Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.27 @ 19:42:21 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (254) 254 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1309 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 38/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Improved Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- Autogun Flail > --- INVENTORY (4) ---- Improved Hover Unit VTOL Module VTOL Module Seismic Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Signal Interpreter Terrain Scanner > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Improved Hover Unit Seismic Analyzer [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Processor Improved Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 17 4 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 3 | . 2 1 Flight . | . . . Utility 8 | 1 7 . Device 3 | . 3 . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 97 | . 96 100 Engine 4 | . 3 11 Core 10 | . 10 11 Wheel 20 | . 24 . Hover 8 | . 3 33 Device 7 | . 7 11 Storage 16 | . 19 . Processor 2 | . 1 11 Energy Gun 19 | . 21 8 Ballistic Gun 3 | . 2 8 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 23 | 13 23 15 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 4 Average Capacity 5 | 5 5 4 Most Carried 8 | 4 8 4 Average Carried 4 | 2 4 3 Final Capacity 6 | 6 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 364 | 260 91 13 Remotely . | . . . Salvage Created 306 | . 293 13 Parts 30 | . 27 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 6 | . 6 . AOE 1 | . 1 . Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 2 1 Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 6 | . 6 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 440 | . 224 216 Core 122 | . 24 98 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 46 | . 45 1 Largest 2 | . 2 1 Hottest 105 | . 105 65 Shots Fired 65 | . 64 1 Gun 51 | . 50 1 Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic 7 | . 7 . Thermal 25 | . 24 1 Explosive 14 | . 14 . Electromagnetic 19 | . 19 . Robot Hit Streak 9 | . 9 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 37 11 Core Hits 25 | . 22 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1179 | . 973 206 Guns 387 | . 371 16 Cannons . | . . . Explosions 602 | . 602 . Melee 190 | . . 190 Ramming . | . . . Kinetic 41 | . 41 . Thermal 229 | . 213 16 Explosive 602 | . 602 . Electromagnetic 117 | . 117 . Impact 190 | . . 190 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions 14 | . 14 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 391 | . 391 38 Average Temperature 156 | . 164 19 Received Heat Transfer 165 | . 84 81 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 501 | . 481 20 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 225 | . 225 82 Initial 24 | . . 24 Average 61 | . 74 29 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 98 100 Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 12 6 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 19 6 Successful 16 | . 14 2 Failed 9 | . 5 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 25 | . 19 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 14 2 Prototype ID Bank 2 | . 1 1 Emergency Access Points 2 | . 2 . Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Locate Traps 3 | . 3 . Disarm Traps 1 | . 1 . Dispatch Records 2 | . 2 . Security Status 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 662 | 57 506 99 Spaces Moved 560 | 45 392 123 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 352 | 43 309 . Hover 206 | . 83 123 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 76 | 88 83 52 Slowest Speed 180 | 90 180 52 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 82 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 52 | . 52 . Melee . | . . . Projectile . | . . . AOE 52 | . 52 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 712 | 59 511 142 Wait 29 | 5 24 . Move 558 | 44 391 123 Hop . | . . . Pick Up 18 | 4 12 2 Fast Attach 19 | 6 11 2 Attach 4 | . 2 2 Detach . | . . . Swap 4 | . 4 . Drop 24 | . 22 2 Fire 46 | . 45 1 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 17) 245 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 621 | -9/Materials | Discovered new exit (range 14) 663 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Hvy. Particle Gun >>Alert(Purge) Purged threat record, alert level lowered. Connecting with Terminal... ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. Acquired VTOL Module. Dropped Spread Laser. Acquired Autogun. W-16 Scout destroyed. Acquired 13 matter. Dropped Spread Laser. EXIT=FOUND Acquired Flail. T-07 Excavator is excavating. 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