Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 11:22:50 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1668) 1668 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 7777 Bonus ------- Follower Combat Kills 45 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -231 Cogmind --------- Core Integrity 593/850 Matter 260/300 Energy 203/310 System Corruption 3% Temperature Cool (3) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Trap Scanner Advanced Terrain Scanner Advanced ECM Suite Force Field System Shield Relay Coupler [Sentry] (20) Improved Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Cesium-ion Thruster Microactuators Advanced ECM Suite Force Field Hacking Suite System Shield Relay Coupler [Sentry] Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . . . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 127 | 7 8 3 1 2 35 6 6 14 . 11 34 Power 16 | 2 2 . . 2 3 . 1 2 . 2 2 Engine 10 | 2 2 . . 2 1 . . 2 . . 1 Core 6 | . . . . . 2 . 1 . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 2 3 . . 15 4 . 3 . 5 15 Treads 8 | 2 2 . . . 4 . . . . . . Leg 9 | . . 3 . . 6 . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 3 6 Flight 23 | . . . . . 5 4 . 3 . 2 9 Utility 38 | 1 2 . . . 6 1 5 8 . 3 12 Device 16 | . 1 . . . 2 1 . 3 . 1 8 Storage 9 | 1 . . . . . . 4 2 . 1 1 Processor 6 | . 1 . . . . . 1 3 . 1 . Hackware 4 | . . . . . 1 . . . . . 3 Protection 3 | . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 2 . 1 . 11 1 . 1 . 1 5 Energy Gun 7 | 1 . . 1 . 5 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . . . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . 2 . . 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 Unidentified Prototypes 3 | . . . . . . . . . . 1 2 Parts Lost 23 | . . 1 . . 8 . . 1 3 . 10 Power 3 | . . . . . . . . . 1 . 2 Propulsion 16 | . . 1 . . 6 . . 1 2 . 6 Utility 2 | . . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 4 | . . 1 . . 3 . . 1 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 91 85 92 90 90 88 89 93 77 Engine 5 | . 13 14 14 14 3 . . 6 6 . 1 Core 2 | . . . . . 5 9 9 . . 6 2 Treads 3 | . 27 . . . 6 . . . . . . Leg 10 | . . 27 28 28 25 . . . . . . Hover 5 | . . . . . . . . . . 21 16 Flight 7 | . . . . . 1 36 36 29 28 3 3 Device 7 | . 4 . . . 9 9 9 7 7 7 11 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 6 Processor 14 | . 1 14 14 14 9 9 9 20 23 23 19 Hackware 3 | . . . . . . 9 9 7 7 7 7 Protection 2 | . . . . . 8 . . . . . . Energy Gun 5 | . 14 14 13 14 10 . . . . . . Ballistic Gun 3 | . 13 14 6 . 4 . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 7 3 Special Melee Weapon 1 | . . . . . . . . . . 7 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 27 | 12 13 12 18 18 27 16 16 19 15 20 27 Greatest Support 50 | 40 40 20 20 20 50 20 20 20 18 21 39 Greatest Overweight (x) 3 | . 3 . . . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 7 8 8 9 9 Most Carried 10 | 5 8 8 8 8 8 8 8 8 8 10 10 Average Carried 7 | 1 5 7 8 8 7 4 5 7 8 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 8 Final Carried 10 | 2 8 8 8 8 8 5 7 8 8 10 8 Class Distribution -------------------- 47% | Scavenger-Mutant 16% | Scout 12% | Mutant 10% | Scavenger-Scout 5% | Sprinter 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -8/Garrison Scout | -8/Materials Scout | -7/Factory Sprinter | -7/Garrison Scavenger-Scout | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Matter Collected 1593 | 256 208 38 . 30 403 . 75 211 . 115 257 Remotely . | . . . . . . . . . . . . Salvage Created 1628 | . 270 116 . 52 729 . 75 99 44 173 70 Parts 95 | . 12 7 . 7 42 . . 3 4 15 5 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 31 | . 4 3 . 4 15 . . 1 1 2 1 Melee 5 | . . . . . . . . 1 1 2 1 Guns 26 | . 4 3 . 4 15 . . . . . . Classes Destroyed 11 | . 3 1 . 1 4 . . . 1 1 . Worker 3 | . . . . . 3 . . . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 2 | . 1 . . . 1 . . . . . . Operator 6 | . . . . . 2 . . 2 . 1 1 Watcher 5 | . 1 . . . . . 3 . . 1 . Swarmer 10 | . . 1 . 3 5 . . . . 1 . Grunt 11 | . 4 2 . . 4 . . 1 . . . Sentry 5 | . . . . . 5 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . . . . 1 1 1 Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 2 . 3 6 . 3 1 1 2 1 Combat Bots Only 3 | . 3 2 . 3 3 . . 1 1 1 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Hostile Shots Fired 445 | . 19 17 . 18 239 2 . 41 29 10 70 Missed 157 | . 4 6 . 10 72 2 . 26 3 3 31 Damage Taken 3590 | . 172 118 . 68 1973 . . 118 360 104 677 Core 805 | . 22 25 . 8 275 . . 40 178 . 257 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 78 . . 50 . . 68 . Volleys Fired 75 | . 16 10 . . 49 . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . Hottest 110 | . 60 60 . . 110 . . . . . . Shots Fired 180 | . 32 20 . 18 110 . . . . . . Gun 180 | . 32 20 . 18 110 . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 58 | . 16 10 . . 32 . . . . . . Thermal 96 | . 16 10 . 18 52 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 26 | . . . . . 26 . . . . . . Robot Hit Streak 10 | . 10 9 . 4 8 . . . . . . Robot Miss Streak 6 | . 3 3 . 2 6 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Autonomous 43 | . . . . 18 25 . . . . . . Shots Hit Robots 148 | . 22 13 . 10 73 . 4 3 6 7 10 Core Hits 63 | . 14 8 . 4 30 . . 1 1 5 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 6 | . . . . . 3 . . 1 1 1 . Burn 3 | . . . . . 3 . . . . . . Smash 1 | . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . 1 1 . Melee Attacks 107 | . . . . . 4 11 4 8 10 11 59 Impact 18 | . . . . . . 11 4 3 . . . Slashing 88 | . . . . . 4 . . 5 10 11 58 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3528 | . 210 135 . 231 1615 . 272 160 220 376 309 Guns 2191 | . 210 135 . 231 1615 . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1337 | . . . . . . . 272 160 220 376 309 Ramming . | . . . . . . . . . . . . Kinetic 468 | . 102 57 . . 309 . . . . . . Thermal 1364 | . 108 78 . 231 947 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 359 | . . . . . 359 . . . . . . Impact 398 | . . . . . . . 272 126 . . . Slashing 939 | . . . . . . . . 34 220 376 309 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 5 7 3 Average Corruption 3 | . . . . . . . . 1 1 5 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . . . . 1 2 8 11 Message Errors 8 | . . . . . . . . . . 5 3 Matter Fused 4 | . . . . . . . . 1 1 1 1 Heat Flow Errors 3 | . . . . . . . . . 1 . 2 Energy Discharges 3 | . . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 369 | . . . . . . . 182 86 . . 101 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 369 | . . . . . . . 182 86 . . 101 Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 187 | . 106 82 . . 73 . . 1 187 . 171 Average Temperature 46 | . 52 43 . . 31 . . 1 92 . 88 Received Heat Transfer 753 | . 96 42 . . 567 . . 36 12 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . . 2 . 5 3 . . . Impact Corruptions 12 | . . . . . . . 5 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . Heat Transferred 2423 | . 250 175 . 296 1702 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Peak Influence 244 | . 140 77 . 80 195 244 199 163 48 141 185 Initial 118 | . . 2 . . 31 81 118 90 30 25 68 Average 62 | . 55 52 . 25 74 146 154 72 43 73 39 Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 100 82 100 100 100 100 100 Level 1 . | . . . . . . 17 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 4 . . 3 . 1 4 Investigation 2 | . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . . . . . 1 1 Reinforcement 7 | . . . . . 3 . . 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 7 8 . 3 34 3 1 10 3 4 14 Peak Tracking Total 8 | . 3 5 . 3 8 4 1 5 2 2 4 Tactical Retreats 16 | . 1 . . . 3 . . 3 1 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Traps Triggered 4 | . 2 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Machines Disabled 3 | . . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Machines Accessed 23 | . 3 . 2 . 3 1 1 4 . 2 7 Terminals 13 | . 3 . . . 2 1 . 3 . 2 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 2 Garrison Access 3 | . . . . . 1 . . 1 . . 1 Total Hacks 61 | . 5 . 10 . 7 1 2 9 . 5 22 Successful 37 | . 4 . 10 . 3 1 2 5 . . 12 Failed 24 | . 1 . . . 4 . . 4 . 5 10 Catastrophic 3 | . . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 1 . 1 . . 4 . . 1 Terminals 28 | . 5 . . . 4 1 . 7 . 5 6 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 2 . . . 9 Garrison Access 6 | . . . . . 3 . . 2 . . 1 Terminal Hacks 21 | . 4 . 10 . 2 1 . 2 . . 2 Record 10 | . . . 9 . . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 2 . . . 6 Insert Component 4 | . . . . . . . 1 . . . 3 Analyze 4 | . . . . . . . 1 . . . 3 Garrison Access Hacks 4 | . . . . . 1 . . 2 . . 1 Unlock Access 2 | . . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . 1 Terminals 2 | . . . . . . . . 1 . . 1 Assimilate 2 | . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 . . 3 . 2 5 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 1 . . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . 3 Part Schematics Acquired 4 | . . . . . . . 1 . . . 3 Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 7 . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . Attached 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Total Allies 5 | . . . . . . . . 1 . . 4 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 24 Total Damage 421 | . . . . . . . . . . . 421 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Turns Passed 5984 | 64 474 333 297 197 1465 157 137 799 157 325 1579 Spaces Moved 5028 | 41 236 246 246 159 675 324 314 973 147 413 1254 Core 17 | 14 3 . . . . . . . . . . Treads 341 | 27 233 . . . 81 . . . . . . Legs 1245 | . . 246 246 159 594 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1359 | . . . . . . . . . . 408 951 Flight 2066 | . . . . . . 324 314 973 147 5 303 Fastest Speed 26 | 50 160 120 120 120 120 26 26 26 26 32 27 Average Speed 73 | 122 160 120 120 120 141 26 26 26 27 53 66 Slowest Speed 240 | 160 200 120 120 120 240 26 26 26 32 120 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 45 70 60 30 45 41 30 15 30 12 28 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 14 | . . . . . 2 1 . 4 3 2 2 Terrain Destroyed 28 | . . . . 10 6 1 . 4 3 2 2 Melee 14 | . . . . . 2 1 . 4 3 2 2 Projectile 14 | . . . . 10 4 . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Total 7008 | 55 304 267 248 166 1090 379 362 1502 248 502 1885 Wait 1506 | . 29 1 . 2 297 13 24 497 92 53 498 Move 5005 | 40 235 245 245 158 674 323 313 971 146 412 1243 Hop 6 | . . . . . . . . 1 . . 5 Pick Up 69 | 7 12 4 . 1 8 2 9 5 . 5 16 Fast Attach 44 | 1 1 . 1 . 21 . . 4 . 6 10 Attach 35 | 5 5 1 . . 1 5 1 1 . 1 15 Detach 14 | . . . . . . . . . . 3 11 Swap 48 | 1 2 2 . 2 13 1 5 9 . 4 9 Drop 81 | 1 4 4 2 3 23 6 6 6 . 7 19 Fire 75 | . 16 10 . . 49 . . . . . . Melee 107 | . . . . . 4 11 4 8 10 11 59 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Met 8R-AWN 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Entered Mines 542 | -10/Mines | Followed 8R-AWN into the Mines 560 | -10/Mines | Discovered new exit (range 6) 722 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 795 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Build established: Scavenger-Mutant 853 | -10/Mines | Learned Materials trap positions 866 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Identified exit to Exiles 872 | -10/Mines | Entered Exiles 901 | -10/Exiles | Welcomed by 8R-AWN 922 | -10/Exiles | Met EX-HEX 956 | -10/Exiles | Met EX-BIN 978 | -10/Exiles | Aligned with FarCom system 979 | -10/Exiles | Given EX-Vault access code 1007 | -10/Exiles | Opened EX-Vault 1020 | -10/Exiles | Found AWS/Thermal 1045 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1079 | -10/Exiles | Met EX-DEC 1158 | -10/Exiles | Discovered new exit (range 10) 1168 | -10/Exiles | Identified exit to Mines 1169 | -10/Exiles | Left Exiles lab with AWS/Thermal 1169 | -10/Exiles | Entered Mines 1234 | -9/Mines | Assembled infested the area 1346 | -9/Mines | Discovered new exit (range 8) 1364 | -9/Mines | Identified exit to Materials 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1367 | -8/Materials | Loaded intel: 26 trap records 2409 | -8/Materials | Lost 3 parts (2n1u) 2774 | -8/Materials | Garrison activated, responded to threat 2827 | -8/Materials | Identified exit to Garrison 2831 | -8/Materials | Entered Garrison 2897 | -8/Garrison | Garrison Relay disabled 2916 | -8/Garrison | Discovered new exit (range 9) 2935 | -8/Garrison | Triggered checkpoint 2953 | -8/Garrison | Installed Relay Interface Framework 2954 | -8/Garrison | Spotted B-75 Beast 2961 | -8/Garrison | Garrison Relay disabled 2979 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Identified exit to Materials 2988 | -8/Garrison | Entered Materials 3090 | -8/Materials | Build established: Scout 3121 | -8/Materials | Discovered new exit (range 12) 3125 | -8/Materials | Identified exit to Factory 3125 | -8/Materials | Entered Factory 3125 | -7/Factory | Evolved 2 slots: Utility x2 3351 | -7/Factory | Discovered new exit (range 15) 3355 | -7/Factory | Identified exit to Lower Caves 3924 | -7/Factory | Identified exit to Garrison 3924 | -7/Factory | Entered Garrison 3954 | -7/Garrison | Triggered checkpoint 4056 | -7/Garrison | Triggered checkpoint 4078 | -7/Garrison | Discovered new exit (range 11) 4081 | -7/Garrison | Identified exit to Factory 4081 | -7/Garrison | Entered Factory 4100 | -7/Factory | Lost 3 parts (1p2n) 4379 | -7/Factory | Build established: Scavenger-Scout 4379 | -7/Factory | Discovered new exit (range 13) 4405 | -7/Factory | Identified exit to Factory 4406 | -7/Factory | Entered another Factory area 4406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -6/Factory | Lost 3 parts (1p1n1w) 4996 | -6/Factory | Build established: Scavenger-Mutant 5324 | -6/Factory | Lost 4 parts (1p2n1w) 5663 | -6/Factory | Allied Derelicts emerged from ambush trap array 5985 | -6/Factory | Self-destructed Last Messages --------------- 05934_ Dropped Imp. Grenade Launcher. 05934_ Dropped Microactuators. 05935_ Dropped Imp. Trap Scanner. 05935_ Dropped Trap Scanner. 05936_ Acquired Sml. Storage Unit. 05938_ Dropped Med. Storage Unit. 05939_ Acquired Med. Storage Unit. 05940_ Acquired Mining Claw. 05941_ Acquired Imp. Trap Scanner. 05942_ Dropped Med. Storage Unit. 05943_ Acquired Imp. Grenade Launcher. 05945_ Slug penetrates Wall. 05945_ Xenon Bombardment Thruster destroyed. 05945_ Slug penetrates Wall. 05949_ Discarded Imp. Melee Analysis Suite. 05973_ Drone sends a signal. 05979_ Slug penetrates Wall. 05985_ Slug penetrates H-66 Slayer. 05985_ Penetrated by Slug. 05985_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #????????????????? ???????????? | | ?????????????# #????????????????? ?????????? | | ?????????????# #????????????????? ????????? | | ?????????????# #????????????????# #????????? | | ?????????????# #????????????????# #????????? | | ?????????????# #????????????????# #????????? | | ?????????????# #????????????????# #????????? | | ????########## #????????????????# #????????? | | ????# # ################## +????????? | | ????# ! # ## # #????????? | | ????# # ## # #????????? | | ????# + uh/h uR [ # #????????? | | ????# # ## !! @ R # #????????? | | ????# # ## !! """" # #????????? | | ????# !![###### """" u# #????????? | | ????# !! #????# """" u/ ########## | | ????# ![ #????# """" # # [[ # | | ????##########????# # # [[ # | | ??????????????????# # # [* # | | ??????????????????################# # # | | ??????????????????????????????????# # ! # | | ??????????????????????????????????# # # | | ??????????????????????????????????# + # | | ??????????????????????????????????# # # | | ???????????????????????????g??????# # # | | ??????????????????????????????????# ########## | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ?????????????????????????????" + ### | | ????????????????????????????"" # """" # | | ??????????????????????????? # """" # | | ???????????????????????????*! ?# """" # | | ??????????????????????????*!! ??# """" # | | ???????????????????????????! ??# """" # | | ???????????????????????????? ???# """" # | | ??????????????????????????????????# # | | ??????????????????????????????????# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Datajack | -7/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisZioniteWell Manual? 0 Play Time 01:17:57 Cumulative 68.0 hours Start 2024.05.15 @ 22:20:29 End 2024.05.16 @ 11:22:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd40770f-2f5d-4159-8779-eb925a9add44