Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.27 @ 10:49:10 // Winter2019/RPGLIKE Player: viper Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (7252) 7252 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2495) 2495 TOTAL SCORE: 15262 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 269 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -155 Cogmind --------- Core Integrity 0/900 Matter 188/750 Energy 303/390 System Corruption 0% Temperature Cool (1084) Movement Hovering (106) Ox1 Location -6/Garrison Parts ------- > --- POWER (3) -------- Heavy Ion Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (10) ----- Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Maneuvering Thrusters Power Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon > --- INVENTORY (3) ---- Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Advanced Targeting Computer Maneuvering Thrusters Power Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- (None) [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Utility Power Shielding Device Structural Scanner Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Slots Evolved 15 | 6 . . . 2 3 2 . . . 1 . 1 Power 2 | 1 . . . 1 . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . Utility 9 | 3 . . . 1 2 1 . . . 1 . 1 Weapon 3 | 1 . . . . 1 1 . . . . . . Parts Attached 61 | 10 2 . 2 5 24 3 2 5 1 2 3 2 Power 11 | 2 . . 2 2 3 . . . . . 1 1 Engine 10 | 2 . . 2 2 3 . . . . . . 1 Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 8 | 2 . . . 2 2 . . 2 . . . . Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . 2 2 . . 2 . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 4 . . . 1 8 2 . 2 1 2 1 1 Device 6 | . . . . 1 1 . . . 1 1 1 1 Storage . | . . . . . . . . . . . . . Processor 6 | 2 . . . . 3 . . . . 1 . . Hackware 4 | . . . . . . 2 . 2 . . . . Protection 6 | 2 . . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 2 . . . 11 1 2 1 . . 1 . Energy Gun 5 | 2 . . . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | . 2 . . . 7 1 2 1 . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 . . . . Parts Lost 3 | . . . . . 1 . . 1 1 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 1 . . . Average Slot Usage (%) 99 | . 100 100 100 99 99 100 100 99 99 99 100 95 Engine 18 | . 20 20 20 18 21 17 17 17 17 16 15 10 Leg 6 | . 20 20 20 14 . . . . . . . . Hover 8 | . . . . 2 13 11 11 11 11 11 11 10 Device 8 | . . . . 8 10 11 11 11 8 15 16 16 Processor 14 | . 20 20 20 17 14 11 11 11 11 11 11 10 Hackware 5 | . . . . . . . 5 8 17 16 16 15 Protection 15 | . 20 20 20 17 21 17 17 13 7 5 5 5 Energy Gun 1 | . 4 . . . 2 . . . . . . . Ballistic Gun 16 | . 15 20 20 17 11 17 17 17 17 16 16 15 Ballistic Cannon 2 | . . . . . 1 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 16 16 16 16 27 45 49 49 49 47 47 47 45 Greatest Support 32 | 20 20 20 20 27 27 32 32 32 32 32 32 32 Greatest Overweight (x) 3 | 3 . . . 2 1 1 1 1 1 1 1 1 Average Overweight (x) . | 1 . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | 1 3 3 3 3 3 3 3 3 2 1 2 1 Average Carried 2 | . 2 3 2 2 2 1 1 2 1 1 1 . Final Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 3 3 3 2 3 1 3 2 1 1 1 1 Class Distribution -------------------- 53% | Hacker-Mutant 46% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Matter Collected 4340 | 274 386 18 . 395 1185 396 156 298 671 292 191 78 Remotely . | . . . . . . . . . . . . . Salvage Created 5201 | . 473 . . 238 1768 259 285 305 426 298 810 339 Parts 357 | . 33 . . 30 116 33 19 34 21 14 39 18 Haulers Intercepted 8 | . 1 . . . 4 . 2 . . . 1 . Recyclers Shooed 3 | . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 121 | . 14 . . 15 31 13 5 9 12 5 8 9 Guns 103 | . 13 . . 15 29 9 2 9 10 4 6 6 Cannons 16 | . . . . . 2 4 2 . 2 1 2 3 AOE 2 | . 1 . . . . . 1 . . . . . Classes Destroyed 18 | . 6 . . 5 4 . . . 1 1 1 . Worker 4 | . 1 . . 1 1 . . . . . 1 . Builder 8 | . . . . . 3 . 1 1 . . 3 . Tunneler 2 | . . . . 2 . . . . . . . . Hauler 8 | . 1 . . . 4 . 2 . . . 1 . Recycler 8 | . . . . 1 2 . . . . 3 2 . Mechanic 1 | . 1 . . . . . . . . . . . Operator 3 | . . . . . 3 . . . . . . . Drone 5 | . . . . . . . . . . 5 . . Watcher 7 | . 3 . . . 3 . . 1 . . . . Swarmer 29 | . 4 . . 6 8 5 . 3 3 . . . Grunt 43 | . 10 . . 2 11 2 4 2 1 . 4 7 Brawler 1 | . . . . . 1 . . . . . . . Sentry 24 | . . . . 1 8 4 1 4 2 . 3 1 Demolisher 3 | . . . . 2 . . . . 1 . . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 10 | . . . . . 3 2 . . 4 . 1 . Programmer 2 | . . . . . . . . . . . 1 1 Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 7 | . 3 . . 5 7 3 3 4 3 2 5 5 Combat Bots Only 5 | . 2 . . 5 5 3 2 4 3 1 2 5 Max Kills in Single Turn 3 | . 1 . . 1 3 2 2 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Damage Taken 4899 | . 304 . . 684 801 243 23 864 404 . 81 1495 Core 3583 | . 216 . . 466 455 112 6 668 245 . 64 1351 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 1742 | . 157 . . 400 383 62 6 116 188 . 51 379 Core Remaining (%) 98 | 100 . . . 96 . . . . . 100 . . Volleys Fired 344 | . 50 . . 38 97 30 8 21 35 16 29 20 Largest 4 | . 2 . . 2 3 4 4 4 4 4 4 4 Hottest 128 | . 80 . . 40 116 128 128 128 128 128 128 128 Shots Fired 963 | . 100 . . 75 212 94 32 78 125 64 108 75 Gun 792 | . 100 . . 75 200 64 24 57 90 48 79 55 Cannon 171 | . . . . . 12 30 8 21 35 16 29 20 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 927 | . 86 . . 75 190 94 32 78 125 64 108 75 Thermal 22 | . . . . . 22 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 14 | . 14 . . . . . . . . . . . Robot Hit Streak 51 | . 31 . . 38 40 25 22 11 51 8 40 19 Robot Miss Streak 10 | . 2 . . 2 3 2 1 4 1 10 2 3 Penetration Max 1 | . . . . . 1 1 1 1 1 1 1 1 Secondary Targets 8 | . 2 . . 3 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Shots Hit Robots 639 | . 85 . . 61 168 35 21 33 77 24 84 51 Core Hits 254 | . 32 . . 30 74 18 11 13 20 8 29 19 Critical Hits 9 | . 1 . . 1 1 1 . . . 2 2 1 Critical Kills 4 | . . . . 1 1 1 . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . 2 1 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13383 | . 1123 . . 852 3230 986 620 802 1626 614 2256 1274 Guns 11477 | . 1066 . . 852 3036 723 437 712 1266 556 1791 1038 Cannons 1732 | . . . . . 185 263 83 82 360 58 465 236 Explosions 157 | . 57 . . . . . 100 . . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . . . 9 . . 8 . . . . Kinetic 12701 | . 932 . . 852 2847 986 520 794 1626 614 2256 1274 Thermal 531 | . 57 . . . 374 . 100 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 134 | . 134 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 13 | . 3 1 3 6 . . . . . . . . Message Errors 7 | . 1 1 2 3 . . . . . . . . Energy Discharges 4 | . 1 . 1 2 . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 40 | . . . . . 11 . . . 16 1 12 . Projectiles 40 | . . . . . 11 . . . 16 1 12 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . 1 4 . 1 1 . 1 3 Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . 1 3 . 1 1 . 1 2 Secondary 2 | . . . . . . 1 . . . . . 1 Self-Inflicted Damage 107 | . 22 . . . 4 61 16 4 . . . . Shots 3 | . 1 . . . . 1 1 . . . . . Rammed 2 | . . . . . 1 . . 1 . . . . Targets Rammed 2 | . . . . . 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1089 | . 177 . . 82 368 443 284 650 358 340 490 1089 Average Temperature 146 | . 32 . . 26 117 112 112 241 120 135 194 513 Received Heat Transfer 1453 | . 216 . . 154 396 63 . 108 36 . 27 453 Effects 116 | . . . . . 9 6 . 33 1 2 13 52 Shutdowns 38 | . . . . . 2 1 . 13 1 . 3 18 Energy Bleed 10 | . . . . . 1 1 . 2 . 1 2 3 Interference 28 | . . . . . 6 3 . 7 . . 2 10 Matter Decay 4 | . . . . . . . . 1 . . . 3 Short Circuit 4 | . . . . . . . . 1 . 1 1 1 Damage (minor) 7 | . . . . . . 1 . 5 . . . 1 Damage (major) 14 | . . . . . . . . . . . 5 9 Damage (core) 11 | . . . . . . . . 4 . . . 7 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . . . . . Heat Transferred 890 | . 50 . . . 740 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Peak Influence 1201 | . 164 40 . 172 437 1102 629 535 1023 565 1201 735 Average Influence 360 | . 93 40 . 42 174 658 535 347 665 411 1013 573 Maximum Alert Level 4 | . . . . . 2 4 2 2 3 2 4 3 Low Security (%) 44 | 100 100 100 . 100 60 7 . 22 . . . . Level 1 17 | . . . . . 36 9 11 53 9 49 . . Level 2 20 | . . . . . 2 28 88 24 49 50 . 95 Level 3 16 | . . . . . . 49 . . 41 . 89 4 Level 4 1 | . . . . . . 4 . . . . 10 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 1 4 . 2 3 . . 3 . Investigation 11 | . 2 . . 1 2 . 2 2 . . 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . . 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Distress Signals 4 | . 1 . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 19 . . 32 42 17 6 11 16 11 10 10 Peak Tracking Total 16 | . 3 . . 16 5 3 3 4 3 2 3 4 Tactical Retreats 9 | . 1 . . . 3 1 1 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Traps Triggered 9 | . . . . . 1 1 . 2 5 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Machines Disabled 42 | . . . . . 4 10 5 7 8 6 2 . Max in Single Turn 2 | . . . . . 1 2 2 2 2 1 1 . Garrison Relay 8 | . . . . . . 4 . . 4 . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Machines Accessed 38 | . 8 . 4 2 9 . 3 3 . 6 3 . Terminals 28 | . 8 . . 1 6 . 3 2 . 6 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Total Hacks 187 | . 33 . 48 5 29 . 18 10 . 33 11 . Successful 168 | . 29 . 48 5 25 . 14 6 . 32 9 . Failed 19 | . 4 . . . 4 . 4 4 . 1 2 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 126 | . 33 . . 4 19 . 18 9 . 33 10 . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Terminal Hacks 156 | . 29 . 48 5 15 . 14 5 . 32 8 . Record 88 | . 11 . 48 3 8 . 4 1 . 9 4 . Part Schematic 11 | . . . . . . . . 1 . 8 2 . Robot Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 . . . . . . 1 . . . . Prototype ID Bank 6 | . 2 . . . 2 . . . . 2 . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 3 | . 2 . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . Dispatch Records 6 | . 3 . . . . . 1 . . 2 . . Maintenance Status 1 | . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . 1 . . 1 . . Transport Status 2 | . 1 . . . . . . . . 1 . . Investigation Status 2 | . . . . . . . 2 . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . 2 . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 . . . . 1 . . Registered Components 3 | . 1 . . . . . 1 . . 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 7 | . 2 . . 1 1 . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . Unlock Access 3 | . . . . . 1 . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 7 . . . 7 . 3 3 . 4 3 . Full Trace Events 21 | . 5 . . . 7 . 3 2 . 2 2 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . 1 . 8 2 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 88 | . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 4 . . 7 . 1 . Machine Destruction 11 | . . . . . . 4 . . 7 . . . Programmers 1 | . . . . . . . . . . . 1 . Attached 1 | . . . . . . 1 . . . . . . Robots Rewired 7 | . . . . . . . . . 6 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Total Allies 11 | . . . . 4 . . . . 6 1 . . Largest Group 5 | . . . . 4 1 . . . 5 4 4 . Highest-Rated Group 139 | . . . . 71 7 . . . 139 94 94 . Highest-Rated Ally 38 | . . . . 31 7 . . . 38 38 38 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 146 | . . . . 30 . . . . 28 77 11 . Total Damage 2314 | . . . . 422 . . . . 690 970 232 . Kills 39 | . . . . 5 . . . . 8 25 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Turns Passed 8767 | 113 1091 200 763 943 1776 716 356 397 1012 638 577 185 Spaces Moved 5835 | 59 715 167 619 691 1066 479 257 233 703 433 362 51 Core 36 | 32 . . . 4 . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2022 | 27 715 167 619 494 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3777 | . . . . 193 1066 479 257 233 703 433 362 51 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 56 56 116 116 106 106 106 106 106 Average Speed 112 | 153 120 120 120 102 115 116 116 110 106 106 106 106 Slowest Speed 200 | 200 120 120 120 150 116 116 116 116 106 106 106 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 94 41 94 92 84 98 32 48 99 95 14 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . 1 . . 1 . . . . Terrain Destroyed 572 | . 7 . . . 29 235 58 41 157 40 2 3 Melee . | . . . . . . . . . . . . . Projectile 137 | . . . . . 29 4 9 41 9 40 2 3 AOE 435 | . 7 . . . . 231 49 . 148 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Total 7263 | 76 848 166 640 850 1419 571 294 321 889 571 484 134 Wait 654 | 7 62 . 14 92 172 24 27 18 49 73 70 46 Move 5823 | 58 714 166 618 690 1065 478 256 232 702 432 361 51 Hop . | . . . . . . . . . . . . . Pick Up 17 | 1 4 . 2 . 8 1 . 1 . . . . Fast Attach 29 | 10 . . 2 2 11 . . 2 . 1 1 . Attach 12 | . . . . 2 4 3 . 1 1 . . 1 Detach . | . . . . . . . . . . . . . Swap 21 | . 2 . . 1 10 . 2 2 . 1 2 1 Drop 30 | . 2 . 4 2 15 1 . 3 . . 2 1 Fire 344 | . 50 . . 38 97 30 8 21 35 16 29 20 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . 1 . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . 13 . 13 65 . . . Rewire 59 | . . . . . . 1 . . 13 45 . . Trap . | . . . . . . . . . . . . . Miscellaneous 181 | . 14 . . 23 36 20 1 27 24 3 19 14 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Upgraded with Utility slot (x2) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Identified exit to Materials 952 | -10/Materials | Reached level 2 1205 | -10/Materials | Entered Mines 1287 | -10/Mines | Discovered exit to Materials (range 3) 1399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Identified exit to Exiles 1399 | -10/Mines | Discovered exit to Exiles (range 5) 1405 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Met 8R-AWN 1464 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-DEC 1562 | -10/Exiles | Visited The Gauntlet 1742 | -10/Exiles | Learned location of Zion (-6) 1793 | -10/Exiles | Identified exit to Mines 1793 | -10/Exiles | Discovered exit to Mines (range 10) 1905 | -10/Exiles | Met EX-BIN 2155 | -10/Exiles | Discovered exit to Mines (range 14) 2168 | -10/Exiles | Entered Mines 2170 | -9/Mines | Reached level 3 2172 | -9/Mines | Upgraded with Utility slot (x1) 2183 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2302 | -9/Mines | Identified exit to Materials 2302 | -9/Mines | Discovered exit to Materials (range 13) 2316 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2513 | -9/Mines | Received a Mining Laser from a helpful Derelict 2587 | -9/Mines | Reached level 4 2593 | -9/Mines | Learned Materials security intel 2610 | -9/Mines | Assembled infested the area 2645 | -9/Mines | Core integrity fell below 50% 2854 | -9/Mines | Learned 2 Materials zone layouts 2863 | -9/Mines | Discovered exit to Materials (range 10) 2866 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2940 | -9/Mines | Met a Derelict shopkeep closing up shop 3074 | -9/Mines | Upgraded with Power slot (x1) 3111 | -9/Mines | Entered Materials 3111 | -8/Materials | Accompanied by 1 ally 3113 | -8/Materials | Reached level 5 3113 | -8/Materials | Reached level 6 3118 | -8/Materials | Upgraded with Utility slot (x1) 3399 | -8/Materials | Reached level 7 3515 | -8/Materials | Identified exit to Factory 3515 | -8/Materials | Discovered exit to Factory (range 16) 3800 | -8/Materials | Reached level 8 3824 | -8/Materials | Upgraded with Utility slot (x1) 3873 | -8/Materials | Discovered exit to Factory (range 8) 4108 | -8/Materials | Identified exit to Storage 4108 | -8/Materials | Discovered exit to Storage (range 4) 4275 | -8/Materials | Reached level 9 4336 | -8/Materials | Upgraded with Weapon slot (x1) 4622 | -8/Materials | Repaired Gravmag System 4667 | -8/Materials | Repaired Gravmag System 4726 | -8/Materials | Build established: Hacker-Gunner 4886 | -8/Materials | Identified exit to Garrison 4887 | -8/Materials | Entered Garrison 4889 | -8/Garrison | Reached level 10 4899 | -8/Garrison | Upgraded with Weapon slot (x1) 4911 | -8/Garrison | Phase Generator disabled 4932 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | Garrison Relay disabled 5074 | -8/Garrison | Triggered checkpoint 5145 | -8/Garrison | Reached level 11 5153 | -8/Garrison | Identified exit to Materials 5153 | -8/Garrison | Discovered exit to Materials (range 14) 5194 | -8/Garrison | Triggered checkpoint 5212 | -8/Garrison | Garrison Relay disabled 5284 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Triggered checkpoint 5332 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Garrison Relay disabled 5385 | -8/Garrison | Discovered exit to Materials (range 12) 5488 | -8/Garrison | Discovered exit to Materials (range 9) 5505 | -8/Garrison | Installed Relay Interface Framework 5524 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | Garrison Relay disabled 5569 | -8/Garrison | Reached level 12 5575 | -8/Garrison | Upgraded with Utility slot (x1) 5603 | -8/Garrison | Entered Materials 5796 | -8/Materials | Discovered exit to Factory (range 13) 5890 | -8/Materials | Discovered exit to Storage (range 14) 5959 | -8/Materials | Entered Storage 6262 | -8/Storage | Garrison activated, responded to threat 6283 | -8/Storage | Core integrity fell below 50% 6316 | -8/Storage | Reached level 13 6351 | -8/Storage | Identified exit to Garrison 6356 | -8/Storage | Entered Garrison 6368 | -8/Garrison | Triggered checkpoint 6396 | -8/Garrison | Garrison Relay disabled 6513 | -8/Garrison | Phase Generator disabled 6572 | -8/Garrison | Triggered checkpoint 6716 | -8/Garrison | Identified exit to Recycling 6716 | -8/Garrison | Discovered exit to Recycling (range 17) 6835 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Garrison Relay disabled 6888 | -8/Garrison | Triggered checkpoint 6928 | -8/Garrison | Triggered checkpoint 6953 | -8/Garrison | Garrison Relay disabled 7005 | -8/Garrison | Discovered exit to Recycling (range 11) 7058 | -8/Garrison | Triggered checkpoint 7162 | -8/Garrison | Discovered exit to Recycling (range 8) 7176 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7206 | -8/Garrison | Triggered checkpoint 7250 | -8/Garrison | Garrison Relay disabled 7286 | -8/Garrison | Triggered checkpoint 7368 | -8/Garrison | Entered Recycling 7368 | -8/Recycling | Accompanied by 3 allies 7370 | -8/Recycling | Reached level 14 7370 | -8/Recycling | Upgraded with Utility slot (x1) 7405 | -8/Recycling | Spotter reported a threat 7405 | -8/Recycling | Spotter reported a threat 7413 | -8/Recycling | Spotter reported a threat 7417 | -8/Recycling | Spotter reported a threat 7429 | -8/Recycling | Spotter reported a threat 7447 | -8/Recycling | Spotter reported a threat 7453 | -8/Recycling | Spotter reported a threat 7472 | -8/Recycling | Spotter reported a threat 7504 | -8/Recycling | Spotter reported a threat 7504 | -8/Recycling | Spotter reported a threat 7529 | -8/Recycling | Spotter reported a threat 7537 | -8/Recycling | Spotter reported a threat 7579 | -8/Recycling | Spotter reported a threat 7608 | -8/Recycling | Spotter reported a threat 7609 | -8/Recycling | Spotter reported a threat 7649 | -8/Recycling | Spotter reported a threat 7671 | -8/Recycling | Spotter reported a threat 7686 | -8/Recycling | Spotter reported a threat 7708 | -8/Recycling | Spotter reported a threat 7708 | -8/Recycling | Spotter reported a threat 7708 | -8/Recycling | Spotter reported a threat 7761 | -8/Recycling | Spotter reported a threat 7772 | -8/Recycling | Spotter reported a threat 7778 | -8/Recycling | Spotter reported a threat 7822 | -8/Recycling | Spotter reported a threat 7825 | -8/Recycling | Spotter reported a threat 7825 | -8/Recycling | Spotter reported a threat 7905 | -8/Recycling | Identified exit to Factory 7905 | -8/Recycling | Discovered exit to Factory (range 8) 7909 | -8/Recycling | Spotter reported a threat 7929 | -8/Recycling | Spotter reported a threat 7962 | -8/Recycling | Spotter reported a threat 8006 | -8/Recycling | Entered Factory 8006 | -6/Factory | Accompanied by 4 allies 8008 | -6/Factory | Reached level 15 8392 | -6/Factory | Reached level 16 8573 | -6/Factory | Identified exit to Garrison 8583 | -6/Factory | Entered Garrison 8583 | -6/Garrison | Upgraded with Utility slot (x1) 8680 | -6/Garrison | Triggered checkpoint 8700 | -6/Garrison | Triggered checkpoint 8738 | -6/Garrison | Reached level 17 8748 | -6/Garrison | Core integrity fell below 50% 8765 | -6/Garrison | Core integrity fell below 20% 8769 | -6/Garrison | Core destroyed Last Messages --------------- 08760_ Overheating: System interference. 08760_ Gauss Rifle temporarily disabled. 08760_ Adv. Visual Processing Unit temporarily disabled. 08760_ Maneuvering Thrusters temporarily disabled. 08760_ Slug penetrates G-50 Soldier. 08760_ G-50 Soldier destroyed. 08761_ Power failure, Lgt. Fission Core shutdown. 08763_ Overheating: Power Shielding damaged (-15). 08763_ Overheating: Aerolev Unit damaged (-20). 08763_ Overheating: Gauss Rifle damaged (-57). 08763_ Overheating: Lgt. Angular Momentum Engine damaged (-24). 08763_ Slug penetrates Wall. 08764_ Power failure, Lgt. Angular Momentum Engine shutdown. 08764_ Overheating: System interference. 08764_ Gauss Rifle temporarily disabled. 08765_ Overheating: Core damaged (-108). 08766_ Slug penetrates G-50 Soldier. 08766_ G-50 Soldier destroyed. 08768_ Power failure, Hvy. Ion Engine shutdown. 08769_ Overheating: Core damaged (-171). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????#?????????# #??????????????????????? | | ?????????????# ??####??# #??????????????????????? | | ?????????????# ?# %= ?#% #??????????????????????? | | ??????????####+;## ##*%##?????????????????????? | | ?????????? =!= ######## #???????????? | | ?????????? [% ??????????????? | | ??????????? ? ??????????????????? | | ????????????# ?# |## @%#?????????????????????? | | ????????????#^ ## [%## [###???????????????????? | | ????????????" [= #???????????????????? | | ????????????" [ =#???????????????????? | | ????????????" ! #???????????????????? | | ????????????" [#???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????# ## ## #############?????????? | | ????????????# #?????????? | | ????????????# #?????????? | | ????????????# ! ########## #?????????? | | ????????????# ## !######????????# #?????????? | | ????????????# ?# #?????????????# #?????????? | | ????????????# ??######?????????????# #?????????? | | ????????????# ??????????????????????# #?????????? | | ????????????#???????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ########### | | ????????????????????????????????????# | | ????????????????????????????????????# ! | | ???????????????????????????????# ^ ######### | | ???????????????????????????????# #######???????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 40 Energy Capacity 650 Matter Stores 750 Matter Capacity 750 Sight Range 22 Robot Scan Range 35 Terrain Scan Density 310 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 10 Offensive Hacking 45 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Gravmag System | -8/Storage | Hacked Hardlight Generator | -8/Recycling | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Thermal Generator | -8/Recycling | Hacked Phase Cannon | -8/Recycling | Hacked Coolant Injector | -8/Recycling | Hacked Triangulator | -8/Recycling | Hacked Greatsword | -8/Recycling | Hacked Imp. Terrain Scan Processor | -8/Recycling | Hacked Railgun | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Levels Raised 16 | . 1 . . 2 5 3 . 1 . 1 2 1 XP Earned 30348 | 6000 1870 500 200 2741 7715 3558 330 1088 1458 510 2863 1515 XP Spent 27285 | 5400 2100 . . 2995 7495 3795 . . . 2600 . 2900 Upgrades 49 | 9 8 . . 8 16 6 . . . 1 . 1 Power Slot 2 | 1 . . . 1 . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . Utility Slot 9 | 3 . . . 1 2 1 . . . 1 . 1 Weapon Slot 3 | 1 . . . . 1 1 . . . . . . Core Integrity 6 | . 1 . . . 2 3 . . . . . . Heat Dissipation 1 | . . . . 1 . . . . . . . . Matter Storage 9 | . 2 . . 2 5 . . . . . . . Mass Support 2 | . . . . 1 . 1 . . . . . . Inventory Capacity 3 | 3 . . . . . . . . . . . . Sight Range 2 | . 1 . . . 1 . . . . . . . Sensor Range 3 | . 1 . . . 2 . . . . . . . Terrain Scan Density 3 | . . . . 2 1 . . . . . . . Ranged Accuracy 1 | . . . . . 1 . . . . . . . Hack Attack % 1 | . . . . . 1 . . . . . . . KI Damage % 3 | . 3 . . . . . . . . . . . Protomatter Created 2162 | . 229 . . 307 413 267 98 194 167 15 227 245 Integrity Restored 3634 | . 265 . . 480 706 336 20 582 474 53 382 336 Core 2541 | . 216 . . 443 473 101 20 582 333 . 37 336 Parts 1093 | . 49 . . 37 233 235 . . 141 53 345 . Protomatter Decayed 1289 | . 100 . . 203 434 142 48 . 107 67 181 7 Game ------ Seed FluxReactionProcessor Manual? 0 Play Time 01:35:13 Cumulative 722.1 hours Start 2019.12.27 @ 09:03:47 End 2019.12.27 @ 10:49:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 562 Rogue 62 Adventurer 0 Explorer 500 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc25ce3-3dd6-49bf-9f57-71e918c9cf92