Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 00:00:50 Player: Drosophila Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (2902) 2902 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6759 Bonus ------- High Alert Combat Kills 135 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 707/1650 System Corruption 1% Temperature Critical (633) Movement Rolling (245) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Superbattery (fused) Weapon Shielding Hardened Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Nuclear Core Huge Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Salvage Targeting Computer Target Analyzer Recoil Stabilizer Reactive Plating System Shield Authchip [Device] Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Superbattery Hardened Medium Armor Plating Reactive Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Nuclear Core Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Salvage Targeting Computer Target Analyzer Recoil Stabilizer Hardened Medium Armor Plating Reactive Plating Reactive Plating System Shield Authchip [Device] Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Datajack Axe [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 115 | 8 10 3 18 8 1 19 48 Power 12 | 1 1 . 2 . . 2 6 Engine 8 | 1 1 . 1 . . 1 4 Core 4 | . . . 1 . . 1 2 Reactor . | . . . . . . . . Propulsion 24 | 3 2 . 4 3 . 3 9 Treads 2 | . . . . . . . 2 Leg 2 | 2 . . . . . . . Wheel 20 | 1 2 . 4 3 . 3 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 1 5 3 7 3 1 8 22 Device 16 | . 2 2 3 1 . 2 6 Storage 9 | 1 3 1 1 . 1 2 . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 23 | . . . 2 2 . 4 15 Artifact . | . . . . . . . . Weapon 29 | 3 2 . 5 2 . 6 11 Energy Gun 11 | 2 1 . 1 . . . 7 Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 1 . 4 2 . 4 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . . . 2 Parts Lost 38 | . 2 . 9 . . 8 19 Power 7 | . 1 . 1 . . 2 3 Propulsion 10 | . . . 4 . . 2 4 Utility 13 | . . . 1 . . 2 10 Weapon 8 | . 1 . 3 . . 2 2 Highest Loss Streak 7 | . 2 . 6 . . 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 91 93 100 96 95 Engine 6 | . 14 14 5 11 11 2 4 Core 2 | . . . 3 . . 6 3 Leg 2 | . 22 . . . . . . Wheel 17 | . 5 28 20 22 22 21 15 Device 9 | . 12 13 11 5 5 8 10 Storage 16 | . 14 14 11 11 16 20 18 Processor 3 | . . . 7 11 11 2 . Protection 15 | . . . 10 11 11 12 24 Energy Gun 10 | . 18 14 4 . . . 17 Ballistic Gun 10 | . 9 14 17 21 22 21 . Peak Build Rating 46 | 6 8 18 24 23 25 29 46 Average Rating 28 | 2 7 15 19 17 20 25 41 On Entrance 15 | . 6 8 18 20 16 24 28 Naked Turns . | . . . . . . . . Heaviest Build 123 | 12 48 48 97 95 96 102 123 Greatest Support 40 | 20 32 32 32 26 20 20 40 Greatest Overweight (x) 38 | . 2 1 6 4 4 8 38 Average Overweight (x) 3 | . . 1 2 3 4 4 5 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 23 | 5 12 20 24 25 25 25 25 Most Carried 25 | 5 15 20 20 25 25 25 25 Average Carried 21 | 4 7 17 15 23 24 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 24 | 2 15 20 15 24 24 24 22 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1888 | 258 122 76 304 199 . 479 450 Remotely . | . . . . . . . . Salvage Created 4098 | . 520 . 562 217 . 468 2331 Parts 215 | . 30 . 36 22 . 21 106 Haulers Intercepted 7 | . 2 . 1 . . . 4 Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 11 . 12 3 . 10 39 Guns 72 | . 11 . 12 3 . 9 37 Cannons 1 | . . . . . . . 1 AOE 1 | . . . . . . 1 . Classes Destroyed 14 | . 3 . 4 1 . 1 5 Worker 8 | . . . 1 3 . 2 2 Builder 3 | . . . 1 . . . 2 Tunneler 3 | . . . . 1 . 1 1 Hauler 7 | . 2 . 1 . . . 4 Recycler 4 | . . . . . . . 4 Operator 2 | . . . 1 . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 20 | . 3 . 3 . . 4 10 Grunt 37 | . 8 . 6 2 . 5 16 Brawler 2 | . . . . . . 1 1 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 11 | . . . 3 1 . . 7 Hunter 2 | . . . . . . . 2 Best Kill Streak 10 | . 5 . 3 1 . 3 10 Combat Bots Only 9 | . 5 . 2 1 . 3 9 Max Kills in Single Turn 2 | . 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 496 | . 58 . 88 7 . 81 262 Missed 123 | . 16 . 31 1 . 15 60 Damage Taken 5254 | . 453 . 708 90 . 910 3093 Core 942 | . 47 . 148 32 . 132 583 Absorbed by Shields 236 | . . . . . . 151 85 Redirected to Shielding 119 | . . . 11 6 . 30 72 Ignored by Resistances 97 | . . . . . . . 97 Regen/Repaired (Parts) 243 | . . . . . . . 243 Core Remaining (%) 67 | 100 . 81 . . . 22 . Volleys Fired 301 | . 33 2 65 16 . 34 151 Largest 2 | . 2 2 2 2 . 2 2 Hottest 165 | . 90 70 85 46 . 46 165 Shots Fired 592 | . 66 4 129 32 . 68 293 Gun 585 | . 66 4 129 32 . 66 288 Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special 5 | . . . . . . . 5 Kinetic 226 | . 15 2 100 32 . 66 11 Thermal 346 | . 33 2 29 . . . 282 Explosive . | . . . . . . . . Electromagnetic 20 | . 18 . . . . 2 . Robot Hit Streak 17 | . 8 7 17 7 . 9 15 Robot Miss Streak 6 | . 3 . 6 2 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 . 2 . . 4 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 394 | . 40 4 87 20 . 52 191 Core Hits 174 | . 23 . 32 10 . 24 85 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 29 | . 3 . 3 . . 1 22 Burn 28 | . 3 . 3 . . . 22 Destroy 1 | . . . . . . 1 . Melee Attacks 7 | . . . . . . 5 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6464 | . 526 53 948 318 . 828 3791 Guns 6307 | . 526 53 948 303 . 772 3705 Cannons . | . . . . . . . . Explosions 118 | . . . . . . 56 62 Melee . | . . . . . . . . Ramming 15 | . . . . 15 . . . Kinetic 1996 | . 101 27 671 303 . 772 122 Thermal 4184 | . 274 26 277 . . . 3607 Explosive . | . . . . . . . . Electromagnetic 269 | . 151 . . . . 56 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 1 Average Corruption 2 | . . . . . . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . . . 35 15 Message Errors 11 | . . . . . . 8 3 Matter Fused 10 | . . . . . . 8 2 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 9 | . . . . . . 6 3 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 7 | . . . . . . 5 2 Data Loss (major) 1 | . . . . . . 1 . Misfires 5 | . . . . . . 2 3 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . 7 . 26 . Shots 2 | . . . . . . 2 . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 814 | . 166 18 143 7 . 241 814 Average Temperature 82 | . 69 10 33 6 . 56 106 Received Heat Transfer 2110 | . 210 . 297 27 . 475 1101 Effects 25 | . . . . . . 3 22 Shutdowns 3 | . . . . . . . 3 Energy Bleed 4 | . . . . . . . 4 Interference 7 | . . . . . . 3 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 6 | . . . . . . . 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . 1 . 2 . . . 12 Heat Transferred 10454 | . 1036 74 999 . . . 8345 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 587 | . 212 24 246 75 . 110 587 Initial 24 | . . 24 9 15 . . . Average 151 | . 97 24 88 24 . 43 260 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 67 | 100 75 100 91 100 . 100 36 Level 1 18 | . 24 . 8 . . . 33 Level 2 13 | . . . . . . . 29 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 1 1 . . . 6 Investigation 4 | . 1 1 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 14 2 21 4 . 10 58 Peak Tracking Total 9 | . 4 1 4 2 . 3 9 Tactical Retreats 6 | . 1 . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 1 . 1 . . . 4 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 3 1 7 . 2 . 6 Terminals 10 | . 2 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 72 | . 8 1 23 . 24 . 16 Successful 49 | . 3 1 10 . 24 . 11 Failed 23 | . 5 . 13 . . . 5 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 24 | . 8 . 13 . 1 . 2 Terminals 31 | . 7 . 21 . . . 3 Fabricators . | . . . . . . . . Repair Stations 12 | . . . 2 . . . 10 Recycling Units 4 | . 1 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . . 1 4 . 24 . 1 Record 23 | . . . . . 23 . . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Disarm Traps 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 Scan Component 4 | . . . . . . . 4 Repair 3 | . . . . . . . 3 Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 3 . 6 . . . 1 Terminals 9 | . 2 . 6 . . . 1 Assimilate 3 | . 1 . 2 . . . . Botnet 6 | . 1 . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 4 . . . 5 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . . 3 Time 184 | . . . . . . . 184 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 3 | . . . . . . 3 . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . no_distress 3 | . . . . . . 3 . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8319 | 58 809 299 993 923 333 1238 3666 Spaces Moved 3750 | 42 302 211 488 609 226 774 1098 Core 17 | 13 . . . . . . 4 Treads 13 | . . . . . . . 13 Legs 248 | 25 223 . . . . . . Wheels 3472 | 4 79 211 488 609 226 774 1081 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 115 135 140 140 140 Average Speed 147 | 96 135 115 139 137 140 140 172 Slowest Speed 1950 | 120 260 115 190 140 140 200 1950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 39 60 40 82 65 99 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5979 | 58 640 264 683 666 243 860 2565 Wait 1638 | . 260 39 96 10 15 11 1207 Move 3743 | 41 301 210 487 608 225 773 1098 Hop . | . . . . . . . . Pick Up 111 | 7 25 7 9 14 1 11 37 Fast Attach 10 | 3 . . 1 1 . . 5 Attach 59 | 3 6 1 15 2 . 11 21 Detach 9 | . 1 1 4 1 . 2 . Swap 46 | 2 4 2 2 5 1 8 22 Drop 51 | 2 10 2 4 8 1 2 22 Fire 301 | . 33 2 65 16 . 34 151 Melee 7 | . . . . . . 5 2 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 11) 868 | -10/Materials | Entered Mines 927 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 929 | -10/Mines | Found Prototype Device 930 | -10/Mines | Identified Exp. Sensor Array 1040 | -10/Mines | Met a Derelict shopkeep closing up shop 1148 | -10/Mines | Discovered new exit (range 16) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Utility x2 1577 | -9/Materials | Lost 6 parts (1p2n1u2w) 1891 | -9/Materials | Identified exit to Mines 2160 | -9/Materials | Entered Mines 2179 | -9/Mines | Build established: Scavenger-Mutant 2194 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2268 | -9/Mines | Met a Derelict bent on vengeance 2461 | -9/Mines | Found a hidden stash of uninstalled traps 2771 | -9/Mines | Learned Materials interactive machine intel 2946 | -9/Mines | Discovered new exit (range 13) 3057 | -9/Mines | Discovered new exit (range 9) 3058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3062 | -9/Mines | Learned location of Storage (-8) 3070 | -9/Mines | Identified exit to Materials 3077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3077 | -9/Mines | Discovered new exit (range 5) 3081 | -9/Mines | Identified exit to Exiles 3083 | -9/Mines | Entered Exiles 3117 | -9/Exiles | Met 8R-AWN 3141 | -9/Exiles | Met EX-HEX 3181 | -9/Exiles | Met EX-BIN 3208 | -9/Exiles | Aligned with FarCom system 3209 | -9/Exiles | Given EX-Vault access code 3242 | -9/Exiles | Opened EX-Vault 3249 | -9/Exiles | Found Superbattery 3291 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3331 | -9/Exiles | Met EX-DEC 3360 | -9/Exiles | Learned location of Zion (-7) 3400 | -9/Exiles | Discovered new exit (range 14) 3415 | -9/Exiles | Identified exit to Mines 3416 | -9/Exiles | Left Exiles lab with Superbattery 3416 | -9/Exiles | Entered Mines 3478 | -8/Mines | Core integrity fell below 50% 3525 | -8/Mines | Lost 5 parts (1p2n1u1w) 3680 | -8/Mines | Discovered exit to Materials (range 6) 4352 | -8/Mines | Discovered exit to Materials (range 16) 4523 | -8/Mines | Build established: Mutant 4654 | -8/Mines | Entered Materials 4654 | -8/Materials | Evolved 2 slots: Utility x2 4655 | -8/Materials | Identified exit to Storage 4656 | -8/Materials | Loaded intel: 19 interactive machine locations 4863 | -8/Materials | Lost 7 parts (1p4u2w) 5624 | -8/Materials | Repaired Exp. Sensor Array 5877 | -8/Materials | Repaired Reactive Plating 6075 | -8/Materials | Build established: Scavenger-Mutant 6879 | -8/Materials | Build established: Mutant 7226 | -8/Materials | Lost 3 parts (2n1u) 7250 | -8/Materials | Destroyed 9 combat bots 7711 | -8/Materials | Build established: Scavenger-Mutant 7854 | -8/Materials | First assault squad dispatched 7956 | -8/Materials | Core integrity fell below 50% 7972 | -8/Materials | Repaired Reactive Plating 8250 | -8/Materials | Build established: Mutant 8309 | -8/Materials | Core integrity fell below 20% 8318 | -8/Materials | Lost 3 parts (3u) 8321 | -8/Materials | Core destroyed Last Messages --------------- 08315_ Overheating: Adv. Beam Rifle damaged (-27). 08315_ G-47 Trooper heat damages core (-7). 08315_ G-47 Trooper overheating. 08317_ Overheating: Energy bleed (-141). 08317_ G-47 Trooper heat damages Aluminum Leg. 08317_ K-01 Serf collects debris. 08318_ Overheating: Energy bleed (-261). 08319_ Overheating: Superbattery damaged (-34). 08319_ Overheating: Reactive Plating damaged (-95). 08319_ Overheating: Huge Storage Unit damaged (-56). 08319_ Overheating: Lgt. Angular Momentum Engine damaged (-2). 08319_ G-47 Trooper heat spikes uncontrollably. 08320_ Power failure, Lgt. Angular Momentum Engine shutdown. 08320_ Overheating: Energy bleed (-209). 08321_ Overheating: Core damaged (-60). 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