Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.02 @ 18:27:20 Player: Floating Point Exception Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (137) 685 Value Destroyed (3443) 3443 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 6958 Bonus ------- High Alert Combat Kills 430 Cogmind --------- Core Integrity 614/700 Matter 170/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- VTOL Module Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine VTOL Module VTOL Module Cesium-ion Thruster Medium Storage Unit Advanced Visual Processing Unit Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Backup Module Advanced Assault Cannon Improved Grenade Launcher Scythe Scythe [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 114 | 6 9 49 40 10 Power 10 | 1 1 5 2 1 Engine 10 | 1 1 5 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 44 | 2 4 23 13 2 Treads 10 | . . . 10 . Leg 29 | 2 4 23 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 20 | 1 3 2 9 5 Device 1 | . . . 1 . Storage 11 | 1 3 2 4 1 Processor 1 | . . . 1 . Hackware 4 | . . . . 4 Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 40 | 2 1 19 16 2 Energy Gun 10 | 1 . 7 2 . Energy Cannon 4 | . 1 1 2 . Ballistic Gun 9 | 1 . 6 2 . Ballistic Cannon 5 | . . . 5 . Launcher 8 | . . 3 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . 2 . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 12 | . . 6 2 4 Power 1 | . . 1 . . Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon 6 | . . 4 2 . Highest Loss Streak 3 | . . 2 2 3 Average Slot Usage (%) 99 | . 99 99 99 98 Engine 10 | . 14 10 8 7 Treads 8 | . . . 21 . Leg 20 | . 28 32 5 . Storage 32 | . 27 33 35 7 Protection 3 | . . . 8 . Energy Gun 9 | . 11 10 7 . Energy Cannon 2 | . 2 . 4 . Ballistic Gun 7 | . 14 10 1 . Ballistic Cannon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 80 | 13 41 63 80 18 Greatest Support 67 | 20 20 45 67 18 Greatest Overweight (x) 3 | . 2 2 3 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 26 | 6 16 22 26 22 Average Capacity 21 | 5 13 21 25 8 Most Carried 26 | 6 16 22 26 21 Average Carried 20 | 3 11 21 25 7 Final Capacity 22 | 6 16 22 22 8 Final Carried 22 | 6 16 20 22 6 Class Distribution -------------------- 80% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2257 | 253 250 962 792 . Remotely . | . . . . . Salvage Created 4964 | . 529 2539 1896 . Parts 311 | . 37 146 128 . Haulers Intercepted 14 | . 2 6 6 . Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 10 41 32 . Guns 49 | . 9 33 7 . Cannons 14 | . . . 14 . AOE 18 | . 1 6 11 . Classes Destroyed 14 | . 6 7 1 . Worker 5 | . . 4 1 . Builder 3 | . . 1 2 . Tunneler 2 | . . 1 1 . Hauler 14 | . 2 6 6 . Recycler 4 | . 1 1 2 . Operator 14 | . 3 5 6 . Watcher 12 | . 2 5 5 . Swarmer 21 | . 6 4 11 . Grunt 38 | . 4 24 10 . Brawler 3 | . . 2 1 . Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 17 | . . 8 9 . Hunter 1 | . . . 1 . Best Kill Streak 13 | . 5 8 13 . Combat Bots Only 9 | . 4 6 9 . Max Kills in Single Turn 3 | . 2 3 3 . Gunslinging 1 | . 1 . . . Exploded 3 | . 1 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3954 | . 277 2044 1310 323 Core 532 | . 38 350 58 86 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 84 12 89 . Volleys Fired 366 | . 51 178 137 . Largest 2 | . 2 2 2 . Hottest 110 | . 76 96 110 . Shots Fired 620 | . 102 312 206 . Gun 496 | . 96 303 97 . Cannon 107 | . 6 6 95 . Launcher 17 | . . 3 14 . Special . | . . . . . Kinetic 272 | . 51 162 59 . Thermal 84 | . . 21 63 . Explosive 17 | . . 3 14 . Electromagnetic 247 | . 51 126 70 . Robot Hit Streak 23 | . 4 11 23 . Robot Miss Streak 6 | . 6 4 3 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 410 | . 44 212 151 3 Core Hits 208 | . 22 103 83 . Critical Hits 3 | . . 2 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 22 | . . 5 . 17 Impact . | . . . . . Slashing 22 | . . 5 . 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 8791 | . 846 3638 4209 98 Guns 4884 | . 586 2926 1372 . Cannons 1537 | . 151 85 1301 . Explosions 2272 | . 109 627 1536 . Melee 98 | . . . . 98 Ramming . | . . . . . Kinetic 2233 | . 238 1327 668 . Thermal 1632 | . 109 455 1068 . Explosive 1690 | . . 324 1366 . Electromagnetic 3138 | . 499 1532 1107 . Impact . | . . . . . Slashing 98 | . . . . 98 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 18 | . . 18 . . Message Errors 5 | . . 5 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 7 | . . 7 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 165 | . 8 5 146 6 Projectiles 54 | . 8 . 46 . Explosions 105 | . . 5 100 . Melee 6 | . . . . 6 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . . 208 56 . Shots 10 | . . 7 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | . 36 137 291 . Average Temperature 47 | . 17 22 61 . Received Heat Transfer 1056 | . 48 648 360 . Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 18 | . 2 10 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2593 | . 100 800 1693 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 3 4 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 787 | . 278 772 787 374 Initial 325 | . . 53 325 304 Average 348 | . 116 335 473 279 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 21 | 100 74 19 . . Level 1 43 | . 25 44 46 99 Level 2 23 | . . 32 25 . Level 3 11 | . . 2 26 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 7 5 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 9 | . 2 4 3 . Assault 3 | . . 2 1 . Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | . 23 61 50 18 Peak Tracking Total 10 | . 4 5 4 10 Tactical Retreats 9 | . . 3 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 3 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 17 | . . 8 9 . Max in Single Turn 4 | . . 4 2 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 25 | . 4 9 11 1 Terminals 19 | . 4 6 8 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 105 | . 18 35 42 10 Successful 63 | . 7 21 27 8 Failed 42 | . 11 14 15 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 34 | . 6 12 11 5 Terminals 81 | . 18 23 30 10 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . 3 . . Scanalyzers 15 | . . 9 6 . Garrison Access 4 | . . . 4 . Terminal Hacks 34 | . 5 8 15 6 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 5 | . . 1 3 1 Unreport Threat 5 | . . 1 3 1 Locate Traps 2 | . 1 . 1 . Surveillance Status 1 | . . . . 1 Patrol Status 1 | . 1 . . . Hauler Manifests 4 | . . 1 2 1 Registered Components 3 | . 1 1 1 . Zone Layout 7 | . 1 1 5 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 14 | . . 8 6 . Insert Component 7 | . . 4 3 . Analyze 7 | . . 4 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 11 | . 2 4 3 2 Terminals 11 | . 2 4 3 2 Track 1 | . . . . 1 Assimilate 4 | . 1 1 2 . Botnet 2 | . . 1 . 1 Operators 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 2 . Used . | . . . . . Hacking Detections 24 | . 4 9 10 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 3 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 5 | . . 3 2 . Part Schematics Acquired 5 | . . 3 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5227 | 56 830 2166 2001 174 Spaces Moved 2660 | 36 429 1009 913 273 Core 2 | 2 . . . . Treads 746 | . . . 746 . Legs 1637 | 34 429 1009 165 . Wheels . | . . . . . Hover . | . . . . . Flight 275 | . . . 2 273 Fastest Speed 34 | 50 120 150 150 34 Average Speed 143 | 116 148 150 165 34 Slowest Speed 274 | 120 180 180 274 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 80 73 82 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 19 | . . 14 . 5 Terrain Destroyed 168 | . 11 50 102 5 Melee 10 | . . 5 . 5 Projectile 14 | . . . 14 . AOE 144 | . 11 45 88 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3442 | 47 524 1340 1195 336 Wait 126 | . 8 46 50 22 Move 2656 | 35 428 1008 912 273 Hop . | . . . . . Pick Up 69 | 6 15 22 25 1 Fast Attach 31 | 6 3 9 13 . Attach 21 | . . 8 8 5 Detach 2 | . . . 1 1 Swap 62 | . 6 32 19 5 Drop 89 | . 13 32 30 14 Fire 366 | . 51 178 137 . Melee 20 | . . 5 . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Build established: Hauler-Mutant 1203 | -9/Materials | Discovered new exit (range 12) 1925 | -9/Materials | Identified exit to Mines 1925 | -9/Materials | Identified exit to Storage 2744 | -9/Materials | Core integrity fell below 50% 2887 | -9/Materials | First assault squad dispatched 3006 | -9/Materials | Core integrity fell below 20% 3053 | -9/Materials | Entered another Materials area 3053 | -8/Materials | Evolved 2 slots: Utility x2 3435 | -8/Materials | Destroyed 9 combat bots 3941 | -8/Materials | Repaired Rocket Launcher 4012 | -8/Materials | Discovered new exit (range 14) 4231 | -8/Materials | Garrison activated, responded to threat 4469 | -8/Materials | Discovered new exit (range 16) 5051 | -8/Materials | Identified exit to Factory 5053 | -8/Materials | First assault squad dispatched 5054 | -8/Materials | Entered Factory 5054 | -7/Factory | Evolved 2 slots: Utility x2 5123 | -7/Factory | Garrison activated, responded to threat 5228 | -7/Factory | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Schematic(Adv. Sensor Array) Downloading schematic... Adv. Sensor Array Rating: 3 Schematic downloaded. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 05134_ K-01 Serf pushes Y-54 Guardian. 05146_ Scythe follow-up attack on S-27 Virus. 05151_ Cesium-ion Thruster destroyed. 05211_ Hacking Suite destroyed. 05225_ Cesium-ion Thruster destroyed. 05226_ Destroyed VTOL Module. 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Sensor Array | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilBlastAirjet Manual? 0 Play Time 00:58:17 Cumulative 93.7 hours Start 2022.01.02 @ 16:37:09 End 2022.01.02 @ 18:27:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1927ea43-3775-4355-84e8-2f3bf14ee39f