Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 09:25:35 Player: robb Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (4543) 4543 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 10014 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 103 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 87/100 System Corruption 26% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Terrain Scan Processor Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Melee Analysis Suite Armor Integrity Analyzer Transmission Jammer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Carbon-fiber Leg VTOL Module Advanced Terrain Scan Processor Hardened Heavy Armor Plating Experimental Thermal Shield Advanced Assault Cannon Missile Launcher Heavy Flail [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 . . . 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 123 | 7 8 30 3 3 . 29 26 2 . 15 Power 13 | 1 1 2 . . . 4 3 . . 2 Engine 7 | 1 . 2 . . . 2 2 . . . Core 6 | . 1 . . . . 2 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 2 14 . . . 5 5 . . 7 Treads 22 | 2 2 11 . . . 5 2 . . . Leg 11 | . . 2 . . . . 3 . . 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . 1 Utility 25 | 1 3 6 . . . 6 7 . . 2 Device 9 | . 2 1 . . . 2 3 . . 1 Storage 3 | 1 . 1 . . . 1 . . . . Processor 11 | . 1 4 . . . 3 3 . . . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 50 | 3 2 8 3 3 . 14 11 2 . 4 Energy Gun 4 | 1 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . 5 . 1 . . 2 1 . 1 Ballistic Cannon 22 | . . 2 2 2 . 10 4 . . 2 Launcher 4 | . . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . 4 4 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 1 . . 2 Parts Lost 43 | . 4 5 . . . 10 7 1 . 16 Power 9 | . . 1 . . . 3 2 1 . 2 Propulsion 15 | . 2 2 . . . 3 3 . . 5 Utility 9 | . . 1 . . . 1 2 . . 5 Weapon 10 | . 2 1 . . . 3 . . . 4 Highest Loss Streak 10 | . 1 2 . . . 2 2 1 . 10 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 98 93 100 99 100 89 84 92 92 73 Engine 6 | . 7 8 11 11 11 5 1 7 7 1 Core 3 | . 6 1 . . . 2 8 . . 4 Treads 21 | . 26 29 33 33 33 24 11 . . . Leg 3 | . . 1 . . . . 3 23 23 19 Device 7 | . 5 5 . . . 6 16 15 15 6 Storage 9 | . 14 11 11 11 11 8 7 7 7 6 Processor 18 | . 8 14 22 22 22 24 19 23 23 22 Energy Gun 1 | . 6 1 . . . . . . . . Ballistic Gun 5 | . 21 7 . . . . . 6 7 6 Ballistic Cannon 10 | . . 13 17 21 22 13 11 . . 1 Impact Weapon 1 | . . . . . . 3 2 7 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 12 14 30 29 29 29 31 36 26 26 42 Greatest Support 67 | 40 40 67 66 66 66 66 64 45 45 63 Greatest Overweight (x) 9 | 1 . 1 . . . . 9 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 9 9 10 Average Carried 8 | 3 7 8 10 9 10 8 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 10 6 9 9 9 3 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 11% | Skirmisher 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 4025 | 188 586 920 303 . 87 1115 223 159 . 444 Remotely 72 | . . . . . . 72 . . . . Salvage Created 4482 | . 645 1283 146 . 22 1041 394 97 . 854 Parts 272 | . 49 86 8 . 6 60 24 1 . 38 Haulers Intercepted 8 | . 1 4 . . . 2 1 . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 1 . 42 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 119 | . 16 32 3 . 4 31 8 3 . 22 Melee 2 | . . . . . . 2 . . . . Guns 53 | . 16 16 . . . . 3 1 . 17 Cannons 51 | . . 15 . . 4 26 4 . . 2 AOE 8 | . . . 3 . . . 1 1 . 3 Classes Destroyed 12 | . 5 3 2 . . 1 1 . . . Worker 5 | . . 1 2 . . 2 . . . . Builder 2 | . . . . . . 2 . . . . Tunneler 3 | . . . 1 . . 2 . . . . Hauler 8 | . 1 4 . . . 2 1 . . . Recycler 4 | . . 2 . . . 2 . . . . Operator 2 | . 1 1 . . . . . . . . Watcher 10 | . 2 5 . . . 1 2 . . . Swarmer 38 | . 6 12 . . 4 7 . . . 9 Grunt 59 | . 10 12 2 . . 20 3 2 . 10 Duelist 2 | . . . 1 . . . . 1 . . Sentry 15 | . . 8 . . . 4 2 . . 1 Programmer 5 | . . . . . . . 3 . . 2 Best Kill Streak 6 | . 6 5 3 . 3 6 4 3 . 6 Combat Bots Only 6 | . 6 5 2 . 3 4 4 3 . 6 Max Kills in Single Turn 3 | . 2 1 3 . 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 821 | . 100 153 . . 14 235 58 12 . 249 Missed 225 | . 20 39 . . 5 61 12 3 . 85 Damage Taken 8957 | . 810 1269 88 . 106 2605 1070 152 . 2857 Core 1439 | . 150 270 . . 18 301 198 17 . 485 Absorbed by Shields 166 | . . . . . . . 166 . . . Ignored by Resistances 6 | . . . . . . . . . . 6 Regen/Repaired (Parts) 182 | . . . . . . 182 . . . . Core Remaining (%) 53 | 100 40 . . . 28 45 . . . . Volleys Fired 304 | . 57 97 6 . 6 90 21 7 . 20 Largest 2 | . 2 2 2 . 2 2 2 1 . 2 Hottest 96 | . 60 96 88 . 88 88 92 36 . 84 Shots Fired 651 | . 103 189 8 . 12 155 57 6 . 121 Gun 330 | . 103 109 . . . . 17 4 . 97 Cannon 311 | . . 80 3 . 12 155 40 . . 21 Launcher 10 | . . . 5 . . . . 2 . 3 Special . | . . . . . . . . . . . Kinetic 580 | . 85 146 3 . 12 155 57 4 . 118 Thermal 61 | . 18 43 . . . . . . . . Explosive 10 | . . . 5 . . . . 2 . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 12 12 5 . 3 9 12 4 . 15 Robot Miss Streak 11 | . 3 10 5 . 7 11 2 3 . 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Autonomous 103 | . . . . . . . 17 . . 86 Shots Hit Robots 528 | . 75 143 7 . 9 149 42 6 . 97 Core Hits 334 | . 29 97 13 . 12 113 15 6 . 49 Critical Kills 3 | . 1 . . . . 2 . . . . Critical Parts Destroyed 5 | . . 2 . . . 2 . . . 1 Critical Strikes 11 | . 1 2 . . . 4 2 . . 2 Destroy 4 | . 1 2 . . . . . . . 1 Blast 3 | . . . . . . . 2 . . 1 Smash 4 | . . . . . . 4 . . . . Melee Attacks 77 | . . . . . . 41 35 1 . . Impact 77 | . . . . . . 41 35 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11534 | . 900 2030 477 . 162 3323 1474 276 . 2892 Guns 4771 | . 900 1036 . . . . 448 68 . 2319 Cannons 4506 | . . 991 48 . 162 2385 631 . . 289 Explosions 1018 | . . . 429 . . . 126 179 . 284 Melee 1236 | . . . . . . 938 269 29 . . Ramming 3 | . . 3 . . . . . . . . Kinetic 8772 | . 733 1689 48 . 162 2385 1079 68 . 2608 Thermal 631 | . 167 338 . . . . 126 . . . Explosive 892 | . . . 429 . . . . 179 . 284 Electromagnetic . | . . . . . . . . . . . Impact 1236 | . . . . . . 938 269 29 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . 2 1 1 1 1 . 15 15 15 26 Average Corruption 6 | . 2 1 1 1 1 . 6 15 15 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 121 | . 8 3 5 3 5 . 37 9 4 47 Message Errors 30 | . 3 1 . 2 2 . 11 2 2 7 Matter Fused 29 | . 2 1 2 . 1 . 4 3 1 15 Heat Flow Errors 15 | . 1 1 . . 2 . 3 . . 8 Energy Discharges 9 | . . . . . . . 6 . 1 2 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 19 | . 1 . 2 . . . 8 2 . 6 Data Loss (major) 6 | . . . 1 1 . . 2 1 . 1 Misfires 2 | . 1 . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 329 | . . . 10 . . 159 80 10 . 70 Projectiles 21 | . . . . . . . 19 . . 2 Explosions 78 | . . . 10 . . . . . . 68 Melee 230 | . . . . . . 159 61 10 . . Knockbacks 125 | . . 31 4 . 4 78 6 . . 2 Impact 8 | . . . . . . 4 4 . . . Kinetic 103 | . . 27 3 . 3 66 2 . . 2 Secondary 14 | . . 4 1 . 1 8 . . . . Self-Inflicted Damage 235 | . . . . . . . 155 . . 80 Shots 5 | . . . . . . . 2 . . 3 Rammed 2 | . . 1 . . . 1 . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 545 | . 232 545 21 . 135 250 228 . . 226 Average Temperature 83 | . 34 113 8 . 37 83 51 . . 90 Received Heat Transfer 2853 | . 330 321 15 . . 1305 80 72 . 730 Effects 19 | . . 18 . . . 1 . . . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 4 | . . 3 . . . 1 . . . . Interference 6 | . . 6 . . . . . . . . Matter Decay 3 | . . 3 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 17 | . . . . . . 10 6 1 . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 1233 | . 375 808 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 519 | . 276 462 297 . 191 519 281 . . . Initial 235 | . . 68 180 . . . 235 . . . Average 205 | . 109 273 234 . 122 248 176 . . . Maximum Alert Level 2 | . 1 2 1 . . 2 1 . . . Low Security (%) 49 | 100 76 25 33 . 100 40 51 . . . Level 1 39 | . 23 51 66 . . 34 48 . . . Level 2 11 | . . 22 . . . 24 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 2 1 . . 8 4 . . . Investigation 6 | . 2 1 . . . 2 1 . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 3 | . 1 1 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 12 | . 1 5 . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 25 45 8 . 7 51 13 3 . 30 Peak Tracking Total 9 | . 6 7 4 . 3 5 4 3 . 9 Tactical Retreats 11 | . 3 2 . . . 3 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 4 | . 2 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 6 | . . 1 . . . . 4 . . 1 Max in Single Turn 4 | . . 1 . . . . 4 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 34 | . 6 11 . . . 9 3 . 4 1 Terminals 27 | . 6 9 . . . 8 3 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 106 | . 15 26 . . . 22 8 . 32 3 Successful 61 | . 6 11 . . . 7 2 . 32 3 Failed 44 | . 9 15 . . . 14 6 . . . Catastrophic 18 | . 1 9 . . . 6 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 48 | . 11 13 . 1 . 17 6 . . . Terminals 63 | . 15 18 . . . 19 8 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 52 | . 6 4 . . . 5 2 . 32 3 Record 15 | . . 1 . . . . . . 11 3 Part Schematic 14 | . 1 . . . . 1 . . 12 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 5 | . 1 1 . . . . . . 3 . Emergency Access Points 2 | . 2 . . . . . . . . . Terminal Index 5 | . 1 1 . . . 2 1 . . . Fabricator Index 2 | . 1 . . . . 1 . . . . Transport Status 1 | . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 3 9 . . . 8 3 . . 1 Full Trace Events 6 | . 1 2 . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . 1 2 . . . 1 . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 4 | . . . 3 . . . . . . 1 Largest Group 3 | . . . 3 3 2 . . . . 1 Highest-Rated Group 96 | . . . 40 40 24 . . . . 96 Highest-Rated Ally 96 | . . . 16 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . 12 . 13 . . . . 17 Total Damage 531 | . . . 101 . 104 . . . . 326 Kills 6 | . . . 2 . 3 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 10000 | 75 1498 2212 405 371 485 1907 1533 187 126 1201 Spaces Moved 5017 | 45 676 1086 261 249 297 666 611 140 106 880 Core 54 | 11 . . . . . . 40 . . 3 Treads 3580 | 34 676 1004 261 249 297 666 393 . . . Legs 1379 | . . 82 . . . . 178 140 106 873 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Fastest Speed 35 | 50 160 120 145 145 145 145 120 120 120 35 Average Speed 148 | 134 160 156 145 145 145 152 172 120 120 122 Slowest Speed 500 | 160 160 190 145 145 145 161 500 120 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 2 . . 1 Exploration Rate (%) 56 | 4 93 81 67 62 65 55 13 23 75 86 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 4 | . . 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . . 2 Spaces Dug 28 | . . . . . . 3 25 . . . Terrain Destroyed 177 | . . . 26 . . 15 67 9 . 60 Melee 26 | . . . . . . 3 23 . . . Projectile 58 | . . . . . . 12 17 . . 29 AOE 93 | . . . 26 . . . 27 9 . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total 6893 | 58 992 1416 278 261 339 1332 995 149 105 968 Wait 1212 | . 235 148 9 . 37 473 267 . . 43 Move 5006 | 44 675 1085 260 248 296 665 609 139 105 880 Hop . | . . . . . . . . . . . Pick Up 93 | 7 11 26 . 4 . 19 20 . . 6 Fast Attach 27 | 3 3 8 . . . 5 7 . . 1 Attach 53 | 3 3 10 . 3 . 10 14 . . 10 Detach 1 | . . . . . . . 1 . . . Swap 43 | 1 2 12 3 . . 14 5 2 . 4 Drop 73 | . 6 29 . 5 . 14 15 . . 4 Fire 304 | . 57 97 6 . 6 90 21 7 . 20 Melee 77 | . . . . . . 41 35 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 . . . 1 . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Discovered new exit (range 5) 962 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Discovered new exit (range 4) 1565 | -10/Materials | Discovered new exit (range 11) 1574 | -10/Materials | Entered another Materials area 1574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -9/Materials | Core integrity fell below 50% 1969 | -9/Materials | Build established: Scavenger-Mutant 2183 | -9/Materials | Discovered new exit (range 16) 2249 | -9/Materials | Identified exit to Materials 2819 | -9/Materials | Discovered exit to Materials (range 16) 2992 | -9/Materials | Discovered new exit (range 8) 3082 | -9/Materials | Identified exit to Mines 3738 | -9/Materials | Discovered exit to Mines (range 17) 3786 | -9/Materials | Entered Mines 3819 | -9/Mines | Assembled infested the area 3824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3898 | -9/Mines | Discovered exit to Materials (range 13) 3942 | -9/Mines | Build established: Mutant 3956 | -9/Mines | Discovered exit to Materials (range 6) 4018 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4184 | -9/Mines | Discovered new exit (range 5) 4190 | -9/Mines | Identified exit to Exiles 4191 | -9/Mines | Entered Exiles 4191 | -9/Exiles | Accompanied by 3 allies 4218 | -9/Exiles | Discovered new exit (range 17) 4229 | -9/Exiles | Met 8R-AWN 4260 | -9/Exiles | Met EX-HEX 4311 | -9/Exiles | Met EX-BIN 4329 | -9/Exiles | Aligned with FarCom system 4330 | -9/Exiles | Given EX-Vault access code 4366 | -9/Exiles | Opened EX-Vault 4375 | -9/Exiles | Found Prototype Ballistic Gun 4377 | -9/Exiles | Identified AWS/Gauss 4417 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4477 | -9/Exiles | Met EX-DEC 4550 | -9/Exiles | Discovered new exit (range 10) 4560 | -9/Exiles | Identified exit to Mines 4562 | -9/Exiles | Left Exiles lab with AWS/Gauss 4562 | -9/Exiles | Entered Mines 4562 | -8/Mines | Accompanied by 2 allies 4837 | -8/Mines | Discovered exit to Materials (range 8) 5047 | -8/Mines | Entered Materials 5047 | -8/Materials | Evolved 2 slots: Utility x2 5396 | -8/Materials | Discovered new exit (range 14) 5536 | -8/Materials | Garrison activated, responded to threat 5837 | -8/Materials | Garrison activated, responded to threat 6231 | -8/Materials | Discovered new exit (range 14) 6537 | -8/Materials | Central database locked down 6589 | -8/Materials | Build established: Assassin 6706 | -8/Materials | Repaired Med. Storage Unit 6737 | -8/Materials | Core integrity fell below 50% 6802 | -8/Materials | Discovered new exit (range 18) 6954 | -8/Materials | Entered Factory 6954 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7222 | -7/Factory | Crushed by falling debris 7615 | -7/Factory | Build established: Skirmisher 8143 | -7/Factory | Crushed by falling debris 8143 | -7/Factory | System corruption reached 10% 8432 | -7/Factory | Discovered new exit (range 21) 8487 | -7/Factory | Entered Lower Caves 8668 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8674 | -7/Lower Caves | Entered Data Miner 8674 | -7/Data Miner | Discovered new exit (range 6) 8697 | -7/Data Miner | Met Data Miner 8754 | -7/Data Miner | Learned location of Section 7 (-2) 8754 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8775 | -7/Data Miner | Received God Mode back door access code from Data Miner 8785 | -7/Data Miner | Build established: Mutant 8800 | -7/Data Miner | Entered Proximity Caves 9037 | -6/Proximity Caves | Learned location of Zion (-6) 9052 | -6/Proximity Caves | Escorted by Enhanced Grunt 9087 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 9183 | -6/Proximity Caves | Found Prototype Device 9245 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9303 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 9303 | -6/Proximity Caves | Learned Armory terminal intel 9559 | -6/Proximity Caves | Build established: Scavenger-Mutant 9825 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9898 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9936 | -6/Proximity Caves | Spotted B-75 Beast 9939 | -6/Proximity Caves | Core integrity fell below 50% 9964 | -6/Proximity Caves | Identified Exp. Thermal Shield 9965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9983 | -6/Proximity Caves | Crushed by falling debris 9997 | -6/Proximity Caves | Core integrity fell below 20% 10001 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+2). Imp. Titanium Leg destroyed. System corrupted by crushing effect (+5). Melee Analysis Suite destroyed. System corrupted by crushing effect (+2). Carbon-fiber Leg destroyed. System corrupted by crushing effect (+1). Carbon-fiber Leg fries itself beyond repair. Missile Launcher destroyed. System corrupted: Component data lost. Adv. Assault Cannon destroyed. Med. Storage Unit destroyed. Knocked back. Hrd. Heavy Armor Plating destroyed. Dropped Enh. Flexi-carbon Leg. VTOL Module destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????????###????????????????????????? | | #"###???????????????###;#####????????????????????? | | #???????????????# #????????????????????? | | #???????????????# #????????????????????? | | #????????????#### ##???????????????????? | | #???????????## ##??????????????????? | | #???????????# ##?????????????????? | | #???????????# % =% ##????????????????? | | #???????????# #????????????????? | | # ##??###???### #????????????????? | | # #### ##?## Y% # % ##????????????????? | | # %#?# ####?????????????????? | | ##;; % ##???????????????????? | | BB %% @ ;#???????????????????? | | ####"" BB #### ###???????????????????? | | ???# " ###" # "#?# #?????????????????????? | | ???#### ### # ##?# #?????????????????????? | | ??????##### ## ?? #?????????????????????? | | ??????????## #??####?????????????????????? | | ???????????## ##???????????????????????????? | | ????????????## ##????????????????????????????? | | #????????????## #?????????????????????????????? | | ######?????????## #?????????????????????????????? | | ## ##?????????? ?????????????????????????????? | | ##????????? ##????????????????????????????? | | #?????????? #?????????????????????????????? | | ####?????????? #?????????????????????????????? | | ##????????????? ??????????????????????????????? | | # ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Terrain Scanner | -8/Materials | Hacked Lance | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer The Oracle root@ Challenges ------------ None Game ------ Seed SubatomicProcessingReactor Manual? 0 Play Time 01:54:32 Cumulative 15.3 hours Start 2024.04.15 @ 15:15:54 End 2024.04.16 @ 09:25:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 800daa7b-03ca-4cf8-b788-0ba911c2151f