Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 12:42:41 Player: Air Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1940) 1940 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 7569 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (8) ------ Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Humpback Makeshift Hacking Suite Tech Extrapolator Mapping Drone Bay > --- WEAPON ----------- Overtuned Pulse Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Wheel Scrap Suit Makeshift Microdissipator Network Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Surveybot 17 Chip Force Field Component Analysis Suite Overtuned Barrage Gun Overtuned Barrage Gun Overtuned Barrage Gun Overtuned Barrage Gun Heavy Machine Gun Heavy Machine Gun Gauss Cannon Mini Grenade Launcher Improved Datajack [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Overtuned Treads Leg Overtuned Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Humpback Device Scrap Suit Storage Humpback Processor Tech Extrapolator Hackware Makeshift Hacking Suite Weapon Overtuned Barrage Gun Energy Gun Improved Lightning Gun Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . . . 8 . . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . 3 . . . . . . Utility 6 | . . . . 5 . . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 87 | 6 . . 20 10 2 11 13 . 19 6 Power 10 | 1 . . 3 . 1 1 3 . 1 . Engine 7 | 1 . . 3 . 1 . 2 . . . Core 3 | . . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . . 8 1 . 4 2 . 9 1 Treads 2 | . . . 2 . . . . . . . Leg 12 | 2 . . 4 1 . . 2 . 3 . Wheel 9 | . . . 2 . . . . . 6 1 Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 4 . . . . Utility 24 | 1 . . 1 6 1 3 4 . 4 4 Device 14 | . . . . 3 1 3 3 . 2 2 Storage 5 | 1 . . 1 1 . . . . 2 . Processor 3 | . . . . 1 . . 1 . . 1 Hackware 2 | . . . . 1 . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . . 8 3 . 3 4 . 5 1 Energy Gun 6 | . . . 2 . . 1 1 . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . . 2 3 . 2 1 . 2 . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 3 | . . . 2 . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . 2 . 1 . System Corruption 6 | . . . . . . . 3 . 3 . Parts Lost 46 | . . . 4 . 2 1 14 . 25 . Power 7 | . . . 2 . . . 3 . 2 . Propulsion 18 | . . . 1 . 2 . 4 . 11 . Utility 9 | . . . . . . 1 4 . 4 . Weapon 12 | . . . 1 . . . 3 . 8 . Highest Loss Streak 11 | . . . 2 . 2 1 11 . 9 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 13 | 1 3 3 18 20 13 4 3 4 4 2 Power 2 | . 1 1 2 3 2 1 . . . . Propulsion 1 | . 1 1 2 . . . . . . . Utility 3 | . . . 4 7 5 1 . . . . Weapon 5 | . 1 1 7 7 4 1 . 3 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . . 6 . 6 2 . . . 1 Power 5 | . . . 2 . 2 1 . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 2 . 3 . . . . . Weapon 4 | . . . 1 . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 58 | . 85 85 62 85 49 44 50 40 35 21 Engine 9 | . 14 14 13 6 3 . 2 6 3 . Treads 1 | . . . . 13 7 . . . . . Leg 10 | . 28 28 10 19 11 . 5 13 7 . Wheel 9 | . . . 17 . . . . . 1 1 Flight 2 | . . . . . . 22 13 . . . Device 4 | . . . . 12 7 8 11 6 4 7 Storage 8 | . 14 14 14 6 3 . . . 4 . Energy Gun 1 | . . . . . 3 2 5 . . . Ballistic Gun 4 | . 28 28 2 12 2 3 3 6 6 . Peak Build Rating 60 | 6 6 6 29 58 60 37 41 24 34 17 Average Rating 21 | 4 6 6 12 55 31 26 31 24 22 15 On Entrance 17 | . 6 6 6 29 57 2 34 24 24 . Naked Turns 116 | . . . . . 53 17 . . 35 11 Heaviest Build 227 | 14 14 14 220 227 224 25 24 19 77 18 Greatest Support 45 | 20 20 20 38 45 45 16 30 30 40 3 Greatest Overweight (x) 21 | 3 . . 21 6 6 4 5 . 6 5 Average Overweight (x) 5 | . . . 12 4 . . . . 1 1 Largest Inventory Capacity 35 | 8 8 8 35 35 35 5 5 5 25 5 Average Capacity 25 | 7 8 8 34 34 21 5 5 5 18 5 Most Carried 32 | 3 3 3 32 29 23 5 5 5 6 2 Average Carried 13 | 1 3 3 19 21 14 4 3 4 4 2 Final Capacity 35 | 8 8 8 35 35 5 5 5 5 5 5 Final Carried 30 | 3 3 3 30 23 5 4 4 5 2 2 Class Distribution -------------------- 52% | Hauler-Mutant 19% | Scavenger-Mutant 10% | Scavenger-Scrapper 9% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Matter Collected 2282 | 238 . 14 597 27 . 385 453 4 482 82 Remotely . | . . . . . . . . . . . Salvage Created 2563 | . . . 887 70 268 314 225 . 799 . Parts 114 | . . . 30 7 4 19 11 . 43 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . 1 1 . . . 8 . . 3 Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 36 | . . . 15 1 1 4 4 . 11 . Melee 3 | . . . . . . . 1 . 2 . Guns 18 | . . . 4 1 . 4 3 . 6 . Cannons 6 | . . . 6 . . . . . . . AOE 9 | . . . 5 . 1 . . . 3 . Classes Destroyed 17 | . . . 4 2 2 4 2 . 3 . Worker 4 | . . . . . . 1 . . 3 . Builder 3 | . . . . . . . . . 3 . Recycler 2 | . . . . . . 1 . . 1 . Mechanic 2 | . . . . . . . . . 2 . Operator 1 | . . . . . . 1 . . . . Drone 2 | . . . . . 2 . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 2 | . . . . . . 2 . . . . Grunt 8 | . . . . . . . 2 . 6 . Duelist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . . . . 3 . Programmer 5 | . . . . 1 . 2 . . 2 . Compactor 1 | . . . . . 1 . . . . . Federalist 2 | . . . 2 . . . . . . . Explorer 2 | . . . 2 . . . . . . . Scrapper 10 | . . . 10 . . . . . . . Savage 1 | . . . 1 . . . . . . . Best Kill Streak 4 | . . . 3 2 1 3 1 . 4 . Combat Bots Only 3 | . . . 3 1 1 2 1 . 3 . Max Kills in Single Turn 2 | . . . 2 1 2 1 1 . 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . 2 . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Hostile Shots Fired 427 | . . . 66 4 7 41 113 . 181 15 Missed 113 | . . . 18 . 1 10 35 . 46 3 Hits 314 | . . . 48 4 6 31 78 . 135 12 Melee 16 | . . . . . 6 . 7 . . 3 Projectile 298 | . . . 48 4 . 31 71 . 135 9 AOE 1 | . . . . . . . . . 1 . Critical Strikes 17 | . . . 2 . 5 1 . . 7 2 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 6141 | . . . 858 60 421 529 1399 . 2567 307 Core 1879 | . . . 127 . 114 212 424 . 757 245 Absorbed by Shields 192 | . . . . . . . 192 . . . Ignored by Resistances 84 | . . . . . . . 36 . 48 . Regen/Repaired (Parts) 61 | . . . . 47 4 . 10 . . . Core Remaining (%) 53 | 100 . . 49 . . . . 11 . . Volleys Fired 161 | . . . 46 5 11 29 25 . 45 . Largest 2 | . . . 2 2 2 2 2 . 2 . Hottest 120 | . . . 120 60 113 90 90 . 97 . Shots Fired 239 | . . . 56 10 19 33 35 . 86 . Gun 184 | . . . 16 10 9 33 34 . 82 . Cannon 32 | . . . 31 . 1 . . . . . Launcher 22 | . . . 9 . 9 . . . 4 . Special 1 | . . . . . . . 1 . . . Kinetic 170 | . . . 44 10 2 16 26 . 72 . Thermal 21 | . . . 3 . 8 . 5 . 5 . Explosive 22 | . . . 9 . 9 . . . 4 . Electromagnetic 25 | . . . . . . 17 3 . 5 . Robot Hit Streak 13 | . . . 5 2 11 8 13 . 5 . Robot Miss Streak 4 | . . . 2 3 1 2 2 . 4 . Penetration Max 1 | . . . 1 . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 180 | . . . 43 4 17 21 30 . 62 3 Core Hits 122 | . . . 22 3 9 13 33 . 41 1 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . Critical Strikes 8 | . . . 2 . 1 1 2 . 2 . Destroy 5 | . . . 1 . 1 1 1 . 1 . Blast 1 | . . . 1 . . . . . . . Sever 2 | . . . . . . . 1 . 1 . Melee Attacks 31 | . . . 7 . . . 3 . 18 3 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . 3 . 18 . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 3 | . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6173 | . . . 1406 147 1022 502 813 . 2157 126 Guns 2916 | . . . 255 147 192 487 614 . 1221 . Cannons 653 | . . . 628 . 25 . . . . . Explosions 1712 | . . . 523 . 805 . . . 384 . Melee 777 | . . . . . . . 115 . 536 126 Ramming 115 | . . . . . . 15 84 . 16 . Kinetic 2914 | . . . 837 147 45 282 487 . 1116 . Thermal 318 | . . . 46 . 172 . 75 . 25 . Explosive 1712 | . . . 523 . 805 . . . 384 . Electromagnetic 337 | . . . . . . 205 52 . 80 . Impact . | . . . . . . . . . . . Slashing 651 | . . . . . . . 115 . 536 . Piercing 126 | . . . . . . . . . . 126 Highest Corruption 23 | . . . . 2 14 15 23 23 17 17 Average Corruption 15 | . . . . 1 8 14 18 23 9 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 122 | . . . . . 3 22 64 5 11 17 Message Errors 25 | . . . . . 1 7 12 . 1 4 Matter Fused 34 | . . . . . 1 5 19 1 3 5 Heat Flow Errors 14 | . . . . . . . 7 2 2 3 Energy Discharges 14 | . . . . . . 2 8 . 1 3 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 10 | . . . . . . 3 3 2 1 1 Data Loss (major) 6 | . . . . . . . 4 . 1 1 Misfires 6 | . . . . . . 1 4 . 1 . Alerts 1 | . . . . . . . 1 . . . Misdirections 6 | . . . . . . . 5 . 1 . Weapon Failures 3 | . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 59 | . . . 10 . . . . . 49 . Projectiles 10 | . . . 10 . . . . . . . Explosions 28 | . . . . . . . . . 28 . Melee 21 | . . . . . . . . . 21 . Knockbacks 3 | . . . 3 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . 194 5 31 . 25 . Shots 7 | . . . . . 6 . . . 1 . Rammed 52 | . . . . . . 8 44 . . . Targets Rammed 53 | . . . . . . 8 44 . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . . . 196 . 210 123 270 237 234 156 Average Temperature 56 | . . . 50 . 96 38 51 106 56 85 Received Heat Transfer 1214 | . . . 473 . . 27 543 . 108 63 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 659 | . . . 74 . 400 . 148 . 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 134 | . . . . 37 17 90 . . 134 . Initial 8 | . . . . . 8 . . . . . Average 22 | . . . . 1 3 29 . . 51 . Influence Increases 1089 | . . . . 45 23 221 235 . 415 150 Destroy 0b10 Robot/C 400 | . . . . 20 . 80 80 . 220 . Destroy 0b10 Robot/NC 65 | . . . . 5 . 15 . . 45 . Destroy Leader 92 | . . . . 12 . 20 20 . 40 . Successful Hack 20 | . . . . 8 . . . . 12 . Disable Machine 60 | . . . . . . 30 . . 30 . Destroy Structure 92 | . . . . . 23 1 . . 68 . Lose Combat Pursuer 360 | . . . . . . 75 135 . . 150 Influence Decreases 993 | . . . . 20 48 149 307 . 415 54 Entered New Map 44 | . . . . . 17 . 27 . . . Time Decay 708 | . . . . 20 24 139 207 . 264 54 Lost Part 241 | . . . . . 7 10 73 . 151 . Squads Dispatched 7 | . . . . 1 . 3 . . 3 . Investigation 2 | . . . . . . 1 . . 1 . Extermination 5 | . . . . 1 . 2 . . 2 . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . . . 25 2 8 14 15 . 19 13 Peak Tracking Total 5 | . . . 5 1 5 5 4 . 4 5 Tactical Retreats 11 | . . . . . . 2 5 . . 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Machines Disabled 11 | . . . 7 . . 2 . . 2 . Max in Single Turn 2 | . . . 2 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Machines Accessed 14 | . . 1 8 1 . 3 . . 1 . Terminals 1 | . . . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . . 3 50 2 . 7 . . 4 . Successful 60 | . . 3 50 2 . 2 . . 3 . Failed 6 | . . . . . . 5 . . 1 . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 2 . 1 . . . . Terminals 3 | . . . . . . 3 . . . . Fabricators 5 | . . . . . . 1 . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 54 | . . 3 50 . . 1 . . . . Record 52 | . . 3 49 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 3 . Network Status 2 | . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . 3 . . 1 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . Total Damage 127 | . . . . . 127 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 9 | . . . 9 . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Active Infowar (turns) 1 | . . . . . . . . . 1 . Sensors 1 | . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . 1 Drone Launches 3 | . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Turns Passed 9902 | 58 69 251 5235 1007 117 416 1385 90 820 454 Spaces Moved 4671 | 39 38 94 1662 253 112 694 1046 75 280 378 Core 623 | 6 . . . . 98 45 14 . 82 378 Treads 277 | . . . 10 253 14 . . . . . Legs 997 | 33 38 94 162 . . . 431 75 164 . Wheels 1524 | . . . 1490 . . . . . 34 . Hover . | . . . . . . . . . . . Flight 1250 | . . . . . . 649 601 . . . Fastest Speed 26 | 50 120 120 120 220 50 26 100 120 50 50 Average Speed 178 | 119 120 120 301 229 72 40 112 120 161 115 Slowest Speed 870 | 200 120 120 870 260 260 250 300 120 400 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 9 5 89 4 85 13 90 19 5 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . 3 . . . 4 1 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 155 | . . . 76 . 39 . 1 . 39 . Melee . | . . . . . . . . . . . Projectile 9 | . . . 8 . . . 1 . . . AOE 146 | . . . 68 . 39 . . . 39 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Upp Total 5952 | 48 61 232 1833 673 131 780 1206 75 524 389 Wait 818 | . 24 139 29 377 5 34 61 . 149 . Move 4652 | 38 37 93 1661 253 111 683 1045 74 279 378 Hop 5 | . . . . . . 5 . . . . Pick Up 86 | 4 . . 44 22 . 5 5 1 5 . Fast Attach 39 | 5 . . . . . 7 10 . 11 6 Attach 44 | 1 . . 9 9 2 5 7 . 11 . Detach 11 | . . . 4 1 . 2 2 . 2 . Swap 26 | . . . 16 5 2 . 1 . 2 . Drop 26 | . . . 17 1 . 2 3 . 1 2 Fire 161 | . . . 46 5 11 29 25 . 45 . Melee 31 | . . . 7 . . . 3 . 18 3 Ram 52 | . . . . . . 8 44 . . . Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 124 | -10/Materials | Discovered new exit (range 5) 128 | -10/Materials | Entered Subcaves 128 | -10/Subcaves | Accompanied by 3 allies 129 | -10/Subcaves | Continued accompanying wandering Federalists (5) 140 | -10/Subcaves | Learned Materials stockpile data 256 | -10/Subcaves | Visited Clippyterm 260 | -10/Subcaves | Identified exit to Recycling 260 | -10/Subcaves | Identified exit to Materials 307 | -10/Subcaves | Build established: Mutant 371 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 379 | -10/Subcaves | Entered Scraptown 707 | -9/Scraptown | Build established: Hauler-Mutant 1181 | -9/Scraptown | Visited Cave Peace 1348 | -9/Scraptown | Visited UFD Registry 1348 | -9/Scraptown | Registered with UFD as "Shadowdome" 1417 | -9/Scraptown | Visited Science Testing Area 1462 | -9/Scraptown | Visited The Evicted 2082 | -9/Scraptown | Discovered new exit (range 5) 3104 | -9/Scraptown | Visited TADAMA 3198 | -9/Scraptown | Visited Symbiants 3267 | -9/Scraptown | Visited Awakened 3377 | -9/Scraptown | Visited Red Mages 3630 | -9/Scraptown | Visited Cartography Club 3700 | -9/Scraptown | Found Surveybot 17 Chip 3782 | -9/Scraptown | Visited Curators Association 3836 | -9/Scraptown | Visited Scrap Suit Storage 3846 | -9/Scraptown | Found Scrap Suit 3849 | -9/Scraptown | Found Scrap Suit 4064 | -9/Scraptown | Discovered new exit (range 3) 4144 | -9/Scraptown | Visited Research Penetration Think Tank 4183 | -9/Scraptown | Visited Chapter 10 4308 | -9/Scraptown | Met Optimus 4308 | -9/Scraptown | Accepted into 0bPrime 4464 | -9/Scraptown | Visited Science Guys 4633 | -9/Scraptown | Civil war broke out across Scraptown 5113 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5213 | -9/Scraptown | Lost 3 allies 5354 | -9/Scraptown | Lost 5 allies 5392 | -9/Scraptown | Lost 3 allies 5480 | -9/Scraptown | Lost 4 allies 5599 | -9/Scraptown | Core integrity fell below 50% 5614 | -9/Scraptown | Entered Factory 5614 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 5905 | -6/Factory | Build established: Scavenger-Scrapper 6155 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6621 | -6/Factory | Sucked down chute 6621 | -6/Factory | Entered Waste 6622 | -6/Waste | Met a frightened Derelict 6636 | -6/Waste | EMP discharged 6654 | -6/Waste | Spotted C-40 Crusher 6661 | -6/Waste | Destroyed C-40 Crusher 6661 | -6/Waste | Spotted C-40 Crusher 6669 | -6/Waste | Spotted C-40 Crusher 6670 | -6/Waste | Spotted C-40 Crusher 6678 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6681 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6684 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6685 | -6/Waste | Released all parts (7) 6704 | -6/Waste | Spotted C-40 Crusher 6708 | -6/Waste | Spotted C-40 Crusher 6726 | -6/Waste | Lost 4 allies 6732 | -6/Waste | Discovered new exit (range 13) 6736 | -6/Waste | EMP discharged 6736 | -6/Waste | System corruption reached 10% 6738 | -6/Waste | Entered Factory 6815 | -6/Factory | Discovered new exit (range 7) 7154 | -6/Factory | Entered Lower Caves 7165 | -6/Lower Caves | Learned 8 Factory zone layouts 7327 | -6/Lower Caves | Build established: Scavenger-Mutant 7398 | -6/Lower Caves | Learned Factory garrison access intel 7863 | -6/Lower Caves | Core integrity fell below 50% 7955 | -6/Lower Caves | Core integrity fell below 20% 7979 | -6/Lower Caves | Lost 11 parts (2p4n2u3w) 8523 | -6/Lower Caves | Discovered new exit (range 13) 8539 | -6/Lower Caves | Entered another Lower Caves area 8542 | -6/Lower Caves | Spotted B-75 Beast 8615 | -6/Lower Caves | Discovered new exit (range 8) 8629 | -6/Lower Caves | Entered Factory 8629 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8631 | -5/Factory | Loaded intel: 4 garrison access locations 8665 | -5/Factory | Fabricated Lgt. Humpback (x1) 9207 | -5/Factory | Lost 7 parts (2p2n1u2w) 9334 | -5/Factory | Lost 9 parts (3n2u4w) 9336 | -5/Factory | System corruption reached 10% 9394 | -5/Factory | Core integrity fell below 50% 9442 | -5/Factory | Discovered new exit (range 14) 9443 | -5/Factory | Lost 8 parts (5n1u2w) 9449 | -5/Factory | Entered Upper Caves 9454 | -5/Upper Caves | Learned 4 Factory zone layouts 9755 | -5/Upper Caves | Build established: Derelict-Mutant 9804 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9808 | -5/Upper Caves | Core integrity fell below 20% 9903 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09762_ System corrupted: Heat flow error (+191). 09763_ Dropped Imp. Field Recycling Unit. 09764_ Dropped Imp. Trap Extractor. 09791_ Searching scrap... 09791_ Found Adv. Signal Interpreter. 09791_ Found Arm. Wheel. 09791_ Found 44 Matter. 09792_ Acquired Adv. Signal Interpreter. 09794_ Acquired Arm. Wheel. 09795_ Acquired 44 matter. 09804_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09805_ System corrupted: Heat flow error (+196). 09827_ System corrupted: Energy discharge (-38). 09843_ System corrupted: Energy discharge (-29). 09851_ Acquired 12 matter. 09858_ System corrupted: Substantial component data lost. 09868_ Knocked back. 09869_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? ????????? | | ????????????????????????????????? ????????? | | ?????????????????????????????????# ?????????? | | ????????????????????????????###### ?????????? | | ??????????????????????? ##### ????###???? | | ?????????????????????? ???## ##### | | ?????????????????????? #??## | | ?????????????????????? #### | | ??????????????????????# #### | | ???????????????????????# ##### #?? | | ????????????????????????????????## #### #?? | | ?????????????????????????????#???## #??### #?? | | ????????????????????????????? #??##### ????# ##? | | ?????????????????????????????? ## #### ???## ## | | ?????????????????????????????? #??##??# # | | ?????????????? ??##?????????? #?????## # | | ??????????????? ## ??????????# #????## # | | ???????????????? ?????????# ?????# ### | | ????????????????? ????????# #?????# ## | | ??????????????????? ????????# ?????## | | ???????????????????? ####???# ?????## | | ?????????????????????# #Y +???# ####### | | ?????????????????????# #???# | | ?????????????????????# ##### ### | | ?????????????????????# ## #### ##?# ### | | ?????????????????????## @ ## #??## #??# #?? | | ????????????????? #####??# #?? | | ???????????? #????# #?? | | ??????????? ??? #?? | | ???????????# ??? #?? | | ???????????? ## ???##??? | | ????????????##???#### ### #######??????? | | ????????????????????####??###########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: TH 20 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Lgt. Humpback | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Lgt. Humpback | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Please Form A Line Tank Challenges ------------ None Game ------ Seed CommHypervelocityStreamer Manual? 0 Play Time 02:15:19 Cumulative 11.1 hours Start 2025.10.08 @ 16:49:21 End 2025.10.15 @ 12:42:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f42fd0-f9de-4d89-9c8e-07067107d521