Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.27 @ 20:00:18 Player: Plexion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (408) 2040 Value Destroyed (16685) 16685 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (8728) 8728 TOTAL SCORE: 38253 Bonus ------- High Alert Combat Kills 4297 Entered Garrisons 800 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1644 Friendly Fire -313 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- High-capacity Storage Unit Zionite Biocell (600) Advanced Force Field Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Particle Reactor Armored Medium Treads Biometal Medium Treads Cooled Airjet Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Encrypted Comm Array Zionite Weapon Casing Zionite Weapon Casing Makeshift Ablative Armor Hacking Drone Bay Storm Laser Guided Plasma Cannon Rocket Array Long-range Missile Launcher CR-A16's Behemoth Slayer [Rating: 149] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 Utility 7 | . . . 2 . . . 1 . . 1 . . . . . 1 . . . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 297 | 7 4 . 7 5 . 2 26 4 1 5 8 4 27 35 4 8 5 6 19 . 7 15 12 3 1 10 3 32 37 Power 17 | 1 . . 2 . . . 2 . 1 . . . . 1 . 4 . . . . . . . . . . . 3 3 Engine 5 | 1 . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . 2 2 Reactor 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 Propulsion 61 | 2 . . 1 1 . . 8 1 . 1 1 3 6 3 . 1 2 3 4 . . . 2 . . 1 . 5 16 Treads 36 | 2 . . 1 1 . . 8 1 . 1 1 3 . . . . . . 3 . . . 2 . . 1 . 5 7 Leg 16 | . . . . . . . . . . . . . 6 3 . 1 2 2 1 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 123 | 1 4 . 2 2 . . 3 3 . 1 2 1 11 14 3 3 1 3 5 . 4 13 9 3 1 7 3 14 10 Device 56 | . 1 . . 1 . . . 1 . 1 2 1 3 3 2 1 1 3 3 . 2 6 7 . 1 3 1 9 4 Storage 6 | 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Processor 9 | . . . . . . . 1 . . . . . 4 . . . . . . . . 1 . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 52 | . 1 . 2 1 . . 2 2 . . . . 4 10 1 2 . . 2 . 2 6 2 3 . 4 2 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 3 . . 2 2 . 2 13 . . 3 5 . 10 17 1 . 2 . 10 . 3 2 1 . . 2 . 10 8 Energy Gun 12 | 3 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 5 . Energy Cannon 29 | . . . . . . . 2 . . 1 3 . 6 11 . . . . 3 . . . . . . . . . 3 Ballistic Gun 5 | . . . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . 1 . 1 3 . . . 1 . 2 4 1 . 1 . 5 . 1 2 1 . . 1 . 4 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . 2 . . 1 . 2 . 2 . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 4 . . . . . 7 6 . . . 1 . . . . . . . 3 . 1 3 Parts Lost 69 | . . . 3 . . . 3 . . . . . 4 2 1 5 8 1 3 . 1 . 3 . . . 4 23 8 Power 8 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . 4 . Propulsion 19 | . . . 1 . . . 1 . . . . . 1 . . . 3 . 1 . . . 1 . . . . 6 5 Utility 34 | . . . . . . . 1 . . . . . 3 2 1 1 3 1 1 . 1 . 2 . . . 4 12 2 Weapon 8 | . . . 1 . . . . . . . . . . . . 2 2 . 1 . . . . . . . . 1 1 Highest Loss Streak 14 | . . . 2 . . . 1 . . . . . 1 1 1 2 3 1 1 . 1 . 1 . . . 4 14 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 98 100 100 100 89 92 100 100 97 98 98 96 92 87 83 76 83 80 80 80 82 88 87 84 84 72 42 Engine 2 | . 14 14 11 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 9 9 7 7 7 7 1 . 10 . . . . . . . . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . 5 7 1 6 6 6 6 6 6 5 5 5 4 5 4 . Treads 15 | . 28 28 22 22 22 22 26 27 27 30 27 29 26 . . . . . 5 6 6 6 5 11 11 11 11 8 12 Leg 9 | . . . . . . . . . . . . . 3 29 30 26 24 17 17 13 13 13 11 11 11 11 10 9 . Device 12 | . 10 14 11 11 11 11 9 9 9 15 15 14 12 8 21 15 18 19 21 20 19 9 15 11 10 11 17 22 2 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 15 13 13 13 13 13 12 13 11 11 11 11 11 10 4 Processor 3 | . . . . . . . 7 9 9 7 7 7 7 13 . . . . . . . 3 2 . . . . . 6 Protection 12 | . 3 . 20 22 22 22 10 11 18 15 15 15 16 12 1 6 7 6 3 6 6 12 15 23 23 20 13 8 1 Energy Gun 3 | . 28 28 17 . . . 6 . . . . . 1 . . . . . . . . . . . . . . 4 . Energy Cannon 8 | . . . . . . . 8 18 18 13 13 15 8 10 8 12 11 10 11 13 12 12 10 9 11 9 11 . 3 Ballistic Gun 1 | . . . 4 22 22 22 1 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 12 48 48 68 69 69 69 79 77 75 76 76 76 103 91 87 104 126 118 134 134 140 145 151 154 154 155 155 119 91 Greatest Support 205 | 40 40 40 40 40 40 40 60 67 67 87 87 90 83 108 108 108 100 96 80 60 60 60 60 60 60 60 60 89 205 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 1 . 1 1 2 1 . 1 3 3 2 2 2 2 2 2 2 2 2 2 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . . . 1 1 1 2 1 1 1 2 2 1 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Most Carried 20 | 3 10 9 17 20 20 20 20 20 20 19 19 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 18 9 Average Carried 17 | 1 6 9 11 18 19 20 19 19 19 18 18 18 18 19 19 19 19 17 18 20 19 19 19 17 17 19 19 13 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 9 17 19 20 20 20 19 20 18 18 17 19 20 19 19 19 18 20 20 20 20 19 18 18 20 18 9 4 Class Distribution -------------------- 42% | Mutant 35% | Golem 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Matter Collected 4645 | 232 78 . 110 49 . 39 516 . 50 60 132 20 270 466 85 150 146 43 452 . 157 377 91 44 91 180 10 435 362 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17255 | . 349 . 613 70 . 65 1235 . 273 56 350 92 708 1460 215 737 1198 46 971 . 898 1727 974 . 108 680 386 2905 1139 Parts 797 | . 21 . 39 6 . 15 71 . 16 2 18 2 49 38 22 50 54 1 55 . 50 52 42 . 13 27 7 104 43 Haulers Intercepted 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 17 2 2 . 13 . . . . . . . . . 4 . 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 372 | . 5 . 11 5 . 4 28 . 5 1 9 2 3 57 13 16 28 2 27 . 23 25 15 . 3 12 5 52 21 Melee 6 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . 2 Guns 62 | . 5 . 11 1 . . 13 . . . . . 2 . . . . . . . . . . . . . . 30 . Cannons 131 | . . . . . . . 7 . 5 1 5 2 1 9 3 14 15 2 11 . 12 17 11 . 3 5 5 . 3 AOE 155 | . . . . 4 . 4 7 . . . 3 . . 43 10 2 12 . 14 . 8 8 4 . . 4 . 19 13 Classes Destroyed 30 | . 6 . 3 . . 1 2 . 1 . 1 . 3 4 . 1 1 . . . 1 3 . . 1 1 . 1 . Worker 18 | . 3 . 2 . . 1 3 . . . . . . . . . . . . . . 2 . . . . . 5 2 Builder 11 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . 6 . Tunneler 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . Hauler 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 1 1 Mechanic 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . 2 . 1 . . . . . . . . . . . . 1 1 . 1 . . 2 . . . . . 1 . Swarmer 98 | . 1 . 3 4 . 4 4 . 1 . 2 . . . 12 8 12 2 11 . 5 3 2 . . 2 . 14 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 109 | . 4 . 2 1 . . 15 . . . 2 2 . . . 3 10 . 13 . 12 9 3 . . 2 2 22 7 Brawler 16 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 3 4 . . 2 . 3 . Duelist 9 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 3 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 33 | . . . 6 . . . 7 . 3 . 2 . . . 1 3 1 . . . . 3 1 . . . . 3 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 13 | . . . . . . . . . 1 1 1 . . . . 1 3 . . . . . 1 . 1 . 2 2 . Programmer 17 | . . . . . . . . . . . 2 . . . . . 1 . 1 . 2 1 4 . . 2 . 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 9 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 3 . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 28 | . . . . . . 1 . . . . . . 27 . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 3 . 3 5 . 6 5 . 2 1 4 2 13 38 4 5 12 2 9 . 12 16 6 . 1 4 3 16 10 Combat Bots Only 36 | . 2 . 3 5 . 4 5 . 2 1 4 2 1 36 4 4 12 2 9 . 12 10 5 . 1 4 3 12 9 Max Kills in Single Turn 34 | . 2 . 1 3 . 4 3 . 1 1 2 1 1 34 4 2 8 1 3 . 3 3 3 . 1 4 1 6 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . . . 3 . 3 3 . . . 2 . . 34 4 2 8 . 3 . 3 3 2 . . 4 . 4 3 Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Damage Taken 27688 | . 223 . 560 77 . 87 1669 . 169 141 707 176 535 1867 583 1541 2106 150 1981 . 837 1355 602 . . 1105 701 5867 4649 Core 3625 | . 54 . 123 . . 6 85 . 17 15 128 . 36 310 64 124 111 26 224 . 62 140 28 . . 21 41 699 1311 Absorbed by Shields 1125 | . . . . . . . . . . . . . . . . . . . . . 298 143 268 . . 338 78 . . Redirected to Shielding 467 | . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . 377 . Regen/Repaired (Parts) 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . 208 . . . Core Remaining (%) 62 | 100 . 78 . . . 67 . . 81 . . . . . 21 . . . . . . 19 . . . . 91 39 . Volleys Fired 817 | . 28 . 52 4 . 3 91 2 14 4 25 30 14 88 25 53 49 6 55 . 36 68 39 . 6 20 14 73 18 Largest 2 | . 2 . 2 2 . 2 2 1 2 2 2 2 2 2 2 2 2 1 2 . 2 2 2 . 2 2 2 1 2 Hottest 250 | . 100 . 100 46 . 46 180 30 60 60 60 90 60 100 50 50 50 25 120 . 50 50 50 . 50 50 50 250 176 Shots Fired 1334 | . 56 . 104 6 . 4 163 2 27 6 46 45 133 104 28 68 84 6 61 . 52 102 70 . 12 29 28 73 25 Gun 408 | . 56 . 104 4 . 2 71 . . . . . 106 . . . . . . . . . . . . . . 65 . Cannon 843 | . . . . . . . 82 2 27 6 42 45 27 96 18 68 81 6 46 . 48 96 68 . 12 28 28 . 17 Launcher 83 | . . . . 2 . 2 10 . . . 4 . . 8 10 . 3 . 15 . 4 6 2 . . 1 . 8 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . . 15 4 . 2 31 . . . . . . . . . . . . . . . . . . . . . . Thermal 1156 | . 56 . 89 . . . 122 2 27 6 42 45 133 69 18 68 81 6 46 . 48 96 68 . 12 28 28 65 1 Explosive 83 | . . . . 2 . 2 10 . . . 4 . . 8 10 . 3 . 15 . 4 6 2 . . 1 . 8 8 Electromagnetic 43 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . 16 Robot Hit Streak 24 | . 12 . 19 7 . 8 23 . 12 14 4 7 22 21 24 14 14 3 9 . 12 14 15 . 4 12 20 21 10 Robot Miss Streak 14 | . 3 . 3 . . 1 2 . 1 1 3 4 5 4 3 3 5 2 2 . 4 4 3 . 1 1 1 14 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 107 | . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . Shots Hit Robots 929 | . 37 . 75 5 . 2 111 . 16 3 19 18 110 73 15 45 62 3 38 . 34 61 45 . 7 24 25 69 32 Core Hits 904 | . 20 . 28 5 . 8 54 . 7 2 13 5 32 133 18 22 47 2 43 . 35 82 43 . 3 42 9 200 51 Critical Kills 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 3 . 6 . . . 6 . . . 2 . . 4 . . . . . . 1 . . . . . . . 5 Burn 13 | . 3 . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 5 Melee Attacks 136 | . . . . . . . 3 . . 2 8 . 46 22 . . 3 . 7 . 5 . . . . 4 . 1 35 Impact 59 | . . . . . . . 3 . . 2 8 . 46 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . 22 . . 3 . 7 . 5 . . . . 4 . 1 35 Sneak Attacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52407 | . 511 . 1005 224 . 394 3438 . 490 81 844 483 3525 5262 1167 2378 3544 163 3215 . 2861 4504 2795 . 351 2133 1126 8572 3341 Guns 10845 | . 511 . 1005 61 . 13 1088 . . . . . 2965 . . . . . . . . . . . . . . 5202 . Cannons 20822 | . . . . . . . 1542 . 490 81 347 483 560 1883 474 2106 2736 163 1092 . 1306 2579 2015 . 351 1086 1126 . 402 Explosions 18891 | . . . . 163 . 381 686 . . . 232 . . 2932 693 272 743 . 1991 . 1446 1912 780 . . 1047 . 3357 2256 Melee 1819 | . . . . . . . 122 . . . 265 . . 447 . . 65 . 132 . 109 . . . . . . . 679 Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 13 4 Kinetic 692 | . . . 154 61 . 13 464 . . . . . . . . . . . . . . . . . . . . . . Thermal 30896 | . 511 . 851 . . . 2166 . 490 81 347 483 3525 1772 474 2378 2736 163 1092 . 1306 2579 2107 . 351 1086 1126 5272 . Explosive 17885 | . . . . 163 . 381 686 . . . 232 . . 2405 693 . 743 . 1991 . 1446 1912 643 . . 1047 . 3287 2256 Electromagnetic 1085 | . . . . . . . . . . . . . . 638 . . . . . . . . 45 . . . . . 402 Impact 387 | . . . . . . . 122 . . . 265 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1432 | . . . . . . . . . . . . . . 447 . . 65 . 132 . 109 . . . . . . . 679 Highest Corruption 15 | . . . . . . . . . . . . . . . . . 2 2 3 3 3 4 2 2 2 2 1 1 15 Average Corruption 2 | . . . . . . . . . . . . . . . . . 1 2 2 3 3 3 1 2 2 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . . . . . . . . . . 13 6 17 1 22 30 3 6 12 7 7 5 8 Message Errors 31 | . . . . . . . . . . . . . . . . . 3 1 3 . 4 5 1 2 4 2 1 3 2 Matter Fused 48 | . . . . . . . . . . . . . . . . . 5 3 2 1 9 11 1 2 6 3 3 1 1 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . . . 2 . 3 4 . 1 1 . 2 1 . Energy Discharges 11 | . . . . . . . . . . . . . . . . . . 1 2 . 1 3 . 1 1 1 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 6 1 . . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . . . 1 . . Misfires 6 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 11 | . . . . . . . 9 . . . . 2 . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1728 | . . . . . . 36 121 . . . 73 6 46 288 14 89 65 10 114 . 155 127 127 . 55 72 59 151 120 Projectiles 796 | . . . . . . . 4 . . . 12 6 46 183 14 47 20 10 . . 62 127 79 . 55 72 59 . . Explosions 713 | . . . . . . 36 15 . . . . . . 62 . 42 45 . 114 . 80 . 48 . . . . 151 120 Melee 219 | . . . . . . . 102 . . . 61 . . 43 . . . . . . 13 . . . . . . . . Knockbacks 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1105 | . . . . . . 56 . . . . . . . 125 89 84 208 . 132 . 177 . 80 . . . . 27 127 Shots 33 | . . . . . . 2 . . . . . . . 3 2 1 10 . 3 . 3 . 4 . . . . 1 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 210 . 267 . . . 168 . . . . 120 269 39 . 3 9 . 179 . 198 238 3 141 99 33 266 200 327 Average Temperature 66 | . 63 . 53 . . . 52 . . . . 40 99 17 . 3 9 . 51 . 69 73 3 73 56 8 96 81 121 Received Heat Transfer 5493 | . 117 . 219 12 . . 666 . 72 12 177 108 27 431 78 219 429 . 435 . 245 356 104 . . 97 163 1109 417 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . 3 . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . Parts Melted 75 | . 5 . 10 . . . 11 . 4 . 1 . 7 3 . 3 . . 2 . . . 1 . . . 2 26 . Heat Transferred 32305 | . 1702 . 2886 . . . 3630 . 666 111 407 666 3819 2113 275 1400 1372 75 1090 . 725 1475 1175 . 175 568 650 7325 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen 7 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Peak Influence 1329 | . 145 . 229 152 . 116 347 418 251 58 . . . . . 526 1142 668 1329 697 1221 1062 790 . . . . 1203 1317 Initial 697 | . . . . 28 . . . 208 203 21 . . . . . 176 368 599 476 697 487 640 520 . . . . . 535 Average 448 | . 35 . 72 60 . 30 158 330 170 26 . . . . . 370 856 644 994 697 998 743 618 . . . . 614 947 Maximum Alert Level 4 | . . . 1 . . . 1 2 1 . . . . . . 2 4 2 4 2 4 3 3 . . . . 4 4 Low Security (%) 39 | 100 100 100 92 100 . 100 72 . 52 100 . . . . . 15 . . . . . . . . . . . 8 . Level 1 13 | . . . 7 . . . 27 73 47 . . . . . . 49 3 . . . . . . . . . . 8 . Level 2 20 | . . . . . . . . 26 . . . . . . . 35 11 100 25 100 14 50 84 . . . . 56 22 Level 3 18 | . . . . . . . . . . . . . . . . . 84 . 17 . 68 49 15 . . . . 18 47 Level 4 7 | . . . . . . . . . . . . . . . . . . . 57 . 16 . . . . . . 8 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 1 1 . . 3 . 1 2 . . . . . 3 . 1 . . . 10 3 . . . . 13 8 Investigation 8 | . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . 2 Extermination 10 | . . . . . . . . . . 1 . . . . . . . 1 . . . 3 1 . . . . 2 2 Reinforcement 15 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . 3 . . . . . 5 2 Assault 11 | . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . 4 2 Garrison 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Distress Signals 16 | . 1 . 2 . . . 3 . 1 . . . . . . . . . . . . 4 . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 593 | . 14 . 22 5 . 4 55 . 10 3 11 5 28 55 13 30 29 3 27 . 25 47 24 . 3 48 5 70 57 Peak Tracking Total 37 | . 2 . 5 4 . 4 8 . 2 2 5 3 4 37 4 5 12 3 7 . 9 7 6 . 2 17 3 11 19 Tactical Retreats 28 | . . . 4 . . . 3 . . . . . 2 . . 1 2 1 . . 1 3 2 . . 1 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Traps Triggered 15 | . 1 . . . . . 1 . . 2 . . . . . . 2 . 4 . 2 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Machines Disabled 32 | . . . . . . . 4 . . . 1 . 1 3 . 3 1 . 1 . 2 2 4 . . 1 . 9 . Max in Single Turn 4 | . . . . . . . 1 . . . 1 . 1 1 . 2 1 . 1 . 1 1 2 . . 1 . 4 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Machines Accessed 57 | . 5 . 5 1 2 . 6 . 1 3 2 . . . . 7 1 3 1 1 1 4 4 . 1 3 . 2 4 Terminals 36 | . 5 . 4 . . . 5 . 1 1 . . . . . 5 1 2 1 . 1 4 3 . . . . 2 1 Fabricators 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 . . 1 . . . . . 2 Total Hacks 123 | . 11 . 12 1 2 . 10 . 2 4 5 . . . . 20 2 6 1 1 1 6 12 . 1 15 . 4 7 Successful 64 | . 5 . 3 1 2 . 6 . 2 3 5 . . . . 8 . 4 1 1 1 2 2 . 1 15 . 2 . Failed 59 | . 6 . 9 . . . 4 . . 1 . . . . . 12 2 2 . . . 4 10 . . . . 2 7 Catastrophic 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 12 . 9 . 1 . 9 . 2 2 . . 5 . . 16 . 5 . . . 1 4 . . . . 3 . Terminals 77 | . 11 . 9 . . . 9 . 2 2 . . . . . 15 2 5 1 . 1 6 8 . . . . 4 2 Fabricators 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . . 1 . . . . . 3 . 1 . 1 . . 4 . . . . . 3 Terminal Hacks 43 | . 4 . . 1 2 . 3 . 1 1 5 . . . . 1 . 2 1 . 1 2 2 . 1 15 . 1 . Record 10 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . 5 . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Open Door 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Zone Layout 7 | . . . . . . . 3 . 1 . . . . . . 1 . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 2 . . . 2 . 1 . . . . . . 6 . 1 . . . . . . . . . 1 . Terminals 14 | . 1 . 2 . . . 2 . 1 . . . . . . 6 . 1 . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . . 1 . Disrupt 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 5 . . . 3 . 1 . . . . . . 6 1 2 1 . 1 2 4 . . . . 2 4 Full Trace Events 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . 3 . 3 . 4 . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 10 | . . . . . . . . . . . . . . . . . 3 . 3 . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Total Allies 5 | . 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Group 2 | . 1 . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 26 | . 10 . . . . . 26 16 26 23 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 26 | . 10 . . . . . 26 16 16 23 . . . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Muscle 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Total Damage 109 | . . . . . . . . . 109 . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 2 . 2 . . . . . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Turns Passed 30262 | 89 1309 166 1475 745 653 450 3217 878 847 505 748 706 2183 2438 395 797 1208 317 1448 36 1223 1508 761 508 552 1830 1126 1298 846 Spaces Moved 13087 | 49 620 70 527 302 271 184 1164 353 318 239 337 360 1093 1190 256 400 469 147 563 17 292 588 286 240 252 805 265 516 914 Core 529 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528 Treads 5973 | 48 620 70 527 302 271 184 1164 353 318 239 337 360 992 . . . . . 2 . . . . . . 1 . 12 173 Legs 6372 | . . . . . . . . . . . . . 101 1190 256 400 469 147 561 17 292 588 286 240 252 804 265 504 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Fastest Speed 26 | 50 160 240 240 240 240 240 240 243 246 167 167 165 165 117 130 130 183 180 180 210 180 180 180 210 210 180 210 161 26 Average Speed 188 | 157 191 240 240 240 240 240 240 245 246 167 189 172 177 140 130 151 188 200 189 210 209 209 208 210 210 209 210 180 67 Slowest Speed 330 | 160 240 240 240 240 240 240 243 246 246 167 246 246 325 210 130 189 240 240 225 210 210 210 210 210 210 330 210 225 225 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 84 24 33 71 69 53 90 63 39 8 55 55 80 82 46 14 57 7 48 2 28 24 11 54 49 71 50 21 38 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 9 | . . . . 1 1 . . . . . 2 . 3 . . . . . . . . . . . 2 . . . . Known Exits Taken 9 | . . . 1 . . . 1 . . 1 . . . . 1 1 . 1 . 1 . 1 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 1 . . . . . . . . . 1 1 1 1 1 . Scrap Searched 20 | . . . . 1 . 1 . . . . 2 4 4 . 1 . . . . . . . . 1 2 . 4 . . Spaces Dug 120 | . . . . . . . 18 . 5 2 6 6 . 16 11 8 . 1 . . 1 14 3 . . . . 1 28 Terrain Destroyed 963 | . . . . 19 . 13 63 . 8 2 27 9 1 75 75 28 30 3 161 . 45 75 90 . 4 23 2 134 76 Melee 16 | . . . . . . . 2 . . 2 . . . 2 . . . . . . . . . . . . . 1 9 Projectile 185 | . . . . . . . 25 . 8 . 14 9 1 7 7 14 17 3 14 . 10 30 17 . 4 . 2 2 1 AOE 762 | . . . . 19 . 13 36 . . . 13 . . 66 68 14 13 . 147 . 35 45 73 . . 23 . 131 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Res Total 17029 | 58 685 69 634 316 277 188 1417 364 359 334 382 401 1220 1807 288 528 704 161 877 17 845 747 376 246 265 916 811 672 1065 Wait 2293 | . 23 . 33 . . . 99 . 19 85 4 . 4 412 1 52 161 . 198 . 483 63 32 . . 59 521 33 11 Move 13059 | 48 619 69 526 301 270 183 1163 352 317 238 336 359 1092 1189 255 399 468 147 561 17 291 587 285 239 251 804 264 515 914 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 2 7 . 14 3 3 . 10 1 4 . 1 4 11 18 . 3 3 1 4 . . 3 4 . 3 3 1 2 4 Fast Attach 115 | 6 2 . . . . . 9 . . . . 1 14 11 . 5 2 3 8 . 4 2 2 . 1 7 . 10 28 Attach 71 | 1 . . 5 . . . 4 2 . 2 1 2 7 9 1 2 . 1 1 . . . 2 1 . . 2 19 9 Detach 116 | 1 1 . . . . . 4 . . . . . 7 9 3 7 5 1 17 . 8 4 1 4 2 6 7 13 16 Swap 112 | . 2 . 2 5 . 2 13 2 1 3 7 1 7 15 3 1 3 2 10 . 3 13 8 2 . 3 1 3 . Drop 166 | . 3 . 2 3 4 . 21 3 4 . . 3 18 34 . 6 5 . 6 . 4 4 3 . 2 10 1 1 29 Fire 817 | . 28 . 52 4 . 3 91 2 14 4 25 30 14 88 25 53 49 6 55 . 36 68 39 . 6 20 14 73 18 Melee 136 | . . . . . . . 3 . . 2 8 . 46 22 . . 3 . 7 . 5 . . . . 4 . 1 35 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . 5 . 10 . 10 . . . . . . . . Rewire 4 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Discovered new exit (range 13) 1399 | -10/Materials | Entered Mines 1486 | -10/Mines | Learned 2 Materials zone layouts 1493 | -10/Mines | Discovered new exit (range 6) 1565 | -10/Mines | Entered Materials 1565 | -9/Materials | Evolved 2 slots: Utility x2 1566 | -9/Materials | Identified exit to Mines 3040 | -9/Materials | Entered Mines 3051 | -9/Mines | Met a Derelict shopkeep closing up shop 3154 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3202 | -9/Mines | Build established: Scavenger-Mutant 3350 | -9/Mines | Learned location of Zion (-7) 3590 | -9/Mines | Discovered new exit (range 10) 3775 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3775 | -9/Mines | Discovered new exit (range 5) 3785 | -9/Mines | Entered Exiles 3821 | -9/Exiles | Discovered new exit (range 15) 3850 | -9/Exiles | Met 8R-AWN 3889 | -9/Exiles | Met EX-HEX 3977 | -9/Exiles | Met EX-DEC 4071 | -9/Exiles | Met EX-BIN 4105 | -9/Exiles | Aligned with FarCom system 4107 | -9/Exiles | Given EX-Vault access code 4174 | -9/Exiles | Opened EX-Vault 4200 | -9/Exiles | Found YOLO Cannon 4206 | -9/Exiles | Found AWS/Thermal 4214 | -9/Exiles | Found Gui. Plasma Cannon 4266 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4276 | -9/Exiles | Exiles lab attacked by MAIN.C 4419 | -9/Exiles | Discovered new exit (range 10) 4438 | -9/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, YOLO Cannon 4438 | -9/Exiles | Entered Mines 4770 | -8/Mines | Discovered new exit (range 7) 4888 | -8/Mines | Entered Materials 4888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5599 | -8/Materials | Discovered new exit (range 14) 6551 | -8/Materials | Discovered new exit (range 7) 6802 | -8/Materials | Build established: Mutant 7398 | -8/Materials | Discovered new exit (range 3) 8093 | -8/Materials | Identified exit to Garrison 8105 | -8/Materials | Entered Garrison 8105 | -8/Garrison | Discovered recently destroyed garrison 8685 | -8/Garrison | Discovered new exit (range 3) 8890 | -8/Garrison | Discovered new exit (range 14) 8983 | -8/Garrison | Entered Materials 8983 | -8/Materials | Accompanied by 1 ally 9791 | -8/Materials | Discovered new exit (range 16) 9830 | -8/Materials | Entered Factory 9830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9832 | -7/Factory | FarCom data flow suspended 10124 | -7/Factory | Fabricated M-28 Smith (x1) 10144 | -7/Factory | Discovered new exit (range 4) 10284 | -7/Factory | Identified exit to Storage 10284 | -7/Factory | Identified exit to Lower Caves 10335 | -7/Factory | Entered Lower Caves 10341 | -7/Lower Caves | Met a Warlord Commander 10342 | -7/Lower Caves | Learned location of Warlord (-5) 10344 | -7/Lower Caves | Found Encrypted Comm Array 10436 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10470 | -7/Lower Caves | Encountered a Warlord checkpoint 10592 | -7/Lower Caves | Learned Armory emergency access door positions 10592 | -7/Lower Caves | Learned Research stockpile data 11051 | -7/Lower Caves | Discovered new exit (range 12) 11083 | -7/Lower Caves | Entered another Lower Caves area 11325 | -7/Lower Caves | Spotted B-75 Beast 11733 | -7/Lower Caves | Learned Factory interactive machine intel 11738 | -7/Lower Caves | Spotted ZD-RCB(f) 11740 | -7/Lower Caves | Encountered a Master Thief 11740 | -7/Lower Caves | Spotted J7-H0Z(f) 11741 | -7/Lower Caves | Encountered a Master Thief 11741 | -7/Lower Caves | Spotted 80-KSD(f) 11742 | -7/Lower Caves | Encountered a Master Thief 11742 | -7/Lower Caves | Graphene Brace stolen by Master Thief 11743 | -7/Lower Caves | Adv. Cooling System stolen by Master Thief 11750 | -7/Lower Caves | Arm. Medium Treads stolen by Master Thief 11776 | -7/Lower Caves | Discovered new exit (range 9) 11789 | -7/Lower Caves | Entered Zion 11870 | -7/Zion | Discovered new exit (range 16) 12084 | -7/Zion | Learned Factory trap positions 12218 | -7/Zion | Found Prototype Launcher 12218 | -7/Zion | Identified Rocket Array 12329 | -7/Zion | Given the Hacking Drone Bay 12333 | -7/Zion | Found Prototype Device 12333 | -7/Zion | Identified Hacking Drone Bay 12494 | -7/Zion | Learned Factory emergency access door positions 12546 | -7/Zion | Found CR-A16's Pointy Stick 12592 | -7/Zion | Learned location of Data Miner (-6) 12694 | -7/Zion | Learned location of Quarantine (-3) 12817 | -7/Zion | Found Prototype Processor 12817 | -7/Zion | Identified Exp. Core Analyzer 12820 | -7/Zion | Found Prototype Processor 12820 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12825 | -7/Zion | Found Prototype Processor 12825 | -7/Zion | Identified Exp. Signal Interpreter 12830 | -7/Zion | Found Prototype Processor 12830 | -7/Zion | Identified Exp. Target Analyzer 12847 | -7/Zion | Found Faulty Exp. Target Analyzer 13177 | -7/Zion | Found Prototype Energy Gun 13408 | -7/Zion | Attacked by Zionites 13643 | -7/Zion | Destroyed Imprinter 13660 | -7/Zion | Extracted access codes from Imprinter's data core 13937 | -7/Zion | Opened final containment barrier to the Deep Caves 13968 | -7/Zion | Discovered new exit (range 3) 13968 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13972 | -7/Zion | Entered Deep Caves 13988 | -7/Deep Caves | Build established: Scavenger-Mutant 14129 | -7/Deep Caves | Found Surveybot 24 Chip 14133 | -7/Deep Caves | Found Surveybot 24 Scanner 14372 | -7/Deep Caves | Found Prototype Protection 14372 | -7/Deep Caves | Identified Zio. Weapon Casing 14468 | -7/Deep Caves | Z-Facility disabled 14589 | -7/Deep Caves | Found Zio. Weapon Casing 14604 | -7/Deep Caves | Found Zio. Weapon Casing 14654 | -7/Deep Caves | Found Zio. Weapon Casing 14905 | -7/Deep Caves | Build established: Mutant 15056 | -7/Deep Caves | Discovered new exit (range 7) 15107 | -7/Deep Caves | Spotted as-83992 15135 | -7/Deep Caves | Core integrity fell below 50% 15141 | -7/Deep Caves | Destroyed as-83992 15214 | -7/Deep Caves | Triggered Deep Caves wall 15214 | -7/Deep Caves | Spotted AS-69506 15215 | -7/Deep Caves | Spotted AS-96469 15225 | -7/Deep Caves | Destroyed AS-69506 15231 | -7/Deep Caves | Destroyed AS-96469 15262 | -7/Deep Caves | Destroyed 36 combat bots 15287 | -7/Deep Caves | Spotted as-36849 15776 | -7/Deep Caves | Exposed GOLEM chamber 15781 | -7/Deep Caves | Found GOLEM Unit 15873 | -7/Deep Caves | Found GOLEM Unit 16370 | -7/Deep Caves | Build established: Golem 16410 | -7/Deep Caves | Entered Proximity Caves 16411 | -6/Proximity Caves | Identified exit to Factory 16641 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16702 | -6/Proximity Caves | Spotted B-75 Beast 16800 | -6/Proximity Caves | Learned Factory terminal intel 16805 | -6/Proximity Caves | Entered Factory 16805 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16806 | -6/Factory | Identified exit to Lower Caves 16807 | -6/Factory | Loaded intel: 68 trap records 16809 | -6/Factory | Loaded intel: 53 interactive machine locations 16810 | -6/Factory | Loaded intel: 27 terminal locations 17155 | -6/Factory | First assault squad dispatched 17407 | -6/Factory | Garrison activated, responded to threat 17483 | -6/Factory | Identified exit to Garrison 17602 | -6/Factory | Entered Garrison 17652 | -6/Garrison | Triggered checkpoint 17780 | -6/Garrison | Triggered checkpoint 17786 | -6/Garrison | Triggered checkpoint 17790 | -6/Garrison | Triggered checkpoint 17811 | -6/Garrison | Destroyed 12 combat bots 18030 | -6/Garrison | Lost 3 parts (2u1w) 18096 | -6/Garrison | Discovered new exit (range 10) 18174 | -6/Garrison | Triggered checkpoint 18301 | -6/Garrison | Discovered new exit (range 14) 18529 | -6/Garrison | Discovered new exit (range 12) 18573 | -6/Garrison | Spotted B-90 Cyclops 18614 | -6/Garrison | Triggered checkpoint 18723 | -6/Garrison | Spotted B-86 Titan 18732 | -6/Garrison | Destroyed B-86 Titan 18760 | -6/Garrison | Lost 3 parts (2n1w) 18810 | -6/Garrison | Entered Factory 18904 | -6/Factory | Joined by Warlord Muscle squad 19127 | -6/Factory | Identified exit to Garrison 19127 | -6/Factory | Entered Garrison 19348 | -6/Garrison | Triggered checkpoint 19358 | -6/Garrison | Triggered checkpoint 19358 | -6/Garrison | Spotted B-75 Beast 19449 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 19452 | -6/Garrison | Destroyed B-75 Beast 19489 | -6/Garrison | Triggered checkpoint 19579 | -6/Garrison | Destroyed 9 combat bots 19671 | -6/Garrison | Core integrity fell below 50% 19710 | -6/Garrison | Destroyed 7 combat bots 19729 | -6/Garrison | Discovered new exit (range 14) 19771 | -6/Garrison | Build established: Scavenger-Golem 19953 | -6/Garrison | Discovered new exit (range 11) 20133 | -6/Garrison | Spotted B-75 Beast 20142 | -6/Garrison | Destroyed B-75 Beast 20378 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20575 | -6/Garrison | Entered Factory 20593 | -6/Factory | Build established: Golem 20611 | -6/Factory | Identified exit to Garrison 20611 | -6/Factory | Entered Garrison 20725 | -6/Garrison | Spotted B-75 Beast 20766 | -6/Garrison | Destroyed B-75 Beast 20830 | -6/Garrison | Destroyed 12 combat bots 20852 | -6/Garrison | Triggered checkpoint 20967 | -6/Garrison | Discovered new exit (range 15) 21052 | -6/Garrison | Triggered checkpoint 21834 | -6/Garrison | Entered Factory 22184 | -6/Factory | First assault squad dispatched 22260 | -6/Factory | Joined by Warlord Ghost squad 22530 | -6/Factory | Discovered new exit (range 12) 22558 | -6/Factory | Identified exit to Extension 22751 | -6/Factory | Destroyed 10 combat bots 22814 | -6/Factory | Joined by Warlord Muscle squad 23178 | -6/Factory | Identified exit to Factory 23342 | -6/Factory | Entered another Factory area 23342 | -5/Factory | Evolved 2 slots: Utility x2 23430 | -5/Factory | Identified exit to Upper Caves 23600 | -5/Factory | Joined by Warlord Dakka squad 23768 | -5/Factory | Discovered new exit (range 16) 23860 | -5/Factory | Joined by Warlord Muscle squad 23942 | -5/Factory | First assault squad dispatched 24103 | -5/Factory | Entered Upper Caves 24298 | -5/Upper Caves | Spotted B-75 Beast 24592 | -5/Upper Caves | Discovered new exit (range 10) 24611 | -5/Upper Caves | Entered another Upper Caves area 24611 | -5/Upper Caves | Spotted PT-F8L(f) 24612 | -5/Upper Caves | Encountered a Master Thief 24612 | -5/Upper Caves | Gui. Plasma Cannon stolen by Master Thief 24612 | -5/Upper Caves | Destroyed PT-F8L(f) 24625 | -5/Upper Caves | Spotted 5L-MGX(f) 24626 | -5/Upper Caves | Encountered a Master Thief 24630 | -5/Upper Caves | Gui. Plasma Cannon stolen by Master Thief 24634 | -5/Upper Caves | Destroyed 5L-MGX(f) 24708 | -5/Upper Caves | Learned Factory trap positions 25138 | -5/Upper Caves | Discovered new exit (range 13) 25163 | -5/Upper Caves | Entered Warlord 25231 | -5/Warlord | System corruption cleaned by Quarantine Array 26136 | -5/Warlord | Warlord's base attacked by MAIN.C 26173 | -5/Warlord | Met Warlord 26218 | -5/Warlord | Found Prototype Device 26218 | -5/Warlord | Identified Exp. Focal Shield 26232 | -5/Warlord | Found Prototype Device 26232 | -5/Warlord | Identified Exp. Cloaking Device 26383 | -5/Warlord | Spotted B-86 Titan 26384 | -5/Warlord | P-70 Sage assimilated allied QY-GMY(Y) 26387 | -5/Warlord | Destroyed B-86 Titan 26486 | -5/Warlord | Warlord forces counterattacked 26636 | -5/Warlord | Spotted Executioner 26636 | -5/Warlord | Spotted Striker 26637 | -5/Warlord | Spotted Striker 26738 | -5/Warlord | Spotted B-75 Beast 26738 | -5/Warlord | Spotted B-86 Titan 26738 | -5/Warlord | Spotted Executioner 26742 | -5/Warlord | Destroyed B-75 Beast 26761 | -5/Warlord | Destroyed B-86 Titan 26811 | -5/Warlord | Warlord base infiltrated, sounded retreat 26840 | -5/Warlord | Spotted Executioner 26842 | -5/Warlord | Spotted Executioner 26845 | -5/Warlord | Destroyed Executioner 26900 | -5/Warlord | Discovered new exit (range 14) 26936 | -5/Warlord | Spotted Striker 26936 | -5/Warlord | Spotted Executioner 26937 | -5/Warlord | P-70 Sage assimilated allied 9K-RB0(g) 26993 | -5/Warlord | Entered Proximity Caves 27567 | -4/Proximity Caves | Discovered new exit (range 11) 27579 | -4/Proximity Caves | Lost 4 parts (4u) 28119 | -4/Proximity Caves | Entered Factory 28119 | -4/Factory | Evolved 2 slots: Weapon x2 28120 | -4/Factory | Loaded intel: 107 trap records 28121 | -4/Factory | Identified Storm Laser 28680 | -4/Factory | Build established: Scavenger-Tank 28946 | -4/Factory | Destroyed 8 combat bots 28951 | -4/Factory | Lost 3 parts (1p1n1u) 29162 | -4/Factory | First assault squad dispatched 29241 | -4/Factory | Garrison activated, responded to threat 29287 | -4/Factory | Lost 3 parts (1p2u) 29308 | -4/Factory | Destroyed 12 combat bots 29397 | -4/Factory | Discovered new exit (range 12) 29407 | -4/Factory | Core integrity fell below 50% 29417 | -4/Factory | Entered Research 29417 | -3/Research | Evolved 2 slots: Propulsion x2 29438 | -3/Research | Lost 14 parts (2p5n6u1w) 29602 | -3/Research | Spotted B-86 Titan 29604 | -3/Research | Destroyed B-86 Titan 29612 | -3/Research | Found Hvy. Reflective Plating 29647 | -3/Research | Spotted B-86 Titan 29651 | -3/Research | Destroyed B-86 Titan 29759 | -3/Research | Destroyed 9 combat bots 29761 | -3/Research | Found Hvy. Reflective Plating 29917 | -3/Research | First assault squad dispatched 29966 | -3/Research | Discovered new exit (range 8) 30031 | -3/Research | Discovered new exit (range 10) 30139 | -3/Research | Build established: Mutant 30145 | -3/Research | Spotted B-86 Titan 30170 | -3/Research | System corruption reached 10% 30212 | -3/Research | Core integrity fell below 50% 30237 | -3/Research | Lost 4 parts (2n1u1w) 30260 | -3/Research | Core integrity fell below 20% 30263 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30209_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30213_ ALERT: Significant disruption in Zone 3F, assault force dispatched. 30217_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 30220_ System corrupted: Matter fused (-10). 30222_ Acquired Unknown Processor. 30222_ Identified Imp. Salvage Targeting Computer. 30224_ T-07 Excavator destroyed. 30224_ Penetrated by Slug. 30224_ Acquired 18 matter. 30242_ System corrupted: Cld. Nuclear Pulse Thruster rejected. 30242_ Acquired Cld. Nuclear Pulse Thruster. 30244_ Cld. Nuclear Pulse Thruster destroyed. 30253_ Acquired Prototype Flight Unit. 30253_ Identified Imp. Diametric Drive. 30253_ Malfunction: Core Analyzer damaged (-8). 30255_ Dropped Faulty Imp. Diametric Drive. 30257_ P-80 Master resets S-43 Plague, system corruption cleaned. 30261_ P-80 Master suffers critical hit (Impale). 30263_ Asb. Biocell Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ??????????##????????# """ =#???????????????????? | | ??????????# ???????# """ #???????????????????? | | ??????????# ???????# """ #???????????????????? | | ??????????# ??????# """s #???????????????????? | | ??????????# ??????# """s #???????????????????? | | ??????????# ?????# ps #???????????????????? | | ??????????# ?????# @ s #???????????????????? | | ??????????# ?########p#######????????????????? | | ??????????# ?# s """" ????????????????? | | ??????????# # ""R""????????????????? | | ??????????# # "" ""????????????????? | | ??????????# + ???????????????? | | ?########## = # ??????????????? | | ?# # #! ??????????????? | | ## ######## ?????????????? | | + # #????????????? | | ## # #????????????? | | ?# # k /????????????? | | ?# /] + #????????????? | | ?# ]] # ########## #????????????? | | ?# # #????????? ??????????????? | | ?# # #????????? ????????????????? | | ?########## #????????? ?????????????????? | | ??????????# #????????? ""??????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# +?????????????????????????????????? | | #####?????# #?????????????????????????????????? | | #?????# #?????????????????????????????????? | | #?????# #?????????????????????????????????? | | #?????# #?????????????????????????????????? | | #?????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 925 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed TeslaAssembledSink Manual? 0 Play Time 03:47:23 Cumulative 270.3 hours Start 2022.07.23 @ 19:28:44 End 2022.07.27 @ 20:00:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 282 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa9a0fb-7c46-4013-bd0f-d6cd7ead3291