Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 13:57:01 Player: gamerman Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (15) 75 Value Destroyed (577) 577 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (6205) 6205 TOTAL SCORE: 13577 Bonus ------- Triggered High Security 500 Follower Combat Kills 5505 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 75/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Jamming Amplifier > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Damper Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Advanced Transmission Jammer Damper Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Phase Gun 1B-0RG's Assimilator > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Damper Plating Graphene Brace Field Recycling Unit Cobbler Unit [Rating: 168] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Jamming Amplifier Protection Damper Plating Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Energy Cannon Matter Neutralizer Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon Kinetic Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . 4 . . 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . 2 . . 2 1 1 . . 2 Weapon 4 | . . . 3 . . . . . . . 1 . . . Parts Attached 73 | 6 5 8 9 3 6 3 3 . . 12 1 1 4 12 Power 12 | 1 . 3 2 1 2 . 1 . . 2 . . . . Engine 7 | 1 . 3 1 . 1 . . . . 1 . . . . Core 4 | . . . 1 1 1 . . . . 1 . . . . Reactor 1 | . . . . . . . 1 . . . . . . . Propulsion 14 | 2 . 2 4 2 2 1 . . . . . . . 1 Treads 7 | 2 . . 2 1 2 . . . . . . . . . Leg 2 | . . . 1 1 . . . . . . . . . . Wheel 3 | . . 2 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . . 1 Utility 34 | 1 1 1 2 . 2 2 2 . . 10 . 1 3 9 Device 19 | . . . 2 . . 1 1 . . 6 . . 3 6 Storage 9 | 1 1 . . . 1 1 . . . 4 . . . 1 Processor 2 | . . . . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . 1 . . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 4 2 1 . . . . . . . 1 . 1 2 Energy Gun 4 | 2 . . . . . . . . . . 1 . . 1 Energy Cannon 2 | . . 1 . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . 2 . . 1 4 Parts Lost 27 | . . 1 1 3 . . . . . 1 . . . 21 Power 4 | . . . . 1 . . . . . . . . . 3 Propulsion 3 | . . . 1 . . . . . . . . . . 2 Utility 17 | . . . . 2 . . . . . 1 . . . 14 Weapon 3 | . . 1 . . . . . . . . . . . 2 Highest Loss Streak 20 | . . 1 1 2 . . . . . 1 . . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 1 7 5 5 6 11 13 11 11 9 10 8 8 9 9 Power . | . 1 . . 1 . . . 1 1 1 1 1 1 . Propulsion . | . 1 . . . . 1 . . . . . . . . Utility 6 | . . 1 4 4 10 11 9 9 7 7 7 7 8 8 Weapon . | . 4 1 . . . . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 2 11 3 . 1 . 5 . . 1 . . . 3 Power 2 | . . 1 . . . . . . . 1 . . . . Propulsion 3 | . 1 2 . . . . . . . . . . . . Utility 11 | . . 2 . . 1 . 5 . . . . . . 3 Weapon 9 | . 1 5 3 . . . . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 59 | . 87 85 47 60 54 52 41 38 45 51 55 57 56 56 Engine 5 | . 14 15 6 . 7 . . . . 4 . . . . Core 2 | . . . . 8 1 7 1 . . . 5 5 5 3 Reactor 2 | . . . . . . . 5 7 6 5 5 5 5 3 Treads 7 | . 28 18 4 10 18 2 . . . . . . . . Wheel 4 | . . 8 3 . . 5 7 7 6 5 5 5 5 3 Device 9 | . . . 8 7 . 7 3 . 12 15 21 21 19 19 Storage 9 | . 16 16 9 9 9 13 7 7 6 5 5 5 5 5 Protection 5 | . . 10 2 7 9 7 6 7 6 5 5 5 5 3 Energy Cannon 1 | . . 6 . . . . . . . . . . 4 . Launcher 2 | . 23 1 . . . . . . . . . . . . Special Melee Weapon 5 | . . . 9 9 9 7 7 7 6 5 5 5 5 3 Peak Build Rating 168 | 6 9 32 82 83 79 88 110 110 115 130 139 139 146 168 Average Rating 84 | 5 8 21 75 80 76 87 105 110 114 124 137 138 143 141 On Entrance 82 | . 6 9 18 82 73 79 88 110 110 115 130 139 139 142 Avg Prop Armor Cover (%) 5 | . . 7 3 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 246 | 12 25 31 84 78 98 106 136 136 148 171 178 178 183 246 Greatest Support 42 | 40 40 40 20 40 42 42 28 28 28 28 28 28 40 28 Greatest Overweight (x) 27 | 2 . 1 27 3 2 3 4 4 5 6 6 6 6 8 Average Overweight (x) 3 | . . . 7 1 2 2 3 4 5 5 6 6 4 5 Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 7 8 10 10 10 14 15 15 15 15 15 15 15 15 21 Most Carried 15 | 2 8 10 9 9 15 15 15 15 14 15 13 12 15 15 Average Carried 10 | 1 7 9 6 8 12 14 14 15 13 14 12 12 13 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 10 7 8 15 14 15 15 13 14 12 12 14 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Matter Collected 8361 | 248 145 162 225 742 960 733 358 . . 2357 . 819 241 1371 Remotely . | . . . . . . . . . . . . . . . Salvage Created 593 | . 361 232 . . . . . . . . . . . . Parts 38 | . 26 12 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled 140 | . . . . . . . 6 . 10 68 2 . 13 41 Retrieved Matter 1234 | . . . . . . . 11 . 113 591 9 . 125 385 Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 12 | . 7 5 . . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . AOE 8 | . 7 1 . . . . . . . . . . . . Classes Destroyed 6 | . 5 1 . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 4 | . 4 2 . . . . . . . . . . . . Combat Bots Only 3 | . 3 2 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 767 | . 15 21 63 26 7 13 . . . 136 . . 22 464 Missed 304 | . 8 10 19 . 3 5 . . . 37 . . 6 216 Hits 463 | . 7 11 44 26 4 8 . . . 99 . . 16 248 Melee 2 | . . . . 1 . . . . . . . . 1 . Projectile 461 | . 7 11 44 25 4 8 . . . 99 . . 15 248 AOE 6 | . . . . . . . . . . 2 . . 4 . Critical Strikes 25 | . . . 2 . . . . . . 8 . . 3 12 Part Disruptions 2 | . . . . . . . . . . . . . 1 1 Damage Taken 7060 | . 110 294 583 372 119 121 . . . 1678 . 14 563 3206 Core 1788 | . . 61 63 91 34 10 . . . 166 . 14 38 1311 Absorbed by Shields 1317 | . . . 143 126 . 41 . . . 574 . . 188 245 Ignored by Resistances 1623 | . . . . . . . . . . 512 . . 95 1016 Regen/Repaired (Parts) 564 | . . . 182 65 . . . . . 162 . . 57 98 Core Remaining (%) 88 | 100 . 75 . . 65 . . 98 100 83 . . 95 . Volleys Fired 41 | . 18 10 . . . . . . . . 2 5 3 3 Largest 2 | . 2 1 . . . . . . . . 1 1 1 1 Hottest 105 | . 100 40 . . . . . . . . 81 81 105 26 Shots Fired 47 | . 22 10 . . . . . . . . 2 5 3 5 Gun 12 | . . . . . . . . . . . 2 5 . 5 Cannon 10 | . . 7 . . . . . . . . . . 3 . Launcher 20 | . 17 3 . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 27 | . 5 7 . . . . . . . . 2 5 3 5 Explosive 3 | . 3 . . . . . . . . . . . . . Electromagnetic 17 | . 14 3 . . . . . . . . . . . . Robot Hit Streak 6 | . 1 3 . . . . . . . . 3 6 . 2 Robot Miss Streak 4 | . 4 2 . . . . . . . . . 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 22 | . 3 11 . . . . . . . . 2 4 . 2 Core Hits 19 | . 13 4 . . . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . Melee Attacks 16 | . . 16 . . . . . . . . . . . . Impact 16 | . . 16 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1271 | . 502 508 . . . . . . . . 47 105 38 71 Guns 204 | . . . . . . . . . . . 47 105 . 52 Cannons 236 | . . 198 . . . . . . . . . . 38 . Explosions 573 | . 502 71 . . . . . . . . . . . . Melee 239 | . . 239 . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . . . Thermal 503 | . 63 198 . . . . . . . . 47 105 38 52 Explosive 31 | . 31 . . . . . . . . . . . . . Electromagnetic 479 | . 408 71 . . . . . . . . . . . . Impact 239 | . . 239 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . . . . . . . . 1 1 18 Average Corruption 1 | . 1 1 . . . . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . 5 6 . . . . . . . . . 5 8 18 Message Errors 9 | . 1 . . . . . . . . . . 1 2 5 Matter Fused 14 | . 2 4 . . . . . . . . . 3 3 2 Heat Flow Errors 3 | . . 1 . . . . . . . . . . 1 1 Energy Discharges 6 | . 1 . . . . . . . . . . . . 5 Data Loss (minor) 5 | . . 1 . . . . . . . . . 1 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 3 | . 1 . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 75 | . 5 70 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 5 | . 5 . . . . . . . . . . . . . Melee 70 | . . 70 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . 34 . . . . . . . . . . . . 8 Shots 2 | . 2 . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 176 | . 40 176 5 . . . . . . 110 48 36 105 148 Average Temperature 38 | . 13 47 5 . . . . . . 46 28 17 38 92 Received Heat Transfer 625 | . 24 66 168 99 27 6 . . . 152 . . 9 74 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . Parts Fried 7 | . 3 4 . . . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 420 | . 50 . . . . . . . . . 74 185 37 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Maximum Alert Level 5 | . . . . 1 . . . . . 5 4 1 1 1 Low Security (%) 71 | 100 100 . 100 30 100 100 100 100 100 16 . 24 84 66 Level 1 13 | . . . . 69 . . . . . 5 . 75 15 33 Level 2 . | . . . . . . . . . . 1 . . . . Level 3 11 | . . . . . . . . . . 57 86 . . . Level 4 1 | . . . . . . . . . . 6 13 . . . Level 5 . | . . . . . . . . . . 4 . . . . High Security 1 | . . . . . . . . . . 6 . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1981 | . 152 . 124 376 183 159 47 40 33 1981 1100 360 254 309 Initial 1100 | . . . . 68 183 21 47 . 19 1 1100 360 105 111 Average 226 | . 39 . 12 254 73 46 4 5 18 794 1067 249 76 156 Influence Increases 5644 | . 268 . 209 418 342 426 . 40 24 2810 . . 429 678 Destroy 0b10 Robot/C 2800 | . 140 . 120 300 180 280 . 20 . 1160 . . 200 400 Destroy 0b10 Robot/NC 175 | . 15 . 10 . 30 5 . . 10 65 . . 20 20 Destroy Leader 578 | . 32 . 44 10 48 50 . . 2 248 . . 52 92 Allied During Kill 1456 | . . . 14 37 50 76 . 20 12 983 . . 108 156 Successful Hack 26 | . . . 6 16 4 . . . . . . . . . Disable Machine 240 | . 60 . . . 30 . . . . 105 . . 45 . Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . . Destroy Structure 259 | . 6 . . 5 . . . . . 234 . . 4 10 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 45 | . 15 . . . . 15 . . . 15 . . . . Influence Decreases 5774 | . 221 47 103 148 669 340 135 . 61 832 1081 880 365 892 Entered New Map 2222 | . . 23 . 38 193 28 88 . 21 2 1011 670 45 103 Time Decay 2321 | . 221 24 93 . 349 189 47 . 40 440 70 190 260 398 Lost Part 201 | . . . 10 30 . . . . . 10 . . . 151 Lost Ally 860 | . . . . 80 40 40 . . . 380 . 20 60 240 Purge Threat 170 | . . . . . 87 83 . . . . . . . . Squads Dispatched 39 | . 1 . . . . 5 . 1 . 20 1 . 6 5 Investigation 1 | . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . 1 . . 1 2 Reinforcement 15 | . 1 . . . . 2 . . . 7 1 . 1 3 Assault 7 | . . . . . . . . . . 5 . . 2 . Garrison 12 | . . . . . . 3 . 1 . 6 . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Distress Signals 11 | . 1 . . . 3 . . . . 4 . . . 3 Communications Jammed 116 | . . . . . . . . . . 9 . . 4 103 Distress Signals 102 | . . . . . . . . . . 9 . . . 93 Times Spotted 231 | . 9 8 10 21 21 21 4 . . 66 4 6 15 46 Peak Tracking Total 11 | . 3 2 5 5 5 4 1 . . 10 2 2 4 11 Tactical Retreats 4 | . 1 1 . . . 1 . . . 1 . . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Traps Triggered 5 | . . 1 . . . 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Machines Disabled 17 | . 4 1 . . 2 . . . . 7 . . 3 . Max in Single Turn 1 | . 1 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Machines Accessed 21 | . 1 1 3 2 5 3 . 1 . 3 . . 2 . Terminals 13 | . 1 . 1 2 3 2 . 1 . 1 . . 2 . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Total Hacks 42 | . 3 1 7 5 9 6 . 1 . 7 . . 3 . Successful 15 | . 1 1 4 2 4 3 . . . . . . . . Failed 26 | . 2 . 2 3 5 3 . 1 . 7 . . 3 . Catastrophic 8 | . 1 . . 1 2 1 . . . 1 . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 19 | . 3 . 4 . 2 2 . 1 . 4 . . 3 . Terminals 28 | . 3 . 3 5 5 5 . 1 . 3 . . 3 . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . 3 1 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Terminal Hacks 7 | . . 1 1 2 1 2 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 1 3 2 . 1 . 3 . . 1 . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 186 | . . . . . 186 . . . . . . . . . Retrieved Matter 186 | . . . . . 186 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 10 | . . . . . . . . . . 6 . . 1 3 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Total Allies 20 | . . . . . . . 19 . . . . 1 . . Largest Group 19 | . . . . . . . 19 19 19 19 . 1 . . Highest-Rated Group 465 | . . . . . . . 465 465 465 465 . 46 . . Highest-Rated Ally 46 | . . . . . . . 35 35 35 35 . 46 . . Total Orders 6 | . . . 4 2 . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . DROP 1 | . . . . 1 . . . . . . . . . . COLLECT 1 | . . . . 1 . . . . . . . . . . Ally Attacks 1426 | . . . 62 86 110 98 121 4 12 560 8 137 94 134 Total Damage 31962 | . . . 812 1478 1340 1250 2060 33 157 13896 144 3519 2431 4842 Kills 190 | . . . 8 16 16 15 6 1 2 80 . 6 15 25 Allies Corrupted 9 | . . . . . 2 . . . . . . 1 2 4 Allies Melted 5 | . . . . . . . . . . 3 . . 1 1 Borg Created 40 | . . . 2 6 3 4 . . . 13 . . 4 8 Largest Collective 7 | . . . 2 4 4 5 . . . 7 . . 5 5 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Active Infowar (turns) 2531 | . . . . . . . . . . 340 146 399 739 907 A.S.S. 2 | . . . . . . . . . . . . . . 2 Jamming 2531 | . . . . . . . . . . 340 146 399 739 907 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Turns Passed 10826 | 812 810 1207 964 601 1070 540 608 58 99 1760 146 399 739 1013 Spaces Moved 4785 | 180 209 751 171 231 427 328 335 29 38 947 74 177 397 491 Core 81 | 10 . . 30 . . . . . . . . . . 41 Treads 1568 | 170 209 427 117 195 427 23 . . . . . . . . Legs 36 | . . . . 36 . . . . . . . . . . Wheels 3033 | . . 324 24 . . 305 335 29 38 947 74 177 397 383 Hover . | . . . . . . . . . . . . . . . Flight 67 | . . . . . . . . . . . . . . 67 Fastest Speed 40 | 50 160 110 150 200 240 145 145 160 175 175 190 190 160 40 Average Speed 186 | 155 160 138 472 246 241 153 157 160 175 175 190 190 173 176 Slowest Speed 1400 | 160 160 160 1400 330 272 272 160 160 175 190 190 190 190 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 2 . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 19 23 36 20 38 37 14 96 2 1 31 4 96 14 18 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 . . 1 . Scrap Searched 4 | . . 4 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 9 | . 6 2 . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Projectile 4 | . 1 2 . . . . . . . . . . 1 . AOE 5 | . 5 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Was Fac Res Total 6510 | 709 653 901 327 250 460 357 420 41 71 1010 79 233 433 566 Wait 1371 | 522 409 74 131 5 8 19 66 13 32 16 1 52 13 10 Move 4764 | 179 208 750 170 230 426 328 334 28 37 946 74 173 396 485 Hop 4 | . . . . . . . . . . . . 1 . 3 Pick Up 56 | 2 9 16 3 1 11 1 5 . . 4 . . 2 2 Fast Attach 41 | 6 1 4 5 3 . 1 1 . . 6 . 1 3 10 Attach 23 | . . 3 4 . 1 2 . . 2 3 2 . 1 5 Detach 14 | . . . 2 1 . . 2 . . 1 . . 1 7 Swap 43 | . 4 3 1 1 5 . 2 . . 13 . . 6 8 Drop 77 | . 4 25 8 2 5 2 10 . . 7 . 1 4 9 Fire 41 | . 18 10 . . . . . . . . 2 5 3 3 Melee 16 | . . 16 . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . 1 1 1 . . . . 1 . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous 46 | . . . 2 6 3 4 . . . 13 . . 4 14 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 813 | -11/Scrapyard | Entered Materials 814 | -10/Materials | Build established: Mutant 1446 | -10/Materials | Discovered new exit (range 8) 1481 | -10/Materials | Discovered new exit (range 16) 1623 | -10/Materials | Entered Subcaves 1624 | -10/Subcaves | Approached by a straggling Scientist 1625 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1625 | -10/Subcaves | Learned location of 1 exit from Materials 1627 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1667 | -10/Subcaves | Discovered new exit (range 9) 1685 | -10/Subcaves | Learned Materials stockpile data 2013 | -10/Subcaves | Visited 4L-MR0's lab 2028 | -10/Subcaves | Found Powered Cannon 2038 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2042 | -10/Subcaves | Found Prototype Special Melee Weapon 2285 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2648 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2650 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2812 | -10/Subcaves | Discovered new exit (range 14) 2826 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2830 | -10/Subcaves | Entered Materials 2830 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2830 | -8/Materials | Identified 1B-0RG's Assimilator 2831 | -8/Materials | Identified exit to Factory 3218 | -8/Materials | Assimilating Defender 3a into Collective. 3314 | -8/Materials | Assimilating Scavenger 3a into Collective. 3413 | -8/Materials | Central database locked down 3786 | -8/Materials | Identified exit to Garrison 3794 | -8/Materials | Entered Garrison 3794 | -8/Garrison | Accompanied by 2 allies 3856 | -8/Garrison | Learned Materials security intel 3864 | -8/Garrison | Triggered checkpoint 3873 | -8/Garrison | Assimilating Trooper 3a into Collective. 3984 | -8/Garrison | Assimilating Commando 3a into Collective. 4084 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Assimilating Rogue 3a into Collective. 4112 | -8/Garrison | Triggered checkpoint 4123 | -8/Garrison | Assimilating Trooper 3b into Collective. 4180 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Triggered checkpoint 4203 | -8/Garrison | Assimilating Rogue 3b into Collective. 4302 | -8/Garrison | Triggered checkpoint 4308 | -8/Garrison | Assimilating Trooper 3c into Collective. 4309 | -8/Garrison | Discovered new exit (range 14) 4395 | -8/Garrison | Entered Materials 4395 | -8/Materials | Accompanied by 3 allies 4416 | -8/Materials | Identified exit to Garrison 4531 | -8/Materials | Assimilating Transporter 3a into Collective. 4695 | -8/Materials | Build established: Scavenger-Mutant 4886 | -8/Materials | Assimilating Bruiser 3a into Collective. 5209 | -8/Materials | Assimilating Transporter 3b into Collective. 5338 | -8/Materials | Discovered exit to Factory (range 17) 5465 | -8/Materials | Entered Factory 5465 | -7/Factory | Accompanied by 3 allies 5465 | -7/Factory | Evolved 2 slots: Utility x2 5472 | -7/Factory | Identified exit to DSF 5567 | -7/Factory | Assimilating Administrator 4a into Collective. 5635 | -7/Factory | Assimilating Gladiator 4a into Collective. 5667 | -7/Factory | Build established: Mutant 5735 | -7/Factory | Discovered new exit (range 13) 5739 | -7/Factory | Garrison activated, responded to threat 5740 | -7/Factory | Assimilating Serf 4a into Collective. 5902 | -7/Factory | Assimilating Technician 4a into Collective. 6005 | -7/Factory | Sucked down chute 6005 | -7/Factory | Entered Waste 6018 | -7/Waste | Spotted C-40 Crusher 6035 | -7/Waste | 4 allies followed down the chute 6035 | -7/Waste | Allies destroyed C-40 Crusher 6091 | -7/Waste | Spotted C-40 Crusher 6099 | -7/Waste | Allies destroyed C-40 Crusher 6122 | -7/Waste | Found Damper Plating 6132 | -7/Waste | Found Damper Plating 6161 | -7/Waste | Spotted C-40 Crusher 6178 | -7/Waste | Allies destroyed C-40 Crusher 6187 | -7/Waste | Spotted C-40 Crusher 6196 | -7/Waste | Spotted C-40 Crusher 6198 | -7/Waste | Allies destroyed C-40 Crusher 6203 | -7/Waste | Spotted C-40 Crusher 6209 | -7/Waste | Allies destroyed C-40 Crusher 6223 | -7/Waste | Allies destroyed C-40 Crusher 6354 | -7/Waste | Discovered new exit (range 12) 6367 | -7/Waste | Warlord forces began an assault 6613 | -7/Waste | Entered Factory 6613 | -7/Factory | Accompanied by 23 allies 6636 | -7/Factory | Discovered new exit (range 4) 6663 | -7/Factory | Garrison activated, responded to threat 6671 | -7/Factory | Entered another Factory area 6671 | -6/Factory | Accompanied by 23 allies 6671 | -6/Factory | Evolved 2 slots: Utility x2 6672 | -6/Factory | Discovered new exit (range 15) 6770 | -6/Factory | Entered another Factory area 6770 | -5/Factory | Accompanied by 23 allies 6770 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7014 | -5/Factory | Assimilating Technician 6a into Collective. 7078 | -5/Factory | Lost 4 allies 7116 | -5/Factory | Assimilating Conveyor 6a into Collective. 7171 | -5/Factory | Garrison activated, responded to threat 7223 | -5/Factory | Lost 8 allies 7274 | -5/Factory | Assimilating Excavator 6a into Collective. 7899 | -5/Factory | Garrison activated, responded to threat 7937 | -5/Factory | Lost 3 allies 8024 | -5/Factory | Assimilating Soldier 6a into Collective. 8027 | -5/Factory | Assimilating Conveyor 6b into Collective. 8037 | -5/Factory | Cargo convoy interrupted 8068 | -5/Factory | Assimilating Chaingunner 6a into Collective. 8073 | -5/Factory | P-70 Sage assimilated allied EH-GSS(g) 8078 | -5/Factory | Assimilating Slayer 6a into Collective. 8082 | -5/Factory | Assimilating Chaingunner 6b into Collective. 8110 | -5/Factory | Assimilating Sage 6a into Collective. 8138 | -5/Factory | Lost 6 allies 8143 | -5/Factory | Assimilating Soldier 6b into Collective. 8190 | -5/Factory | Assimilating Processor 6a into Collective. 8270 | -5/Factory | First assault squad dispatched 8311 | -5/Factory | Assimilating Veteran 6a into Collective. 8410 | -5/Factory | High security lockdown imminent 8429 | -5/Factory | Discovered new exit (range 23) 8490 | -5/Factory | High security lockdown engaged 8496 | -5/Factory | Assimilating Sentinel 6a into Collective. 8530 | -5/Factory | Entered another Factory area 8530 | -4/Factory | Accompanied by 6 allies 8530 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8676 | -4/Factory | Sucked down chute 8676 | -4/Factory | Entered Waste 8677 | -4/Waste | Met a frightened Derelict 8691 | -4/Waste | EMP discharged 8721 | -4/Waste | Spotted C-40 Crusher 8734 | -4/Waste | Allies destroyed C-40 Crusher 8749 | -4/Waste | Spotted C-40 Crusher 8756 | -4/Waste | Spotted C-40 Crusher 8765 | -4/Waste | Allies destroyed C-40 Crusher 8771 | -4/Waste | Spotted C-40 Crusher 8776 | -4/Waste | 10 allies followed down the chute 8784 | -4/Waste | Allies destroyed C-40 Crusher 8789 | -4/Waste | Allies destroyed C-40 Crusher 8791 | -4/Waste | EMP discharged 8829 | -4/Waste | Found Damper Plating 8846 | -4/Waste | Spotted C-40 Crusher 8850 | -4/Waste | Build established: Scavenger-Mutant 8856 | -4/Waste | Allies destroyed C-40 Crusher 8857 | -4/Waste | Spotted C-40 Crusher 8863 | -4/Waste | Allies destroyed C-40 Crusher 8891 | -4/Waste | EMP discharged 8991 | -4/Waste | EMP discharged 9054 | -4/Waste | Discovered new exit (range 11) 9075 | -4/Waste | Entered Factory 9075 | -4/Factory | Accompanied by 4 allies 9176 | -4/Factory | Assimilating Veteran 7a into Collective. 9188 | -4/Factory | Assimilating Veteran 7b into Collective. 9657 | -4/Factory | Assimilating Carver 7a into Collective. 9667 | -4/Factory | Assimilating Sentinel 7a into Collective. 9704 | -4/Factory | Lost 3 allies 9768 | -4/Factory | Discovered new exit (range 7) 9814 | -4/Factory | Entered Research 9814 | -3/Research | Accompanied by 4 allies 9814 | -3/Research | Evolved 2 slots: Utility x2 9879 | -3/Research | Assimilating Veteran 8a into Collective. 9885 | -3/Research | Found Prototype Device 9885 | -3/Research | Identified Active Sensor Suite 10081 | -3/Research | Found Prototype Processor 10081 | -3/Research | Identified Spectral Analyzer 10183 | -3/Research | Assimilating Eye 8a into Collective. 10298 | -3/Research | Assimilating Master 8a into Collective. 10313 | -3/Research | Assimilating Master 8b into Collective. 10329 | -3/Research | Assimilating Veteran 8b into Collective. 10634 | -3/Research | Assimilating Master 8c into Collective. 10650 | -3/Research | Assimilating Assassin 8a into Collective. 10700 | -3/Research | Lost 4 allies 10727 | -3/Research | Assimilating Master 8d into Collective. 10765 | -3/Research | Core integrity fell below 50% 10783 | -3/Research | Core integrity fell below 20% 10800 | -3/Research | Lost 20 parts (3p1n14u2w) 10812 | -3/Research | System corruption reached 10% 10827 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10781_ R-10 Processor collects Wheel. 10782_ Penetrated by Slug. 10788_ System corrupted: Matter fused (-10). 10792_ Acquired Q-thruster. 10802_ W-44 Eye sends out distress signal. 10808_ Slug penetrates Scanalyzer. 10810_ Slug penetrates Wall. 10810_ Slug penetrates Door. 10812_ System corrupted: Energy discharge (-22). 10814_ U-05 Engineer builds a Door. 10821_ Q-thruster destroyed. 10825_ Penetrated by Slug. 10825_ Slug penetrates Wall. 10826_ Acquired Prototype Piercing Weapon. 10826_ Identified Kinetic Spear. 10826_ Faulty integration triggers system corruption (+5). 10827_ Dropped Faulty Kinetic Spear. 10827_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????##+#?????????????????? | | ?????????????????????Y ???? ???????????????? | | ?????????????????? ???# ??????????????? | | ?????????????????# ?## ??????????????? | | ?????????????????? ? ???????????????? | | ??????????????????# ? #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# """ #???????????????? | | ??????????????????# """ #???????????????? | | ??????????????????# """ #????????##?????# | | ???????????######## #????????# """" | | ??????????? k k #????????# """" | | ?????????? #????????# """" | | ?????????? !! #??????????# """" | | ?????????? kk !@ p #??????????# | | ?????????????????############ #??????????# | | ????????????????????????????# #???????????? | | ???????????????????????????## ##????????????? | | ???????????????????????????# ################+# | | ???????????????????????????# | | ???????????????????????????# " | | ???????????????????????????# ##+#########/##+## | | ??????????????????????#######+### #????? # | | ??????????????????????# # !#??? # | | ??????????????????????# # #? # | | ??????????????????????# # ## # " | | ??????????????????????# """ #!!!## // # " | | ??????????????????????# """ #!!!## /! # " | | ??????????????????????# """ #!!!## # | | ??????????????????????# ###### # | | ??????????????????????# #????# # | | ??????????????????????#?#########????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 535 Matter Stores 569 Matter Capacity 750 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Phase Shifting 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Be The Sidekick Below Generalissimo I Laugh At Your Crits I, Locutus Jackpot No Room For Error Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ArmoredSpacefoldDrillbomb Manual? 0 Play Time 02:20:18 Cumulative 38.5 hours Start 2026.04.07 @ 00:35:28 End 2026.04.18 @ 13:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 118d6c06-d931-4845-947a-81aaa288fd71