Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 20:58:08 Player: Kazimir57 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1402) 1402 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3337 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 280/280 System Corruption 0% Temperature Cool (63) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Medium Storage Unit Medium Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Medium Storage Unit Medium Storage Unit Weight Redist. System Medium Laser Small Laser Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 74 | 9 7 30 28 Power 12 | 1 . 7 4 Engine 10 | 1 . 7 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | 4 2 11 9 Treads 9 | 2 . 5 2 Leg 15 | 2 2 4 7 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 14 | 1 4 4 5 Device 3 | . . 1 2 Storage 5 | 1 2 2 . Processor 5 | . 2 1 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 3 1 8 10 Energy Gun 14 | . 1 5 8 Energy Cannon . | . . . . Ballistic Gun 4 | 3 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 29 | . . 10 19 Power 2 | . . 1 1 Propulsion 16 | . . 6 10 Utility 1 | . . . 1 Weapon 10 | . . 3 7 Highest Loss Streak 7 | . . 7 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 87 84 Engine 10 | . 14 10 6 Treads 8 | . . 11 10 Leg 16 | . 28 12 14 Flight 6 | . . 9 2 Device 2 | . . 1 5 Storage 11 | . 14 11 9 Processor 10 | . 8 9 16 Energy Gun 15 | . 6 19 14 Ballistic Gun 4 | . 21 . 1 Peak Build Rating 21 | 6 10 14 21 Average Rating 10 | 5 7 10 14 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 36 | 14 24 36 36 Greatest Support 42 | 40 20 40 42 Greatest Overweight (x) 7 | . 1 3 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 9 14 15 Most Carried 15 | 6 10 15 15 Average Carried 10 | 3 9 11 11 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 6 9 15 9 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1101 | 249 244 377 231 Remotely . | . . . . Salvage Created 1957 | . 367 745 845 Parts 99 | . 22 46 31 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 6 16 17 Melee 3 | . . 2 1 Guns 35 | . 6 14 15 Classes Destroyed 10 | . 4 5 1 Worker 2 | . . 1 1 Builder 3 | . 1 1 1 Hauler 1 | . . 1 . Recycler 3 | . 2 . 1 Watcher 3 | . . 3 . Swarmer 10 | . 3 4 3 Grunt 23 | . 3 9 11 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 455 | . 30 225 200 Missed 130 | . 9 66 55 Damage Taken 4517 | . 291 1800 2426 Core 1040 | . 96 381 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 99 | . . 99 . Core Remaining (%) 55 | 100 61 4 . Volleys Fired 208 | . 28 84 96 Largest 2 | . 2 2 2 Hottest 140 | . 85 106 140 Shots Fired 364 | . 56 136 172 Gun 361 | . 56 136 169 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 87 | . 51 14 22 Thermal 265 | . 5 110 150 Explosive . | . . . . Electromagnetic 12 | . . 12 . Robot Hit Streak 13 | . 7 10 13 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 250 | . 34 88 128 Core Hits 107 | . 17 37 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . . 2 10 Burn 12 | . . 2 10 Melee Attacks 9 | . . 9 . Impact 1 | . . 1 . Slashing 8 | . . 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 3447 | . 523 1193 1731 Guns 3270 | . 482 1110 1678 Cannons . | . . . . Explosions . | . . . . Melee 83 | . . 83 . Ramming 70 | . 41 . 29 Kinetic 611 | . 403 69 139 Thermal 2564 | . 79 922 1563 Explosive . | . . . . Electromagnetic 119 | . . 119 . Impact 25 | . . 25 . Slashing 58 | . . 58 . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . . 41 . Message Errors 10 | . . 10 . Matter Fused 9 | . . 9 . Heat Flow Errors 8 | . . 8 . Energy Discharges 4 | . . 4 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 25 | . 10 . 15 Kicked 22 | . 10 . 12 Crushed . | . . . . Highest Temperature 489 | . 110 306 489 Average Temperature 119 | . 45 108 141 Received Heat Transfer 1710 | . 93 546 1071 Effects 7 | . . . 7 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 14 | . 1 1 12 Heat Transferred 7589 | . 185 2705 4699 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 245 | . 164 180 245 Initial 27 | . . 27 24 Average 51 | . 47 43 90 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 92 Level 1 1 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 12 39 19 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 5 4 Terminals 11 | . 3 4 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 6 21 11 Successful 28 | . 6 14 8 Failed 10 | . . 7 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 34 | . 6 17 11 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 26 | . 6 12 8 Record 16 | . 6 5 5 Prototype ID Bank 1 | . . 1 . Branch Access Points 2 | . . 1 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 4 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3482 | 99 653 2042 688 Spaces Moved 1310 | 58 374 679 199 Core 3 | 1 . . 2 Treads 523 | 30 . 399 94 Legs 780 | 27 374 276 103 Wheels . | . . . . Hover . | . . . . Flight 4 | . . 4 . Fastest Speed 50 | 50 120 120 110 Average Speed 179 | 139 120 222 156 Slowest Speed 400 | 160 190 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 50 50 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2031 | 71 520 1056 384 Wait 347 | . 85 224 38 Move 1307 | 57 373 678 199 Hop . | . . . . Pick Up 38 | 5 8 22 3 Fast Attach 25 | 6 2 6 11 Attach 17 | . . 9 8 Detach 1 | . 1 . . Swap 32 | 3 5 15 9 Drop 23 | . 8 10 5 Fire 208 | . 28 84 96 Melee 8 | . . 8 . Ram 3 | . . . 3 Kick 22 | . 10 . 12 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Identified exit to Materials 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Lost 7 parts (1p4n2w) 1062 | -9/Materials | Discovered new exit (range 15) 1386 | -9/Materials | Core integrity fell below 50% 1613 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Core integrity fell below 20% 1783 | -9/Materials | Identified exit to Mines 2631 | -9/Materials | Repaired Lgt. Treads 2761 | -9/Materials | Discovered new exit (range 14) 2793 | -9/Materials | Identified exit to Materials 2795 | -9/Materials | Entered another Materials area 2795 | -8/Materials | Evolved 2 slots: Utility x2 3024 | -8/Materials | Lost 3 parts (1n1u1w) 3263 | -8/Materials | Core integrity fell below 50% 3280 | -8/Materials | Lost 6 parts (1p3n2w) 3367 | -8/Materials | Core integrity fell below 20% 3389 | -8/Materials | Lost 4 parts (1n3w) 3483 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- manufacturing components and assembling robots. >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. 03470_ Aluminum Leg destroyed. 03470_ Particle Gun destroyed. 03470_ Knocked back. 03472_ H-61 Shepherd calls for reinforcements. 03472_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03472_ Slug penetrates Door. 03472_ Processing Tank disabled. 03474_ Knocked back. 03479_ Penetrated by Slug. 03479_ Aluminum Leg destroyed. 03479_ Knocked back. Map ----- +----------------------------------------------------+ | ???# ## = ! ! ## #???????????????????????????? | | #### ## % ## #???????????????????????????? | | # ## % ## #???????????????????????????? | | "" # #####+####### #???????????????????????????? | | T" # ! 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H +???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????##+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed FactoryDisposableRipteeth Manual? 0 Play Time 00:52:35 Cumulative 5.7 hours Start 2024.10.15 @ 15:02:25 End 2024.10.16 @ 20:58:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45addb74-0c7a-4a30-9736-95d98e13627a