Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 10:32:26 Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (412) 412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 972 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 51/250 System Corruption 0% Temperature Hot (280) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads High-capacity Storage Unit Small Matter Pod (50) Small Matter Pod (50) Medium Matter Pod (100) Hacking Suite EM Pulse Gun EM Pulse Gun Medium Laser Particle Gun Light Cannon Light Cannon Grenade Launcher Welding Torch Welding Torch Welding Torch Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads High-capacity Storage Unit Small Matter Pod Small Matter Pod Medium Matter Pod Hacking Suite EM Pulse Gun EM Pulse Gun Light Cannon Grenade Launcher Mining Laser Mining Laser Welding Torch Welding Torch Welding Torch Welding Torch [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | 1 . . Leg . | . . . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 9 19 Power . | . 1 1 Propulsion 1 | . 1 2 Utility 2 | . 2 5 Weapon 1 | . 1 7 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon . | . . . Tool/Special 4 | . . 4 Average Slot Usage (%) 95 | . 95 95 Engine 14 | . 14 14 Treads 13 | . 13 14 Wheel 13 | . 13 10 Device 1 | . 1 . Storage 14 | . 15 14 Processor 10 | . 9 14 Energy Gun 16 | . 16 21 Ballistic Gun 8 | . 9 . Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 90 | 13 90 90 Greatest Support 20 | 20 10 10 Greatest Overweight (x) 8 | 1 8 8 Average Overweight (x) 5 | . 5 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 20 25 Most Carried 20 | 5 20 20 Average Carried 9 | 2 9 19 Final Capacity 25 | 8 25 25 Final Carried 20 | 4 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 649 | 277 370 2 Remotely . | . . . Salvage Created 821 | 129 692 . Parts 41 | 2 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 7 | . 7 . AOE 3 | . 3 . Classes Destroyed 9 | 2 7 . Worker 3 | . 3 . Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 6 | 2 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 97 | . 67 30 Missed 26 | . 18 8 Hits 71 | . 49 22 Projectile 71 | . 49 22 Critical Strikes 4 | . 2 2 Damage Taken 891 | . 606 285 Core 258 | . 168 90 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 7 62 12 Largest 2 | 2 2 2 Hottest 200 | 60 115 200 Shots Fired 148 | 12 112 24 Gun 133 | 12 108 13 Cannon 7 | . . 7 Launcher 4 | . 4 . Special 4 | . . 4 Kinetic 59 | 7 45 7 Thermal 85 | 5 63 17 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 14 | 5 10 14 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | 9 74 20 Core Hits 47 | 3 41 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1375 | 86 943 346 Guns 1121 | 86 861 174 Cannons 120 | . . 120 Explosions 80 | . 80 . Melee . | . . . Ramming 2 | . 2 . Kinetic 408 | 52 236 120 Thermal 885 | 34 625 226 Explosive 80 | . 80 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 1 | . . 1 Secondary 1 | . . 1 Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 304 | 40 101 304 Average Temperature 68 | 22 32 203 Received Heat Transfer 540 | . 336 204 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 1 | . 1 . Heat Transferred 2495 | 75 1913 507 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 10 102 5 Initial 5 | . . 5 Average 33 | 2 38 1 Influence Increases 392 | 10 380 2 Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 65 | 10 55 . Destroy Leader 58 | . 58 . Successful Hack 12 | . 12 . Destroy Structure 22 | . 20 2 Lose Combat Pursuer 15 | . 15 . Influence Decreases 392 | 10 366 16 Entered New Map 9 | . . 9 Time Decay 361 | 10 346 5 Lost Part 22 | . 20 2 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 16 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 9 | . 9 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 138 | 7 131 . Seismic 138 | 7 131 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1216 | 75 1042 99 Spaces Moved 567 | 44 497 26 Core 5 | 5 . . Treads 3 | 3 . . Legs . | . . . Wheels 559 | 36 497 26 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 200 Average Speed 157 | 93 160 200 Slowest Speed 200 | 160 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 65 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 19 2 Melee . | . . . Projectile 2 | . . 2 AOE 19 | . 19 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 742 | 64 636 42 Wait 45 | 1 44 . Move 565 | 43 496 26 Hop . | . . . Pick Up 26 | 6 20 . Fast Attach 7 | 5 2 . Attach 5 | 2 2 1 Detach . | . . . Swap 9 | . 6 3 Drop 3 | . 3 . Fire 81 | 7 62 12 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Lgt. Treads 444 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 15) 1118 | -10/Materials | Entered Mines 1201 | -10/Mines | Core integrity fell below 20% 1217 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01083_ Acquired EM Pulse Gun. 01089_ Acquired Lgt. Cannon. 01102_ K-01 Serf collects debris. 01115_ Acquired Wheel. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01172_ Critical hit (Burn: +37). 01178_ Wheel destroyed. 01185_ G-47 Trooper knocked back. 01189_ G-47 Trooper heat damages Aluminum Leg, Lgt. Nuclear Core, Imp. Heat Sink, Particle Gun. 01197_ Destroyed Aluminum Leg. 01199_ Overheating: System interference. 01199_ Lgt. Cannon temporarily disabled. 01199_ Targeting Computer temporarily disabled. 01199_ Particle Gun temporarily disabled. 01204_ Acquired 2 matter. 01212_ Overheating: Energy bleed (-29). 01217_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #???? | | ?????????????????????????????????????????? #??? | | ??????????????????????????????????????????# ??? | | ?????????????????????????????????????????## ??? | | ???????????????????????????????????????### ??? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ???? | | ????????????????????????????????????????? ???? | | ?????????????????????????????????????###?? #???? | | ????????????????????????????????????? #??# #???? | | ?????????????????????????????????????# #??# #???? | | ?????????????????????????????????????# #??# ###?? | | ?????????????????????????????????????# #??# [ ##? | | ?????????????????????????????????????# #?## ! #? | | ????????????????????????????????# #### ### !#? | | ????????????????????????????????# | ##? | | ????????????????????????????????##### ## ## |###?? | | ????????????????????????????????????# ## #####???? | | ??????????????????????????########### ## #???????? | | ?????????????# ??????????# ## #???????? | | ?????????????# ##### ############ #???????? | | ??????????????# g@ #??????????# #???????? | | ????????????????# %%;g ###?????????? #???????? | | ????????????????## ## #???????????? ???????? | | ?????????????????## ??# #???????????? ???????? | | ??????????????????###???# #???????????? #???????? | | ????????????????????????# ???????????? #????????? | | ????????????????????????###????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysFactoryProtomatter Manual? 0 Play Time 00:09:06 Cumulative 761.3 hours Start 2025.08.04 @ 10:23:41 End 2025.08.04 @ 10:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 288 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1598dd88-c30f-4769-94d7-8f7d05893085