovered exit to Factory (range 16) 8518 | -6/Lower Caves | Build established: Scavenger-Gunner 8639 | -6/Lower Caves | Lost 3 parts (3n) 8912 | -6/Lower Caves | Ambushed by wild Derelicts 9048 | -6/Lower Caves | Discovered new exit (range 10) 9059 | -6/Lower Caves | Entered Zion 9129 | -6/Zion | System corruption cleaned by Quarantine Array 9185 | -6/Zion | Discovered new exit (range 18) 9341 | -6/Zion | Found Prototype Special Weapon 9343 | -6/Zion | Found Prototype Special Weapon 9346 | -6/Zion | Found Prototype Special Weapon 9348 | -6/Zion | Found Prototype Special Weapon 9512 | -6/Zion | Learned location of 1 exit from Proximity Caves 9636 | -6/Zion | Received a visual enhancement algorithm 9989 | -6/Zion | Discovered new exit (range 4) 9989 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9995 | -6/Zion | Entered Deep Caves 10343 | -6/Deep Caves | Attacked by Z-Imprinter 10375 | -6/Deep Caves | Core integrity fell below 50% 10416 | -6/Deep Caves | Destroyed Z-Imprinter 10437 | -6/Deep Caves | Lost 6 parts (1p3n2w) 10450 | -6/Deep Caves | Found Prototype Protection 10450 | -6/Deep Caves | Identified Zio. Weapon Casing 10497 | -6/Deep Caves | Z-Facility disabled 10549 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 10564 | -6/Deep Caves | Core integrity fell below 20% 10659 | -6/Deep Caves | Discovered new exit (range 6) 10705 | -6/Deep Caves | Spotted as-68653 10717 | -6/Deep Caves | Exposed GOLEM chamber 10718 | -6/Deep Caves | Triggered Deep Caves wall 10718 | -6/Deep Caves | Spotted AS-64051 10752 | -6/Deep Caves | Entered Proximity Caves 10947 | -5/Proximity Caves | Entered Factory 10947 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10948 | -5/Factory | Identified exit to Upper Caves 10949 | -5/Factory | Identified exit to Factory 10950 | -5/Factory | Destroyed 9 combat bots 11035 | -5/Factory | Identified exit to DSF 11035 | -5/Factory | Entered DSF 11055 | -5/DSF | Additional patrols routed to DSF 11066 | -5/DSF | Discovered exit to Factory (range 22) 11073 | -5/DSF | Entered Factory 11073 | -4/Factory | Evolved 2 slots: Utility x2 11151 | -4/Factory | Found Prototype Slashing Weapon 11151 | -4/Factory | Identified Molecular Scythe 11155 | -4/Factory | Found Molecular Scythe 11366 | -4/Factory | Build established: Scavenger-Mutant 11677 | -4/Factory | Discovered new exit (range 14) 11704 | -4/Factory | Entered Research 11704 | -3/Research | Evolved 2 slots: Propulsion x2 11871 | -3/Research | Spotted B-86 Titan 12032 | -3/Research | Build established: Scavenger-Ninja 12186 | -3/Research | Lost 3 parts (2n1u) 12420 | -3/Research | Build established: Hacker-Mutant 12588 | -3/Research | System corruption reached 10% 12891 | -3/Research | Build established: Hacker-Sprinter 13117 | -3/Research | Discovered new exit (range 11) 13124 | -3/Research | Identified exit to Armory 13191 | -3/Research | Identified exit to Testing 13235 | -3/Research | Found Prototype Launcher 13438 | -3/Research | Build established: Hacker-Scout 13660 | -3/Research | Spotted B-86 Titan 13860 | -3/Research | Discovered new exit (range 12) 13876 | -3/Research | Entered another Research area 13876 | -2/Research | Evolved 2 slots: Utility x2 13906 | -2/Research | Lost 8 parts (2p3n2u1w) 14072 | -2/Research | Found Prototype Processor 14072 | -2/Research | Identified Exp. Core Analyzer 14358 | -2/Research | Build established: Hacker-Sprinter 14382 | -2/Research | Found Prototype Slashing Weapon 14382 | -2/Research | Identified Centrium Greatsword 14384 | -2/Research | Found Centrium Greatsword 14614 | -2/Research | Identified exit to Quarantine 14636 | -2/Research | Discovered new exit (range 10) 14637 | -2/Research | Lost 6 parts (1p3n2w) 14652 | -2/Research | Identified exit to Access 14652 | -2/Research | Entered Access 14652 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14706 | -1/Access | Identified Adv. Micro-nuke Launcher 14784 | -1/Access | Energy Cycler disabled 14899 | -1/Access | Spotted B-99 Colossus 14899 | -1/Access | Spotted B-99 Colossus 14930 | -1/Access | Discovered new exit (range 5) 14932 | -1/Access | Identified exit to Surface 14932 | *** | Escaped! Last Messages --------------- 14777_ K-01 Serf destroyed. 14779_ Acquired 10 matter. 14780_ Acquired 4 matter. 14780_ K-01 Serf collects debris. 14784_ ALERT: Power surge detected, dispatching additional patrols. 14784_ Energy Cycler explodes. 14784_ K-01 Serf collects debris. 14789_ ALERT: Security rotation in progress. 14789_ K-01 Serf collects debris. 14905_ Sealed Heavy Doors breached. 14926_ Penetrated by Slug. 14926_ Dropped Hvy. Hardcell Cannon. [Achievement: Speed Demon] 14927_ Q-thruster destroyed. 14927_ Knocked back. 14927_ Penetrated by Slug. 14927_ Slug penetrates Wave Collapse Detector. 14930_ Main Access Shell breached. 14930_ EXIT=FOUND 14932_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????########+########## ] ###+###############???? | | ????# ] #????# # #???????????? | | ????# #????# # #???????????? | | ????# """"" #????# # " #???????????? | | ????# """"" #????# # """ #???????????? | | ????# """"" #????# # """ #???????????? | | ????# """"" #????# " " #???????????? | | ????# """"" #????# # #???????????? | | ????# """"" #????# # *#???????????? | | ????# #?#### "##########???????????? | | ????# #?# #??????????????????? | | ????# #?# #??????????????????? | | ????# [ #?# % #??????????????????? | | ????######"#######?# #??????????????????? | | ?????????# #???????# BB BB #??????????????????? | | ?????????# #???????# BB BB #??????????????????? | | ?????????###???????# #??????????????????? | | ???????????????????#"""" """"#??????????????????? | | ???????????????????????"" 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"?????????????????????? | | ??????????????????????""""""?????????????H???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Corruption Block 20 Armor Coverage 525 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 76 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Speed Demon That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed HardcellPortableShearcannon Manual? 0 Play Time 02:19:02 Cumulative 330.9 hours Start 2023.04.02 @ 14:34:47 End 2023.04.03 @ 16:35:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 19/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a46b5ba-b631-4294-8e19-7a211ed88296