Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 22:33:41 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (508) 508 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2448 Bonus ------- None Cogmind --------- Core Integrity 382/550 Matter 163/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Flight Unit Improved Terrain Scanner Terrain Scan Processor Splice Drone Bay (6/6) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Splice Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Terrain Scanner Terrain Scan Processor Seismic Detector Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 9 3 10 6 7 Power 8 | 2 1 2 . 3 Engine 6 | 2 1 . . 3 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 11 | 2 1 3 4 1 Treads . | . . . . . Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 4 1 Utility 8 | 3 1 . 2 2 Device 6 | 2 1 . 2 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 . 5 . 1 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . 1 1 . 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 5 | . 1 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 97 72 80 82 Engine 6 | . 14 4 . 4 Core 4 | . . 5 11 3 Leg 15 | . 28 21 20 . Flight 11 | . . . 5 34 Device 11 | . 12 11 11 13 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 3 Energy Gun 6 | . 14 10 . . Ballistic Gun 12 | . 14 7 22 12 Peak Build Rating 16 | 9 7 12 16 15 Average Rating 8 | 6 6 8 10 12 On Entrance 7 | . 7 7 9 12 Naked Turns . | . . . . . Heaviest Build 17 | 14 14 17 13 17 Greatest Support 20 | 20 20 20 20 17 Greatest Overweight (x) 4 | . . 4 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 5 7 8 7 Average Carried 4 | 1 3 5 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 4 5 6 7 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 522 | 314 . 120 45 43 Remotely . | . . . . . Salvage Created 587 | 151 117 149 62 108 Parts 61 | 24 10 10 5 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 2 3 4 5 Guns 12 | . 2 3 4 3 AOE 2 | . . . . 2 Classes Destroyed 8 | 1 2 2 1 2 Builder 1 | . 1 . . . Tunneler 7 | 7 . . . . Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 6 | . . . 4 2 Grunt 4 | . 2 2 . . Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | 3 1 2 4 4 Combat Bots Only 4 | . 1 2 4 3 Max Kills in Single Turn 2 | 2 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 118 | . 21 11 13 73 Missed 43 | . 3 4 4 32 Damage Taken 934 | . 267 87 73 507 Core 246 | . 49 29 . 168 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 80 . 92 . Volleys Fired 85 | 24 19 15 7 20 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 130 40 50 Shots Fired 154 | 48 38 28 14 26 Gun 148 | 48 38 28 14 20 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 94 | 24 19 17 14 20 Thermal 54 | 24 19 11 . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 8 11 5 12 Robot Miss Streak 5 | 3 3 5 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | 27 22 23 9 17 Core Hits 55 | 12 7 15 4 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 3 . . . . Burn 3 | 3 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1107 | 286 232 202 74 313 Guns 897 | 286 232 202 74 103 Cannons . | . . . . . Explosions 210 | . . . . 210 Melee . | . . . . . Ramming . | . . . . . Kinetic 486 | 125 82 102 74 103 Thermal 411 | 161 150 100 . . Explosive 210 | . . . . 210 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 393 | 84 393 216 . 17 Average Temperature 94 | 35 190 74 . 6 Received Heat Transfer 348 | . 153 51 . 144 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 3 . . . . Heat Transferred 1299 | 703 444 152 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 277 | 35 67 119 136 277 Initial 52 | . 22 27 46 52 Average 69 | 10 35 68 73 144 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 66 Level 1 8 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 2 5 4 14 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1140 | 249 225 253 125 288 Spaces Moved 689 | 108 67 145 65 304 Core 15 | 14 . 1 . . Treads . | . . . . . Legs 355 | 94 67 144 50 . Wheels . | . . . . . Hover . | . . . . . Flight 319 | . . . 15 304 Fastest Speed 29 | 50 120 120 31 29 Average Speed 79 | 110 120 121 105 34 Slowest Speed 250 | 120 120 250 137 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 20 16 10 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1130 | 189 177 193 109 462 Wait 302 | 46 87 15 23 131 Move 683 | 107 66 144 64 302 Hop 1 | . . . . 1 Pick Up 14 | 3 1 4 6 . Fast Attach 13 | 7 . 4 . 2 Attach 8 | . 1 3 2 2 Detach 1 | . . . . 1 Swap 14 | 2 2 3 4 3 Drop 5 | . 1 1 3 . Fire 85 | 24 19 15 7 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . 4 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 604 | -9/Materials | Discovered new exit (range 12) 728 | -9/Materials | Entered Mines 732 | -9/Mines | Found the Drone Emporium 739 | -9/Mines | Found Prototype Device 740 | -9/Mines | Identified Splice Drone Bay 851 | -9/Mines | Discovered new exit (range 7) 853 | -9/Mines | Entered Materials 853 | -8/Materials | Evolved 2 slots: Utility x2 1141 | -8/Materials | Self-destructed Last Messages --------------- 00994_ The unstable cave ceiling collapses. 00996_ Acquired 22 matter. 00999_ Acquired Imp. Terrain Scanner. 01007_ U-05 Engineer lays Concrete. 01011_ The unstable cave ceiling collapses. 01012_ U-05 Engineer lays Concrete. 01019_ Triggered Alarm Trap. 01019_ An alarm sounds. 01019_ ALERT: Alarm triggered, dispatching investigation squad. 01048_ U-05 Engineer lays Concrete. 01100_ S-10 Pest destroyed. 01110_ Flight Unit destroyed. 01116_ Lgt. Armor Plating destroyed. 01116_ S-10 Pest destroyed. 01122_ Flight Unit destroyed. 01124_ Seismic Detector destroyed. 01129_ Lgt. Ion Engine destroyed. 01134_ Acquired 8 matter. 01137_ R-06 Scavenger inserts Heat Sink into recycling unit. 01140_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 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T #????? | | ???????????? ???#]] #/###### #????? | | ????????????????#!! # = # ## ##??#?? | | ????????????????#!! # #### #???#?? | | ????????????????##### #??# #????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorAluminumGun Manual? 0 Play Time 00:13:22 Cumulative 11.8 hours Start 2025.01.04 @ 22:23:38 End 2025.01.04 @ 22:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d23646-9cb5-4527-81c2-50220176acd3