Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 14:37:50 Player: Spitfire Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1429) 1429 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 5414 Bonus ------- Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -5 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 65/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Microactuators Reaction Control System Hacking Suite > --- WEAPON ----------- Flak Gun Phasing Sabre > --- INVENTORY -------- Advanced Heat Sink Structural Scanner Advanced Sensor Array Targeting Computer Transmission Jammer [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Energy Well Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Slots Evolved 8 | . . 2 . . . 6 . Power 2 | . . . . . . 2 . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . . . . . 2 . Weapon 2 | . . 1 . . . 1 . Parts Attached 65 | 5 9 9 5 5 . 19 13 Power 12 | 1 . 2 2 . . 4 3 Engine 8 | 1 . 2 2 . . 1 2 Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 21 | 2 3 2 2 1 . 7 4 Treads 3 | . . 1 . 1 . . 1 Leg 8 | . . . . . . 5 3 Wheel 2 | 2 . . . . . . . Hover 3 | . . 1 . . . 2 . Flight 5 | . 3 . 2 . . . . Utility 19 | . 4 2 . 2 . 7 4 Device 8 | . 1 . . 1 . 4 2 Storage 3 | . 1 1 . . . 1 . Processor 3 | . 1 . . 1 . . 1 Hackware 2 | . . . . . . 2 . Protection 3 | . 1 1 . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 3 1 2 . 1 2 Energy Gun 4 | 2 . . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 1 . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 . Parts Lost 37 | . 1 5 4 . . 4 23 Power 7 | . . 1 . . . 1 5 Propulsion 13 | . 1 2 1 . . 1 8 Utility 10 | . . . 1 . . 1 8 Weapon 7 | . . 2 2 . . 1 2 Highest Loss Streak 11 | . 1 1 5 . . 4 11 To Critical Strikes . | . . . . . . . . Average Backups 3 | 3 4 4 3 3 3 3 4 Power . | . . . 1 . . . . Propulsion . | 2 1 . . . . . . Utility 2 | . . 2 1 2 3 3 4 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 5 2 . 1 . . . Power 2 | . 1 1 . . . . . Propulsion 4 | . 3 1 . . . . . Utility 1 | . . . . 1 . . . Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 93 83 66 85 91 58 60 Engine 8 | . 14 9 11 11 11 2 5 Core 1 | . . . . . . 4 6 Treads 3 | . . . . 8 11 3 . Leg 4 | . . . . . . 11 16 Wheel 6 | . 25 17 1 . . . . Flight 8 | . 1 . 12 22 22 1 . Device 8 | . 3 5 3 11 11 9 9 Processor 9 | . 10 11 11 11 11 6 7 Hackware 1 | . . . . . . 2 5 Protection 2 | . 9 5 1 . . . . Energy Gun 12 | . 17 16 20 22 22 1 . Launcher 2 | . 10 11 . . . . . Slashing Weapon 2 | . . . . . 3 5 3 Peak Build Rating 57 | 5 8 12 10 22 23 52 57 Average Rating 19 | 3 7 10 7 13 18 32 38 On Entrance 14 | . 5 8 9 9 15 18 50 Naked Turns . | . . . . . . . . Heaviest Build 50 | 7 50 20 12 12 12 34 37 Greatest Support 74 | 20 20 20 8 20 20 74 74 Greatest Overweight (x) 3 | . 2 1 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 5 4 1 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Matter Collected 1484 | 250 285 196 105 103 125 249 171 Remotely . | . . . . . . . . Salvage Created 1654 | 55 276 303 42 . 208 544 226 Parts 96 | 2 27 27 4 . 9 19 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 31 | 1 10 10 3 . . 3 4 Melee 6 | . . . . . . 3 3 Guns 9 | . 2 3 3 . . . 1 AOE 15 | . 8 7 . . . . . Classes Destroyed 11 | 2 4 3 . . . 2 . Worker 4 | 1 2 1 . . . . . Builder 3 | . 3 . . . . . . Tunneler 2 | . 2 . . . . . . Recycler 5 | . . 1 . . 1 3 . Operator 2 | . . 1 . . . 1 . Watcher 7 | . 3 2 . . 2 . . Swarmer 13 | . 5 5 3 . . . . Grunt 10 | 1 5 2 . . . . 2 Sentry 5 | . . 3 . . . . 2 Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 1 8 6 6 . 2 3 2 Combat Bots Only 6 | 1 3 3 6 . . 2 2 Max Kills in Single Turn 4 | 1 4 3 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 2 3 . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Hostile Shots Fired 506 | 4 23 64 20 . 27 43 325 Missed 177 | 1 7 22 5 . 6 6 130 Hits 329 | 3 16 42 15 . 21 37 195 Melee 7 | . . . . . . . 7 Projectile 322 | 3 16 42 15 . 21 37 188 AOE 1 | . . . . . . . 1 Critical Strikes 7 | . . 1 . . . 3 3 Damage Taken 4138 | 31 169 667 133 . 149 594 2395 Core 1107 | 10 32 149 27 . 34 99 756 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 23 | . . . . 23 . . . Core Remaining (%) 75 | 96 83 . . . 47 . . Volleys Fired 98 | 10 23 31 6 . 15 1 12 Largest 3 | 2 2 3 2 . 2 1 1 Hottest 130 | 100 100 130 100 . 100 50 80 Shots Fired 187 | 18 39 74 12 . 30 1 13 Gun 162 | 18 29 59 12 . 30 1 13 Cannon . | . . . . . . . . Launcher 25 | . 10 15 . . . . . Special . | . . . . . . . . Kinetic 30 | . . 18 . . . . 12 Thermal 132 | 18 29 41 12 . 30 1 1 Explosive 25 | . 10 15 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 7 6 5 3 . 4 2 16 Robot Miss Streak 6 | 1 3 6 2 . 6 . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 132 | 13 23 33 8 . 14 19 22 Core Hits 106 | 2 31 25 3 . 4 8 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 1 3 1 1 . 1 1 3 Burn 7 | 1 3 1 1 . 1 . . Sever 4 | . . . . . . 1 3 Melee Attacks 41 | . . 2 1 . 2 23 13 Impact . | . . . . . . . . Slashing 38 | . . . . . 2 23 13 Piercing . | . . . . . . . . Sneak Attacks 7 | . . 2 . . 1 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4323 | 162 1058 1082 87 . 271 988 675 Guns 1279 | 162 222 349 87 . 151 13 295 Cannons . | . . . . . . . . Explosions 1569 | . 836 733 . . . . . Melee 1464 | . . . . . 120 975 369 Ramming 11 | . . . . . . . 11 Kinetic 424 | . . 161 . . . . 263 Thermal 855 | 162 222 188 87 . 151 13 32 Explosive 1569 | . 836 733 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1464 | . . . . . 120 975 369 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 3 17 Average Corruption 3 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 1 9 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 198 | . . 42 . . 78 78 . Projectiles . | . . . . . . . . Explosions 42 | . . 42 . . . . . Melee 156 | . . . . . 78 78 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 191 | . 15 175 . . . . 1 Shots 6 | . 1 5 . . . . . Rammed 7 | . . . . . . . 7 Targets Rammed 12 | . . . . . . . 12 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 325 | 246 279 325 88 . 144 . 267 Average Temperature 88 | 123 87 101 47 . 54 . 90 Received Heat Transfer 1131 | 18 66 135 . . 36 . 876 Effects 3 | 2 . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | 2 . . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles 1 | 1 . . . . . . . Parts Melted 6 | 2 2 1 1 . . . . Heat Transferred 3035 | 555 888 629 333 . 518 37 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 96 | 100 95 80 100 . . 100 100 Level 1 3 | . 4 19 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 311 | 20 207 311 151 . . 50 153 Initial 121 | . 6 17 121 . . . . Average 65 | 2 100 124 124 . . 6 80 Influence Increases 1316 | 25 367 461 70 . 15 115 263 Destroy 0b10 Robot/C 640 | 20 200 200 60 . . 60 100 Destroy 0b10 Robot/NC 115 | 5 50 25 . . 15 20 . Destroy Leader 130 | . 56 44 10 . . 20 . Allied During Kill 8 | . . . . . . . 8 Successful Hack 4 | . 2 2 . . . . . Disable Machine 45 | . . 45 . . . . . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 144 | . 44 100 . . . . . Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 150 | . 15 45 . . . . 90 Influence Decreases 1316 | 15 335 192 280 101 15 115 263 Entered New Map 320 | . 4 25 190 101 . . . Time Decay 471 | 15 171 120 50 . 15 100 . Lost Part 335 | . 10 47 40 . . 15 223 Lost Ally 40 | . . . . . . . 40 Purge Threat 150 | . 150 . . . . . . Squads Dispatched 6 | . 3 . . . . 3 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Distress Signals 5 | . 3 2 . . . . . Communications Jammed 121 | . . . . . 121 . . Distress Signals 121 | . . . . . 121 . . Times Spotted 68 | 1 14 21 3 . 5 5 19 Peak Tracking Total 12 | 1 4 5 3 . 3 2 12 Tactical Retreats 6 | . 1 2 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Disabled 4 | . . 3 . . . . 1 Max in Single Turn 2 | . . 2 . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Accessed 11 | . 4 1 1 . 1 3 1 Terminals 7 | . 3 1 . . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 30 | . 12 7 1 . 2 6 2 Successful 17 | . 7 3 1 . 1 4 1 Failed 11 | . 5 2 . . 1 2 1 Catastrophic . | . . . . . . . . Database Lockouts 2 | . . 2 . . . . . Manual 3 | . . . . 3 . . . Terminals 22 | . 10 7 . . 2 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 5 3 1 . 1 1 1 Record 6 | . 2 3 . . . 1 . Open Door 3 | . . . 1 . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . . . 1 1 1 Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . Non-combat 1 | . . 1 . . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 3 | . . 2 1 . . . . parse_system 2 | . . 1 1 . . . . find_recycling 1 | . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 76 | . . . . . . . 76 Highest-Rated Ally 38 | . . . . . . . 38 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 139 | . . . . . . . 139 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Active Infowar (turns) 1462 | . 103 125 45 499 321 361 8 Sensors 42 | . . . . . . 42 . Structural 1221 | . 103 125 45 498 130 315 5 Jamming 242 | . . . . 1 191 46 4 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Turns Passed 2693 | 107 433 256 110 499 321 593 374 Spaces Moved 2528 | 94 398 147 153 825 301 385 225 Core 97 | 35 1 . 8 . . 1 52 Treads 166 | . . . . 25 44 91 6 Legs 335 | . . . . . . 168 167 Wheels 591 | 59 385 147 . . . . . Hover 36 | . . . . . . 36 . Flight 1303 | . 12 . 145 800 257 89 . Fastest Speed 37 | 50 37 80 37 37 57 57 50 Average Speed 77 | 68 80 84 46 52 74 120 116 Slowest Speed 200 | 80 200 95 200 170 170 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 7 70 25 39 77 54 7 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 7 | . . . 1 2 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 155 | . 56 99 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 155 | . 56 99 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total 3022 | 118 475 214 177 888 363 481 306 Wait 107 | . 3 . . 45 41 10 8 Move 2517 | 93 397 146 148 824 300 384 225 Hop 2 | . . . 2 . . . . Pick Up 73 | 10 17 11 6 4 . 15 10 Fast Attach 18 | . . . . 3 . 12 3 Attach 59 | 5 9 7 8 1 2 13 14 Detach 11 | . 1 1 2 2 2 1 2 Swap 35 | . 10 10 2 3 1 7 2 Drop 47 | . 15 6 2 6 . 15 3 Fire 98 | 10 23 31 6 . 15 1 12 Melee 41 | . . 2 1 . 2 23 13 Ram 1 | . . . . . . . 1 Kick 5 | . . . . . . . 5 Crush 6 | . . . . . . . 6 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 477 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 560 | -9/Materials | Discovered new exit (range 5) 619 | -9/Materials | Central database locked down 619 | -9/Materials | Central database locked down 765 | -9/Materials | Discovered new exit (range 15) 797 | -9/Materials | Entered Mines 849 | -9/Mines | Lost 5 parts (1n1u3w) 861 | -9/Mines | Found the Drone Emporium 863 | -9/Mines | Found Prototype Device 875 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 905 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 907 | -9/Mines | Entered Zion 951 | -7/Zion | Identified exit to Deep Caves 980 | -7/Zion | Found GAL Module 1141 | -7/Zion | Build established: Scavenger-Mutant 1308 | -7/Zion | Found Prototype Special Weapon 1308 | -7/Zion | Identified RU-N14's Throwing Claymores 1384 | -7/Zion | Discovered new exit (range 12) 1406 | -7/Zion | Entered Proximity Caves 1448 | -6/Proximity Caves | Identified exit to Factory 1466 | -6/Proximity Caves | Learned Factory terminal intel 1485 | -6/Proximity Caves | Spotted B-75 Beast 1486 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 1716 | -6/Proximity Caves | Core integrity fell below 50% 1727 | -6/Proximity Caves | Entered Factory 1727 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 1728 | -6/Factory | Loaded intel: 28 terminal locations 1813 | -6/Factory | Identified Decoy Drone Bay 1879 | -6/Factory | Lost 4 parts (1p1n1u1w) 2165 | -6/Factory | Build established: Mutant 2318 | -6/Factory | Identified exit to Garrison 2320 | -6/Factory | Entered Garrison 2348 | -6/Garrison | Triggered checkpoint 2390 | -6/Garrison | Garrison Relay disabled 2398 | -6/Garrison | Rescued a captive Derelict 2399 | -6/Garrison | Rescued a captive Derelict 2502 | -6/Garrison | Triggered checkpoint 2607 | -6/Garrison | Lost 11 parts (4p4n1u2w) 2663 | -6/Garrison | Lost 5 parts (1p3n1u) 2668 | -6/Garrison | Core integrity fell below 50% 2679 | -6/Garrison | System corruption reached 10% 2688 | -6/Garrison | Core integrity fell below 20% 2694 | -6/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02673_ Kicked G-50 Soldier. 02674_ Critical hit (Burn: +37). 02674_ Kicked G-50 Soldier. 02678_ Adv. Terrain Scan Processor destroyed. 02678_ Titanium Leg destroyed. 02678_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 02679_ Slammed into G-50 Soldier. 02681_ Acquired Gatling Laser. 02683_ Acquired Neutrino Core. 02686_ Adv. Heat Sink destroyed. 02687_ System corrupted: Substantial component data lost. 02688_ Gatling Laser severed. 02691_ Structural Scanner destroyed. 02691_ Microactuators destroyed. 02691_ System corrupted by crushing effect (+1). 02691_ System corrupted by crushing effect (+4). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######""""###??????????? | | ??????????????????????????# ?????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ?? ????????? | | ??????????????????????????# #? #? ????????? | | ????????????????????????### ## ^## #???????? | | ????????????????????????# "???????? | | ????????????????????????#@ "???????? | | ????????????????????????# "???????? | | ????????????????????????# "???????? | | ????????????????????????### ## ## #???????? | | ??????????????????????????# ## ## ###?????? | | ######???????????????###### c*% ????? | | "!"""#???????????????# +%gc= ????? | | #!!!##############???# #### g #???????? | | %% !! #????????## %## ######???????? | | ########## ### #?????????#% #? #????????????? | | ?????????# % #?# #?????????# #??####????????????? | | ?????????#####?# #?????????+ #??????????????????? | | ???????????????# #?????????# #??????????????????? | | ???????????????# #?????????# #??????????????????? | | ???????????????# #?????????# #??????????????????? | | ????????????#### #####+##### #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# ################??????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 45 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control I'm Back, Baby! It's Just You Made in Tau Ceti IV Novice Programmer Risk Taker Robot Respite Serviceable Loadout System Compromised Total Silence Tourist Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed GravmagOpticalBlade Manual? 0 Play Time 01:41:02 Cumulative 1.9 hours Start 2025.05.06 @ 22:14:27 End 2025.05.07 @ 14:37:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a5a6bc0-256b-40bb-9f20-ffe57581a3d0