Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 00:24:00 Player: feather Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (141) 705 Value Destroyed (5105) 5105 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2840) 2840 TOTAL SCORE: 17130 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 1124 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Registered with UFD 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 2/100 System Corruption 13% Temperature Warning (307) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Advanced Terrain Scan Processor Seismic Detector Advanced Reaction Control System (fused) Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Advanced Transmission Jammer Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Light Armor Plating Improved Force Field Point Defense System Improved Hacking Suite A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Compact Linear Accelerator Advanced Datajack Power Sword > --- INVENTORY -------- Advanced Surge Thruster Advanced Surge Thruster Enhanced Nova Cannon [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Datajack Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Slots Evolved 18 | . . . . . 8 . . . 2 . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . 2 . 2 2 . . Utility 10 | . . . . . 6 . . . 2 . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 281 | 8 7 28 12 18 26 29 1 4 22 3 14 31 18 7 9 20 24 Power 39 | 1 . 2 . 4 6 4 . . 4 . . 4 3 1 4 3 3 Engine 11 | 1 . 2 . 1 3 3 . . . . . 1 . . . . . Core 15 | . . . . 3 3 1 . . 4 . . 2 2 . . . . Reactor 13 | . . . . . . . . . . . . 1 1 1 4 3 3 Propulsion 50 | 2 . 6 1 7 2 8 . . 1 . . 7 2 2 2 3 7 Treads 4 | 2 . . . 1 . . . . . . . 1 . . . . . Leg 2 | . . . . . . 1 . . . . . 1 . . . . . Wheel 26 | . . 6 1 6 2 7 . . 1 . . 1 . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . 4 2 2 2 3 5 Utility 114 | 2 4 6 1 4 13 6 1 3 12 1 13 12 7 3 2 13 11 Device 72 | 1 1 3 . 1 6 4 1 1 9 . 10 7 6 2 2 10 8 Storage 6 | 1 3 . . 1 . . . . . . . 1 . . . . . Processor 7 | . . . . . 4 . . . 1 . . 1 1 . . . . Hackware 10 | . . . . . . . . 1 1 . . 2 . . . 3 3 Protection 19 | . . 3 1 2 3 2 . 1 1 1 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 78 | 3 3 14 10 3 5 11 . 1 5 2 1 8 6 1 1 1 3 Energy Gun 8 | 3 1 4 . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . 1 . . . . 1 . . . . . . . . Ballistic Gun 10 | . 2 4 3 . . 1 . . . . . . . . . . . Ballistic Cannon 13 | . . 1 1 1 2 4 . . 1 . 1 . . . 1 1 . Launcher 8 | . . 1 4 . . 1 . . . . . 2 . . . . . Special Weapon 14 | . . 3 . . 2 1 . 1 2 1 . 3 1 . . . . Impact Weapon 4 | . . . . . . 2 . . . 1 . 1 . . . . . Slashing Weapon 6 | . . . . . 1 2 . . . . . 1 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . 3 Special Melee Weapon 8 | . . . 2 1 . . . . 1 . . 1 2 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Corrupted Parts 3 | . . 1 . . . 2 . . . . . . . . . . . System Corruption 19 | . . 7 . . . 12 . . . . . . . . . . . Parts Lost 84 | . . 12 2 . 4 18 . . 3 . 5 6 2 2 1 15 14 Power 14 | . . 1 1 . 1 4 . . 1 . 1 . 1 . . 2 2 Propulsion 15 | . . 3 . . . 2 . . . . 1 . . . 1 5 3 Utility 31 | . . . . . 2 4 . . 1 . 1 5 1 2 . 7 8 Weapon 24 | . . 8 1 . 1 8 . . 1 . 2 1 . . . 1 1 Highest Loss Streak 15 | . . 5 1 . 4 15 . . 2 . 3 3 2 2 1 4 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 88 | . 99 97 89 93 88 79 94 94 89 74 83 74 74 80 81 70 43 Engine 5 | . 14 13 5 . 4 4 5 5 1 . . 1 . . . . . Core 4 | . . . . 9 5 6 5 5 8 10 9 5 2 1 . . . Treads 9 | . 28 18 . 9 . . . . . . . 1 . . . . . Wheel 9 | . . 6 28 17 11 7 17 17 12 10 9 2 . . . . 1 Flight 1 | . . . . . . . . . . . . 6 10 13 15 14 3 Device 8 | . 14 5 . . 14 8 11 14 17 11 20 16 14 21 15 16 7 Storage 10 | . 14 14 14 14 5 5 5 5 5 5 5 5 3 . . . . Processor 7 | . . . . . 12 22 23 23 24 23 21 22 25 22 20 13 11 Hackware 1 | . . . . . . . . 2 7 . . 2 8 4 4 12 13 Protection 7 | . . 8 14 13 10 4 10 5 . 3 5 3 . . 4 2 . Energy Gun 2 | . 22 3 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 4 7 . . . . . . . . . . . . . Ballistic Gun 4 | . 4 11 14 3 2 . . . . . . . . . . . . Ballistic Cannon 4 | . . 8 1 4 11 3 5 5 4 5 4 . . . 3 . . Special Melee Weapon 3 | . . . . 12 2 . . . . . . . 1 4 4 . . Peak Build Rating 182 | 8 9 20 20 25 89 89 89 90 112 116 113 111 125 153 172 182 90 Average Rating 46 | 5 8 14 17 21 64 77 86 88 101 113 110 99 103 142 165 129 61 On Entrance 73 | . 8 9 20 16 25 89 86 89 90 110 116 88 92 125 138 168 55 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 15 92 101 109 107 143 138 126 130 142 178 163 132 29 34 60 59 27 Greatest Support 62 | 40 40 40 40 40 20 24 24 32 32 28 28 32 32 46 62 62 49 Greatest Overweight (x) 15 | 1 2 9 9 10 15 11 5 5 5 6 6 6 . . . . 4 Average Overweight (x) 3 | . . 4 4 7 7 8 5 4 4 5 5 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 10 5 5 5 5 Average Capacity 21 | 7 14 25 25 25 25 25 25 25 25 25 25 18 8 5 5 5 5 Most Carried 25 | 8 13 25 25 25 25 25 24 25 25 25 25 23 10 5 5 5 5 Average Carried 19 | 4 10 21 24 24 19 23 23 24 24 24 22 14 8 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 5 5 5 5 5 Final Carried 25 | 8 13 25 25 25 22 23 24 25 25 25 21 10 5 4 5 5 3 Class Distribution -------------------- 65% | Mutant 5% | Scavenger-Mutant 5% | Scavenger-Assassin 3% | Hacker-Ninja 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Gunner | -6/DSF Bothacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Ninja | -4/Armory Scavenger-Ninja | -3/Research Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Matter Collected 7182 | 108 466 1167 454 352 302 1464 . 463 467 133 501 596 85 . 89 176 359 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5087 | 125 478 408 1024 . 205 817 . 233 413 . 313 736 40 . 89 162 44 Parts 274 | 9 31 38 32 . 11 36 . 14 26 . 18 30 4 . 9 13 3 Haulers Intercepted 5 | . 1 . 2 . . . . . 2 . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Combat Hostiles Destroyed 84 | . 7 13 10 . 7 16 . 6 6 . 10 6 . . 1 1 1 Melee 9 | . . . . . . 5 . . . . . 1 . . 1 1 1 Guns 18 | . 5 8 . . 1 4 . . . . . . . . . . . Cannons 37 | . . 3 . . 6 7 . 6 6 . 9 . . . . . . AOE 18 | . . 2 10 . . . . . . . 1 5 . . . . . Classes Destroyed 23 | 2 5 4 3 . 2 1 . 1 2 . 1 . . . . 1 1 Worker 11 | . 3 . . . . . . . 1 . 2 3 . . 1 1 . Builder 5 | . . . . . . . . . 1 . . 4 . . . . . Tunneler 5 | 3 . . . . . . . . . . . 1 . . . 1 . Hauler 5 | . 1 . 2 . . . . . 2 . . . . . . . . Recycler 15 | 1 . . 9 . . . . . . . 1 4 . . . . . Operator 4 | . 2 . . . . . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 10 | . 3 . . . . . . . . . 1 1 1 . . 3 1 Swarmer 21 | . . 4 . . 2 4 . 2 1 . 4 4 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 15 | . 7 2 . . . 4 . . 1 . 1 . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . 1 7 . . 4 . 1 . . . . . . . . . Specialist 4 | . . . . . 2 . . 2 . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 . . . . . . Programmer 12 | . . . 1 . 1 1 . . 4 . 2 2 . . 1 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | 4 3 2 16 . 3 8 . 3 2 . 4 4 1 . 1 2 1 Combat Bots Only 8 | . 1 2 7 . 3 8 . 3 2 . 4 4 . . 1 1 1 Max Kills in Single Turn 7 | 1 1 1 7 . 1 1 . 1 1 . 1 4 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . . . . . 1 4 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Hostile Shots Fired 1329 | . 38 142 14 . 73 179 . 29 28 . 150 79 26 6 76 296 193 Missed 575 | . 5 57 5 . 10 48 . 10 15 . 38 38 18 4 51 200 76 Damage Taken 13583 | . 369 1181 151 . 890 2223 . 272 602 . 1959 939 262 53 295 1898 2489 Core 2894 | . 67 155 . . 74 448 . 22 . . 306 82 66 . 65 394 1215 Absorbed by Shields 446 | . . . . . . 176 . . . . . . . . 252 18 . Redirected to Shielding 86 | . . . . . 69 . . . . . 6 11 . . . . . Ignored by Resistances 284 | . . 19 . . . . . . . . 227 . . . . 38 . Regen/Repaired (Parts) 427 | . . . . . 220 14 . . 8 96 52 17 . . . . 20 Core Remaining (%) 71 | 100 . . . 11 . . . 36 . . 69 . 87 100 95 . . Volleys Fired 331 | 5 55 87 11 . 22 33 . 27 31 1 46 10 2 . . 1 . Largest 3 | 2 2 2 2 . 3 3 . 1 2 1 1 1 1 . . 1 . Hottest 200 | 100 100 200 80 . 136 136 . 75 110 75 75 46 10 . . 70 . Shots Fired 510 | 10 109 156 16 . 44 52 . 27 35 1 47 10 2 . . 1 . Gun 226 | 10 109 86 . . 2 19 . . . . . . . . . . . Cannon 239 | . . 57 3 . 40 33 . 25 32 1 47 . . . . 1 . Launcher 20 | . . 2 13 . . . . . . . . 5 . . . . . Special 25 | . . 11 . . 2 . . 2 3 . . 5 2 . . . . Kinetic 348 | . 14 121 16 . 42 52 . 25 29 1 47 . . . . 1 . Thermal 127 | 10 91 23 . . . . . . 3 . . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 . . . . . Electromagnetic 16 | . 4 12 . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 10 22 19 . 7 8 . 19 7 . 4 5 7 . . . . Robot Miss Streak 9 | 1 4 3 1 . 9 5 . 3 2 1 5 1 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 409 | 5 68 76 14 23 38 72 . 22 23 . 22 22 3 . 8 12 1 Core Hits 230 | 5 23 23 47 . 40 37 . 6 12 . 11 14 1 . 4 6 1 Critical Kills 4 | . 1 . . . . 1 . . . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 37 | . 8 2 . . . 9 . 3 6 . 4 3 . . . 2 . Burn 7 | . 7 . . . . . . . . . . . . . . . . Destroy 3 | . 1 1 . . . 1 . . . . . . . . . . . Blast 16 | . . 1 . . . 2 . 3 6 . 4 . . . . . . Smash 3 | . . . . . . . . . . . . 3 . . . . . Sever 8 | . . . . . . 6 . . . . . . . . . 2 . Melee Attacks 257 | . . . 5 23 4 56 . . . 1 . 33 15 10 25 52 33 Impact 28 | . . . . . . 2 . . . 1 . 25 . . . . . Slashing 191 | . . . . . 3 54 . . . . . 7 15 9 25 51 27 Piercing 6 | . . . . . . . . . . . . . . . . . 6 Sneak Attacks 43 | . . . 4 23 1 . . . . . . 11 . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 7 . . . . . . . . . . . Damage Inflicted 16160 | 75 959 1161 2133 . 599 2325 . 1509 1577 . 2492 2123 39 . 442 677 49 Guns 2104 | 74 959 733 . . 42 296 . . . . . . . . . . . Cannons 6692 | . . 267 72 . 557 834 . 1509 1445 . 2008 . . . . . . Explosions 3752 | . . 161 2061 . . . . . 120 . 484 836 . . . 90 . Melee 3599 | . . . . . . 1195 . . . . . 1287 39 . 442 587 49 Ramming 13 | 1 . . . . . . . . 12 . . . . . . . . Kinetic 9942 | . 193 1026 2133 . 599 1130 . 1509 1344 . 2008 . . . . . . Thermal 1645 | 74 739 37 . . . . . . 101 . 484 120 . . . 90 . Explosive 836 | . . . . . . . . . 120 . . 716 . . . . . Electromagnetic 125 | . 27 98 . . . . . . . . . . . . . . . Impact 1154 | . . . . . . 63 . . . . . 1091 . . . . . Slashing 2396 | . . . . . . 1132 . . . . . 196 39 . 442 587 . Piercing 49 | . . . . . . . . . . . . . . . . . 49 Highest Corruption 15 | . . 7 7 . 3 15 15 15 2 9 10 2 2 6 1 4 13 Average Corruption 5 | . . 7 7 . 2 3 15 15 1 7 7 1 2 4 1 1 4 Corruption Purged 14 | . . . . . . . . . . . 10 . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 290 | . . 152 25 . 1 29 8 10 5 6 18 3 5 3 4 5 16 Message Errors 63 | . . 31 5 . . 10 2 2 1 . 5 1 2 2 . . 2 Matter Fused 71 | . . 39 5 . . 7 . 2 . 2 4 . 2 1 3 1 5 Heat Flow Errors 49 | . . 26 6 . . 3 . . 3 3 3 . . . . 1 4 Energy Discharges 37 | . . 18 2 . . 5 3 1 . . 2 2 1 . . 2 1 Parts Rejected 2 | . . 1 . . . . . 1 . . . . . . . . . Parts Fused 5 | . . 3 . . . 1 . . . . . . . . . . 1 Data Loss (minor) 36 | . . 18 5 . . 2 1 2 1 1 1 . . . 1 1 3 Data Loss (major) 15 | . . 9 2 . . 1 1 . . . 2 . . . . . . Misfires 6 | . . 4 . . . . . 1 . . 1 . . . . . . Alerts 4 | . . 2 . . 1 . 1 . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1677 | . . 9 96 . . 24 . 91 150 . 533 722 . . 26 26 . Projectiles 662 | . . 9 . . . . . 91 144 . 418 . . . . . . Explosions 319 | . . . 96 . . . . . 6 . 115 102 . . . . . Melee 696 | . . . . . . 24 . . . . . 620 . . 26 26 . Knockbacks 56 | . . 2 2 . 16 12 . 5 4 . 11 4 . . . . . Impact 4 | . . . . . . . . . . . . 4 . . . . . Kinetic 49 | . . 2 1 . 15 12 . 5 4 . 10 . . . . . . Secondary 3 | . . . 1 . 1 . . . . . 1 . . . . . . Self-Inflicted Damage 496 | . . 24 15 . . . . . 150 . 95 150 . . . 62 . Shots 12 | . . 2 2 . . . . . 2 . 1 4 . . . 1 . Rammed 2 | 1 . . . . . . . . 1 . . . . . . . . Targets Rammed 2 | 1 . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 467 | 48 231 259 279 . 353 247 . 250 228 277 345 . . . 3 157 467 Average Temperature 90 | 24 61 97 97 . 170 56 . 112 77 140 137 . . . 3 36 169 Received Heat Transfer 1434 | . 192 189 36 . . 585 . 9 21 . 60 30 9 9 24 99 171 Effects 14 | . . . . . 9 . . . 1 . 3 . . . . . 1 Shutdowns 5 | . . . . . 3 . . . . . 1 . . . . . 1 Energy Bleed 5 | . . . . . 3 . . . 1 . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . . . . Impact Corruptions 21 | . . . . . . 1 . . . . . 20 . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . Heat Transferred 3597 | 222 2701 74 . . . . . . 150 . 250 100 . . . 100 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Peak Influence 1200 | 20 122 . 346 . 108 684 359 506 611 267 904 663 459 392 561 860 1200 Initial 553 | . 13 . . . . 75 359 254 265 195 186 442 218 228 220 336 553 Average 339 | 8 32 . 162 . 39 406 359 423 364 241 535 467 318 301 372 566 874 Maximum Alert Level 4 | . . . 1 . . 2 1 2 2 1 3 2 2 1 2 3 4 Low Security (%) 31 | 100 100 . 43 . 100 11 . . 12 28 17 . . . . . . Level 1 28 | . . . 56 . . 27 100 32 50 71 8 24 95 100 51 14 . Level 2 32 | . . . . . . 61 . 67 37 . 51 75 4 . 48 69 19 Level 3 6 | . . . . . . . . . . . 22 . . . . 16 62 Level 4 1 | . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . Squads Dispatched 63 | . 3 . . . 6 . . 2 7 . 11 6 2 4 4 6 12 Investigation 23 | . . . . . 2 . . . 4 . 4 1 . 3 3 4 2 Extermination 10 | . . . . . . . . . 3 . 1 1 . 1 1 1 2 Reinforcement 19 | . 3 . . . 1 . . 2 . . 1 4 2 . . 1 5 Assault 5 | . . . . . . . . . . . 2 . . . . . 3 Garrison 6 | . . . . . 3 . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 2 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Distress Signals 12 | . 3 . . . 1 . . . . . 2 2 . . 1 1 2 Communications Jammed 119 | . . . . . . . . . 11 . 50 1 1 1 40 6 9 Distress Signals 112 | . . . . . . . . . 11 . 50 1 . 1 40 . 9 Times Spotted 384 | . 18 15 8 . 14 21 . 11 18 4 45 30 14 7 37 73 69 Peak Tracking Total 24 | . 3 4 6 . 3 10 . 3 3 3 24 17 8 5 14 18 21 Tactical Retreats 65 | . 1 3 . . 2 6 . 1 . . 3 3 3 2 7 16 18 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Traps Triggered 16 | . . 1 . . 1 6 . 1 2 . . . 1 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Machines Disabled 34 | . . 1 2 . . 2 . . 11 . 7 5 5 . . 1 . Max in Single Turn 4 | . . 1 1 . . 1 . . 2 . 3 4 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Machines Accessed 57 | . 3 2 8 3 3 1 1 . 5 . 5 3 2 5 5 6 5 Terminals 32 | . 3 . 6 . . 1 1 . 3 . 3 . 2 4 2 3 4 Fabricators 3 | . . . . . . . . . 1 . . 1 . . 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . Recycling Units 10 | . . . 2 . 1 . . . 1 . 1 2 . 1 1 . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 . Total Hacks 143 | . 6 6 23 9 9 3 1 . 11 . 14 7 3 12 11 14 14 Successful 60 | . 1 6 10 9 4 2 1 . 2 . 7 2 1 5 4 3 3 Failed 82 | . 5 . 12 . 5 1 . . 9 . 7 5 2 7 7 11 11 Catastrophic 24 | . 1 . 5 . . 1 . . 3 . 3 . . 2 2 5 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 84 | . 6 . 18 . 2 2 . . 7 . 10 5 3 5 7 10 9 Terminals 84 | . 6 . 19 . . 3 1 . 6 . 8 . 3 11 4 10 13 Fabricators 7 | . . . . . . . . . 2 . . 2 . . 3 . . Repair Stations 6 | . . . . . 4 . . . . . . . . . . 2 . Recycling Units 21 | . . . 4 . 2 . . . 3 . 2 5 . 1 3 . 1 Scanalyzers 5 | . . . . . . . . . . . 4 . . . 1 . . Garrison Access 5 | . . . . . 3 . . . . . . . . . . 2 . Terminal Hacks 28 | . . 6 4 9 . 1 1 . . . 1 . 1 3 . . 2 Record 14 | . . 5 . 9 . . . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . . . . . . 1 . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . 1 . . 1 . . 3 . . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 16 | . 1 . 4 . 1 1 . . 1 . 2 1 . 2 1 1 1 Terminals 8 | . 1 . 2 . . 1 . . . . 2 . . 1 . 1 . Botnet 8 | . 1 . 2 . . 1 . . . . 2 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . . 1 . . 1 . 1 1 . 1 Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . 1 . 1 1 . . Scrapoids 3 | . . . . . 1 . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 6 . 1 1 . . 5 . 5 2 2 4 5 4 3 Full Trace Events 23 | . 1 . 5 . . 1 . . 3 . 4 . . 2 2 4 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 2 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 19 | . . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 33 | . . . 3 23 1 . . 1 2 . . 2 . . . 1 . Non-combat 13 | . . . 2 7 . . . . 1 . . 2 . . . 1 . Combat 20 | . . . 1 16 1 . . 1 1 . . . . . . . . Robot Hacks Applied 36 | . . . 4 23 1 . . 2 2 . . 3 . . . 1 . parse_system 31 | . . . 4 23 1 . . 1 2 . . . . . . . . no_distress 2 | . . . . . . . . . . . . 1 . . . 1 . find_chute 1 | . . . . . . . . . . . . 1 . . . . . purge_threat 1 | . . . . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . . . . . Attached 2 | . . . . . . . . 1 . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . . . . 4 . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Total Allies 41 | . . . . . 5 2 . 1 5 19 . . 4 . . . 5 Largest Group 18 | . . . . . 5 1 1 1 5 18 15 . 4 . . . 4 Highest-Rated Group 656 | . . . . . 140 99 99 99 238 656 581 . 192 . . . 262 Highest-Rated Ally 99 | . . . . . 28 99 99 99 50 50 50 . 48 . . . 67 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 251 | . . . . . 6 2 . 18 43 96 49 . 18 . . . 19 Total Damage 8272 | . . . . . 86 90 . 434 1509 3641 1648 . 422 . . . 442 Kills 40 | . . . . . . 1 . 3 9 9 13 . 2 . . . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Turns Passed 20791 | 136 1666 5217 809 5324 605 1230 191 236 1016 157 708 1121 381 290 357 739 608 Spaces Moved 14159 | 67 679 2097 511 2602 285 464 114 96 608 112 450 1057 683 660 800 1780 1094 Core 318 | 9 . . . . . . . . . . . . . . . . 309 Treads 1596 | 58 679 859 . . . . . . . . . . . . . . . Legs 7 | . . . . . . 7 . . . . . . . . . . . Wheels 6941 | . . 1238 511 2602 285 457 114 96 608 112 450 363 . . . . 105 Hover . | . . . . . . . . . . . . . . . . . . Flight 5297 | . . . . . . . . . . . . 694 683 660 800 1780 680 Fastest Speed 14 | 50 160 130 130 130 140 128 165 122 110 110 120 42 39 35 33 23 14 Average Speed 126 | 149 194 231 147 200 151 190 165 159 135 120 120 70 39 35 33 29 43 Slowest Speed 470 | 160 320 320 215 230 220 470 165 165 165 130 130 130 42 35 35 45 250 Overloaded Moves 130 | . . . . . . . . . . . . . . . . . 130 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . 7 3 3 1 10 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 64 97 98 95 8 54 4 93 13 76 12 20 35 25 26 47 48 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 5 | . . 2 2 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 22 | . . 15 . 7 . . . . . . . . . . . . . Spaces Dug 111 | . . 7 . . 2 2 . . 1 1 5 10 6 9 13 30 25 Terrain Destroyed 456 | . . 26 153 . 2 4 . 6 50 2 56 70 6 9 13 34 25 Melee 96 | . . . . . 2 . . . . 1 . 10 6 9 13 30 25 Projectile 50 | . . 8 . . . 4 . 6 6 1 25 . . . . . . AOE 310 | . . 18 153 . . . . . 44 . 31 60 . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Was Fac Fac Arm Res Res Acc Com Total 16169 | 88 922 2295 545 2716 408 687 117 157 760 135 545 1380 777 706 851 1904 1176 Wait 727 | . 159 42 . 3 60 55 2 5 60 5 26 205 27 18 11 35 14 Move 14096 | 66 678 2096 510 2601 285 463 113 95 608 111 449 1043 677 653 797 1761 1090 Hop 22 | . . . . . . . . . . . . 6 2 3 1 8 2 Pick Up 168 | 8 11 31 3 26 7 17 1 7 11 3 5 12 7 6 4 6 3 Fast Attach 94 | 7 1 3 2 10 5 13 . 2 5 1 1 7 11 1 3 7 15 Attach 103 | . 1 14 1 5 13 11 . 1 4 . 7 19 6 3 2 8 8 Detach 57 | . 1 3 . 8 2 1 . 2 3 4 1 16 3 . . 7 6 Swap 84 | 1 5 11 9 3 8 5 1 1 13 2 6 5 1 3 4 5 1 Drop 174 | . 11 8 4 37 2 12 . 8 16 7 4 24 16 9 4 7 5 Fire 331 | 5 55 87 11 . 22 33 . 27 31 1 46 10 2 . . 1 . Melee 245 | . . . 5 23 4 45 . . . 1 . 33 15 10 25 52 32 Ram 1 | . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . 24 . 8 8 . . . . . . 7 . Rewire 16 | . . . . . . 5 . 1 . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Discovered new exit (range 12) 1037 | -10/Materials | Derelicts attacked the area 1276 | -10/Materials | Discovered new exit (range 15) 1781 | -10/Materials | Discovered new exit (range 8) 1803 | -10/Materials | Entered Subcaves 1855 | -10/Subcaves | Learned Materials stockpile data 3002 | -10/Subcaves | Ambushed by Subdweller buried in earth 3086 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3097 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4005 | -10/Subcaves | Discovered new exit (range 12) 4310 | -10/Subcaves | Visited 4L-MR0's lab 4368 | -10/Subcaves | Found Rainbow Chip 4734 | -10/Subcaves | Core integrity fell below 50% 4759 | -10/Subcaves | Discovered new exit (range 16) 4972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5198 | -10/Subcaves | Visited Clippyterm 5204 | -10/Subcaves | Learned location of Deep Caves (-7) 5204 | -10/Subcaves | Learned Factory stockpile data 5924 | -10/Subcaves | Discovered new exit (range 7) 5959 | -10/Subcaves | Lost 4 parts (2n2w) 6151 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6657 | -10/Subcaves | Core integrity fell below 20% 6699 | -10/Subcaves | Lost 5 parts (5w) 6800 | -10/Subcaves | Disturbed a concealed Subdweller 7020 | -10/Subcaves | Entered Recycling 7353 | -8/Recycling | Destroyed 7 combat bots 7466 | -8/Recycling | Discovered new exit (range 15) 7722 | -8/Recycling | Scanned before Scraplab entrance 7752 | -8/Recycling | Entered Scraplab 7774 | -8/Recycling | Discovered new exit (range 3) 7829 | -8/Recycling | Entered Scraptown 7829 | -8/Scraptown | System corruption cleaned by C-Scrubber 8109 | -8/Scraptown | Visited UFD Registry 8114 | -8/Scraptown | Registered with UFD as "Gausschassis" 8145 | -8/Scraptown | Visited Observation Area 8227 | -8/Scraptown | Visited SPCMW 8320 | -8/Scraptown | Visited TADAMA 8401 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8406 | -8/Scraptown | Learned 8 Research zone layouts 8408 | -8/Scraptown | Learned Research terminal intel 8410 | -8/Scraptown | Learned Factory garrison access intel 8412 | -8/Scraptown | Learned Factory security intel 8414 | -8/Scraptown | Learned location of Testing (-2) 8523 | -8/Scraptown | Visited The Evicted 9290 | -8/Scraptown | Visited Fellowship of the Rings 9951 | -8/Scraptown | Visited Bundlers 10092 | -8/Scraptown | Visited Cave Peace 10215 | -8/Scraptown | Discovered new exit (range 5) 10584 | -8/Scraptown | Guru changed UFD alias to "Ionforce" 11491 | -8/Scraptown | Visited Junk Repository 11581 | -8/Scraptown | Visited Scrap Suit Storage 11601 | -8/Scraptown | Found Scrap Suit 11651 | -8/Scraptown | Visited Chapter 10 11762 | -8/Scraptown | Visited Supply Room 12050 | -8/Scraptown | Visited Research Penetration Think Tank 12224 | -8/Scraptown | Visited Curators Association 12301 | -8/Scraptown | Visited Junk Repository 12377 | -8/Scraptown | Visited A0-MCA Data Center 12402 | -8/Scraptown | Given a B- rating by A0-MCA 12409 | -8/Scraptown | Found A0-MCA's Component Scanner 12437 | -8/Scraptown | Visited Science Testing Area 12622 | -8/Scraptown | Discovered new exit (range 5) 12880 | -8/Scraptown | Visited Abandonware Association 12903 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12909 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13153 | -8/Scraptown | Entered Factory 13153 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 13156 | -6/Factory | Loaded intel: 4 garrison access locations 13265 | -6/Factory | Scrapoid reinforcements arrived 13336 | -6/Factory | Lost 4 allies 13385 | -6/Factory | Garrison activated, responded to threat 13460 | -6/Factory | Lost 4 parts (1p2u1w) 13547 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 13660 | -6/Factory | Repaired Hrd. Medium Armor Plating 13758 | -6/Factory | Identified exit to Garrison 13758 | -6/Factory | Entered Garrison 13816 | -6/Garrison | Triggered checkpoint 13873 | -6/Garrison | Garrison Relay disabled 14053 | -6/Garrison | Rescued a captive Derelict 14108 | -6/Garrison | Spotted B-75 Beast 14156 | -6/Garrison | Build established: Scavenger-Mutant 14160 | -6/Garrison | Triggered checkpoint 14280 | -6/Garrison | Destroyed 8 combat bots 14305 | -6/Garrison | Core integrity fell below 50% 14352 | -6/Garrison | Lost 15 parts (4p2n3u6w) 14424 | -6/Garrison | Triggered checkpoint 14542 | -6/Garrison | Garrison Relay disabled 14654 | -6/Garrison | Discovered new exit (range 15) 14841 | -6/Garrison | Rewired Striker 14916 | -6/Garrison | Installed Relay Interface Framework 14987 | -6/Garrison | System corruption reached 10% 14988 | -6/Garrison | Entered Factory 14988 | -6/Factory | Accompanied by 1 ally 15179 | -6/Factory | Identified exit to DSF 15179 | -6/Factory | Entered DSF 15179 | -6/DSF | Accompanied by 1 ally 15206 | -6/DSF | Build established: Bothacker-Mutant 15220 | -6/DSF | Additional patrols routed to DSF 15330 | -6/DSF | Sterilization system engaged 15335 | -6/DSF | Discovered new exit (range 14) 15350 | -6/DSF | Ambient heat levels rising (+10) 15365 | -6/DSF | Ambient heat levels rising (+10) 15380 | -6/DSF | Ambient heat levels rising (+10) 15395 | -6/DSF | Ambient heat levels rising (+10) 15410 | -6/DSF | Ambient heat levels rising (+10) 15415 | -6/DSF | Entered Factory 15415 | -5/Factory | Evolved 2 slots: Utility x2 15541 | -5/Factory | Scrapoid reinforcements arrived 15721 | -5/Factory | Build established: Bothacker-Skirmisher 15983 | -5/Factory | Found Scrap Suit 16431 | -5/Factory | Sucked down chute 16431 | -5/Factory | Entered Waste 16432 | -5/Waste | Met a frightened Derelict 16446 | -5/Waste | EMP discharged 16447 | -5/Waste | Spotted C-40 Crusher 16466 | -5/Waste | Met Warlord forces unprepared to attack 16469 | -5/Waste | Allies destroyed C-40 Crusher 16472 | -5/Waste | Spotted C-40 Crusher 16486 | -5/Waste | Allies destroyed C-40 Crusher 16488 | -5/Waste | Spotted C-40 Crusher 16489 | -5/Waste | Spotted C-40 Crusher 16489 | -5/Waste | Spotted C-40 Crusher 16491 | -5/Waste | Allies destroyed C-40 Crusher 16491 | -5/Waste | Spotted C-40 Crusher 16498 | -5/Waste | Allies destroyed C-40 Crusher 16499 | -5/Waste | Found Damper Plating 16503 | -5/Waste | Allies destroyed C-40 Crusher 16505 | -5/Waste | Allies destroyed C-40 Crusher 16534 | -5/Waste | Lost 4 allies 16546 | -5/Waste | EMP discharged 16567 | -5/Waste | Discovered new exit (range 10) 16578 | -5/Waste | Identified exit to Factory 16588 | -5/Waste | Entered Factory 16588 | -5/Factory | Accompanied by 15 allies 16700 | -5/Factory | Identified exit to Upper Caves 16700 | -5/Factory | Identified exit to Extension 16741 | -5/Factory | Lost 6 allies 16774 | -5/Factory | Garrison activated, responded to threat 16868 | -5/Factory | Discovered new exit (range 16) 16890 | -5/Factory | Build established: Scavenger-Assassin 16890 | -5/Factory | System corruption reached 10% 16916 | -5/Factory | Lost 8 allies 16954 | -5/Factory | Identified exit to Factory 17188 | -5/Factory | First assault squad dispatched 17229 | -5/Factory | Cargo convoy interrupted 17296 | -5/Factory | Entered another Factory area 17296 | -4/Factory | Evolved 2 slots: Propulsion x2 17317 | -4/Factory | Lost 3 parts (1p1n1w) 18345 | -4/Factory | Spotted B-86 Titan 18409 | -4/Factory | Discovered new exit (range 20) 18417 | -4/Factory | Identified exit to Armory 18417 | -4/Factory | Entered Armory 18443 | -4/Armory | Lost 3 parts (2u1w) 18735 | -4/Armory | Identified exit to Research 18798 | -4/Armory | Entered Research 18798 | -3/Research | Evolved 2 slots: Propulsion x2 18799 | -3/Research | Identified exit to Research 18800 | -3/Research | Loaded intel: 24 terminal locations 18841 | -3/Research | Identified exit to Quarantine 18964 | -3/Research | Build established: Scavenger-Ninja 19088 | -3/Research | Entered another Research area 19088 | -2/Research | Evolved 2 slots: Propulsion x2 19129 | -2/Research | Discovered new exit (range 8) 19140 | -2/Research | Identified exit to Access 19172 | -2/Research | Fabricated Imp. Sensor Array? 19333 | -2/Research | Spotted B-90 Cyclops 19378 | -2/Research | Search patrols dispatched 19437 | -2/Research | Discovered exit to Access (range 15) 19445 | -2/Research | Entered Access 19445 | -1/Access | Spotted B-99 Colossus 19445 | -1/Access | Evolved 2 slots: Utility x2 19498 | -1/Access | Build established: Ninja 19582 | -1/Access | Spotted B-99 Colossus 19695 | -1/Access | Search patrols dispatched 19795 | -1/Access | Energy Cycler disabled 19819 | -1/Access | Build established: Hacker-Ninja 19839 | -1/Access | Lost 4 parts (1p1n2u) 19876 | -1/Access | Discovered new exit (range 14) 19945 | -1/Access | Search patrols dispatched 20179 | -1/Access | Spotted B-99 Colossus 20179 | -1/Access | Spotted B-99 Colossus 20183 | -1/Access | Identified exit to Command 20184 | -1/Access | Entered Command 20214 | -1/Command | Lost 3 parts (1n2u) 20216 | -1/Command | Spotted B-99 Colossus 20367 | -1/Command | Disengaged cave seal 20462 | -1/Command | First assault squad dispatched 20473 | -1/Command | Scrapoids reinforcements arrived? 20503 | -1/Command | Found Scrap Suit 20513 | -1/Command | Lost 3 parts (1n2u) 20535 | -1/Command | Lost 4 allies 20589 | -1/Command | Core integrity fell below 50% 20635 | -1/Command | Lost 7 parts (1p2n4u) 20705 | -1/Command | Core integrity fell below 20% 20788 | -1/Command | System corruption reached 10% 20792 | -1/Command | Spotted Alpha 7 20792 | -1/Command | Spotted Alpha 7 20792 | -1/Command | Spotted Striker 20792 | -1/Command | Spotted Striker 20792 | -1/Command | Spotted Executioner 20792 | -1/Command | Spotted Executioner 20792 | -1/Command | Spotted Executioner 20792 | -1/Command | Spotted Executioner 20792 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 20750_ System corrupted: Matter fused (-8). 20766_ Acquired Seismic Detector. 20769_ QN RFFHX 20792_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????##+#####/############### ####### | | ?????????????????# # | | ?????????????????# + | | ?????????????????# # | | ?????????????????# ####### | | ?????????????????# ###### | | ?????????????????# | | ?????????????????# ! | | ?????????????????# ########+####/###### ####+# | | ?????????????????# #??????????? ???####### | | ?????????????????# #?????????? ???????# | | ?????????????????# #????????? #??????# | | ?????????????????# #????????" #??????# | | ?????????????????# #????????T #??????# | | ?????????????????# #???????" #??????# | | ????????????????## #??????? #??????# | | ????????????????# ##?????############??????##### | | ????????????????# #???????????????????????????? | | ???????????#???## ##??????????????????????????? | | ???????????# ??# #??????????????????????????? | | ???????????## ### #???????##?#????????????????? | | ???????????# ##?????##7#K#E#E# ?????????? | | ???????????# #???### ?????????? | | ???????????# #???# / "????????? | | ???????????# # #???# / "????????? | | ???????????## #### #####@/ "????????? | | ???????????# ????# c= / "????????? | | ???????????#?????# ####### "????????? | | ?????????????????# #??????##7#K#E#E# ?????????? | | ?????????????????# #?????????#??????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 80 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 38 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- Imp. Sensor Array | -8/Recycling | Hacked Hvy. Mass Driver | -5/Factory | Scanalyzed Adv. Remote Datajack | -5/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Denied? Rockin' Loadout Whoosh! Challenges ------------ None Game ------ Seed WeaponSpliceCleaver Manual? 0 Play Time 03:32:40 Cumulative 95.2 hours Start 2025.02.15 @ 20:38:02 End 2025.02.16 @ 00:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5537b1e9-9ebc-40a0-bcca-dcd7e70851cb