Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 10:19:14 Player: Dosh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (441) 441 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 981 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (44) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Core Shielding Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Cooling System Large Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Core Shielding Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Core Shielding Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 9 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 3 | . 3 5 Power 1 | . 1 1 Propulsion . | . . 1 Utility . | . . 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 88 100 Engine 14 | . 14 14 Treads 22 | . 22 28 Storage 7 | . 8 . Protection 15 | . 14 28 Energy Gun 9 | . 9 . Ballistic Gun 18 | . 18 28 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 13 18 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 5 Average Capacity 7 | 7 7 5 Most Carried 5 | . 5 5 Average Carried 3 | . 3 5 Final Capacity 8 | 8 5 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 407 | 227 180 . Remotely . | . . . Salvage Created 658 | . 658 . Parts 43 | . 43 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 11 | . 11 . AOE 2 | . 2 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 4 | . 4 . Grunt 9 | . 9 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 86 9 Missed 22 | . 22 . Hits 73 | . 64 9 Projectile 73 | . 64 9 Damage Taken 976 | . 841 135 Core 250 | . 198 52 Absorbed by Shields . | . . . Redirected to Shielding 22 | . 12 10 Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 64 2 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 128 | . 124 4 Gun 128 | . 124 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 75 4 Thermal 41 | . 41 . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 18 | . 18 1 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 84 2 Core Hits 35 | . 33 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1110 | . 1093 17 Guns 845 | . 828 17 Cannons . | . . . Explosions 242 | . 242 . Melee . | . . . Ramming 23 | . 23 . Kinetic 437 | . 420 17 Thermal 609 | . 609 . Explosive . | . . . Electromagnetic 41 | . 41 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 193 | . 193 . Shots 3 | . 3 . Rammed 8 | . 8 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 35 Average Temperature 36 | . 36 25 Received Heat Transfer 294 | . 249 45 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1025 | . 1025 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 90 100 Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 234 | . 234 25 Initial 25 | . . 25 Average 108 | . 119 20 Influence Increases 518 | . 518 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 54 | . 54 . Successful Hack 10 | . 10 . Disable Machine 45 | . 45 . Destroy Structure 54 | . 54 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 503 | . 453 50 Entered New Map 40 | . . 40 Time Decay 433 | . 423 10 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 29 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 10 | . 10 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1287 | 90 1164 33 Spaces Moved 643 | 55 570 18 Core 7 | 7 . . Treads 636 | 48 570 18 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 148 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 96 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . 59 . Melee . | . . . Projectile . | . . . AOE 59 | . 59 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 788 | 60 708 20 Wait 46 | . 46 . Move 641 | 54 569 18 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 10 | 6 4 . Attach . | . . . Detach . | . . . Swap 5 | . 5 . Drop 5 | . 5 . Fire 66 | . 64 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Discovered new exit (range 12) 822 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Identified exit to Mines 1070 | -10/Materials | Identified exit to Subcaves 1112 | -10/Materials | Learned location of 2 exits from Materials 1143 | -10/Materials | Learned 2 Storage zone layouts 1164 | -10/Materials | Learned Storage stockpile data 1174 | -10/Materials | Learned Storage security intel 1175 | -10/Materials | Learned Storage emergency access door positions 1183 | -10/Materials | Learned Storage trap positions 1200 | -10/Materials | Learned location of 2 exits from Mines 1255 | -10/Materials | Entered Mines 1256 | -10/Mines | Identified exit to Materials 1264 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Learned location of Zion (-6) 1282 | -10/Mines | Core integrity fell below 20% 1288 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01143_ >> SKIM: Stored Storage zone layouts (x2). 01164_ >> SKIM: Stored Storage stockpile data. 01174_ >> SKIM: Stored Storage security intel. 01175_ >> SKIM: Stored Storage emergency access points. 01179_ Acquired 2 matter. 01181_ Slammed into W-16 Scout. 01183_ >> SKIM: Stored Storage trap records. 01200_ >> SKIM: Stored Mines exits (x2). 01225_ >> SKIM: Exit location confirmed. 01225_ >> SKIM: Data seek routine purged. 01243_ Dropped Med. Storage Unit. 01243_ Acquired Lrg. Storage Unit. LOCATION=MINES GOAL=ESCAPE Loading 2 Mines exits... 01256_ T-07 Excavator is excavating. 01269_ K-01 Serf collects debris. 01271_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01273_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????#########????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# < #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????##### #????????????????? | | ?????????????????? #????????????????? | | ?????????????????????? u #????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????????????## ######????????????? | | ????????????????????????# #????????????? | | ???????????????????##"??# #????????????? | | ???????????????????#"" #@ #????????????? | | ???????????????????#/! Y #????????????? | | ???????????????????#|] / # #??????????? | | ???????????????????#"" # t #??????????? | | ???????????????????##"Y## ##??????????? | | ????????????????????###?# ##???????????? | | ????????????????????????# #???>????????? | | ????????????????????????# #????????????? | | ????????????????????????##########????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed DecoyStasisClaymores Manual? 0 Play Time 00:05:33 Cumulative 775.4 hours Start 2025.10.24 @ 10:13:46 End 2025.10.24 @ 10:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 64 Types 41/4/6/4/1/1/3/2/1/1 Lore% 92 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad8775d-600a-421a-90b9-7405a06908b8