Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 17:05:28 Player: Uranium-235 Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (221) 1105 Value Destroyed (8697) 8697 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2052) 2052 TOTAL SCORE: 17094 Bonus ------- High Alert Combat Kills 866 Follower Combat Kills 564 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 275/375 System Corruption 41% Temperature Cool (6) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (20) --- Neutrino Core Neutrino Core Light Antimatter Reactor Advanced Myomer Leg Large Matter Pod (150) Improved Particle Charger Transmission Jammer Phase Shifter Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Makeshift Hacking Suite Relay Coupler [Sentry] (34) Improved Recalibrator Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Hybrid Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit IFF Parser Core Analyzer Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Ion Burst Cannon Advanced Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Advanced Heat Sink Large Matter Pod Enhanced Optical Array Improved Particle Charger Phase Shifter Improved Shield Generator Improved Shield Generator Makeshift Hacking Suite Relay Coupler [Sentry] Drone Bay Thermic Laser Ion Burst Cannon Proton Missile Launcher Guided EMP Blaster Remote Datajack Powered Hammer Tiamat Bomb Trap [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . . 1 . Utility 5 | . . 2 2 . . . . . . . . 1 Weapon 2 | . . . . 1 . . . . . . . 1 Parts Attached 166 | 8 14 24 18 3 10 7 2 1 3 8 37 31 Power 19 | 1 1 4 1 1 . 1 . . 1 1 6 2 Engine 15 | 1 1 4 . 1 . 1 . . 1 1 5 . Core 3 | . . . 1 . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 32 | 2 4 2 3 1 2 1 . . 1 1 6 9 Treads 16 | . 2 . 2 1 2 1 . . 1 1 5 1 Leg 10 | 2 . . . . . . . . . . . 8 Wheel 6 | . 2 2 1 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 5 7 8 . 5 3 . . . 4 11 11 Device 36 | 1 2 5 5 . 3 2 . . . 2 7 9 Storage 5 | 1 2 . 1 . . . . . . . 1 . Processor 6 | . 1 . 1 . 1 . . . . 1 1 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 8 | . . 2 1 . 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | 3 4 11 6 1 3 2 2 1 1 2 14 9 Energy Gun 23 | 2 . 5 . . 2 1 . . . 1 8 4 Energy Cannon 10 | . . 5 . . . . . . . . 3 2 Ballistic Gun 9 | 1 1 . 3 1 . 1 1 . . . . 1 Ballistic Cannon 6 | . 1 . 1 . . . 1 . 1 . 1 1 Launcher 5 | . . 1 1 . . . . . . 1 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . Slashing Weapon 2 | . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . 1 1 1 1 1 . . . . 2 2 Corrupted Parts 4 | . . . . . . . . . . . . 4 System Corruption 36 | . . . . . . . . . . . . 36 Parts Lost 65 | . 2 4 3 1 1 3 1 . 7 4 4 35 Power 8 | . 1 1 . 1 . . . . 1 . 1 3 Propulsion 16 | . . 1 . . . 1 . . 2 1 . 11 Utility 20 | . 1 . 1 . 1 2 . . 2 2 3 8 Weapon 21 | . . 2 2 . . . 1 . 2 1 . 13 Highest Loss Streak 20 | . 1 3 1 1 1 1 1 . 7 2 2 20 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 17 | 5 13 19 18 19 18 17 16 18 17 15 18 17 Power 1 | . . 1 1 2 1 1 1 1 . 2 1 1 Propulsion 1 | 3 5 5 3 2 1 1 1 1 . . 1 2 Utility 7 | . 3 5 4 7 8 6 7 9 9 7 9 10 Weapon 5 | . 3 6 6 6 5 8 5 6 5 4 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 60 | . . 7 10 4 7 7 1 . . . 10 14 Power 7 | . . 1 . 2 2 . . . . . . 2 Propulsion 9 | . . 1 6 . 1 . . . . . . 1 Utility 24 | . . 3 1 1 3 1 1 . . . 5 9 Weapon 17 | . . 2 2 1 1 6 . . . . 5 . Tool/Special 3 | . . . 1 . . . . . . . . 2 Average Slot Usage (%) 90 | . 99 97 94 91 94 75 90 92 86 85 94 84 Engine 7 | . 13 10 1 1 7 7 7 7 7 7 12 2 Core 1 | . . . 7 5 . . . . . . . 4 Treads 14 | . 21 . 11 23 19 14 15 15 14 9 19 9 Wheel 2 | . 6 21 6 . . . . . . . . . Device 15 | . 12 19 26 15 13 14 15 15 13 13 11 18 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 5 Processor 11 | . 1 11 9 7 14 15 15 15 15 16 12 4 Hackware 1 | . . . . . . . . . . . 4 5 Protection 4 | . . 2 4 7 7 7 7 7 5 7 3 . Energy Gun 5 | . 9 7 1 . . 7 . . . 6 13 8 Energy Cannon 2 | . . 8 7 . . . . . . . 1 5 Ballistic Gun 7 | . 10 3 2 22 17 . 13 14 15 7 1 1 Ballistic Cannon 2 | . 7 1 4 . . . 6 7 5 6 1 . Impact Weapon 1 | . . . 1 . 3 . . . . . 1 1 Peak Build Rating 90 | 8 10 23 37 47 59 69 66 57 57 58 78 90 Average Rating 54 | 5 8 15 31 44 52 65 57 56 54 55 71 78 On Entrance 41 | . 8 9 19 36 47 57 66 57 57 47 56 77 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 94 | 14 48 69 74 77 77 74 74 74 74 78 85 94 Greatest Support 135 | 20 40 22 56 84 103 103 95 95 95 95 135 120 Greatest Overweight (x) 26 | 1 2 5 2 . 2 . . . . 1 3 26 Average Overweight (x) . | . . 2 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 5 13 19 19 19 19 19 18 20 19 16 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 19 20 20 20 20 20 20 20 15 17 20 17 Class Distribution -------------------- 34% | Tank 25% | Mutant 17% | Gunner 10% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Matter Collected 4579 | 289 261 365 907 209 607 175 126 129 9 208 653 641 Remotely . | . . . . . . . . . . . . . Salvage Created 9765 | 49 477 554 1335 109 1075 753 96 164 59 445 2182 2467 Parts 464 | 7 33 45 83 4 58 48 7 9 5 21 56 88 Haulers Intercepted 9 | . 1 3 2 . . . . . . . 2 1 Recyclers Shooed 13 | 1 . 3 2 . . . . . . . 6 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 7 9 . 16 . . Prevented 1 | . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 164 | . 12 13 32 2 18 12 4 4 1 10 22 34 Melee 7 | . 1 . . . . . . . . . 1 5 Guns 81 | . 6 4 8 2 18 12 3 3 1 6 7 11 Cannons 55 | . 5 4 20 . . . 1 1 . 3 10 11 AOE 11 | . . 4 2 . . . . . . 1 1 3 Classes Destroyed 19 | 1 5 4 1 1 2 1 . . 1 1 1 1 Worker 9 | . . 2 2 . . 1 . . . . 1 3 Builder 9 | . . 1 1 . . . . . . . 1 6 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 9 | . 1 3 2 . . . . . . . 2 1 Recycler 11 | . 1 . 3 . . . . . . . 5 2 Minesweeper 1 | . . . . . . . . . . 1 . . Operator 3 | . . . . 1 . . . . . . 1 1 Watcher 11 | . 1 . 1 . . 2 . . . . 3 4 Swarmer 43 | . 5 7 14 . 6 . 4 . . 4 . 3 Cutter 4 | . . . . . 4 . . . . . . . Grunt 56 | . 7 1 9 2 2 4 . 4 . 4 11 12 Brawler 2 | . . . . . . . . . . . 2 . Duelist 4 | . . 1 1 . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 Sentry 26 | . . 4 7 . 4 5 . . . 1 2 3 Specialist 4 | . . . . . . 1 . . . . . 3 Hunter 7 | . . . 1 . . 1 . . . 1 . 4 Programmer 17 | . . . . . 1 2 . . . . 6 8 Zionite 1 | . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 4 7 6 2 5 3 4 2 2 5 4 6 Combat Bots Only 6 | . 4 5 4 2 5 2 4 2 1 5 3 6 Max Kills in Single Turn 5 | 1 1 5 2 1 1 2 1 1 2 2 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . 1 1 2 Melee 1 | . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1441 | . 92 90 153 5 123 133 33 9 123 52 125 503 Missed 463 | . 23 27 36 1 40 60 7 3 49 17 46 154 Hits 978 | . 69 63 117 4 83 73 26 6 74 35 79 349 Melee 20 | . . 5 1 . 4 . . . 1 . 5 4 Projectile 958 | . 69 58 116 4 79 73 26 6 73 35 74 345 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 41 | . 1 3 4 . 4 1 . . 8 3 5 12 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 13745 | . 617 756 1444 61 856 700 383 94 1147 568 1346 5773 Core 1926 | . 171 192 174 . 45 44 43 . 160 55 31 1011 Absorbed by Shields 659 | . . . . . 43 . . . . . 45 571 Ignored by Resistances 25 | . . . . . 9 16 . . . . . . Regen/Repaired (Parts) 210 | . . . . . . . . . . . 79 131 Core Remaining (%) 66 | 100 31 52 68 . . . . . . 50 96 . Volleys Fired 468 | 16 50 64 90 7 54 . 5 6 4 18 69 85 Largest 4 | 1 2 2 2 3 3 . 3 3 3 3 3 4 Hottest 368 | 20 80 136 136 75 160 . 93 93 111 147 265 368 Shots Fired 1152 | 16 93 117 165 21 154 51 22 18 11 53 203 228 Gun 776 | 16 60 65 40 21 154 51 17 12 10 37 162 131 Cannon 353 | . 28 50 119 . . . 5 6 1 14 38 92 Launcher 18 | . . 2 6 . . . . . . 2 3 5 Special 5 | . 5 . . . . . . . . . . . Kinetic 488 | 16 62 44 68 21 138 . 16 18 9 35 16 45 Thermal 590 | . 5 68 78 . 13 51 6 . . 16 184 169 Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic 72 | . 26 3 19 . 3 . . . 2 2 3 14 Robot Hit Streak 24 | 5 7 13 13 9 24 6 5 15 15 19 19 12 Robot Miss Streak 9 | 2 8 4 5 1 2 9 7 1 . 3 3 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 10 | . . . 2 . 7 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . Autonomous 66 | . . . . . . 57 9 . . . . . Shots Hit Robots 814 | 12 50 73 106 16 121 38 13 13 10 41 158 163 Core Hits 450 | 4 22 26 85 6 50 26 8 11 5 26 81 100 Critical Kills 3 | . . . 1 . . . . 1 . . . 1 Critical Parts Destroyed 9 | . 1 . 1 . 3 . . . . . . 4 Critical Strikes 44 | . 1 1 3 . 3 . . 1 . . 19 16 Burn 30 | . . 1 . . . . . . . . 19 10 Meltdown 1 | . . . 1 . . . . . . . . . Destroy 6 | . 1 . . . 1 . . 1 . . . 3 Blast 1 | . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . Smash 5 | . . . 1 . 2 . . . . . . 2 Melee Attacks 149 | . 11 6 8 . 76 . . . . . 20 28 Impact 128 | . . . 8 . 72 . . . . . 20 28 Slashing 17 | . 11 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . 3 3 2 . 4 . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22464 | 111 753 1507 2521 262 2732 2033 160 334 173 900 3762 7216 Guns 10633 | 111 355 448 425 262 1846 1760 109 209 146 663 2401 1898 Cannons 6002 | . 224 551 1637 . . . 51 125 27 174 750 2463 Explosions 3398 | . . 341 357 . . 273 . . . 63 240 2124 Melee 2422 | . 165 167 102 . 886 . . . . . 371 731 Ramming 9 | . 9 . . . . . . . . . . . Kinetic 5843 | 111 392 335 957 262 1565 . 70 334 152 511 306 848 Thermal 11223 | . . 664 1012 . 273 1760 90 . . 326 2845 4253 Explosive 1461 | . . 341 . . . 273 . . . . . 847 Electromagnetic 1506 | . 187 . 450 . 8 . . . 21 63 240 537 Impact 2090 | . . . 102 . 886 . . . . . 371 731 Slashing 332 | . 165 167 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 41 | . . 1 1 . 1 1 1 1 1 . 7 41 Average Corruption 3 | . . 1 1 . 1 1 1 1 1 . 3 13 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . Effects 115 | . . 1 5 . 3 13 8 5 1 . 25 54 Message Errors 30 | . . . . . . 4 1 1 . . 11 13 Matter Fused 27 | . . . 1 . 1 5 3 2 . . 2 13 Heat Flow Errors 12 | . . . 1 . . . 1 . . . 2 8 Energy Discharges 11 | . . 1 2 . . . 1 . . . 3 4 Parts Rejected 4 | . . . . . . . . 1 . . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 1 3 . 1 1 . 2 5 Data Loss (major) 5 | . . . . . 1 1 1 . . . 2 . Misfires 4 | . . . 1 . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 840 | . 15 6 55 . 167 74 . . . . 182 341 Projectiles 142 | . 5 . 1 . . . . . . . . 136 Explosions 177 | . . . 10 . . 74 . . . . 2 91 Melee 521 | . 10 6 44 . 167 . . . . . 180 114 Knockbacks 46 | . 1 . 19 . 4 . 6 2 . 1 5 8 Impact 10 | . . . . . 4 . . . . . 2 4 Kinetic 35 | . 1 . 18 . . . 6 2 . 1 3 4 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 455 | . . . 67 . . 68 . . . 1 56 263 Shots 12 | . . . 5 . . 1 . . . 1 1 4 Rammed 2 | . 2 . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 384 | . 38 282 255 114 340 114 100 . . 61 384 316 Average Temperature 70 | . 14 64 69 44 68 24 11 . . 25 97 108 Received Heat Transfer 3026 | . 147 75 441 36 211 195 . 54 261 201 398 1007 Effects 1 | . . . 1 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 9 | . . . 2 . 2 . . . . . 2 3 Combat Hostiles 2 | . . . 1 . . . . . . . . 1 Parts Fried 17 | . . . 3 . . . . . . . 8 6 Impact Corruptions 19 | . . . 2 . 5 . . . . . 6 6 Robots Melted 9 | . . 1 1 . . . . . . . 4 3 Combat Hostiles 8 | . . 1 1 . . . . . . . 3 3 Parts Melted 58 | . . 4 3 . . 2 . . . . 29 20 Heat Transferred 21699 | . . 1480 1752 . 575 1575 75 . . 750 8765 6727 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . . . . 2 . 3 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Maximum Alert Level 4 | . . . 2 1 4 3 . . . . 1 2 Low Security (%) 53 | 100 100 100 65 97 15 . . . . . 84 27 Level 1 9 | . . . 24 2 8 . . . . . 15 12 Level 2 13 | . . . 10 . 19 . . . . . . 59 Level 3 22 | . . . . . 48 100 . . . . . . Level 4 1 | . . . . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1505 | 5 142 183 472 201 1505 973 . . . . 320 656 Initial 789 | . . 40 1 201 . 789 . . . . 17 68 Average 351 | 1 52 70 172 64 716 863 . . . . 105 337 Influence Increases 7098 | 10 412 450 994 56 1535 869 90 120 . 235 888 1439 Destroy 0b10 Robot/C 3580 | . 240 260 640 40 560 380 80 80 . 200 440 660 Destroy 0b10 Robot/NC 315 | 10 15 30 45 5 25 25 . . . 5 65 90 Destroy Leader 822 | . 54 76 166 10 30 136 10 10 . 30 130 170 Allied During Kill 206 | . . . . . 152 54 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 Successful Hack 203 | . 24 24 12 . 14 64 . . . . 43 22 Disable Machine 525 | . 30 45 30 . 60 90 . . . . 105 165 Anti-Garrison Action 600 | . . . . . 600 . . . . . . . Destroy Structure 492 | . 4 15 11 1 94 45 . . . . 60 262 Partial Spotted 45 | . . . 15 . . 15 . . . . 15 . Lose Combat Pursuer 300 | . 45 . 75 . . 60 . 30 . . 30 60 Influence Decreases 6455 | 10 314 543 555 500 30 1404 827 291 62 207 776 936 Entered New Map 1570 | . . 58 4 243 . 716 359 45 62 . 11 72 Time Decay 4025 | 10 294 365 521 247 . 598 458 246 . 197 575 514 Lost Part 530 | . 20 20 30 10 10 30 10 . . 10 40 350 Lost Ally 80 | . . . . . 20 60 . . . . . . Purge Threat 250 | . . 100 . . . . . . . . 150 . Squads Dispatched 36 | . 2 . 6 1 . 6 . . . . 9 12 Investigation 6 | . 1 . 1 . . 2 . . . . . 2 Extermination 13 | . . . . . . 3 . . . . 7 3 Reinforcement 12 | . 1 . 3 1 . . . . . . 2 5 Assault 2 | . . . . . . . . . . . . 2 Garrison 3 | . . . 2 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 2 5 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Distress Signals 14 | . 1 1 8 . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 297 | . 20 23 55 2 27 24 4 6 9 14 43 70 Peak Tracking Total 11 | . 7 5 6 2 5 3 4 4 8 5 5 11 Tactical Retreats 15 | . 2 . 4 . . 2 . 1 1 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Traps Triggered 9 | . 2 1 1 . 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 9 | . . . . . 8 . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . 2 1 1 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Machines Disabled 39 | . 2 3 2 . 8 6 . . . . 7 11 Max in Single Turn 5 | . 1 1 2 . 1 2 . . . . 5 4 Garrison Access 4 | . . . 1 . . 2 . . . . 1 . Garrison Relay 4 | . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Machines Accessed 53 | . 6 8 4 1 2 12 1 . . 1 13 5 Terminals 38 | . 6 7 2 . 2 9 . . . 1 8 3 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 1 1 Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . 1 1 Garrison Access 5 | . . . 1 1 . 2 . . . . 1 . Total Hacks 148 | . 22 39 9 2 5 25 1 . . 2 35 8 Successful 82 | . 8 20 8 1 1 14 1 . . 2 23 4 Failed 64 | . 14 18 1 1 4 11 . . . . 11 4 Catastrophic 8 | . 1 1 . . . 2 . . . . 2 2 Database Lockouts 2 | . . 1 . . . . . . . . 1 . Manual 70 | . 14 19 5 . . 8 . . . . 19 5 Terminals 123 | . 22 37 6 . 5 21 . . . 2 24 6 Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . 2 1 Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 10 | . . . 2 . . 2 . . . . 5 1 Garrison Access 6 | . . . 1 2 . 2 . . . . 1 . Terminal Hacks 33 | . 3 11 2 . 1 6 1 . . 2 7 . Record 2 | . . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 . . . . . . Terminal Index 4 | . 1 1 1 . . . . . . . 1 . Unreport Threat 3 | . . 2 . . . . . . . . 1 . Locate Traps 5 | . 1 1 . . . 2 . . . . 1 . Hauler Manifests 3 | . . 1 . . . 1 . . . . 1 . Registered Components 2 | . . 1 . . . . . . . . 1 . Zone Layout 3 | . . 2 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 8 | . . . 2 . . 1 . . . . 4 1 Insert Component 2 | . . . . . . . . . . . 2 . Analyze 1 | . . . . . . . . . . . 1 . Retrieve Study 5 | . . . 2 . . 1 . . . . 1 1 Garrison Access Hacks 5 | . . . 1 1 . 2 . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 4 | . . . 1 . . 2 . . . . 1 . Unauthorized Hacks 32 | . 5 7 3 . . 5 . . . . 9 3 Terminals 31 | . 5 7 3 . . 5 . . . . 9 2 Track 3 | . . . 1 . . . . . . . 2 . Botnet 28 | . 5 7 2 . . 5 . . . . 7 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 1 Used 2 | . . . . . . . . . . . 1 1 Hacking Detections 42 | . 6 8 2 1 2 10 . . . 1 10 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . 1 . . . . 1 1 Parts Repaired 1 | . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 13 4 . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Total Allies 8 | . . . . . 5 . . . 3 . . . Largest Group 4 | . . . . . 4 4 . . 3 . . . Highest-Rated Group 237 | . . . . . 237 237 . . 90 . . . Highest-Rated Ally 95 | . . . . . 95 95 . . 39 . . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 67 | . . . . . 28 39 . . . . . . Total Damage 1685 | . . . . . 661 1024 . . . . . . Kills 19 | . . . . . 10 9 . . . . . . Allies Corrupted 2 | . . . . . 1 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 15789 | 35 614 937 1514 689 2286 1904 1147 523 251 1549 2769 1571 Optics 13650 | . 92 937 1514 689 2286 1904 1147 523 251 1549 1872 886 Sensors 492 | . . . . . . . . . . . 492 . IFF 1953 | . . . . . . . . . . . 660 1293 Terrain 42 | . 42 . . . . . . . . . . . Structural 6617 | . . 908 1401 689 6 1552 1147 523 205 . . 186 Seismic 3372 | 35 480 315 1407 689 67 379 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Turns Passed 16792 | 123 912 937 1514 689 2286 1904 1147 523 251 1549 2990 1967 Spaces Moved 8238 | 65 451 573 601 180 1196 1098 681 299 143 781 1436 734 Core 24 | 13 . . . . . . . . . . . 11 Treads 6669 | . 303 . 317 180 1196 1098 681 299 143 781 1274 397 Legs 378 | 52 . . . . . . . . . . . 326 Wheels 1167 | . 148 573 284 . . . . . . . 162 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 115 160 155 160 165 165 160 160 130 120 Average Speed 164 | 115 143 113 181 160 158 160 165 165 164 188 169 191 Slowest Speed 1350 | 120 160 155 320 160 320 165 165 165 165 240 240 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 71 60 58 5 84 44 84 57 13 94 43 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 8 | . . . . . . . 4 3 . 1 . . Spaces Dug 37 | . 4 1 3 . 9 . . . . . 12 8 Terrain Destroyed 311 | . 4 12 8 . 9 45 8 . . 9 65 151 Melee 35 | . 4 1 3 . 9 . . . . . 12 6 Projectile 72 | . . . . . . 27 8 . . 2 1 34 AOE 204 | . . 11 5 . . 18 . . . 7 52 111 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Fac Total 10323 | 96 597 738 869 577 1392 1256 694 314 150 814 1793 1033 Wait 920 | . 44 6 104 377 14 98 1 5 . . 149 122 Move 8226 | 64 450 572 600 179 1195 1097 680 298 142 780 1435 734 Hop . | . . . . . . . . . . . . . Pick Up 155 | 8 13 22 19 6 11 23 4 . . 6 30 13 Fast Attach 54 | 7 1 7 2 1 2 3 . 2 . 1 8 20 Attach 54 | . 2 6 5 2 3 3 3 . 4 5 6 15 Detach 2 | . . 1 . . . . . . . . 1 . Swap 144 | 1 19 26 19 1 13 8 . 2 . 4 39 12 Drop 133 | . 4 28 22 4 15 24 1 1 . . 31 3 Fire 468 | 16 50 64 90 7 54 . 5 6 4 18 69 85 Melee 149 | . 11 6 8 . 76 . . . . . 20 28 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . . . . 5 . Rewire . | . . . . . . . . . . . . . Trap 9 | . . . . . 8 . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 3) 774 | -10/Materials | Core integrity fell below 50% 995 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Discovered new exit (range 17) 1267 | -9/Materials | Lost 3 parts (1p2w) 1382 | -9/Materials | Discovered new exit (range 17) 1671 | -9/Materials | Identified exit to Mines 1672 | -9/Materials | Build established: Scavenger-Mutant 1713 | -9/Materials | Central database locked down 1957 | -9/Materials | Discovered new exit (range 15) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Utility x2 1995 | -8/Materials | Garrison activated, responded to threat 2116 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Discovered new exit (range 19) 2821 | -8/Materials | Build established: Mutant 3472 | -8/Materials | Discovered new exit (range 7) 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3775 | -7/Factory | Build established: Tank 4163 | -7/Factory | Identified exit to Garrison 4176 | -7/Factory | Entered Garrison 4192 | -7/Garrison | Triggered checkpoint 4223 | -7/Garrison | Discovered new exit (range 6) 4300 | -7/Garrison | Triggered checkpoint 4327 | -7/Garrison | Garrison Relay disabled 4444 | -7/Garrison | Triggered checkpoint 4523 | -7/Garrison | Discovered new exit (range 17) 4549 | -7/Garrison | Build established: Gunner 4572 | -7/Garrison | Garrison Relay disabled 4698 | -7/Garrison | Triggered checkpoint 4699 | -7/Garrison | Triggered checkpoint 4820 | -7/Garrison | Found embedded Infiltrators 4843 | -7/Garrison | Discovered new exit (range 3) 4878 | -7/Garrison | Triggered checkpoint 4892 | -7/Garrison | Garrison Relay disabled 5040 | -7/Garrison | Triggered checkpoint 5116 | -7/Garrison | Discovered new exit (range 11) 5286 | -7/Garrison | Triggered checkpoint 5298 | -7/Garrison | Garrison Relay disabled 5425 | -7/Garrison | Build established: Mutant 6419 | -7/Garrison | Installed Relay Interface Framework 6462 | -7/Garrison | Entered Factory 6462 | -7/Factory | Accompanied by 4 allies 7054 | -7/Factory | Build established: Tank 7558 | -7/Factory | Build established: Scavenger-Tank 8348 | -7/Factory | Discovered new exit (range 12) 8366 | -7/Factory | Entered Lower Caves 8681 | -7/Lower Caves | Learned Factory interactive machine intel 8707 | -7/Lower Caves | Encountered a Warlord checkpoint 8787 | -7/Lower Caves | Build established: Tank 9124 | -7/Lower Caves | Discovered new exit (range 16) 9513 | -7/Lower Caves | Entered another Lower Caves area 9698 | -7/Lower Caves | Encountered a Warlord checkpoint 9960 | -7/Lower Caves | Discovered new exit (range 9) 10036 | -7/Lower Caves | Entered Zion 10093 | -7/Zion | Discovered new exit (range 10) 10139 | -7/Zion | Gained Derelict followers 10198 | -7/Zion | System corruption cleaned by Quarantine Array 10204 | -7/Zion | RIF detected upon attempting to enter Zion 10204 | -7/Zion | Attacked by Zionites 10204 | -7/Zion | Spotted R0-AYV(B) 10204 | -7/Zion | Spotted 8P-0K7(B) 10257 | -7/Zion | 7V-RTL came to Zion's defense 10287 | -7/Zion | Entered Proximity Caves 10308 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 10442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10649 | -6/Proximity Caves | Learned 8 Factory zone layouts 11829 | -6/Proximity Caves | Discovered new exit (range 5) 11836 | -6/Proximity Caves | Entered Factory 11836 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11837 | -6/Factory | Identified exit to Factory 11838 | -6/Factory | Loaded intel: 51 interactive machine locations 12970 | -6/Factory | Central database locked down 14148 | -6/Factory | Identified exit to Lower Caves 14478 | -6/Factory | Repaired Imp. Medium Treads 14537 | -6/Factory | Build established: Gunner 14826 | -6/Factory | Entered another Factory area 14826 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15614 | -5/Factory | Cargo convoy interrupted 15703 | -5/Factory | Core integrity fell below 50% 15770 | -5/Factory | Lost 20 parts (3p5n5u7w) 15771 | -5/Factory | System corruption reached 10% 16326 | -5/Factory | First assault squad dispatched 16467 | -5/Factory | Core integrity fell below 20% 16574 | -5/Factory | Lost 7 parts (3n2u2w) 16678 | -5/Factory | System corruption reached 30% 16739 | -5/Factory | Lost 3 parts (1u2w) 16793 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 16750_ Connecting with Repair Station... >>Force(Patch) PATCHED[Powered Hammer] PATCHED[Antimatter Reactor] PATCHED[Adv. Myomer Leg] PATCHED[Mic. Fission Core] [Achievement: Tune-up] 16750_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 16760_ System corrupted: Adv. Myomer Leg rejected. 16766_ S-27 Virus destroyed. 16769_ Acquired Adv. Myomer Leg. 16773_ G-67 Veteran destroyed. 16774_ Acquired 57 matter. 16779_ D