Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.03 @ 23:55:09 Player: Roxy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1488) 1488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 16/100 System Corruption 3% Temperature Cool (36) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Seismic Detector Improved Medium Armor Plating Hardlight Generator Force Field Drone Bay (2/2) Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Ion Engine Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Thermic Laser EM Pulse Cannon Light Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Medium Matter Pod Seismic Detector Improved Medium Armor Plating Hardlight Generator Force Field Force Field Force Field Drone Bay Shock Rifle Phase Cannon Phase Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 56 | 6 3 15 13 6 13 Power 9 | 1 . 2 2 2 2 Engine 8 | 1 . 2 2 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 3 3 . 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 9 | 2 . 3 3 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 7 2 1 5 Device 12 | . 2 5 2 . 3 Storage 3 | 1 . 2 . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 1 3 6 3 4 Energy Gun 8 | . . 2 3 1 2 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 41 | . . 9 9 6 17 Power 7 | . . . 1 2 4 Propulsion 10 | . . 3 2 . 5 Utility 7 | . . 3 1 . 3 Weapon 17 | . . 3 5 4 5 Highest Loss Streak 9 | . . 8 9 5 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 91 90 80 94 78 Engine 11 | . 14 10 15 10 8 Core 1 | . . . . 1 5 Wheel 22 | . 28 28 17 23 16 Device 13 | . 6 16 15 15 12 Storage 9 | . 14 12 9 7 6 Processor 2 | . . . . 7 6 Energy Gun 6 | . . 7 9 17 4 Energy Cannon 3 | . . 4 5 1 4 Ballistic Gun 6 | . 15 6 3 7 5 Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . 12 3 4 . . Naked Turns . | . . . . . . Heaviest Build 63 | 14 16 32 45 47 63 Greatest Support 40 | 26 26 36 36 30 40 Greatest Overweight (x) 8 | . . 1 4 1 8 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 Most Carried 14 | 6 8 14 14 11 13 Average Carried 9 | 3 7 9 10 9 9 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 12 | 4 8 12 12 7 8 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Skirmisher 8% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 1168 | 222 71 452 184 68 171 Remotely . | . . . . . . Salvage Created 1616 | . 87 779 323 138 289 Parts 122 | . 13 60 30 4 15 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 6 17 9 2 5 Guns 19 | . . 9 7 1 2 Cannons 8 | . . 4 1 . 3 AOE 11 | . 6 4 1 . . Classes Destroyed 11 | . 3 6 1 . 1 Worker 3 | . . 2 . . 1 Builder 4 | . . 2 2 . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 2 | . . . 1 . 1 Watcher 2 | . 1 1 . . . Swarmer 10 | . 3 4 3 . . Grunt 19 | . 3 9 5 . 2 Brawler 2 | . . 1 1 . . Sentry 7 | . . 3 . 2 2 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 6 8 3 1 2 Combat Bots Only 8 | . 5 8 3 1 2 Max Kills in Single Turn 2 | . 2 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 4252 | . 196 847 601 462 2146 Core 1241 | . 54 212 46 68 861 Absorbed by Shields 334 | . . . . . 334 Regen/Repaired (Parts) 25 | . . 25 . . . Core Remaining (%) 81 | 100 78 47 91 90 . Volleys Fired 113 | . 10 41 26 17 19 Largest 4 | . 2 2 3 3 4 Hottest 253 | . 50 118 154 154 253 Shots Fired 225 | . 20 73 51 28 53 Gun 150 | . 10 54 34 24 28 Cannon 54 | . . 13 12 4 25 Launcher 21 | . 10 6 5 . . Special . | . . . . . . Kinetic 91 | . 10 20 21 17 23 Thermal 70 | . . 26 23 7 14 Explosive 21 | . 10 6 5 . . Electromagnetic 43 | . . 21 2 4 16 Robot Hit Streak 17 | . 4 9 17 9 15 Robot Miss Streak 7 | . 2 4 7 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 133 | . 7 45 28 20 33 Core Hits 93 | . 11 35 26 5 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 1 1 1 Burn 2 | . . . . 1 1 Destroy 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3409 | . 522 1119 706 315 747 Guns 1383 | . 39 498 355 228 263 Cannons 796 | . . 164 143 87 402 Explosions 1230 | . 483 457 208 . 82 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 925 | . 39 202 241 156 287 Thermal 828 | . . 251 236 72 269 Explosive 1121 | . 456 457 208 . . Electromagnetic 535 | . 27 209 21 87 191 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . . . 3 Average Corruption 1 | . 1 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 1 . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . 1 . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 111 | . 10 . 31 . 70 Projectiles 14 | . . . . . 14 Explosions 97 | . 10 . 31 . 56 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 148 | . . 9 93 . 46 Shots 5 | . . 1 3 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 613 | . 95 368 332 119 613 Average Temperature 129 | . 14 146 95 50 178 Received Heat Transfer 1425 | . 78 366 261 108 612 Effects 17 | . . 2 4 . 11 Shutdowns 6 | . . . . . 6 Energy Bleed 3 | . . 2 . . 1 Interference 5 | . . . 4 . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . 1 2 Heat Transferred 1804 | . . 555 403 222 624 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 504 | . 201 504 434 247 226 Initial 197 | . . 84 149 197 110 Average 202 | . 145 288 275 209 118 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 52 | 100 47 27 41 42 82 Level 1 41 | . 52 61 40 57 17 Level 2 6 | . . 10 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 1 . 6 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 7 21 14 2 17 Peak Tracking Total 9 | . 3 9 5 1 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 5 | . 2 1 . . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 2 . . 3 Successful 5 | . 2 2 . . 1 Failed 4 | . 2 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Record 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 2058 | 58 277 567 395 144 617 Spaces Moved 1405 | 44 251 346 236 92 436 Core 7 | 4 . . . . 3 Treads . | . . . . . . Legs 4 | . . . . . 4 Wheels 1394 | 40 251 346 236 92 429 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 95 95 95 Average Speed 102 | 86 90 94 105 95 116 Slowest Speed 450 | 90 90 105 140 95 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 53 32 22 3 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 16 27 45 . 5 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 91 | . 16 27 45 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 1821 | 63 280 512 338 122 506 Wait 194 | 4 11 94 52 7 26 Move 1400 | 43 250 345 235 91 436 Hop . | . . . . . . Pick Up 56 | 10 5 16 12 1 12 Fast Attach 1 | . 1 . . . . Attach 44 | 6 . 11 12 6 9 Detach . | . . . . . . Swap 11 | . 2 4 1 . 4 Drop 2 | . 1 1 . . . Fire 113 | . 10 41 26 17 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -9/Materials | Repaired Ion Engine 722 | -9/Materials | Lost 8 parts (3n3u2w) 732 | -9/Materials | Destroyed 8 combat bots 742 | -9/Materials | Core integrity fell below 50% 894 | -9/Materials | Discovered new exit (range 9) 903 | -9/Materials | Entered another Materials area 903 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1214 | -8/Materials | Lost 9 parts (1p2n1u5w) 1274 | -8/Materials | Discovered new exit (range 16) 1298 | -8/Materials | Entered Factory 1298 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1432 | -7/Factory | Discovered new exit (range 9) 1442 | -7/Factory | Entered another Factory area 1442 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1449 | -6/Factory | Lost 5 parts (1p4w) 1783 | -6/Factory | Build established: Scavenger-Skirmisher 1947 | -6/Factory | Lost 4 parts (2n1u1w) 2029 | -6/Factory | Lost 4 parts (2p2w) 2035 | -6/Factory | Garrison activated, responded to threat 2047 | -6/Factory | Core integrity fell below 50% 2058 | -6/Factory | Core integrity fell below 20% 2059 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Chain reaction triggered in Lgt. Deuterium Engine. O-24 Administrator calls for garrison support. ALERT: Activating Garrison Access F002. Destroyed Hacking Suite. Destroyed Imp. Datajack. System Shield melted. O-24 Administrator destroyed. K-01 Serf destroyed. Magnetic Acceleration Cannon destroyed. Destroyed Magnetic Acceleration Cannon. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. Shock Rifle destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf destroyed. Structural Scanner destroyed. Critical hit (Burn: +37). Force Field destroyed. 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